View.onReceive doesn't cancel subscription when the view removed from hierarchy - swiftui

It seems View.onReceive doesn't cancel subscription after that view disappeared. Action keeps getting called when no Child view on screen.
How can I keep that subscription alive while the view is visible only?
struct BugDemo: View {
var body: some View {
NavigationView {
NavigationLink("Go to child", destination: Child())
}
}
}
struct Child: View {
#State private var date: Date = Date()
var body: some View {
Text(DateFormatter.localizedString(from: date, dateStyle: .medium, timeStyle: .medium))
.navigationBarTitle("Child")
.onReceive(PublisherHolder.shared.publisher) {
print("Child.onReceive")
self.date = $0
}
.onDisappear {
print("Child.onDisappear")
}
}
}
private class PublisherHolder {
static let shared = PublisherHolder()
lazy var publisher: AnyPublisher<Date, Never> = {
Timer.publish(every: 1, on: .main, in: .default)
.autoconnect()
.print()
.eraseToAnyPublisher()
}()
}

This is not .onReceive. This is NavigationView behaviour. Fortunately or not, it caches navigation stack for possible reuse.
If you instead use the following show/hide for Child you'll see that everything cancelled correctly.
Tested with Xcode 11.4
#State private var showChild = false
var body: some View {
VStack {
Button("Toggle View") { self.showChild.toggle() }
if showChild {
Child()
}
}
// NavigationView {
// NavigationLink("Go to child", destination: Child())
// }
}

Related

How to pop to specific view in the TabView Application in swiftui. I used StackNavigation also but not working in swiftui

I am facing an issue while popping to a specific view. Let me explain the hierarchy.
ContentView -> 2 tabs, TabAView and TabBView
Inside TabBView. There is 1 view used ConnectView: Where is a Button to connect. After tapping on the button of Connect, the user move to another View which is called as UserAppView. From Here User can check his profile and update also. After the Update API call, need to pop to UserAppView from UserFirstFormView.
Here is the code to understand better my problem.
ContentView.swift
struct ContentView: View {
enum AppPage: Int {
case TabA=0, TabB=1
}
#StateObject var settings = Settings()
#ObservedObject var userViewModel: UserViewModel
var body: some View {
NavigationView {
TabView(selection: $settings.tabItem) {
TabAView(userViewModel: userViewModel)
.tabItem {
Text("TabA")
}
.tag(AppPage.TabA)
TabBView(userViewModel: userViewModel)
.tabItem {
Text("Apps")
}
.tag(AppPage.TabB)
}
.accentColor(.white)
.edgesIgnoringSafeArea(.top)
.onAppear(perform: {
settings.tabItem = .TabA
})
.navigationBarTitleDisplayMode(.inline)
}
.environmentObject(settings)
}
}
This is TabAView:
struct TabAView: View {
#ObservedObject var userViewModel: UserViewModel
#EnvironmentObject var settings: Settings
init(userViewModel: UserViewModel) {
self.userViewModel = userViewModel
}
var body: some View {
Vstack {
/// code
}
.onAppear(perform: {
/// code
})
.environmentObject(settings)
}
}
This is another TabBView:
struct TabBView: View {
#ObservedObject var userViewModel: UserViewModel
init(userViewModel: UserViewModel) {
self.userViewModel = userViewModel
}
var body: some View {
VStack (spacing: 10) {
NavigationLink(destination: ConnectView(viewModel: ConnectViewModel(id: id!), userViewModel: userViewModel)) {
UserCardWidget()
}
}
}
}
There is 1 connectView used on the TabBView through which the user will connect. ConnectViewModel is used here to call connect API.
class ConnectViewModel: ObservableObject {
var id: String?
init(id: String) {
self.id = id
}
func connect(completion: #escaping () -> Void) {
APIService.shared.connectApp(id: self.id!) { connected in
DispatchQueue.main.async {
self.isConnected = connected ?? false
completion()
}
}
}
}
This is connect view
struct ConnectView: View {
#ObservedObject var connectViewModel: ConnectViewModel
#ObservedObject var userViewModel: UserViewModel
#State var buttonTitle = "CONNECT WITH THIS"
#State var isShowingDetailView = false
var body: some View {
VStack {
Spacer()
if let id = connectViewModel.id {
NavigationLink(destination: UserAppView(id: id, userViewModel: userViewModel), isActive: $isShowingDetailView) {
Button(buttonTitle, action: {
connectViewModel.connect {
buttonTitle = "CONNECTED"
isShowingDetailView = true
}
})
}
}
}
}
}
This is the UserAppViewModel where API is hit to fetch some user-related details:
class UserAppViewModel: ObservableObject {
var id = ""
func getdetails() {
APIService.shared.getDetails() { userDetails in
DispatchQueue.main.async {
/// code
}
}
}
}
This is UserAppView class
struct UserAppView: View {
#ObservedObject var userViewModel: UserViewModel
#State private var signUpInButtonClicked: Bool = false
#StateObject private var userAppViewModel = UserAppViewModel()
init(id: String, userViewModel: UserViewModel) {
self.id = id
self.userViewModel = userViewModel
}
var body: some View {
VStack {
Text(userAppViewModel.status)
VStack {
Spacer()
NavigationLink(
destination: ProfileView(userAppViewModel: userAppViewModel, isActive: $signUpInButtonClicked)) { EmptyView() }
if /// Condition {
Button(action: {
signUpInButtonClicked = true
}, label: {
ZStack {
/// code
}
.frame(maxWidth: 77, maxHeight: 25)
})
}
}.onAppear(perform: {
**userAppViewModel.getDetails**(id: id)
})
}
}
From Here, the User Can Navigate to ProfileView.
struct ProfileUpdateView: View {
#State private var navigationSelectionFirstFormView = false
#State private var navigationSelectionLastFormView = false
public var body: some View {
VStack {
NavigationLink(destination: UserFirstFormView(userAppViewModel: userAppViewModel), isActive: $navigationSelectionFirstFormView) {
EmptyView()
}
NavigationLink(destination: UserLastFormView(userAppViewModel: userAppViewModel), isActive: $navigationSelectionLastFormView) {
EmptyView()
}
}
.navigationBarItems(trailing: Button(action: {
if Condition {
navigationSelectionFirstFormView = true
} else {
navigationSelectionLastFormView = true
}
}, label: {
HStack {
Text("Action")
.foregroundColor(Color.blue)
}
})
)
}
}
Further, their user will move to the next screen to update the profile.
struct UserFirstFormView: View {
var body: some View {
VStack {
/// code
///
Button("buttonTitle", action: {
API Call completion: { status in
if status {
self.rootPresentationMode.wrappedValue.dismiss()
}
})
})
.frame(maxHeight: 45)
}
}
}
I am trying to pop from this view once the API response is received but nothing is working.
I have removed most of the code from a confidential point of view but this code will explain the reason and error. Please look into the code and help me.
You could use the navigation link with, tag: and selection: overload and let the viewmodel control what link is open, here a example
enum profileViews {
case view1
case view2}
in your viewModel add an published var that will hold the active view
#Published var activeView: profileViews?
then in your navigation link you can do it like this
NavigationLink(
destination: secondView(profileViewModel: ProfileViewModel ),
tag: profileViews.view1,
selection: self.$profileViewModel.activeView
){}
Then you could pop any view just updating the variable inside the view model
self.profileViewModel.activeView = nil

NavigationView usage in swiftUI

Coming from Android and working on a very complex application , i would like to use NavigationView as much as possible. Having one view and make all elements appear and disappear on this view seems impossible to handle for me .
I was using navigationView to navigate bewteen views with navigationBar hidden .
This way navigating or making view appear is transparent for the user
After some tests , i encounter limitations : at the 13th or 14 th level of navigation everything disappear and app basically crashes .
Once more , this is a direct navigation between 2 content views , no HOMESCREEN
import SwiftUI
struct test4: View {
#State private var intent3: Bool = false
var body: some View {
NavigationView{
VStack{
NavigationLink(destination : test3() , isActive : $intent3) { }
Text("ver 4")
.onTapGesture {
intent3 = true }
Spacer()
}
}
.navigationBarHidden(true)
}
}
import SwiftUI
struct test3: View {
#State private var intent4: Bool = false
var body: some View {
NavigationView{
VStack{
NavigationLink(destination : test4() , isActive : $intent4) { }
Text("ver 3")
.onTapGesture {
intent4 = true }
Spacer()
}
}.navigationBarHidden(true) }
}
Here a basic example of navigation directly between 2 contents views . Crashes after 14/15 clicks. I encounter the same issue with about any navigation link.
Update:
With your added code, I can see the initial crash was a result of adding a new NavigationView each time. This solves it:
struct ContentView: View {
var body: some View {
NavigationView {
Test3()
}
}
}
struct Test4: View {
#State private var intent3: Bool = false
var body: some View {
VStack{
NavigationLink(destination : Test3() , isActive : $intent3) { }
Text("ver 4")
.onTapGesture {
intent3 = true
}
Spacer()
}
.navigationBarHidden(true)
}
}
struct Test3: View {
#State private var intent4: Bool = false
var body: some View {
VStack{
NavigationLink(destination : Test4() , isActive : $intent4) { }
Text("ver 3")
.onTapGesture {
intent4 = true }
Spacer()
}
.navigationBarHidden(true)
}
}
Original answer:
However, there are solutions to pop to the top of a navigation hierarchy.
One way is to use isActive to manage whether or not a given NavigationLink is presenting its view. That might look like this:
class NavigationReset : ObservableObject {
#Published var rootIsActive = false
func popToTop() {
rootIsActive = false
}
}
struct ContentView: View {
#StateObject private var navReset = NavigationReset()
var body: some View {
NavigationView {
NavigationLink(destination: DetailView(title: "First"), isActive: $navReset.rootIsActive) {
Text("Root nav")
}
}.environmentObject(navReset)
}
}
struct DetailView : View {
var title : String
#EnvironmentObject private var navReset : NavigationReset
var body: some View {
VStack {
NavigationLink(destination: DetailView(title: "\(Date())")) {
Text("Navigate (\(title))")
}
Button("Reset nav") {
navReset.popToTop()
}
}
}
}
Another trick you could use is changing an id on a NavigationLink -- as soon as that happens, it re-renders and becomes inactive.
class NavigationReset : ObservableObject {
#Published var id = UUID()
func popToTop() {
id = UUID()
}
}
struct ContentView: View {
#StateObject private var navReset = NavigationReset()
var body: some View {
NavigationView {
NavigationLink(destination: DetailView(title: "First")) {
Text("Root nav")
}
.id(navReset.id)
}.environmentObject(navReset)
}
}
struct DetailView : View {
var title : String
#EnvironmentObject private var navReset : NavigationReset
var body: some View {
VStack {
NavigationLink(destination: DetailView(title: "\(Date())")) {
Text("Navigate (\(title))")
}
Button("Reset nav") {
navReset.popToTop()
}
}
}
}
It works by marking the first NavigationLink (ie the one on the Home Screen) with an id. As soon as that id is changed, the NavigationLink is recreated, popping all of the views off of the stack.

Updating observed model during NavigationView animation causes navigation to be aborted

Simple use case: A list of States with a Recents section that shows those States you have navigated to recently. When a link is tapped, the animation begins but is then aborted presumably as a result of the onAppear handler in the detail view changing the recents property of the model -- which is observed by the framework. Log messages indicate the framework is unhappy, but unclear how to make it happy short of a ~2 second delay before adding to recents...
import SwiftUI
class USState: Identifiable{
typealias ID = String
var id: ID
var name: String
init(_ name: String, id: String){
self.id = id
self.name = name
}
}
/** The model is a small set of us states for example purposes.
It also publishes a recents property which has a lifo stack of states that have been viewed.
*/
class StateModel: ObservableObject{
var states: [USState]
var stateMap: [USState.ID: USState]
#Published var recents = [USState]()
init(){
states = [
USState("California", id: "CA"),
USState("Georgia", id: "GA"),
USState("New York", id: "NY"),
USState("New Jersey", id: "NJ"),
USState("Montana", id: "MT")
]
stateMap = [USState.ID: USState]()
for state in states{
stateMap[state.id] = state
}
}
func addRecent(_ state: USState){
recents.removeAll(where: {$0.id == state.id})
recents.insert(state, at: 0)
}
func allExceptRecent() -> [USState]{
states.filter{ state in
recents.contains{
state.id == $0.id
} == false
}
}
}
/** A simple view to serve as the destination of a state link
*/
struct StateView: View{
#EnvironmentObject var stateModel: StateModel
var usState: USState
var body: some View{
Text(usState.name)
.onAppear{
DispatchQueue.main.async {
withAnimation {
stateModel.addRecent(usState)
}
}
}
}
}
/** A list of states broken into two sections, those that have been recently viewed, and the remainder.
Desired behavior is that when a state is tapped, it should navigate to its respective detail view and update the list of recents.
The issue is that the recents updating appears to confuse SwiftUI and the navigation is aborted.
*/
struct SidebarBounce: View {
#EnvironmentObject var model: StateModel
#SceneStorage("selectionStore") private var selectionStore: USState.ID?
struct Header: View{
var text: String
var body: some View{
Text(text)
.font(.headline)
.padding()
}
}
struct Row: View{
var text: String
var body: some View{
VStack{
HStack{
Text(text)
.padding([.leading, .trailing])
.padding([.top, .bottom], 8)
Spacer()
}
Divider()
}
}
}
var body: some View{
ScrollView{
LazyVStack(alignment: .leading, spacing: 0){
Section(
header: Header(text: "Recent")
){
ForEach(model.recents){place in
NavigationLink(
destination: StateView(usState: place),
tag: place.id,
selection: $selectionStore
){
Row(text: place.name)
}
.id("Recent \(place.id)")
}
}
Section(
header: Header(text: "All")
){
ForEach(model.allExceptRecent()){place in
NavigationLink(
destination: StateView(usState: place),
tag: place.id,
selection: $selectionStore
){
Row(text: place.name)
}
.id("All \(place.id)")
}
}
}
}
}
}
struct BounceWrap: View{
let model = StateModel()
var body: some View{
NavigationView{
SidebarBounce()
.navigationTitle("Aborted Navigation")
Text("Nothing Selected")
}
.environmentObject(model)
}
}
#main
struct DemoApp: App {
var body: some Scene {
WindowGroup {
BounceWrap()
}
}
}
Note: This must be run as an app (iPhone or simulator) rather than in preview.
I have tried to set the clicked state as a recent state before executing the animation, and the issue seems to be resolved as it can be seen from the GIF below:
To set the state as recent before executing the NavigationView, we need to implement a programmatic NavigationView as seen below:
struct SidebarBounce: View {
#EnvironmentObject var model: StateModel
#SceneStorage("selectionStore") private var selectionStore: USState.ID?
#State private var clickedState: USState? // <-- see here
#State private var expandState = false // <-- and here
.
.
.
Section(
header: Header(text: "All")
){
ForEach(model.allExceptRecent()){place in
Button(action: {
withAnimation {
model.addRecent(place) // <-- Making state recent
}
clickedState = place // <-- programmatically executing NavigationLink below
expandState = true // <-- programmatically executing NavigationLink below
}, label: {
Row(text: place.name)
})
}
}
}
// Programmatic NavigationLink that is triggered by a Bool value vvv
NavigationLink(
destination: clickedState == nil ? nil : StateView(usState: clickedState!),
isActive: $expandState,
label: EmptyView.init)
}
}
}
I think the reason this is happening is because the StateModel object is identical in both views, and updating it from a view causes all views to update even if it was not the active view.
If any other issues occur, try having a unique ViewModel for each view, and each ViewModel listens to changes happening in StateModel (Singleton), and the view listens for changes from the ViewModel and reflects them into the UI.

SwiftUI List rows with INFO button

UIKit used to support TableView Cell that enabled a Blue info/disclosure button. The following was generated in SwiftUI, however getting the underlying functionality to work is proving a challenge for a beginner to SwiftUI.
Generated by the following code:
struct Session: Identifiable {
let date: Date
let dir: String
let instrument: String
let description: String
var id: Date { date }
}
final class SessionsData: ObservableObject {
#Published var sessions: [Session]
init() {
sessions = [Session(date: SessionsData.dateFromString(stringDate: "2016-04-14T10:44:00+0000"),dir:"Rhubarb", instrument:"LCproT", description: "brief Description"),
Session(date: SessionsData.dateFromString(stringDate: "2017-04-14T10:44:00+0001"),dir:"Custard", instrument:"LCproU", description: "briefer Description"),
Session(date: SessionsData.dateFromString(stringDate: "2018-04-14T10:44:00+0002"),dir:"Jelly", instrument:"LCproV", description: " Description")
]
}
static func dateFromString(stringDate: String) -> Date {
let dateFormatter = DateFormatter()
dateFormatter.locale = Locale(identifier: "en_US_POSIX") // set locale to reliable US_POSIX
dateFormatter.dateFormat = "yyyy-MM-dd'T'HH:mm:ssZ"
return dateFormatter.date(from:stringDate)!
}
}
struct SessionList: View {
#EnvironmentObject private var sessionData: SessionsData
var body: some View {
NavigationView {
List {
ForEach(sessionData.sessions) { session in
SessionRow(session: session )
}
}
.navigationTitle("Session data")
}
// without this style modification we get all sorts of UIKit warnings
.navigationViewStyle(StackNavigationViewStyle())
}
}
struct SessionRow: View {
var session: Session
#State private var presentDescription = false
var body: some View {
HStack(alignment: .center){
VStack(alignment: .leading) {
Text(session.dir)
.font(.headline)
.truncationMode(.tail)
.frame(minWidth: 20)
Text(session.instrument)
.font(.caption)
.opacity(0.625)
.truncationMode(.middle)
}
Spacer()
// SessionGraph is a place holder for the Graph data.
NavigationLink(destination: SessionGraph()) {
// if this isn't an EmptyView then we get a disclosure indicator
EmptyView()
}
// Note: without setting the NavigationLink hidden
// width to 0 the List width is split 50/50 between the
// SessionRow and the NavigationLink. Making the NavigationLink
// width 0 means that SessionRow gets all the space. Howeveer
// NavigationLink still works
.hidden().frame(width: 0)
Button(action: { presentDescription = true
print("\(session.dir):\(presentDescription)")
}) {
Image(systemName: "info.circle")
}
.buttonStyle(BorderlessButtonStyle())
NavigationLink(destination: SessionDescription(),
isActive: $presentDescription) {
EmptyView()
}
.hidden().frame(width: 0)
}
.padding(.vertical, 4)
}
}
struct SessionGraph: View {
var body: some View {
Text("SessionGraph")
}
}
struct SessionDescription: View {
var body: some View {
Text("SessionDescription")
}
}
The issue comes in the behaviour of the NavigationLinks for the SessionGraph. Selecting the SessionGraph, which is the main body of the row, propagates to the SessionDescription! hence Views start flying about in an un-controlled manor.
I've seen several stated solutions to this issue, however none have worked using XCode 12.3 & iOS 14.3
Any ideas?
When you put a NavigationLink in the background of List row, the NavigationLink can still be activated on tap. Even with .buttonStyle(BorderlessButtonStyle()) (which looks like a bug to me).
A possible solution is to move all NavigationLinks outside the List and then activate them from inside the List row. For this we need #State variables holding the activation state. Then, we need to pass them to the subviews as #Binding and activate them on button tap.
Here is a possible example:
struct SessionList: View {
#EnvironmentObject private var sessionData: SessionsData
// create state variables for activating NavigationLinks
#State private var presentGraph: Session?
#State private var presentDescription: Session?
var body: some View {
NavigationView {
List {
ForEach(sessionData.sessions) { session in
SessionRow(
session: session,
presentGraph: $presentGraph,
presentDescription: $presentDescription
)
}
}
.navigationTitle("Session data")
// put NavigationLinks outside the List
.background(
VStack {
presentGraphLink
presentDescriptionLink
}
)
}
.navigationViewStyle(StackNavigationViewStyle())
}
#ViewBuilder
var presentGraphLink: some View {
// custom binding to activate a NavigationLink - basically when `presentGraph` is set
let binding = Binding<Bool>(
get: { presentGraph != nil },
set: { if !$0 { presentGraph = nil } }
)
// activate the `NavigationLink` when the `binding` is `true`
NavigationLink("", destination: SessionGraph(), isActive: binding)
}
#ViewBuilder
var presentDescriptionLink: some View {
let binding = Binding<Bool>(
get: { presentDescription != nil },
set: { if !$0 { presentDescription = nil } }
)
NavigationLink("", destination: SessionDescription(), isActive: binding)
}
}
struct SessionRow: View {
var session: Session
// pass variables as `#Binding`...
#Binding var presentGraph: Session?
#Binding var presentDescription: Session?
var body: some View {
HStack {
Button {
presentGraph = session // ...and activate them manually
} label: {
VStack(alignment: .leading) {
Text(session.dir)
.font(.headline)
.truncationMode(.tail)
.frame(minWidth: 20)
Text(session.instrument)
.font(.caption)
.opacity(0.625)
.truncationMode(.middle)
}
}
.buttonStyle(PlainButtonStyle())
Spacer()
Button {
presentDescription = session
print("\(session.dir):\(presentDescription)")
} label: {
Image(systemName: "info.circle")
}
.buttonStyle(PlainButtonStyle())
}
.padding(.vertical, 4)
}
}

.sheet: Shows only once and then never again

Working with Beta4, it seems that the bug is still existing. The following sequence of views (a list, where a tap on a list entry opens another list) allows to present the ListView exactly once; the onDisappear is never called, so the showModal flag changes, but does not triggers the redisplay of ListView when tapped again. So, for each GridCellBodyEntry, the .sheet presentation works exactly once, and then never again.
I tried around with several suggestions and workarounds, but none worked (e.g., encapsulating with a NavigationViewModel). I even tried to remove the List, because there was an assumption that the List causes that behaviour, but even this did not change anything.
Are there any ideas around?
The setup:
A GridCellBody with this view:
var body: some View {
GeometryReader { geometry in
VStack {
List {
Section(footer: self.footerView) {
ForEach(self.rawEntries) { rawEntry in
GridCellBodyEntry(entityType: rawEntry)
}
}
}
.background(Color.white)
}
}
}
A GridCellBodyEntry with this definition:
struct GridCellBodyEntry: View {
let entityType: EntityType
let viewModel: BaseViewModel
init(entityType: EntityType) {
self.entityType = entityType
self.viewModel = BaseViewModel(entityType: self.entityType)
}
#State var showModal = false {
didSet {
print("showModal: \(showModal)")
}
}
var body: some View {
Group {
Button(action: {
self.showModal.toggle()
},
label: {
Text(entityType.localizedPlural ?? "")
.foregroundColor(Color.black)
})
.sheet(isPresented: $showModal, content: {
ListView(showModal: self.$showModal,
viewModel: self.viewModel)
})
}.onAppear{
print("Profile appeared")
}.onDisappear{
print("Profile disappeared")
}
}
}
A ListView with this definition:
struct ListView: View {
// MARK: - Private properties
// MARK: - Public interface
#Binding var showModal: Bool
#ObjectBinding var viewModel: BaseViewModel
// MARK: - Main view
var body: some View {
NavigationView {
VStack {
List {
Section(footer: Text("\(viewModel.list.count) entries")) {
ForEach(viewModel.list, id: \.objectID) { item in
NavigationLink(destination: ItemView(),
label: {
Text("\(item.objectID)")
})
}
}
}
}
.navigationBarItems(leading:
Button(action: {
self.showModal = false
}, label: {
Text("Close")
}))
.navigationBarTitle(Text(viewModel.entityType.localizedPlural ?? ""))
}
}
}
The BaseViewModel (excerpt):
class BaseViewModel: BindableObject {
/// The binding support.
var willChange = PassthroughSubject<Void, Never>()
/// The context.
var context: NSManagedObjectContext
/// The current list of typed items.
var list: [NSManagedObject] = []
// ... other stuff ...
}
where willChange.send() is called whenever something changes (create, modify, delete operations).
This is a variant of swiftUI PresentaionLink does not work second time
The following simplified code exhibits the behavior you're experiencing (the sheet only displays once):
import SwiftUI
struct ContentView: View {
#State var isPresented = false
#State var whichPresented = -1
var body: some View {
NavigationView {
List {
ForEach(0 ..< 10) { i in
Button(action: {
self.whichPresented = i
self.isPresented.toggle()
})
{ Text("Button \(i)") }
}.sheet(isPresented: $isPresented, content: {
Text("Destination View \(self.whichPresented)") })
}
}
}
}
There appears to be a bug in SwiftUI when you put the .sheet inside a List or a ForEach. If you move the .sheet outside of the List, you should be able to get the correct behavior.
import SwiftUI
struct ContentView: View {
#State var isPresented = false
#State var whichPresented = -1
var body: some View {
NavigationView {
List {
ForEach(0 ..< 10) { i in
Button(action: {
self.whichPresented = i
self.isPresented.toggle()
})
{ Text("Button \(i)") }
}
}
}.sheet(isPresented: $isPresented, content: { Text("Destination View \(self.whichPresented)") })
}
}