I know C++ basics, can I find any small jobs? [closed] - c++

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I learned C++ basics such as syntax, data structures, and OOP. What should I learn next to be able to find small jobs as a college student and where?

Join open-source project. Checkout code, analyze it, learn, and once you will be more confident with your skills you can prepare your own features/fixes. Results of your pull requests will be your skills "score". The main advantage of it is seeing large-scale code, without going through job interview.
You can offer your skills as a freelancer. But remember that without practical knowledge your design decisions may be wrong. So don't take big contracts, because you may struggle with your own bugs.
Try to apply for an internship or a full/part-time job as a Junior Developer. The advantage is the same as (1) and you will get some money. But some jobs maybe not what you would expect to be, in open-source project you may choose your favorite.

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Advices for making a compiler [closed]

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I need practical advice on how to build a compiler. Any advice is welcome, metaphors, tools, a learning order, things to study, etc.
At the moment I have been studying regular expressions and automata theory, deterministic and non-deterministic finite automata, but I don't understand the concepts very well, I plan to keep studying and share my progress with the community on this occasion.
I would appreciate any input or comments on your experiences in similar cases, as I said, anything is welcome, thank you very much!
The instructions I have received are as follows:
[Implement a compiler for a specific language considering the language stages.
Define, design and program the lexical and syntactic analyser stages of a translator or compiler to preamble the construction of a compiler].
As you can see the assignment is actually very abstract and it benefits me to do it my way, so I want to make the most of this experience.

Is it good to have an idea about the STL before studying Data Structures? [closed]

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I'm currently self-studying C++ and I'm about to finish my OOP course, till now, I've finished the OOP concepts but the course also includes an introduction to the STL, but I feel like it's too early to have a look on the STL at this stage(before studying Data Structures).
Is it a good idea to skip the last part of the OOP course and start studying Data Structures right now? or should I complete the course anyway?
In my opinion, if you already can understand OOP principles you should use STL and do not care how it really works under the hood, but after that, you should learn basic data structures and all will come clear for you.

How can I improve my OOP? [closed]

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I'm writing this after doing searches and not finding much useful answers. I know the basic of programming, like context (loops, conditionals), basic ideas (classes, instances, inheritance.) and I'd like to improve on my OOP. The thing is when I look at open source projects, they seem very overwhelming because there is so much going on. How can I improve and learn the concepts of OOP without jumping into a huge project. I'd like to go in steps because I always learn best when things are broken down and not thrown at me all at once. Are there any resources you can share? Or any advice in general would be really appreciated. I want to take the next step, but just don't know where to begin. How did you guys go about improving your skills, how did you take the next step? Right now I'm focused on C++ and Ruby.
OOP is an idea and doesn't depend on your programming language.
You can learn various design patterns to improve your OOP.

Making a decision tree for AI in C++ [closed]

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I know the basics of having a user input their decision as a choice, and having that lead to another decision. My only issue is that when i make these choices, it is almost all hard coded in, leaving no room for other uses of the code. I was wondering what the best way to make a decision tree for AI that would allow them to make smart decisions based on the circumstances. I DO NOT want the pre-written code or a library. I would prefer to write the code myself and learn more about the language. I have a good understanding of the language, but would still like to learn more.
You can embed a scripting language (e.g. Lua) into your application and let your users write their decision trees as scripts.
Or you can think of some data structure (XML-based for example) that describes an arbitrary decision tree that you can parse and build the actual tree during run time.

Django programming Training Course [closed]

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I would like to know if anybody in here knows some excellent opportunities to learn Django web programming in an e.g. intense 2 week programming course. Anywhere on the world. Preferably in the Bay area. Any suggestions would be greatly appreciated.
Thanks for the time!
I for one learned by doing - I followed the tutorial, and then I built something useful.
When I got stuck, I looked at the excellent documentation, and when I got really stuck, I asked here on Stack Overflow (where I might add, I managed to learn a lot more by answering questions about Django).
All this excellent training cost me the princely sum of $0.00.
There are some training courses listed here:
http://code.djangoproject.com/wiki/DjangoTraining
Free resources to train yourself at your own pace :)
http://docs.djangoproject.com/ and http://www.djangobook.com/
If your after a course that is a week or so long check out here. A friend of mine did the cocoa course and highly recommends it. It is a bit pricy at $3500 but all the reviews i've read have raved about it being so good.
This is a shorter course than you had in mind, but in case others find it useful, Caktus Group has begun hosting a Django Fundamentals Bootcamp 2-day weekend course. More details can be found here:
http://www.caktusgroup.com/events/details/django-fundamentals-bootcamp/
Pricing is cheaper than the course listed above at $400 early-bird and $550 regular.