I am attempting to convert the ndn library project found at "https://github.com/named-data/ndn-cpp" into something that can be imported into several existing mfc/wpf/forms Visual Studio Projects (building it as .lib or .dll would work).
As a note, it appears to have previously been converted into c# for windows for a older build of ndn, but is no long supported and will not connect with the current ndn network.(https://github.com/named-data/ndn-dot-net)
I have looked into the using the WSL features that they have added to windows 10, and the Visual studio Linux Cross Platform projects, but these all seem to only be able to make .exes that will run in windows not a .lib or .dll that can be imported into another project.
I have also look into the shared items project but what I was able to find didn't seem like it would work for what I'm trying to do.
Lastly, I tried using cygwin. I was able to compile and generate the linux style libraries(.a) on my windows 10 machine, but when i attempted to generate windows style dlls off the .o files(gcc -shared -o mydll.dll mydll.o) I ran into a large number of reference errors that I was unable to resolve.
Does anyone have any recommendations on which of these methods I should be using or if I should be attempting some other method entirely?
Does anyone have any good references or examples of how to do this for someone with limited Linux experience?
Thanks
Ok. I've tried going about this several ways now, and here's what I've learned that might be useful to someone else trying to do this and also where I stand so far:
If you have a simple Linux dll that you have written it's possible to compile it as a Windows dll using MSYS2 or MINGW, instructions are here: http://www.mingw.org/wiki/MSVC_and_MinGW_DLLs
If you have something a bit more complicated like the program I'm trying to convert above, there is no quick fix to convert from Linux to windows, however you still might be able to compile your program for windows using Visual Studio.
Here's how you do it:
Download vcpkg from https://github.com/microsoft/vcpkg This is a linux package manager for windows, it will allow you to download windows equivalents to many common Linux packages (for the above I had to download boost and sqlite3)
Create your own unistd.h, here's a link to that: Is there a replacement for unistd.h for Windows (Visual C)?
Get dirent.h for windows, here's a link to that: https://github.com/tronkko/dirent
replace instances of gmtime with _mkgmtime or redefine gmtime as _mkgmtime: timegm cross platform
This got me about 90% of the way there (and from about 13,000 compiler errors to about 30), The rest of the errors so far have been for calls where there is no easy linux to windows conversion and those sections of code have had to be re-written. (In the code above this would be the socket code for the tcp/udp connections in the tranport files, Linux and Windows handle it pretty differently, boost does have a good guide for how to use it's sockets in windows though: https://www.boost.org/doc/libs/1_60_0/more/getting_started/windows.html)
So that's it. Hopefully this helps someone else down the line. I'll be adding more to this answer as I discover new things.
Related
I need to configure Thrift for Eclipse project with MinGW compiler. I googled for it. I couldn't find proper instructions to do that? Can somebody suggest any suitable way or proper link to do that?
There are several partial answers to this.
The Windows build is made by means of MinGW cross compiler on a Linux machine.
Since (at least) 0.9.2 it is no longer necessary to use MinGW to build the Thrift compiler on a Windows machine.1) Aside from the fact, that you don't need to do that at all, because a precompiled EXE is available on the download pages, there is a nice Visual Studio project to build the Windows Thrift compiler EXE. The project has only two dependencies: Bison and Lexx/Yacc, which are both available elsewhere as precompiled Setups as well.
In either case MinGW is only used to build the compiler. If you want to build the libraries with MinGW, I'm not sure if that even works. This way of doing things is not implemented or supported, simply because nobody needs it.
Which brings us back to the question, why you think you "need" it this way.
1)To my knowledge, numerous severe problems exist with the autotools and all the stuff needed to build Thrift under MinGW on a Windows machine. You will have to patch things, build some from source, spend a lot of time and do some strange things with your file system to make it work. At least that was the case when I stopped using MinGW to build Thrift about two years ago. And even if you get it to work, you still only get the compiler (which you could easily download in a fraction of that time), not the libraries.
I'm writing a C++ static library using Visual Studio 2008. My static library needs to be loaded by different executables for Windows and Linux (Red Hat)
Now, for the windows build I've got no problems since I'm developing using its environment (as I've already said VS 2008 on Win 8).
My problems occurs when I move the code on Linux.
Sincerely I don't know what is the better solution.
So I'm here asking a few questions looking for the right choice:
Should I compile my executable on Windows using some tools to make a build for linux? Is this even possible? What tool? I tried Cmake but I hadn't found a way.
Should I compile my lib on windows, transfer it on my Linux system and compile in Linux an executable that loads my static library?
Is there a tool that merely converts my vcproj into a makefile? So in windows I only generate the makefile, send it to the Linux System and there compile everything?
The real problem is that I'm not that confident with makefiles, the project is really huge and create my own makefile from scratch is my last possible option and I'd like to avoid it since there's a lot of work to do and it could be time consumming
Thank in advance!
At the end of my journey searching for the right choice I've found the solution that best suits my needs.
What I've done was using Make It So that created makefiles for each project inside my solution, then transferred makefile together with source code, after a little customisation of the makefiles to suit my needs I compiled smoothly my code.
Thanks to those who commented, you helped me in my researches!
Cheers!
I have a MSVC++ 2010 project. All the libraries it's using are cross platform (SDL, OpenGL and FLTK).
Obviously, all I have to do right now is press the debug button and it will compile a nice old .exe for me which can now run on Windows, as long as the DLL files are with it.
I had thought before that if you use cross platform libraries, then the generated .exe would run fine on Ubuntu too. I recently found out that this is not possible, and that the program must be compiled in a special way to run on a certain platform.
Is it possible to compile my project in this magical way with MSVC++ 2010 so that it can run on a Ubuntu computer? If so, then could you please answer my question with some clear steps as to what I should do to compile it this way, keeping in mind I'm new to how all this cross platform stuff works?
EDIT:
If I cannot compile a MSVC++ 2010 project for Ubuntu, is there an IDE I could use that could compile the project for both Windows and Ubuntu?
Thanks.
I suggest you use QT. http://qt.digia.com/
It's probably the best cross platform IDE that can let you compile for Windows, Mac and Linux(ubuntu) systems.
Nope, not possible. While the binary code corresponding to the program can be portable, that's not enough. Executable formats on various file systems are different and not compatible. The executable format is essentially a packaging of the binary data and wrapping it with a header that the target file system understands. In order to produce executables for Ubuntu, the linker must support it. MSVC++ doesn't support Linux formats.
I'm working on a program which uses autotools for its build system and compiles fine on linux. To build for windows I'm trying to get a mingw cross-compiler working for windows. Now when I compile on linux and move to windows of course I am missing some dll's that are not installed by default on windows. This leads to missing dll errors. I cannot statically link my program due to restrictions in the LGPL.
So my question is what is the correct way to cross compile in this situation? I feel like I need to wrap my exe in a installer which automatically resolves and installs the dll dependencies for windows but I haven't been able to locate something explaining how to do this. Basically I'm thinking of yum/apt-get for windows. How do I manage dll dependencies on windows? I'm a linux guy, not a windows guy, so please bear with me.
Probably the easiest thing would be if you could move your development to a Windows machine. But short of that, you could install Windows-Mingw on your Linux machine using Wine. (IIRC winetricks has even a target for this) That way you get a "feel" for the issues on windows. An alternative could be Windows in a virtual machine, but Wine should be ok for a development environment.
I also strongly suggest that you install Microsoft Visual C++. The express versions will do fine. There are a number of tools coming with MSVC++ that can make your life a lot easier, like dll-dependency checker etc. An additional excellent source of information are the Sysinternals tools from Mark Russinovich and his blog.
I have installed cygwin. But when I try to compile a c++ file it gives the following error:
/usr/lib/gcc/i686-pc-cygwin/4.3.4/cc1plus.exe: error while loading shared libraries: cygmpfr-1.dll: cannot open shared object file: No such file or directory
I checked in the lib folder there is no library with the name cygmpfr-1.dll. So is it that I have to put that dll in the lib folder. I have tried to search for the dll but could not find this dll so that i can download. I am just a beginner in C++. I have tried to setup cygwin support in netbeans as well, but there also if I try to run the sample files given, it throws the above error.
Can anybody give me a clue?
You need to install the gcc4-g++ package via http://cygwin.com/setup.exe
You only have gcc4 installed.
This will also install your missing dependencies.
If you're a beginner in C/C++, and you're running Windows, then why not take the simple route and get Visual-C++ Express, a free IDE from Microsoft for Windows.
It provides a GUI IDE (Integrated Development Environment), but if you prefer a text editor and command-line tools (compilers, debuggers, etc) those are available to you also, if you install Visual-C++ Express.
There are also tutorials and lessons to get you started.
On the other hand, if you really wanna focus on C++ on Linux, then you should probably uninstall Windows 7 right now.
I have had similar problems and I am no beginner. Try using the cygwin installer, and searching it for all versions of gmp. There generally are 32bit and 64 bit versions. Check everything you see and update your installation. Hope this helps. Some of these dll's you can find on the internet, but not the one you are looking for.