How do I insert text in a window in C++? - c++

I'm pretty new to C++ and I tried making a window, I wanted to insert a text inside the window. I tried googling and finding some way of doing this, one method I saw was by using the PAINSTRUCT function. I keep getting a const char error, which I can't seem to understand or fix. Can someone help me? I have pasted the code.
#include "framework.h"
#include "MyFirstWindow.h"
#define MAX_LOADSTRING 100
HINSTANCE hInst;
WCHAR szTitle[MAX_LOADSTRING];
WCHAR szWindowClass[MAX_LOADSTRING];
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_MYFIRSTWINDOW, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MYFIRSTWINDOW));
MSG msg;
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MYFIRSTWINDOW));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MYFIRSTWINDOW);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance;
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
char* cpaText[] = {
"Hello World!","Your Boy Made His First Window!"
};
int iY = 5;
for (int iLoopCounter = 0; cpaText[iLoopCounter] != '\0'; iLoopCounter++, iY += 20) {
TextOut(hdc, 5, iY, cpaText[iLoopCounter], strlen(cpaText[iLoopCounter]));
}
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
HWND textfield;
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

I think you should firstly know const char* and char*.
char* is a mutable pointer to a mutable character/string.
const char* is a mutable pointer to an immutable character/string. You
cannot change the contents of the location(s) this pointer points to.
Also, compilers are required to give error messages when you try to do
so. For the same reason, conversion from const char * to char* is
deprecated.
Refer: Difference between char* and const char*?
Then your project is created in a Unicode Character way, so you should use the Unicode Character API to create a string array, such as LPCWSTR, _tcslen.
Minimal code:
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
std::vector<LPCWSTR> cpaText;
cpaText = {L"Hello World!",L"Your Boy Made His First Window!",L"YEAH"};
int iY = 5;
for (int iLoopCounter = 0; iLoopCounter < cpaText.size(); iLoopCounter++, iY += 20)
{
TextOut(hdc, 5, iY, cpaText[iLoopCounter], _tcslen(cpaText[iLoopCounter]));
}
EndPaint(hWnd, &ps);
}
break;
Note: Don't forget to add #include <vector>.

Related

How to set up a dialog box that allows users to input data?

I am doing a school project and i want to set it up so when the user presses a button a dialog box pops up and allows users to input data. How should I implement this? I use resedit if that matters.
I wrote a simple demo, you can refer to the following code
Compiler tool: VS2017
// WindowsProject29.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "WindowsProject29.h"
#define MAX_LOADSTRING 100
#define IDB_ONE 133
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
HWND hWnd;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
ATOM MyRegisterClass_1(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
void DisplayModelDialog(HWND hParent);
LRESULT CALLBACK DialogProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_WINDOWSPROJECT29, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
MyRegisterClass_1(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WINDOWSPROJECT29));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWSPROJECT29));
wcex.hCursor = LoadCursor(nullptr, MAKEINTRESOURCE(IDC_CURSOR1));
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WINDOWSPROJECT29);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
ATOM MyRegisterClass_1(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = DialogProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWSPROJECT29));
wcex.hCursor = LoadCursor(nullptr, MAKEINTRESOURCE(IDC_CURSOR1));
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WINDOWSPROJECT29);
wcex.lpszClassName = TEXT("Dialog");
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
// DisplayModelDialog(hWnd);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
{
CreateWindow(L"Button", L"Click", WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
35, 10, 120, 60, hWnd, (HMENU)IDB_ONE, hInst, NULL);
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
case IDB_ONE:
DisplayModelDialog(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
void DisplayModelDialog(HWND hParent)
{
EnableWindow(hParent, FALSE);
HWND hDlg = CreateWindow(
TEXT("Dialog"),
TEXT("Dialog"),
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
500,
300,
hParent,
NULL,
(HINSTANCE)GetWindowLong(hParent, GWL_HINSTANCE),
NULL);
HWND EDIT= CreateWindow(L"edit", NULL, WS_CHILD | WS_VISIBLE | WS_BORDER,
20, 20, 200, 50, hDlg, NULL, NULL, NULL);
ShowWindow(hDlg, SW_SHOW);
UpdateWindow(hDlg);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
EnableWindow(hParent, TRUE);
SetForegroundWindow(hParent);
}
LRESULT CALLBACK DialogProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) {
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
Debug Result:
More details, such as the need to save the text of the edit box and so on, can be added according to the actual situation.

GDI+ - Cannot do anything with Gdiplus::Graphics (C++)

I'm new to GDI+ and I've no idea what the problem is so I'll just post all of the code. I'm trying to simply draw an image but in my debugger I can see that graphics which I try to use in WM_PAINT is NULL. I've seen many people do pretty much the exact same thing which I'm trying to do so I'm pretty confused as to what's going on.
#include "stdafx.h"
#include "GUI.h"
#include <objidl.h>
#include <gdiplus.h>
#include <iostream>
using namespace Gdiplus;
#pragma comment (lib,"Gdiplus.lib")
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_GUI, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GUI));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GUI));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_GUI);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
hdc = BeginPaint(hWnd, &ps);
Graphics graphics(hdc);
Image image(L"C:\\light.png");
graphics.DrawImage(&image, 0, 0);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
You are missing the calls to GdiplusStartup() and GdiplusShutdown().
From the reference of GdiplusStartup:
You must call GdiplusStartup before you create any GDI+ objects, and
you must delete all of your GDI+ objects (or have them go out of
scope) before you call GdiplusShutdown.
... and from GdiplusShutdown:
The GdiplusShutdown function cleans up resources used by Windows GDI+.
Each call to GdiplusStartup should be paired with a call to
GdiplusShutdown.
I'm using a RAII class like this to simplify the task:
class GdiPlusInit
{
public:
GdiPlusInit()
{
Gdiplus::GdiplusStartupInput startupInput;
Gdiplus::GdiplusStartup( &m_token, &startupInput, NULL );
// NOTE: For brevity I omitted error handling, check function return value!
}
~GdiPlusInit()
{
if( m_token )
Gdiplus::GdiplusShutdown( m_token );
}
// Class is non-copyable.
GdiPlusInit( const GdiPlusInit& ) = delete;
GdiPlusInit& operator=( const GdiPlusInit& ) = delete;
private:
ULONG_PTR m_token = 0;
};
Usage:
Create an instance of the class at the beginning of the scope where you want to use GDI+ functions (for performance reasons I wouldn't do that in a function that is called frequently). I usually create it as member variable of window classes or other classes that use GDI+ so clients of my code don't need to be told to initialize GDI+. It doesn't matter if clients already call GdiplusStartup() and GdiplusShutdown() on their own, because the calls can be nested, if they are properly paired.
In your case:
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
GdiPlusInit gdiplus; // calls GdiplusStartup() and stores the returned token
// ... remaining code of your application ...
// When the scope ends, the destructor of GdiPlusInit calls GdiplusShutdown(),
// passing the stored token.
}

WM_DEVICECHANGE lParam is null

I want to detect the insertion and removing of any USB drive in my computer. I am not experienced in Windows GUI programming, and usually use Qt, but I had to use the Win32 API this time.
The problem is that lParam is always null.
I read that I need to use RegisterDeviceNotification(), but I used it and even with DEVICE_NOTIFY_ALL_INTERFACE_CLASSES, lParam is always null, however the function succeeds.
This is my code. Most of it I took from a Win32 app template from Visual Studio 2015:
#define MAX_LOADSTRING 100
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_USBSPREAD, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAcceleratorsW(hInstance, MAKEINTRESOURCE(IDC_USBSPREAD));
MSG msg;
// Main message loop:
while (GetMessageW(&msg, nullptr, 0, 0))
{
if (!TranslateAcceleratorW(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_USBSPREAD));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_USBSPREAD);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
GUID WceusbshGUID = { 0x25dbce51, 0x6c8f, 0x4a72,
0x8a,0x6d,0xb5,0x4c,0x2b,0x4f,0xc8,0x35 };
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, (void*)&WceusbshGUID);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DEVICECHANGE:
{
//if (!lParam) break;
PDEV_BROADCAST_HDR hdr = (PDEV_BROADCAST_HDR)lParam;
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
PDEV_BROADCAST_DEVICEINTERFACE_W device = (PDEV_BROADCAST_DEVICEINTERFACE_W)hdr;
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
if (wParam == DBT_DEVICEARRIVAL) {
MessageBoxA(0, "a usb was inserted", "", 0);
}
else if (wParam == DBT_DEVICEREMOVECOMPLETE) {
MessageBoxA(0, "a usb was removed", "", 0);
}
}
}
}
case WM_NCCREATE: // before window creation
return true;
break;
case WM_CREATE :
{
LPCREATESTRUCT params = (LPCREATESTRUCT)lParam;
GUID InterfaceClassGuid = *((GUID*)params->lpCreateParams);
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
NotificationFilter.dbcc_classguid = InterfaceClassGuid;
HDEVNOTIFY dev_notify = RegisterDeviceNotification(hWnd, &NotificationFilter,
DEVICE_NOTIFY_WINDOW_HANDLE);
if (!dev_notify) {
string error = "failed with error : ";
error += GetLastError();
MessageBoxA(0, error.c_str(), 0, 0);
}
else {
MessageBoxA(0, "succeeded", "", 0);
}
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
You need to check wParam first and then figure out what to expect from lParam (it can be NULL in some situations). Also there is a break missing after case.
case WM_DEVICECHANGE:
{
switch(wParam)
{
case DBT_DEVICEARRIVAL:
{
assert(lParam);
::MessageBoxW(NULL, L"a usb was inserted", L"", MB_OK);
::PDEV_BROADCAST_HDR hdr{reinterpret_cast<::PDEV_BROADCAST_HDR>(lParam)};
if(hdr)
{
// check info...
}
break;
}
default:
{
// do nothing...
break;
}
} // switch(wParam)
break;
}

C++ Winapi Listbox string with space ends up in new line

Quick question, if I create a ListBox and add a string with a space in it to the listbox, the listbox ends up pretty messy because everything after the space will be added into the next line. In this case shown below it's even worse, because the full amount of numbers is not added to the listbox due to this problem. Is it a problem caused by the converting process of a string to a char? How can i prevent it from happening?
Here is the code i use for the Listbox and the adding Process:
case WM_CREATE:
{
LBTest = CreateWindowEx(WS_EX_CLIENTEDGE
, L"LISTBOX",NULL
, WS_CHILD | WS_VISIBLE | WS_VSCROLL| LBS_NOTIFY
, 7, 7, 300, 600
, hWnd, (HMENU)19, hInst, NULL);
std::wstring str,str2=L"Item Number ";
std::wstringstream ss;
for (int l = 0; l < 210; l++)
{
ss <<str2<< std::to_wstring(l);
ss >> str;
int pos = SendMessage(LBTest, LB_ADDSTRING, 0, (LPARAM)str.c_str());
SendMessage(LBTest, LB_SETITEMDATA, pos, (LPARAM)l);
}
break;
}
Here is the full code :
#include "stdafx.h"
#include "Testproject.h"
#include <iostream>
#include <string>
#include <thread>
#include <sstream>
#define MAX_LOADSTRING 100
const UINT WM_WINDOW_UPDATE = WM_APP + 0;
HINSTANCE hInst;
WCHAR szTitle[MAX_LOADSTRING];
WCHAR szWindowClass[MAX_LOADSTRING];
HWND Button1,LBTest;
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK ListBoxExampleProc(HWND, UINT,
WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_TESTPROJECT, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTPROJECT));
MSG msg;
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTPROJECT));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_TESTPROJECT);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; //
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
{
LBTest = CreateWindowEx(WS_EX_CLIENTEDGE
, L"LISTBOX",NULL
, WS_CHILD | WS_VISIBLE | WS_VSCROLL| LBS_NOTIFY
, 7, 7, 300, 600
, hWnd, (HMENU)19, hInst, NULL);
std::wstring str,str2=L"Item Number ";
std::wstringstream ss;
for (int l = 0; l < 210; l++)
{
ss.clear()
ss <<str2<< std::to_wstring(l);
ss >> str;
int pos = SendMessage(LBTest, LB_ADDSTRING, 0, (LPARAM)str.c_str());
SendMessage(LBTest, LB_SETITEMDATA, pos, (LPARAM)l);
}
break;
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
//TODO: Zeichencode, der hdc verwendet, hier einfügen...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
Listbox result:

How to prevent Win32 app after closing one window the others windows become inactive

So my task is to create 5 child windows and when key is pressed close windows in other order. But I have a problem, when I close first 2 windows the other ones become inactive so I have to click on it so it could be focused window, but how can I prevent other windows to become inactive?
#include "stdafx.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
int windowsCount = 1;
WCHAR buffer[5];
HWND windows[5];
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
srand(unsigned(time(NULL)));
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_OOP10, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
return FALSE;
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_OOP10));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0)) {
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance) {
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_OOP10));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_OOP10);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, L"Main Window", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
SetClassLong(hWnd, GCL_HBRBACKGROUND, (LONG)CreateSolidBrush(RGB(rand() % 256, rand() % 256, rand() % 256)));
if (!hWnd)
return FALSE;
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
windows[0] = hWnd;
return TRUE;
}
BOOL CreateChildWindow(HWND hWnd) {
_itoa(windowsCount + 1, (char*)buffer, 10);
SetClassLong(hWnd, GCL_HBRBACKGROUND, (LONG)CreateSolidBrush(RGB(rand() % 256, rand() % 256, rand() % 256)));
HWND childWnd = CreateWindow(szWindowClass, buffer, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, windows[windowsCount - 1], nullptr, hInst, nullptr);
if (!childWnd)
return FALSE;
ShowWindow(childWnd, SW_SHOWDEFAULT);
UpdateWindow(childWnd);
windows[windowsCount++] = childWnd;
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_LBUTTONUP:
{
if (windowsCount < 5) {
if (!CreateChildWindow(hWnd))
return FALSE;
}
}
break;
case WM_CLOSE:
{
if (IDOK == MessageBox(hWnd, L"Are you sure you want to quit?", L"You are leaving the program", MB_OKCANCEL | MB_ICONINFORMATION | MB_DEFBUTTON2)) {
if (windowsCount == 1) {
DestroyWindow(windows[--windowsCount]);
PostQuitMessage(NULL);
break;
}
else
DestroyWindow(windows[--windowsCount]);
}
}
break;
case WM_RBUTTONUP:
SetWindowText(hWnd, L"Changed title!");
break;
case WM_KEYDOWN: {
if (windowsCount == 1) {
DestroyWindow(windows[--windowsCount]);
PostQuitMessage(NULL);
break;
}
else
DestroyWindow(windows[--windowsCount]);
}
break;
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
/*case WM_DESTROY:
PostQuitMessage(0);
break;*/
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
UNREFERENCED_PARAMETER(lParam);
switch (message) {
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) {
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
This should be part of your application logic. Add event handler to the WM_CLOSE message to all your windows and set focus to the appropriate window that is not closed yet.
Windows cannot decide this for you.