I'm relatively new to C++ and I'm trying out Windows Notification using Win32 API.
This is the method I have:
BOOL Notification::ShowNotification(std::string title, std::string info) {
NOTIFYICONDATA nid = {
sizeof(nid)
};
nid.uFlags = NIF_INFO | NIF_GUID;
nid.guidItem = __uuidof(AppIcon);
nid.dwInfoFlags = NIIF_USER | NIIF_LARGE_ICON;
std::wstring wtitle = std::wstring(title.begin(), title.end());
const wchar_t * wchar_title = (STRSAFE_LPCWSTR) wtitle.c_str();
StringCchCopy(nid.szInfoTitle, sizeof(nid.szInfoTitle), wchar_title);
std::wstring wInfo = std::wstring(info.begin(), info.end());
const wchar_t * wchar_Info = (STRSAFE_LPCWSTR) wInfo.c_str();
StringCchCopy(nid.szInfo, sizeof(nid.szInfo), wchar_Info);
LoadIconMetric(g_hInst, MAKEINTRESOURCE(IDI_NOTIFICATIONICON), LIM_LARGE, & nid.hBalloonIcon);
return Shell_NotifyIcon(NIM_MODIFY, & nid);
}
As you can see, there is duplicate code for converting the string type to STRSAFE_LPCWSTR for the variables title and info. I was thinking of a small utility method that would replace the duplicate code.
Something like this:
void Notification::ConvertToLPCWSTR(std::string input, STRSAFE_LPCWSTR &result)
{
std::wstring wide_string = std::wstring(input.begin(), input.end());
result = (STRSAFE_LPCWSTR)wide_string.c_str();
}
And then use it from the ShowNotification method like this, where wchar_title is passed by reference:
STRSAFE_LPCWSTR wchar_title;
ConvertToLPCWSTR(title, wchar_title);
But it is failing because wide_string variable is stack allocated and it goes out of scope when ConvertToLPCWSTR execution is finished, because of which wchar_title is pointing at deallocated memory.
Anyone know of a good way to fix this ?
You need to move all three lines of the repeated code into a small utility function.
static void Notification::ConvertToLPCWSTR(const std::string& input, LPWSTR result, size_t result_max_size) {
std::wstring wInfo = std::wstring(input.begin(), input.end());
const wchar_t * wchar_Info = (STRSAFE_LPCWSTR) wInfo.c_str();
StringCchCopy(result, result_max_size, wchar_Info);
}
And call like
ConvertToLPCWSTR(info, nid.szInfo, sizeof(nid.szInfo));
Related
I am building a project based on STM32CubeProgrammer API. The filepath is is done like this and you have to input the filename in the code manually.
/* Download File + verification */
#ifdef _WIN32
const wchar_t* filePath = L"../test file/filename.hex";
#else
const wchar_t* filePath = L"../api/test file/filename.hex";
#endif
I want the program to show a list of available .hex files, ask for a corresponding number and then append the correct filename to the filePath. The goal is to ask for minimal input from user and keep it as simple as possible.
filePath should remain as const wchar_t*.
I wasn't able to find anything working on Google and I am not even sure how and what to search.
How can this be done?
Working solution, thanks to #Someprogrammerdude. User input not yet implemented.
std::wstring projects[] = { L"data.hex", L"blinky.hex" };
int projectNr = 0;
std::wstring file = L"../test file/" + projects[projectNr];
#ifdef _WIN32
const wchar_t* filePath = file.c_str();
#else
const wchar_t* filePath = L"../api/test file/";
#endif
I'm not sure why you need, or think that you need, const wchar_t* pointer. But instead of trying to "workaround" C++ standard and compilers by appending filename to path you can do it "other way around", i.e. instead of appending you can show only filenames, i.e. something like that:
const wchar_t *file_paths[] = {
"some path/filename1.hex",
"some path/filename2.hex",
...
};
const wchar_t* select_path() {
for (const wchar_t *path : file_paths) {
const wchar_t* filename = get_file_name_from_path(path);
out_file_name(filename);
}
return file_paths[input_number()];
}
I have trouble understanding why the following code does not do what it should, VS2017 does not show an error and the solution is created, but the string is never what it should be:
void COrion::AddJournalMessage(CTextData *msg, const string &name)
{
WISPFUN_DEBUG("c194_f101");
CTextData *jmsg = new CTextData(msg);
jmsg->Text = name + jmsg->Text;
}
jmsg->Text is std::string.
now at runtime let's say 'name' is "Player:" and 'jmsg->Text' is "Hello World", I would expect the text after the code to be "Player:Hello World", but it is not. It's only "Player:" and I don't understand why.
I found a workaround in a way:
jmsg->Text = name.c_str() + jmsg->Text;
with this change it is "Player:Hello World".
Problem is, I still don't understand why the first one does not work.
Can someone explain where the problem is?
Is it specific to VS or something?
to make it clear: this is from an open source project I want to use, not code I wrote myself, but the problem has been the source of many bugs, since it is used in this way alot.
edit
CTextData class:
class CTextData : public CRenderTextObject
{
public:
bool Unicode = false;
TEXT_TYPE Type = TT_CLIENT;
uchar Font = 0;
uint Timer = 0;
uint MoveTimer = 0;
string Text = "";
wstring UnicodeText = L"";
uchar Alpha = 0xFF;
CRenderWorldObject *Owner = NULL;
CTextData();
CTextData(CTextData *obj);
virtual ~CTextData();
virtual bool IsText() { return true; }
bool CanBeDrawedInJournalGump();
CGLTextTexture m_Texture;
void GenerateTexture(
int maxWidth,
ushort flags = 0,
TEXT_ALIGN_TYPE align = TS_LEFT,
uchar cell = 30,
int font = -1);
};
I am porting the openvr sample to jogl, after we created the binding with jna.
Almost at the end (before rendering the controllers and the tracking base stations), I got stuck trying to translate a char pointer in C to a String in Java.
C++ code here:
//-----------------------------------------------------------------------------
// Purpose: Helper to get a string from a tracked device property and turn it
// into a std::string
//-----------------------------------------------------------------------------
std::string GetTrackedDeviceString( vr::IVRSystem *pHmd, vr::TrackedDeviceIndex_t unDevice, vr::TrackedDeviceProperty prop, vr::TrackedPropertyError *peError = NULL )
{
uint32_t unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty( unDevice, prop, NULL, 0, peError );
if( unRequiredBufferLen == 0 )
return "";
char *pchBuffer = new char[ unRequiredBufferLen ];
unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty( unDevice, prop, pchBuffer, unRequiredBufferLen, peError );
std::string sResult = pchBuffer;
delete [] pchBuffer;
return sResult;
}
GetStringTrackedDeviceProperty here:
/** Returns a string property. If the device index is not valid or the property is not a string type this function will
* return 0. Otherwise it returns the length of the number of bytes necessary to hold this string including the trailing
* null. Strings will generally fit in buffers of k_unTrackingStringSize characters. */
virtual uint32_t GetStringTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError = 0L ) = 0;
Where VR_OUT_STRING() is defined here as:
# define VR_CLANG_ATTR(ATTR)
#define VR_OUT_STRING() VR_CLANG_ATTR( "out_string: ;" )
I have already done something similar where I had to call a function that expect the pointer to an array of TrackedDevicePose_t structures:
private TrackedDevicePose_t.ByReference trackedDevicePosesReference = new TrackedDevicePose_t.ByReference();
public TrackedDevicePose_t[] trackedDevicePose
= (TrackedDevicePose_t[]) trackedDevicePosesReference.toArray(VR.k_unMaxTrackedDeviceCount);
I created first the reference and then from it the actual array.
But here I can't have a class extending the char array..
private String getTrackedDeviceString(IVRSystem hmd, int device, int prop, IntBuffer propError) {
int requiredBufferLen = hmd.GetStringTrackedDeviceProperty.apply(device, prop, Pointer.NULL, 0, propError);
if(requiredBufferLen == 0) {
return "";
}
CharArray.ByReference charArrayReference = new CharArray.ByReference();
char[] cs = charArrayReference.toArray(requiredBufferLen);
return null;
}
Where apply (here) is:
public interface GetStringTrackedDeviceProperty_callback extends Callback {
int apply(int unDeviceIndex, int prop, Pointer pchValue, int unBufferSize, IntBuffer pError);
};
CharArray class, crap attempt here
Any ideas?
I've done some porting of C and C++ code to Java, and while it's probably horribly hacky, the best I've come up with to solve cases where a pointer to an int primitive or a char*/String is needed for a function call, is to create a small wrapper class with a single property, pass that object into the function, change the property as needed, and retrieve the new value after the function call. So something like:
public class StringPointer {
public String value = "";
}
StringPointer pchBuffer = new StringPointer();
unRequiredBufferLen = pHmd.GetStringTrackedDeviceProperty( unDevice, prop, pchBuffer, unRequiredBufferLen, peError );
String sResult = pchBuffer.value;
and inside GetStringTrackedDeviceProperty()
...
pchValue.value = "some string";
...
In this case, you can use a String, since that's what your code is doing with the char* after the function call, but if it actually really needs to be a char[], you can just create char[] pchBuffer = new char[unRequiredBufferLen]; and pass that into the function. It will be just like you were using a char* in C++, and any changes you make inside the array will be visible after the function ends, and you can even do String sResult = new String(pchBuffer);.
I have a Java class that returns a unicode string... Java has the correct version of the string but when it comes through a JNI wrapper in the form of a jstring it must be converted over to a C++ or C++/CLI string. Here is some test code I have which actually works on most languages except for the asian char sets. Chinese Simplified & Japanese characters are garbled and I can't figure out why. Here is the code snippet, I don't see anything wrong with either methods of conversion (the if statement checks os as I have two VMs with diff OS's and runs the appropriate conversion method).
String^ JStringToCliString(const jstring string){
String^ converted = gcnew String("");
JNIEnv* envLoc = GetJniEnvHandle();
std::wstring value;
jboolean isCopy;
if(string){
try{
jsize len = env->GetStringLength(string);
if(Environment::OSVersion->Version->Major >= 6) // 6 is post XP/2003
{
TraceLog::Log("Using GetStringChars() for string conversion");
const jchar* raw = envLoc->GetStringChars(string, &isCopy);
// todo add exception handling here for jvm
if (raw != NULL) {
value.assign(raw, raw + len);
converted = gcnew String(value.c_str());
env->ReleaseStringChars(string, raw);
}
}else{
TraceLog::Log("Using GetStringUTFChars() for string conversion.");
const char* raw = envLoc->GetStringUTFChars(string, &isCopy);
if(raw) {
int bufSize = MultiByteToWideChar(CP_UTF8, 0 , raw , -1, NULL , 0 );
wchar_t* wstr = new wchar_t[bufSize];
MultiByteToWideChar( CP_UTF8 , 0 , raw , -1, wstr , bufSize );
String^ val = gcnew String(wstr);
delete[] wstr;
converted = val; // partially working
envLoc->ReleaseStringUTFChars(string, raw);
}
}
}catch(Exception^ ex){
TraceLog::Log(ex->Message);
}
}
return converted;
}
Answer was to enable east asian languages in Windows XP as Win7 + Later work fine. Super easy.... waste of a entire day lol.
I have a function called ReversedIPAddressString which takes IPAddress as a TCHAR* and then returns reveresed IPAddress as TCHAR*. I am able to get reversed IP fine but when I passed this TCHAR* pointer(reversedIP) to some other function(let's say dns.query(TCHAR*)),IP value always junk. I am wondering what I am missing?
I am pasting my code here for your reference...
Caller Method:
bool DNSService::DoesPtrRecordExixts(System::String^ ipAddress)
{
IntPtr ipAddressPtr = Marshal::StringToHGlobalAuto(ipAddress);
TCHAR* ipAddressString = (TCHAR*)ipAddressPtr.ToPointer();
bool bRecordExists = 0;
WSAInitializer initializer;
Locale locale;
// Initialize the identity object with the provided credentials
SecurityAuthIdentity identity(userString,passwordString,domainString);
// Initialize the context
DnsContext context;
// Setup the identity object
context.acquire(identity);
DnsRecordQueryT<DNS_PTR_DATA> dns(DNS_TYPE_PTR, serverString);
try
{
bRecordExists = dns.query(ReversedIPAddressString(ipAddressString)) > 0;
}
catch(SOL::Exception& ex)
{
// Free up the pointers to the resources given to this method
Marshal::FreeHGlobal(ipAddressPtr);
if(ex.getErrorCode() == DNS_ERROR_RCODE_NAME_ERROR)
return bRecordExists;
else
throw SOL::Exception(ex.getErrorMessage());
}
// Free up the pointers to the resources given to this method
Marshal::FreeHGlobal(ipAddressPtr);
return bRecordExists;
}
Called Method:
TCHAR* DNSService::ReversedIPAddressString(TCHAR* ipAddressString)
{
TCHAR* sep = _T(".");
TCHAR ipArray[4][4];
TCHAR reversedIP[30];
int i = 0;
TCHAR* token = strtok(ipAddressString, sep);
while(token != NULL)
{
_stprintf(ipArray[i], _T("%s"), token);
token = strtok((TCHAR*)NULL, sep);
i++;
}
_stprintf(reversedIP, _T("%s.%s.%s.%s.%s"), ipArray[3], ipArray[2], ipArray[1], ipArray[0],_T("IN-ADDR.ARPA"));
return reversedIP;
}
DNS.Query method declaration:
int query(__in const TCHAR* hostDomain, __in DWORD options=DNS_QUERY_STANDARD)
Hope to get help from you.
Thanks in advance!
Ramani
You're returning a pointer to the local array TCHAR reversedIP[30]; which is allocated withing your function ReversedIPAddressString. When this function exits, your array becomes out of scope - it does not exist anymore. This is undefined behaviour.
You should return a string object instead, for example std::basic_string<TCHAR>
See this question: pointer-to-local-variable