Unknown CMake command "check_language" - c++

I have a project containing both "normal" code and CUDA code. The whole project is managed by cmake. Now, depending on the availability of CUDA on the target machine I would like to be able to switch the CUDA-files on and off. For that, I intended to use the CMake-command "check_language", and implemented it in the following CMakeLists-file:
cmake_minimum_required(VERSION 3.17)
set(PROJECT_NAME "Hello_World_with_CUDA")
set(PROJECT_VERSION 1.0.0)
project(${PROJECT_NAME} VERSION ${PROJECT_VERSION} DESCRIPTION "UPPE pulse propagation library" LANGUAGES CXX)
include(GNUInstallDirs)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/lib)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
check_language(CUDA)
if(CMAKE_CUDA_COMPILER)
enable_language(CUDA)
set(CMAKE_CUDA_STANDARD 14)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
add_compile_definitions(USE_CUDA)
else(CMAKE_CUDA_COMPILER)
message(STATUS "No CUDA support")
remove_definitions(USE_CUDA)
endif(CMAKE_CUDA_COMPILER)
cmake_policy (SET CMP0074 NEW)
set(PROJECT_SRC source/main.cpp source/test.cu)
set(PROJECT_INC include/test.hpp)
set(PROJECT_SRC ${PROJECT_SRC}
${PROJECT_INC})
add_executable(${PROJECT_NAME}
${PROJECT_SRC})
target_include_directories(${PROJECT_NAME} PRIVATE
include)
Nevertheless, I get the error
CMake Error at CMakeLists.txt:17 (check_language):
Unknown CMake command "check_language".
even though I have cmake in the version 3.17.2. Why that, and how can I still use that check? Or do I have to resort to different solutions?
Of course, if I switch out the block
check_language(CUDA)
if(CMAKE_CUDA_COMPILER)
enable_language(CUDA)
set(CMAKE_CUDA_STANDARD 14)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
add_compile_definitions(USE_CUDA)
else(CMAKE_CUDA_COMPILER)
message(STATUS "No CUDA support")
remove_definitions(USE_CUDA)
endif(CMAKE_CUDA_COMPILER)
with
find_package(CUDA QUIET)
if(CUDA_FOUND)
enable_language(CUDA)
set(CMAKE_CUDA_STANDARD 14)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
add_compile_definitions(USE_CUDA)
else(CUDA_FOUND)
message(STATUS "No CUDA support")
remove_definitions(USE_CUDA)
endif(CUDA_FOUND)
it works, but I intended to use the suggested approach, not the deprecated version.

Add the CheckLanguage module to the CMakeLists.txt file to use enable_language with include(CheckLanguage).
As Tsyvarev posted here

Related

CMake: Could not find Boost (missing: serialization)

I am cursed with the willingness to create an application for all OS.
Unfortunately, this includes using Windows.
cmake_minimum_required(VERSION 3.17)
project(Odin)
include_directories(Odin/engine)
include_directories(Odin/uci)
include_directories(Odin/util)
# add our cmake modules under cmake/
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
#AddBOOST
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
set(CMAKE_CXX_EXTENSIONS NO)
find_package(Boost 1.74.0 REQUIRED serialization)
#ENDBOOST
message(STATUS "---------------------")
message(STATUS "Boost_FOUND: ${Boost_FOUND}")
message(STATUS "Boost_INCLUDE_DIRS: ${Boost_INCLUDE_DIRS}")
message(STATUS "Boost_LIBRARY_DIRS: ${Boost_LIBRARY_DIRS}")
message(STATUS "Boost_LIBRARIES: ${Boost_LIBRARIES}")
message(STATUS "---------------------")
# Include CPM dependency manager
include(CPM)
# enable testing
enable_testing()
# Pull doctest using CPM
cpmaddpackage("gh:onqtam/doctest#2.4.5")
# add the CMake modules for automatic test discovery so we can use
# doctest_discover_tests() CMake
set(CMAKE_MODULE_PATH "${doctest_SOURCE_DIR}/scripts/cmake"
${CMAKE_MODULE_PATH})
add_executable(Odin
Odin/engine/Odin.cc
Odin/main.cc
Odin/engine/Board.cc
Odin/engine/Figure.cc
Odin/util/Utility.cc
Odin/engine/Node.cc
Odin/engine/Link.cc
Odin/engine/Odin.h
Odin/engine/Board.h
Odin/engine/Figure.h
Odin/util/Utility.h
Odin/engine/Node.h
Odin/engine/Link.h
)
target_link_libraries(Odin PRIVATE Boost::serialization)
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -march=native")
this cmake does not work on Windows:
The error reads:
Could NOT find Boost (missing serialization) (found 1.74.0, minimum required is "1.74.0")
If I look into the folder, there is a serialization folder. I also tried different boost versions and different IDEs (VS 2019 + CLION).
I hope someone can help me.

CMake, MinGW=Undefined Reference to GetIpAddrTable-> iphlpapi.h

I have a CMake project that works pretty good in Linux, but it doesn't under Windows.
The first issue comes by final linking:
[100%] Linking CXX shared library libProjlib.dll
CMakeFiles\Projlib.dir/objects.a(configserver.cpp.obj): In function `ConfigServer::findAdapter(unsigned long*)':
C:/Users/jose/Documents/git-Projects/Proj/Projlib/configserver.cpp:859: undefined reference to `GetIpAddrTable'
Error 1
findAdapter belongs to C:\Qt\Tools\mingw810_64\x86_64-w64-mingw32\include\iphlpapi.h, but doesn't link automatic
My project is missconfigured, I think. I would like to select the MinGW compiler, automatic through CMakeLists.txt (For now, I configure the compiler means cmake-gui.exe ..), and naturally fix the issue, but I don't know how. (Google didn't gave me a solution)
Please, any help or suggestion, link.. etc. will be wellcomed.
Here is my CMakeLists.txt
cmake_minimum_required(VERSION 3.13)
set(CMAKE_PROJECT_NAME "testProject")
project(${CMAKE_PROJECT_NAME})
set(CMAKE_BUILD_TYPE Debug)
if("Windows" STREQUAL "${CMAKE_SYSTEM_NAME}")
message(STATUS "_______________________________________Compiling on Windows")
elseif("Linux" STREQUAL "${CMAKE_SYSTEM_NAME}")
message(STATUS "_______________________________________Compiling on GNU/Linux :-)")
endif()
set(CMAKE_BUILD_PARALLEL_LEVEL 8)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
#list(APPEND CMAKE_PREFIX_PATH "/home/enigma/Qt/5.15.2/gcc_64") #linux
list(APPEND CMAKE_PREFIX_PATH "C:\\Qt\\Tools\\mingw810_64")
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
message(STATUS "___________________________________________________${CMAKE_BUILD_TYPE}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(binPath "binDebugProj")
elseif()
set(binPath "binProj")
endif()
set(TMP_BUILD "tmpBuild")
set(Proj_LIB "Projlib")
add_subdirectory(${Proj_LIB} "${CMAKE_SOURCE_DIR}/../${binPath}/${TMP_BUILD}/${Proj_LIB}")
include_directories(${Proj_LIB})
The Solution is:
target_link_libraries(${CARDEA_LIB} PUBLIC Qt5::Core Qt5::Network iphlpapi)
At the end did work. (I was savin in anoter CMakeLists.txt AGGHH, too musch hours today)

Compiling qml files into rcc files in CMake

I want to make a Qt Quick project using CMake with compiled qml files. I put my QML files into a separate qrc/rcc file in a cmake projekt:
qt5_add_binary_resources("res" "qml.qrc" DESTINATION "qml.rcc")
This works fine so far. Now I wanted to compile them. According to the documentation I only need to change
qt5_add_resources(RESOURCES example.qrc)
add_executable(myapp ${SRC_LIST} ${RESOURCES)
to
find_package(Qt5QuickCompiler)
qtquick_compiler_add_resources(RESOURCES example.qrc)
add_executable(myapp ${SRC_LIST} ${RESOURCES)
in a project. So I changed my CMakeLists.txt to
find_package(Qt5QuickCompiler)
qtquick_compiler_add_resources("QML_RESOURCE" "qml.qrc")
qt5_add_binary_resources("res" ${QML_RESOURCE} DESTINATION "qml.rcc")
But now I get
FAILED: qml.rcc cmd.exe /C "cd /D "D:\buildPath" && C:\Qt\5.12.3\msvc2017_64\bin\rcc.exe --binary --name res --output qml.rcc "D:/buildPath/main_qml.cpp" "D:/buildPath/qmlcache_loader.cpp""
RCC Parse Error: 'D:/buildPath/main_qml.cpp' Line: 1 Column: 1 [Start tag expected.] [2/4 30.3/sec] Automatic MOC for target PROJECT_NAME ninja: build stopped: subcommand failed.
17:10:39: The process "C:\Program Files\CMake\bin\cmake.exe" exited with code 1. Error while building/deploying project PROJECT_NAME (kit: Desktop Qt 5.12.3 MSVC2017 64bit) When executing step "Build with CMake"
There isn't much information about Qt and CMake, so I don't know what to do about this. I hope someone can give me some advice.
The full working CMakeLists is
cmake_minimum_required(VERSION 3.1)
project(QtQuickCompiler LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt5 COMPONENTS Core Quick REQUIRED)
find_package(Qt5QuickCompiler)
qtquick_compiler_add_resources(RESOURCES qml.qrc)
add_executable(${PROJECT_NAME} "main.cpp" ${RESOURCES})
target_compile_definitions(${PROJECT_NAME} PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(${PROJECT_NAME} PRIVATE Qt5::Core Qt5::Quick)
The full not working file is
cmake_minimum_required(VERSION 3.1)
project(QtQuickCompiler LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt5 COMPONENTS Core Quick REQUIRED)
find_package(Qt5QuickCompiler)
qtquick_compiler_add_resources(RESOURCES qml.qrc)
qt5_add_binary_resources(qml ${RESOURCES} DESTINATION "qml.rcc")
add_executable(${PROJECT_NAME} "main.cpp")
target_compile_definitions(${PROJECT_NAME} PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(${PROJECT_NAME} PRIVATE Qt5::Core Qt5::Quick)
This was created using the template projects provided by QtCreator.

Error “No rule to make target …”

I'm trying to run travis test,but I get the following error.
I checked my files and directories, all files are exist.
I think my mistake in cmake file, but I can't find it.
Maybe someone can help me?
make[1]: *** No rule to make target CMakeFiles/test.dir/all', needed byCMakeFiles/Examples.dir/all'. Stop.
cmake_minimum_required(VERSION 2.8.7)
project(test)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
option(BUILD_SHARED_LIBS "Build shared instead of static library" OFF)
option(BUILD_TESTS "Build tests for webdavclient" ON)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/tests/ /sources)
add_library(test STATIC ${CMAKE_CURRENT_SOURCE_DIR}/sources/client.cpp tests/main.cpp)
find_package(OpenSSL REQUIRED)
find_package(Boost REQUIRED)
find_package(CURL REQUIRED)
include_directories(${CURL_INCLUDE_DIR})
if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries(test ${Boost_LIBRARIES})
endif()
if(UNIX)
set(DEPENDS_LIBRARIES ${OPENSSL_LIBRARIES} ${CURL_LIBRARY} ${Boost_LIBRARIES})
elseif(MSVC)
set(DEPENDS_LIBRARIES ${OPENSSL_LIBRARIES} ${CURL_LIBRARY} ${Boost_LIBRARIES} ws2_32)
endif()
add_executable(Examples ${CMAKE_CURRENT_SOURCE_DIR}/examples/main.cpp)
target_link_libraries(Examples ${PROJECT_NAME} ${DEPENDS_LIBRARIES})
if(BUILD_TESTS)
enable_testing()
file(GLOB ${PROJECT_NAME}_TEST_SOURCES tests/*.cpp)
add_executable(init ${${PROJECT_NAME}_TEST_SOURCES})
target_link_libraries(init ${PROJECT_NAME} ${DEPENDS_LIBRARIES})
add_test(NAME init COMMAND init "-s" "-r" "compact" "--use-colour" "yes")
endif()
Command enable_testing() among other things creates target test. But you already have library target with the same name. This confuses CMake. For avoid this, rename library target.
Also, it is not recommended to have target name same as the project. So, rename project too.

Cmake cannot find boost library

I'm on Mac OS X, with the following CMake file, and Boost v1.58.0 installed at /usr/local/lib/boost_1_58_0, and every time I run cmake it prints "Could NOT find Boost". I've read through every stack overflow post I can about how to get this working, and nothing has worked. Is there something I'm just missing?
cmake_minimum_required (VERSION 3.1)
project (HelloWorld)
set (CMAKE_CXX_FLAGS "--std=gnu++11 ${CMAKE_C_FLAGS}")
file (GLOB SOURCE_FILES "source/*.cpp")
set (CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} /usr/local/lib/boost_1_58_0/boost)
set (CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} /usr/local/lib/boost_1_58_0/stage/lib)
set (Boost_NO_BOOST_CMAKE ON)
set (BOOST_NO_SYSTEM_PATHS ON)
set (BOOST_ROOT /usr/local/lib/boost_1_58_0)
set (BOOST_INCLUDEDIR /usr/local/lib/boost_1_58_0/boost)
set (BOOST_LIBRARYDIR /usr/local/lib/boost_1_58_0/stage/lib)
set (Boost_USE_STATIC_LIBS OFF)
set (Boost_USE_MULTITHREADED ON)
set (Boost_USE_STATIC_RUNTIME OFF)
find_package (Boost 1.58.0 COMPONENTS optional)
if (Boost_FOUND)
include_directories (${Boost_INCLUDE_DIRS})
target_link_libraries (helloworld ${Boost_LIBRARIES})
endif ()
include_directories ("source")
add_executable (helloworld ${SOURCE_FILES})
This was breaking because optional isn't a library, it's header-only, so changing it to find_package (Boost 1.58.0) fixed the problem.