SwiftUI LazyGrid dynamic column width - swiftui

How can I make the Grid item width dynamic so that it takes the width of the text?
Using the code below the text is truncated, I would like all the text to be displayed without the truncation, taking into account the variable text lengths.
struct ContentView: View {
let data = ["O Menino","The Boy", "The Girl", "A Menina","Mae","Mother"]
let layout = [
GridItem(.adaptive(minimum:50))
]
var body: some View {
ScrollView{
LazyVGrid(columns: layout, spacing: 20){
ForEach(data, id: \.self){ item in
VStack{
Text(item).lineLimit(1)
}.background(Color.red)
}
}
}
}
}

It is VGrid, it grows vertically filling columns. In your case it is only one column.
If you want to fit all those content in screen, you'd need to increase number of grid columns, like
let data = ["O Menino","The Boy", "The Girl", "A Menina","Mae","Mother"]
let layout = Array(repeating: GridItem(.adaptive(minimum:50)), count: 4)

Related

SwiftUI: LazyVGrid with three columns, corner cells should have rounded corners

I am creating a LazyVStack with tiles arranged in three columns which works fine.
var columns = [
GridItem(.flexible()),
GridItem(.flexible()),
GridItem(.flexible())
]
var body: some View {
ScrollView {
LazyVGrid(columns: columns, pinnedViews: .sectionHeaders) {
ForEach(viewModel.items, id: \.self) { item in
ItemCellView(itemId: item.item_id, itemText: item.text)
}
}
}
}
Now I would like to manipulate the ItemCellViews which are in the four corners of the list to get rounded corners. For this purpose I need to know the row and column number. But how?
Thanks

Grid layout that puts things in column order

I have the code below which works great. It displays words in alphabetical order in a nice grid. And it works great on different devices, iphone, ipad. Eg, when rotating an ipad from portrait to landscape, I get more columns. It fills the screen no matter what device/orientation, and to see anything missing I scroll vertically. All good.
However, the one issue I'd like to solve is I'd like the items to be displayed in column order. Right now they are displayed in row order, first row1, then row2, etc, but I want to do it by column. First populate col1, then go to col2, etc.
I understand that LazyHGrid does populate in this order but I can't seem to get something that works (eg, I end up with all words in one row). Ideas?
struct ContentView: View {
func getWords() -> [String] {
var retval: [String] = []
let alpha = "abcdefghijklmnopqrstuvwxyz"
for _ in 0...500 {
let length = Int.random(in: 4...16)
retval.append( String(alpha.shuffled().prefix(length)).capitalized )
}
return retval.sorted()
}
func getColumns() -> [GridItem] {
return [GridItem(.adaptive(minimum: 150))]
}
var body: some View {
ScrollView() {
LazyVGrid(columns: getColumns(), alignment: .leading) {
ForEach(getWords(), id: \.self) { word in
Text(word)
}
}.padding()
}
}
}
EDIT: This is a version with the HGrid, but it just displays everything in one row. I don't want to have to specify the number of rows/columns, I really want things to work exactly like the VGrid version, except for the col vs row layout.
var body: some View {
ScrollView() {
LazyHGrid(rows: getColumns(), alignment: .top) {
ForEach(getWords(), id: \.self) { word in
Text(word)
}
}.padding()
}
}
The LazyHStack is the way to go, and while you do have to specify the number of rows, you don't have to hard code that number. I had to alter your MRE a bit as you do have to have the words initialized before you hit the LazyHGrid(), so your calling the function in the ForEach won't work. In a working app, you would have some variable already initialized to use, so this should not be a problem. So, an example of your view would be this:
struct ContentView: View {
#State var words: [String] = []
// The GridItem has to be .flexible, or odd numbers of words will add an extra column
let row = GridItem(.flexible(), alignment: .leading)
#State var numberOfColumns = 2.0
var body: some View {
VStack{
Stepper("Columns") {
numberOfColumns += 1
} onDecrement: {
if numberOfColumns > 2 {
numberOfColumns -= 1
}
}
ScrollView() {
// The parameter for rows becomes an array that you create on the fly,
// repeating the row for half the words rounded to give an extra line
// for an odd number of words.
LazyHGrid(rows: Array(repeating: row, count: Int((Double(words.count) / numberOfColumns).rounded()))) {
ForEach(words, id: \.self) { word in
Text(word)
}
}.padding()
}
}
.onAppear {
// Didn't want to deal with a static func, so just set the words here.
words = getWords()
}
}
func getWords() -> [String] {
var retval: [String] = []
let alpha = "abcdefghijklmnopqrstuvwxyz"
for _ in 0...500 {
let length = Int.random(in: 4...16)
retval.append( String(alpha.shuffled().prefix(length)).capitalized )
}
return retval.sorted()
}
}
Edit:
I believe this is what you are looking for. The following code will set the columns as above, and automatically compute the number of columns based off of the width of the word. It will also recompute the number of columns upon rotation, or changing of the list of words. I built in some ability to play with the view to see how it works. This was simply a math problem. The PreferenceKeys just give the numbers you need for the computations.
Of course, the PreferenceKeys use GeometryReaders to determine these sizes, but there is no other way to get this information. It is very likely that behind the scenes, LazyVGrid and LazyHGrid are also using GeometryReader.

SwiftUI two columns of text

I have a dynamic array of Strings, that I want to display in a 2-column format. This is my first stab at it:
ForEach(0..<theWords.count, id: \.self) { ind in
HStack {
if ind.isMultiple(of: 2) {
Text(theWords[ind])
.offset(x: -65, y: 0)
}
if !ind.isMultiple(of: 2) {
Text(theWords[ind])
.offset(x: 65, y: -24)
}
}
}
But very inelegant! What is a better way to do this?
LazyVGrid can be made to achieve your two-column layout:
struct ContentView: View {
let theWords = ["Cat","Dog","Rat","Hamster","Iguana","Newt"]
let columns: [GridItem] =
Array(repeating: .init(.flexible()), count: 2)
var body: some View {
LazyVGrid(columns: columns) {
ForEach(theWords, id: \.self) { word in
Text(word)
}
}
}
}
Important note:
Using .self for the id in a ForEach is not safe unless it is guaranteed that each word is unique and won't change locations in the grid (such as in my example where theWords is an immutable array). If either of those is not the case, make sure to give each word a unique ID

How to create a responsive grid layout in SwiftUI?

It's common practice to have some data that has multiple properties in an array to be displayed in a device of a viewport, that is either compact or wide (iPhone, iPad, portrait/landscape, etc). For example, we might want to show a 1 column of 2 items in "portrait compact view", or a 1 column and 4 items in a "portrait wide view".
Code wise, we have the UserInterfaceSizeClass, that can be used as follows:
#Environment(\.horizontalSizeClass) var horizontalSizeClass: UserInterfaceSizeClass?
#Environment(\.verticalSizeClass) var verticalSizeClass: UserInterfaceSizeClass?
...
HStack {
if horizontalSizeClass == .compact {
...
} else {
...
}
}
Or, something like calculating the ratio:
GeometryReader { proxy in
if proxy.size.width > 324.0/2.0 {
WideView()
} else {
NarrowView()
}
}
And a grid can be understood as a 2D array, that we can iterate over the desired number of columns and nested in the loop, loop through the desired number of rows.
VStack {
ForEach(0 ..< self.rows, id: \.self) { row in
HStack {
ForEach(0 ..< self.columns, id: \.self) { column in
...
}
}
}
}
I hope that this far makes sense and comprehended as some basic principles used independently of the tech stack.
So, given a list of 1-dimensional collection of data (please assume a big number of planets):
class Planet {
var name: String
var size: Double
init(name:String, size:Double) {
self.name = name
self.size = size
}
}
var planets = [Planet]()
let planet = Planet(name: "Mars", size: 30.5)
planets.append(planet)
The data needs to be allocated to the response grid view.
So, what's the best approach to create a responsive grid layout in SwiftUI, considering the data and the different viewports and device portrait/landscape modes exposed above?
Let know if there are good practices to approach this!

How can I select a SwiftUI Text view, or string, based on available space?

For example, if my UI needed to display a length Measurement in human readable form, it might want to choose from one of the following formats to display one inch:
1"
1 in
1 inch
one inch
So far I have tried:
truncationMode(_:): only accepts positional argument, no option for custom truncation
GeometryReader: tells me what space is available (super useful!) but I don't see how to dynamically select a dynamically sized sub-view, seems to be optimized for generating fixed sized sub-views or overflowing the position
When I try to find another app that might have solved this problem it seems that they all rearrange the layout on orientation or other size change. I want to continue to have a single HStack of Text views that fit the space, keeping all the important information from being truncated when possible.
Let's define this View:
struct FlexibleTextView: View {
let possibleTexts: [String]
var body: some View {
GeometryReader { geometry in
Text(self.possibleTexts.last(where: { $0.size(withAttributes: [.font: UIFont.systemFont(ofSize: 17.0)]).width < geometry.size.width }) ?? self.possibleTexts[0])
.lineLimit(1)
}
}
init(_ possibleTexts: [String]) {
self.possibleTexts = possibleTexts.sorted {
$0.size(withAttributes: [.font: UIFont.systemFont(ofSize: 17.0)]).width < $1.size(withAttributes: [.font: UIFont.systemFont(ofSize: 17.0)]).width
}
}
}
When you init it, the possible texts are automatically sorted by their actual width. It takes the last one (so the one width the greatest width) where the width is smaller than the width of the container, which we get from GeometryReader. If even the first, so the smallest text is to big, (so .last(where: { ... }) will return nil), we still use that first text, but you could also change this yourself to whatever you would like.
Here's an interactive example:
struct ContentView: View {
#State var width: CGFloat = 80
var body: some View {
VStack {
FlexibleTextView(["1\"", "1 in", "1 inch", "one inch"])
.frame(width: width, height: 17)
.border(Color.red)
Slider(value: $width, in: 10 ... 80)
}
.padding()
}
}
With the slider, you can adjust the width to see the effect.