Get usb volume path from guid - c++

I have a program which detects usb devices on inserting and removing. On inserting a new usb drive, I get GUID of the inserted drive like this \\?\USBSTOR#Disk&Ven_JetFlash&Prod_Transcend_8GB&Rev_1100#546IYBDAPBE1075Q&0#{53f56307-b6bf-11d0-94f2-00a0c91efb8b}. I want to get the the drive paths (example E:,F:) for the drive form the GUID.\
#define HID_CLASSGUID { 0x53f5630d, 0xb6bf, 0x11d0,{ 0x94, 0xf2, 0x00, 0xa0, 0xc9, 0x1e, 0xfb, 0x8b }}
static const GUID GuidDevInterfaceList[] = {
{ 0x53f5630d, 0xb6bf, 0x11d0,{ 0x94, 0xf2, 0x00, 0xa0, 0xc9, 0x1e, 0xfb, 0x8b } }
};
LRESULT message_handler(HWND__* hwnd, UINT uint, WPARAM wparam, LPARAM lparam)
{
switch (uint)
{
case WM_NCCREATE: // before window creation
return true;
break;
case WM_CREATE: // the actual creation of the window
{
// you can get your creation params here..like GUID..
LPCREATESTRUCT params = (LPCREATESTRUCT)lparam;
GUID InterfaceClassGuid = *((GUID*)params->lpCreateParams);
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
for (int i = 0; i < sizeof(GuidDevInterfaceList); i++)
{
NotificationFilter.dbcc_classguid = GuidDevInterfaceList[i];
HDEVNOTIFY dev_notify = RegisterDeviceNotification(hwnd, &NotificationFilter, DEVICE_NOTIFY_WINDOW_HANDLE);
if (dev_notify == NULL) { // Handle the error by returning correct error in LRESULT format and remove throw...
std::cout << "Hell" << std::endl;
}
}
}
break;
case WM_DEVICECHANGE:
{
PDEV_BROADCAST_HDR lpdb = (PDEV_BROADCAST_HDR)lparam;
PDEV_BROADCAST_DEVICEINTERFACE_W lpdbv = (PDEV_BROADCAST_DEVICEINTERFACE_W)lpdb;
std::wstring path;
if (lpdb->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
{
switch (wparam)
{
case DBT_DEVICEARRIVAL: { //A device or piece of media has been inserted and is now available.
std::wcout << L"New device connected:\n";
path = std::wstring(lpdbv->dbcc_name);//Gives the GUID of inserted drive
break;
}
case DBT_DEVICEREMOVECOMPLETE:{
std::wstring pathexit;
pathexit = std::wstring(lpdbv->dbcc_name);//Gives the GUID of removed drive
break;
}
}
break;
}
}
void UsbListener::RegisterListener()
{
HWND hWnd = NULL;
WNDCLASSEXW wx;
ZeroMemory(&wx, sizeof(wx));
wx.cbSize = sizeof(WNDCLASSEX);
wx.lpfnWndProc = reinterpret_cast<WNDPROC>(message_handler);
wx.hInstance = reinterpret_cast<HINSTANCE>(GetModuleHandle(0));
wx.style = CS_HREDRAW | CS_VREDRAW;
wx.hInstance = GetModuleHandle(0);
wx.hbrBackground = (HBRUSH)(COLOR_WINDOW);
wx.lpszClassName = CLS_NAME;
GUID guid = HID_CLASSGUID;
if (RegisterClassExW(&wx))
{
hWnd = CreateWindowW(
CLS_NAME, L"DeviceNotificationWindow", WS_ICONIC, 0, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, NULL, GetModuleHandle(0), (void*)&guid
);
}
if (hWnd == NULL)
{
throw std::runtime_error("Could not create message window!");
}
std::cout <<std::endl<< "Listening..." << std::endl;
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
I call the RegisterListener() method to start listening for usb change
How do I get the drive path from GUID? (drive path example e:, f:, g:) . Note: I will only be inserting and removing usb flash drives and not devices like printer, phone etc.
Edit: I do not want to get drive name/label. I want the path like drive e: or f:

"I want the path like drive e: or f:"
Any application with a top-level window can receive basic
notifications by processing the WM_DEVICECHANGE message.
The DBT_DEVICEARRIVAL and DBT_DEVICEREMOVECOMPLETE events are
automatically broadcast to all top-level windows for port devices.
Volume notifications are also broadcast to top-level windows, so
the function fails if dbch_devicetype is DBT_DEVTYP_VOLUME.
A message-only window (specify the HWND_MESSAGE) enables you to
send and receive messages. It is not visible, has no z-order, cannot
be enumerated, and does not receive broadcast messages. The window
simply dispatches messages.
Refer to "RegisterDeviceNotification" and "Message-Only Windows".
So there are some limitations to a message-only window. However, for a general top-level window, it is easy to achieve. Refer to "Walkthrough: Create a traditional Windows Desktop application (C++)" for how to create a top-level window.
The following is complete sample based on Windows Desktop Application template in Visual Studio.
#include <windows.h>
#include <Dbt.h>
#include <string>
#include <strsafe.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void Main_OnDeviceChange(HWND hwnd, WPARAM wParam, LPARAM lParam);
char FirstDriveFromMask(ULONG unitmask); //prototype
/*------------------------------------------------------------------
Main_OnDeviceChange( hwnd, wParam, lParam )
Description
Handles WM_DEVICECHANGE messages sent to the application's
top-level window.
--------------------------------------------------------------------*/
void Main_OnDeviceChange(HWND hwnd, WPARAM wParam, LPARAM lParam)
{
PDEV_BROADCAST_HDR lpdb = (PDEV_BROADCAST_HDR)lParam;
TCHAR szMsg[80];
switch (wParam)
{
case DBT_DEVICEARRIVAL:
if (lpdb->dbch_devicetype == DBT_DEVTYP_VOLUME)
{
PDEV_BROADCAST_VOLUME lpdbv = (PDEV_BROADCAST_VOLUME)lpdb;
StringCchPrintf(szMsg, sizeof(szMsg) / sizeof(szMsg[0]),
TEXT("Drive %c: has arrived.\n"),
FirstDriveFromMask(lpdbv->dbcv_unitmask));
MessageBox(NULL, szMsg, L"", MB_OK);
}
break;
case DBT_DEVICEREMOVECOMPLETE:
if (lpdb->dbch_devicetype == DBT_DEVTYP_VOLUME)
{
PDEV_BROADCAST_VOLUME lpdbv = (PDEV_BROADCAST_VOLUME)lpdb;
StringCchPrintf(szMsg, sizeof(szMsg) / sizeof(szMsg[0]),
TEXT("Drive %c: has been removed.\n"),
FirstDriveFromMask(lpdbv->dbcv_unitmask));
MessageBox(NULL, szMsg, L"", MB_OK);
}
break;
}
}
char FirstDriveFromMask(ULONG unitmask)
{
char i;
for (i = 0; i < 26; ++i)
{
if (unitmask & 0x1)
break;
unitmask = unitmask >> 1;
}
i += 'A';
char name[] = {'\n', i, ':', '\0'};
OutputDebugStringA(name);
return i;
}
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_SO20200709, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_SO20200709));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SO20200709));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_SO20200709);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DEVICECHANGE:
{
Main_OnDeviceChange(hWnd, wParam, lParam);
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}

Related

while implementing dwrite to draw a glyph of a font in c++ leads to nullptr error

I have been taking reference for my project from this source:
https://learn.microsoft.com/en-us/windows/win32/directwrite/getting-started-with-directwrite
My goal is very simple:
Follow the guidance in the link given below and somehow get the output that the link finally gets. I would have been glad if I at least got the intermediate output.
However, unfortunately my project always seems to compile with a nullptr error, and these are my findings so far. I'm working in an area out of my expertise and I was only able to find the following:
I am not sure if I have created the SimpleText class according to what has been given in the link
I am probably not linking the window handler correctly to the Simple Text class object
Here is my code(it seems big, but it is only just class definition + basic window creation, honestly nothing else at all)
// cvvvv.cpp : Defines the entry point for the application.
//
#include "framework.h"
#include "cvvvv.h"
#include<dwrite.h>
#include<d2d1.h>
#include<iostream>
#include<fstream>
#include<stdio.h>
using namespace std;
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
// *********************************************************************************
//HRESULT HasCharacter(
// UINT32 unicodeValue,
// BOOL* exists
//);
long const uniLast = 1114111;
//UINT32 codePoints[uniLast];
//UINT32 codePointsCount = uniLast;
//UINT16 glyphIndices[uniLast];
long long SairamAll;
// https://learn.microsoft.com/en-us/windows/win32/directwrite/getting-started-with-directwrite //
///// Part 1: Declare DirectWrite and Direct2D Resources. /////
// 1. In your class header file(SimpleText.h), declare pointers to IDWriteFactoryand IDWriteTextFormat interfaces as private members.
//IDWriteFactory* pDWriteFactory_;
//IDWriteTextFormat* pTextFormat_;
// 3. Declare pointers to ID2D1Factory, ID2D1HwndRenderTarget, and ID2D1SolidColorBrush interfaces for rendering the text with Direct2D.
//ID2D1Factory* pD2DFactory_;
//ID2D1HwndRenderTarget* pRT_;
//ID2D1SolidColorBrush* pBlackBrush_;
///// Part 2: Create Device Independent Resources. /////
template <class T> void SafeRelease(T** ppT)
{
if (*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}
class SimpleText {
private:
// 2. Declare members to hold the text string to render and the length of the string.
IDWriteFactory* pDWriteFactory_;
IDWriteTextFormat* pTextFormat_;
const wchar_t* wszText_;
UINT32 cTextLength_;
ID2D1Factory* pD2DFactory_;
ID2D1HwndRenderTarget* pRT_;
ID2D1SolidColorBrush* pBlackBrush_;
HRESULT hr;
RECT rc;
HWND hwnd_;
float dpiScaleX_, dpiScaleY_;
public:
SimpleText() {
hr = CreateDeviceResources();
if (SUCCEEDED(hr))
{
pRT_->BeginDraw();
pRT_->SetTransform(D2D1::IdentityMatrix());
pRT_->Clear(D2D1::ColorF(D2D1::ColorF::White));
// Call the DrawText method of this class.
hr = DrawText();
if (SUCCEEDED(hr))
{
hr = pRT_->EndDraw(
);
}
}
if (FAILED(hr))
{
DiscardDeviceResources();
}
}
void CreateDeviceIndependentResources() {
hr = D2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED,
&pD2DFactory_);
if (SUCCEEDED(hr))
{
hr = DWriteCreateFactory(
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(&pDWriteFactory_)
);
}
wszText_ = L"Hello World using DirectWrite!";
cTextLength_ = (UINT32)wcslen(wszText_);
if (SUCCEEDED(hr))
{
hr = pDWriteFactory_->CreateTextFormat(
L"Gabriola", // Font family name.
NULL, // Font collection (NULL sets it to use the system font collection).
DWRITE_FONT_WEIGHT_REGULAR,
DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL,
72.0f,
L"en-us",
&pTextFormat_
);
}
// Center align (horizontally) the text.
if (SUCCEEDED(hr))
{
hr = pTextFormat_->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
}
if (SUCCEEDED(hr))
{
hr = pTextFormat_->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
}
}
HRESULT CreateDeviceResources() {
GetClientRect(hwnd_, &rc);
D2D1_SIZE_U size = D2D1::SizeU(rc.right - rc.left, rc.bottom - rc.top);
if (!pRT_)
{
// Create a Direct2D render target.
hr = pD2DFactory_->CreateHwndRenderTarget(
D2D1::RenderTargetProperties(),
D2D1::HwndRenderTargetProperties(
hwnd_,
size
),
&pRT_
);
// Create a black brush.
if (SUCCEEDED(hr))
{
hr = pRT_->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&pBlackBrush_
);
}
}
return hr;
}
void DiscardDeviceResources() {
SafeRelease(&pRT_);
SafeRelease(&pBlackBrush_);
}
HRESULT DrawText() {
D2D1_RECT_F layoutRect = D2D1::RectF(
static_cast<FLOAT>(rc.left) / dpiScaleX_,
static_cast<FLOAT>(rc.top) / dpiScaleY_,
static_cast<FLOAT>(rc.right - rc.left) / dpiScaleX_,
static_cast<FLOAT>(rc.bottom - rc.top) / dpiScaleY_
);
pRT_->DrawText(
wszText_, // The string to render.
cTextLength_, // The string's length.
pTextFormat_, // The text format.
layoutRect, // The region of the window where the text will be rendered.
pBlackBrush_ // The brush used to draw the text.
);
return hr;
}
};
// *********************************************************************************
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_CVVVV, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_CVVVV));
MSG msg;
SimpleText s;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_CVVVV));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_CVVVV);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
I am sorry if I am asking for too much. But I am honestly stuck, and very surprisingly, I was not able to find this implemented anywhere on the net(hope I did not miss something that was obviously there).

Winapi: How to display screenshot on window using UpdateLayeredWindow

I have been driving myself trying to do something that to me seems like it should be relatively straight forward,
I am trying to take a screenshot of specific window (With PrintWindow)
And Display the screenshot over new window (using CreateWindowEx and UpdateLayeredWindow)
The Logic :
TakeNotepadScreenShot->DrawOverWindow->DisplayWindow
something like :
1. Take Notepad Screenshot:
HBITMAP hBmp = PrintWindow(FindWindow("notepad")); //Not Entire Screen, Only notepad
2. Create Window (As Canvas):
HWND hWnd = CreateWindowEx(WS_EX_LAYERED, "WindowClassName", 0, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
3. Draw Notepad Image:
Draw_HBitmap_OverWindow(hBmp,hWnd);
//Using UpdateLayeredWindow
4. Show Window / Display Notepad Screenshot
ShowWindow(hWnd, SW_SHOW);
See: How to get screenshot of a window as bitmap object in C++? << Thats How To Take Notepad ScreenShot
But how to display the image? (C++/Console Application/Empty Project)
You'd better create a Windows Desktop Application.
I have add a "Print" Menu, Then Add
PrintWindow(FindWindow(L"Notepad", L"xxx.txt - Notepad"), GetDC(hWnd), 0);
.cpp:
// WindowsProject9.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "WindowsProject9.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_WINDOWSPROJECT9, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WINDOWSPROJECT9));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWSPROJECT9));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WINDOWSPROJECT9);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
case ID_HELP_PRINT:
PrintWindow(FindWindow(L"Notepad", L"xxx.txt - Notepad"), GetDC(hWnd), 0);
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
EDIT:
I have uploaded the project on my onedrive, this is the link.

WM_DEVICECHANGE lParam is null

I want to detect the insertion and removing of any USB drive in my computer. I am not experienced in Windows GUI programming, and usually use Qt, but I had to use the Win32 API this time.
The problem is that lParam is always null.
I read that I need to use RegisterDeviceNotification(), but I used it and even with DEVICE_NOTIFY_ALL_INTERFACE_CLASSES, lParam is always null, however the function succeeds.
This is my code. Most of it I took from a Win32 app template from Visual Studio 2015:
#define MAX_LOADSTRING 100
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_USBSPREAD, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAcceleratorsW(hInstance, MAKEINTRESOURCE(IDC_USBSPREAD));
MSG msg;
// Main message loop:
while (GetMessageW(&msg, nullptr, 0, 0))
{
if (!TranslateAcceleratorW(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_USBSPREAD));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_USBSPREAD);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
GUID WceusbshGUID = { 0x25dbce51, 0x6c8f, 0x4a72,
0x8a,0x6d,0xb5,0x4c,0x2b,0x4f,0xc8,0x35 };
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, (void*)&WceusbshGUID);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DEVICECHANGE:
{
//if (!lParam) break;
PDEV_BROADCAST_HDR hdr = (PDEV_BROADCAST_HDR)lParam;
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
PDEV_BROADCAST_DEVICEINTERFACE_W device = (PDEV_BROADCAST_DEVICEINTERFACE_W)hdr;
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
if (wParam == DBT_DEVICEARRIVAL) {
MessageBoxA(0, "a usb was inserted", "", 0);
}
else if (wParam == DBT_DEVICEREMOVECOMPLETE) {
MessageBoxA(0, "a usb was removed", "", 0);
}
}
}
}
case WM_NCCREATE: // before window creation
return true;
break;
case WM_CREATE :
{
LPCREATESTRUCT params = (LPCREATESTRUCT)lParam;
GUID InterfaceClassGuid = *((GUID*)params->lpCreateParams);
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
NotificationFilter.dbcc_classguid = InterfaceClassGuid;
HDEVNOTIFY dev_notify = RegisterDeviceNotification(hWnd, &NotificationFilter,
DEVICE_NOTIFY_WINDOW_HANDLE);
if (!dev_notify) {
string error = "failed with error : ";
error += GetLastError();
MessageBoxA(0, error.c_str(), 0, 0);
}
else {
MessageBoxA(0, "succeeded", "", 0);
}
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
You need to check wParam first and then figure out what to expect from lParam (it can be NULL in some situations). Also there is a break missing after case.
case WM_DEVICECHANGE:
{
switch(wParam)
{
case DBT_DEVICEARRIVAL:
{
assert(lParam);
::MessageBoxW(NULL, L"a usb was inserted", L"", MB_OK);
::PDEV_BROADCAST_HDR hdr{reinterpret_cast<::PDEV_BROADCAST_HDR>(lParam)};
if(hdr)
{
// check info...
}
break;
}
default:
{
// do nothing...
break;
}
} // switch(wParam)
break;
}

How to prevent Win32 app after closing one window the others windows become inactive

So my task is to create 5 child windows and when key is pressed close windows in other order. But I have a problem, when I close first 2 windows the other ones become inactive so I have to click on it so it could be focused window, but how can I prevent other windows to become inactive?
#include "stdafx.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
int windowsCount = 1;
WCHAR buffer[5];
HWND windows[5];
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
srand(unsigned(time(NULL)));
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_OOP10, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
return FALSE;
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_OOP10));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0)) {
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance) {
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_OOP10));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_OOP10);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, L"Main Window", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
SetClassLong(hWnd, GCL_HBRBACKGROUND, (LONG)CreateSolidBrush(RGB(rand() % 256, rand() % 256, rand() % 256)));
if (!hWnd)
return FALSE;
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
windows[0] = hWnd;
return TRUE;
}
BOOL CreateChildWindow(HWND hWnd) {
_itoa(windowsCount + 1, (char*)buffer, 10);
SetClassLong(hWnd, GCL_HBRBACKGROUND, (LONG)CreateSolidBrush(RGB(rand() % 256, rand() % 256, rand() % 256)));
HWND childWnd = CreateWindow(szWindowClass, buffer, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, windows[windowsCount - 1], nullptr, hInst, nullptr);
if (!childWnd)
return FALSE;
ShowWindow(childWnd, SW_SHOWDEFAULT);
UpdateWindow(childWnd);
windows[windowsCount++] = childWnd;
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_LBUTTONUP:
{
if (windowsCount < 5) {
if (!CreateChildWindow(hWnd))
return FALSE;
}
}
break;
case WM_CLOSE:
{
if (IDOK == MessageBox(hWnd, L"Are you sure you want to quit?", L"You are leaving the program", MB_OKCANCEL | MB_ICONINFORMATION | MB_DEFBUTTON2)) {
if (windowsCount == 1) {
DestroyWindow(windows[--windowsCount]);
PostQuitMessage(NULL);
break;
}
else
DestroyWindow(windows[--windowsCount]);
}
}
break;
case WM_RBUTTONUP:
SetWindowText(hWnd, L"Changed title!");
break;
case WM_KEYDOWN: {
if (windowsCount == 1) {
DestroyWindow(windows[--windowsCount]);
PostQuitMessage(NULL);
break;
}
else
DestroyWindow(windows[--windowsCount]);
}
break;
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
/*case WM_DESTROY:
PostQuitMessage(0);
break;*/
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
UNREFERENCED_PARAMETER(lParam);
switch (message) {
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) {
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
This should be part of your application logic. Add event handler to the WM_CLOSE message to all your windows and set focus to the appropriate window that is not closed yet.
Windows cannot decide this for you.

Attempting To Hook A Window's Window Procedure. SetWindowsHookEx Fails Return NULL HHOOK And GetLastError Returns Error Code 126

Summary
I am creating a simple application that allows the user to select a process that contains a top-level window. The user first types the path of a native DLL (not a managed DLL). Then the user types the name of the method that will be called inside the hook procedure. The method must not return a value and must be parameter-less. Then their is a button that does the hooking.
The Problem
I am able to retrieve the module handle of the library that does the hooking. In addition, I am also able to get the module handle library the user wants to use that contains the method that he/she wants to hook. Plus, I am able to receive the procedures address both the method that user wants to hook and etc.
In other words their is not on invalid handle being returned. Other than the handle to the hook (HHOOK)
But SetWindowsHookEx returns a NULL HHOOK and GetLastError returns error code 126 (ERROR_NO_MOD_FOUND).
Possible Theories On Why I Get ERROR_MOD_NOT_FOUND
There is a limitation on the number of global hooks because I read somewhere with someone who has had that same error when hooking.
I am not getting the correct module handle of the DLL that will do the hooking. But then again I have tried many different method to get the libraries HMODULE/HINSTANCE but all fail with the same error.
WinHooker.cpp
#include "winhooker.h"
HMODULE GetCurrentModule()
{
HMODULE hModule = NULL;
GetModuleHandleEx(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
(LPCTSTR)GetCurrentModule,
&hModule);
return hModule;
}
LRESULT (WINAPI hookProc)(int nCode, WPARAM wParam, LPARAM lParam);
void recievedCallback(WIN32Hooker* hooker);
WIN32Hooker* current;
WIN32Hooker::WIN32Hooker(HINSTANCE* hInstance, Callback callback)
{
if (!hInstance)
{
HMODULE hModule = GetCurrentModule();
hInstance = &hModule;
}
this->callback = callback;
this->hInstance = hInstance;
return;
}
void WIN32Hooker::Hook(DWORD threadToHook)
{
recievedCallback(this);
this->hhk = SetWindowsHookEx(WH_CALLWNDPROC, hookProc, *this->hInstance, threadToHook);
DWORD errorCode = GetLastError(); // 126 ERROR_MOD_NOT_FOUND
return;
}
void WIN32Hooker::NextHook(int nCode, WPARAM wParam, LPARAM lParam)
{
callback();
CallNextHookEx(this->hhk, nCode, wParam, lParam);
return;
}
void WIN32Hooker::Free()
{
UnhookWindowsHookEx(this->hhk);
return;
}
LRESULT (WINAPI hookProc)(int nCode, WPARAM wParam, LPARAM lParam)
{
current->NextHook(nCode, wParam, lParam);
return 0;
}
void recievedCallback(WIN32Hooker* hooker)
{
current = hooker;
}
extern "C" WIN32Hooker* hookerMalloc(HINSTANCE* hInstance, Callback callback)
{
return new WIN32Hooker(hInstance, callback);
}
Test.cpp
#include <Windows.h>
extern "C" void sendMessage(void)
{
MessageBox(NULL, L"Test", L"Test", MB_ICONINFORMATION);
}
Main Code
// Window Hooker Bytes.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "Window Hooker Bytes.h"
#include "processes.h"
#include "button.h"
#include "edit.h"
#include "listbox.h"
#include "/Users/FatalisProgrammer/Documents/Visual Studio 2010/Projects/Window Hooker Bytes/WindowHookerLib/winhooker.h"
#define MAX_LOADSTRING 100
using namespace Processes;
using namespace Controls;
void Delete(); // Delete proto-type
void windowListCallback(map<HWND, wstring>* list); // Callback proto-type
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
Button* hookButton;
Edit* dllPathEdit;
Edit* methodNameEdit;
ListBox* windowList;
ProcessEnumerator* processEnumerator;
map<HWND, wstring> mapList;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WINDOWHOOKERBYTES, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WINDOWHOOKERBYTES));
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage are only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWHOOKERBYTES));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WINDOWHOOKERBYTES);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_MINIMIZEBOX | WS_CAPTION | WS_SYSMENU, CW_USEDEFAULT, 0, 800 / 2, 480 / 2, NULL, NULL, hInstance, NULL);
hookButton = new Button(hWnd, 120, L"Hook Method From DLL!", 5, (480 / 2) - 24 - 24 - 24 - 6, (800 / 2) - 15, 24);
hookButton->show(hInst);
dllPathEdit = new Edit(hWnd, 169, 5, 5, (800 / 2) - 15, 24);
dllPathEdit->show(hInst);
dllPathEdit->setWatermarkText(L"Enter Path Of A Native DLL.");
methodNameEdit = new Edit(hWnd, 256, 5, (5 * 2) + 24, (800 / 2) - 15, 24);
methodNameEdit->show(hInst);
methodNameEdit->setWatermarkText(L"Enter Method (Must Return Void And Be Parameterless)");
methodNameEdit->setFont(L"Times", 16);
dllPathEdit->setFont(L"Times", 16);
hookButton->setFont(L"Times", 16);
windowList = new ListBox(hWnd, 333, 5, (5 * 8) + 24, (800 / 2) - 15, (124 / 2) + 24);
windowList->show(hInst);
windowList->setFont(L"Times", 16);
hookButton->setUACShield();
if (!hWnd)
{
return FALSE;
}
processEnumerator = new ProcessEnumerator();
processEnumerator->enumerateProcesses(windowListCallback);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
if (wmId == hookButton->getID())
{
HMODULE libraryModule = LoadLibrary(L"WindowHookerLib.dll");
typedef WIN32Hooker* (*HookerMalloc)(HINSTANCE* hInstance, Callback callback);
HookerMalloc hookerMalloc = (HookerMalloc)GetProcAddress(libraryModule, "hookerMalloc");
DWORD errorCode = GetLastError();
HMODULE libraryToHookModule = LoadLibrary(dllPathEdit->getText());
if (!libraryToHookModule || !libraryModule)
{
MessageBox(hWnd, L"Error: Library That Contains The Method To Hook Or The WindowHookerLib.dll Does Not Exist!\nMake Sure WindowHookerLib.dll Is In The Current Working Directory!", L"Error In Application!", MB_ICONERROR);
}
else
{
typedef void (__stdcall *Method)(void);
char* methodName = new char[wcslen(methodNameEdit->getText()) * 2];
wcstombs(methodName, methodNameEdit->getText(), wcslen(methodNameEdit->getText()) * 2);
Method method = (Method)GetProcAddress(libraryToHookModule, methodName);
if (!hookerMalloc || !method)
{
MessageBox(hWnd, L"Error: The Method To Hook Does Not Exist Or The Method To Initiate The Hooker Is Not Available!", L"Error In Application", MB_ICONERROR);
}
else
{
WIN32Hooker* hooker = hookerMalloc(NULL, method);
DWORD pID;
int selectedItemIndex = windowList->getSelectedIndex();
vector<HWND> v;
for(map<HWND,wstring>::iterator it = mapList.begin(); it != mapList.end(); ++it)
{
v.push_back(it->first);
}
GetWindowThreadProcessId(v[selectedItemIndex], &pID);
if (pID >= 0)
{
hooker->Hook(pID);
}
else
{
MessageBox(hWnd, L"Error Could Not Retrieve Process ID!", L"Error In Application", MB_ICONERROR);
}
}
delete methodName;
}
}
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
Delete();
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
void Delete()
{
delete dllPathEdit;
delete hookButton;
delete methodNameEdit;
delete windowList;
processEnumerator->free();
delete processEnumerator;
return;
}
void windowListCallback(map<HWND, wstring>* list)
{
mapList = *list;
vector<wstring> v;
for(map<HWND,wstring>::iterator it = mapList.begin(); it != mapList.end(); ++it)
{
v.push_back(it->second);
}
for each(wstring item in v)
{
windowList->addItem(item);
}
return;
}
Conclusion
Any help would be appreciated. If I am doing something wrong, feel free to point it out. This project is for learning purposes, so tell me what needs to be fixed, or any tips would be great.
In this code:
HMODULE hModule = GetCurrentModule();
hInstance = &hModule;
you are assigning the address of a local variable to hInstance. When this is dereferenced in the call to SetWindowsHookEx you'll get a bogus value.
Throughout the code, don't use a pointer to an HINSTANCE, just use a plain HINSTANCE.