How to add new kits to Qt Creator - c++

How do I add more kits like MinGW to a Qt installation?
Just to help people, I'm gonna answer this here for Windows, but I'd like to know for Linux too.

Search for the Qt uninstaller in Windows, launch it, but instead of uninstalling it, select new kits to install.

For Linux, the repos method of sudo apt install... never seems to work, they don't install kits, which is a bit useless, so download and install the online installer for Linux/Mac/Windows here

Related

Should I install "mingw32-base" from the MinGW installation manager?

So I decided to install a c++ compiler for Windows and thus downloaded the MinGW installer. Once I opened it, I saw a number of packages and checked all the "C++ compiler" packages (am I using the right terminology here?) for installation. I also saw other stuff like "mingw32-base" and all. What does this do? Should I install it? Also, what is the difference between mingw and mingw32?
If you don't need additional packages you shouldn't install them.
But MinGW is a bit outdated. It's better to switch to MinGW-w64, which exists for both 32-bit and 64-bit Windows.
You can get MinGW-w64 either by installing MSYS2 and installing via its package manager (pacman), or - if you don't need the additional MSYS2 shell and just want to compiler tools - you can get a standalone package from https://winlibs.com/ and just unzip it.

Howto install the latest CodeLite in openSUSE

Hi I've tried to install the latest codelite but when I try to open it, it doesn't. I followed the instructions on the site but no luck.
I'm using openSUSE 13.2 64-bit
You probably need to install the wxWidgets runtime libs, which were supposed to be included in the CodeLite package but weren't.
openSUSE don't seem to have a meta-package for these, and there are a confusing number of choices, most of which will be wrong for you. However if you ask yast to install libwx_gtk2u_webview-suse-3_0-0 I think you'll find that will depend on the rest of the correct libwx* family.
At the time of this writing, you can install codelite and wxwidget in opensuste in a straightforward method. Just go to the
opensuse software repository and search for codelite. After representation of the results press on the button
Direct Install
to let you install the package on your machine.

QtCreator: No valid kits found

Installed just the IDE on Windows 7. I want to create a Plain C++ Project (Non-QT Project); however I get an error: No valid kits found. When I click on Options->Kits, I see the Desktop (default) kit, and it shows no errors.
Am I getting the error because I didn't install a Qt library? If so, is there any way I can bypass downloading/installing that and just use the IDE?
Found the issue. Qt Creator wants you to use a compiler listed under one of their Qt libraries. Use the Maintenance Tool to install this.
To do so:
Go to Tools -> Options.... Select Build & Run on left. Open Kits tab.
You should have Manual -> Desktop (default) line in list. Choose it.
Now select something like Qt 5.5.1 in PATH (qt5) in Qt version
combobox and click Apply button. From now you should be able to
create, build and run empty Qt project.
Though OP is asking about Windows, this error also occurs on Ubuntu Linux and Google lists this result first when you search for the error"QtCreator: No valid kits found".
On Ubuntu this is solved by running:
For Qt5:
sudo apt-get install qt5-default
For Qt4:
sudo apt-get install qt4-dev-tools libqt4-dev libqt4-core libqt4-gui
This question is answered here and here, though those entries are less SEO-friendly...
No valid Kits found
The problem occurs because qt-creator don't know the versions of your qt,
your compiler or your debugger.
First off, let's solve the Qt versions. It may normally solve the others too ;).
You try to create a new project, run select a kit and then there is no kit available in the list.
Follow the steps:
Execute in your terminal the command: sudo apt-get install qt5-default
to install qt version 5.
Verify the version of your Qt and the location of your qmake file. Do this by executing in your terminal the command qmake --version.
You may have a result similar to this line.
QMake version 3.1
Using Qt version 5.9.5 in /usr/lib/x86_64-linux-gnu. What's important here is the location /usr/lib/x86_64-linux-gnu.
Open your Qt-creator.
Go to "Tools>Options" or "Outils>Options"
Select the Qt Versions combobox and select and click "Add" or "Ajouter"
Then find the qmake file in the location of step 2. Here /usr/lib/x86_64-linux-gnu/qt5/bin/ here you have the qmake file for qt5. Open it, click Apply.
Go to "Kits" combobox. Select Desktop(by default) or Desktop(par défaut). Then scroll down to the button to select Qt version: and list down to select the version you just add.
8.Then apply all. Check your compiler and debugger and it's ok. You're done.
Yes I ...
Hope it's help ;)
In my case the issue was that my default kit's Qt version was None.
Go to Tools -> Options... -> Build & Run -> Kits tab, click on the kit you want to make as default and you'll see a list of fields beneath, one of which is Qt version. If it's None, change it to one of the versions available to you in the Qt versions tab which is just next to the Kits tab.
For QT 5.* if you face error at Kits, like No Valid Kits Found, go to Options->Build&Run-> (Kits tab) then you see a Manual category which should list Desktop as the default.
Just go to your OS Terminal and write sudo apt-get install qt5-default, go back to QT Creator and Start your New Project, and there you see the kit option Desktop included in the list.
I had a similar problems after installing Qt in Windows.
This could be because only the Qt creator was installed and not any of the Qt libraries during initial installation. When installing from scratch use the online installer and select the following to install:
For starting, select at least one version of Qt libs (ex Qt 5.15.1) and the c++ compiler of choice (ex MinGW 8.1.0 64-bit).
Select Developer and Designer Tools. I kept the selected defaults.
Note: The choice of the Qt libs and Tools can also be changed post initial installation using MaintenanceTool.exe under Qt installation dir C:\Qt. See here.
In my case, it goes well after I installed CMake in my system:)
sudo pacman -S cmake
for manjaro operating system.
Another way to solve this issue (I did it on Ubuntu 16.04 but it might also work for windows and other Ubuntu versions):
While going through the installation steps, when you reach the step where you choose which packages to install via check boxes, instead of just pressing next with the default "Tools" checkbox selected also check the box for the version of QT you would like in addition to the "Tools" box. I usually check the first box which is the latest version of QT.
After doing this you should not see the "no valid kits found" issue described in this thread.
Happy Coding.
on macOS: (as of 2021)
brew install qt<latest_version> e.g. qt6
qmake --version will output:
QMake version 3.1
Using Qt version 6.0.3 in /usr/local/Cellar/qt/6.0.3_2/lib
(This is the path to the QT installation --> `/usr/local/Cellar/qt/6.0.3_2/lib`)
Go to `Preferences -> Kits -> Qt Versions
Click Add then navigate to /usr/local/Cellar/qt/6.0.3_2/bin
Select qmake executable
Go to Kits tab
Select Desktop (x86-darwin.....) in the list
Scroll down to Qt version dropdown box and select your newly installed Qt version.
Click Ok.
I had solved this issue on my Linux mint , first :
install qmake : sudo apt-get install qt5-default
go to terminal and type qmake, you should get the path of qmake
create a new project (application widget type ), when you reach
the kits part you should find desktop list item, click manage then
go to the kits tab bar and scroll down until you find a drop-down called
Qt version, click manage and paste the path there then submit.
Now the settings are done !!

How do I install Eclipse with C++ in Ubuntu 12.10 (Quantal Quetzal)?

I just installed Ubuntu 12.10, and I tried to install Eclipse and C++, but I failed miserably.
I started with an installation from the Software Center, Eclipse worked, but only in Java. Then I started googling for installation guides and tutorials, but after hours of downloads and installations, the C++ in Eclipse still doesn't work.
So now I have two questions:
How do I clean up this mess?
Actually, how do I know if there is a mess?
According to the Ubuntu Software Center, Eclipse is installed and has three add-ons.
How do I know if the other installations of other Eclipse versions/packagings overwrote each other or if I have multiple installations?
How do I install the latest version of Eclipse and C++ in Ubuntu 12.10?
There is a package called eclipse-cdt in the Ubuntu 12.10 repositories, this is what you want. If you haven't got g++ already, you need to install that as well, so all you need is:
sudo apt-get install eclipse eclipse-cdt g++
Whether you messed up your system with your previous installation attempts depends heavily on how you did it. If you did it the safe way for trying out new packages not from repositories (i.e., only installed in your home folder, no sudos blindly copied from installation manuals...) you're definitely fine. Otherwise, you may well have thousands of stray files all over your file system now. In that case, run all uninstall scripts you can find for the things you installed, then install using apt-get and hope for the best.
I used (the suggested answer from above)
sudo apt-get install eclipse eclipse-cdt g++
but ONLY after then also doing
sudo eclipse -clean
Hope that also helps.
I also tried http://www.eclipse.org/cdt/ in Ubuntu 12.04.2 LTS and works fine!
First, I downloaded it from www.eclipse.org/downloads/, choosing Eclipse IDE for C/C++ Developers.
I save the file somewhere, let´s say into my home directory. Open a console or terminal, and type:
>>cd ~; tar xvzf eclipse*.tar.gz;
Remember for having Eclipse running in Linux, it is required a JVM, so download a jdk file e.g jdk-7u17-linux-i586.rpm (I cann´t post the link due to my low reputation) ... anyway
Install the .rpm file following http://www.wikihow.com/Install-Java-on-Linux
Find the path to the Java installation, by typing:
>>which java
I got /usr/bin/java. To start up Eclipse, type:
>>cd ~/eclipse; ./eclipse -vm /usr/bin/java
Also, once everything is installed, in the home directory, you can double-click the executable icon called eclipse, and then you´ll have it!. In case you like an icon, create a .desktop file in /usr/share/applications:
>>sudo gedit /usr/share/applications/eclipse.desktop
The .desktop file content is as follows:
[Desktop Entry]
Name=Eclipse
Type=Application
Exec="This is the path of the eclipse executable on your machine"
Terminal=false
Icon="This is the path of the icon.xpm file on your machine"
Comment=Integrated Development Environment
NoDisplay=false
Categories=Development;IDE
Name[en]=eclipse.desktop
Best luck!
I was in the same boat. Installed Eclipse, realized need CDT.
sudo apt-get install eclipse eclipse-cdt g++
This just adds the CDT package on top of existing installation - no un-installation etc. required.
http://www.eclipse.org/cdt/
^Give that a try
I have not used the CDT for eclipse but I do use Eclipse Java for Ubuntu 12.04 and it works wonders.

qmake on a mac missing for qt-creator

I am working on Mac OS X at the moment, and wanted to start building apps using Qt Creator.
Unfortunately i can't build any applications as it gives me an error saying that qmake's path is not found or qmake is missing.
I tried using netbeans, which works perfectly with simple c/c++ programs, but for qt apps it then gives me the same error.
My version of Xcode 4 works perfectly and builds without any problems.
Any ideas?
Thanks :)
It is not enough to just download the Qt Creator, you need to download the complete sdk: http://qt.nokia.com/downloads (almost 1GiB)
My Macbook is no longer my primary computer. But, when it was, I found out through painful experiences that it was best to install software from MacPorts whenever what you wanted was available from http://www.macports.org/
Even more important, I also discovered that when software was not offered from MacPorts, it was invariably because that particular software did not install without some sort of tweaking on a Mac. Hence, since Macports does not currently offer Qt v5, and I had problems installing the qt-project.com Qt v5.2.1 SDK on my Macbook, I would advise to go with the MacPort for Qt v4.8.5 [qt4-mac] which includes qmake. Qt Creator is available as a separate MacPort [qt4-creator-mac].
Here is how I successfully installed Qt v4.8.5 [with qmake] and Qt Creator on my Macbook:
1) 'sudo port install qt4-mac'
2) 'sudo port install qt4-creator-mac'
3) I used Finder to run Qt Creator which was in the /Applications/MacPorts/Qt4 folder.
4) When I first ran Qt Creator, its Preferences dialog listed the auto-installed Desktop kit, but that kit had no Qt version, no qmake, and no debugger.
5) Manually added a second kit.
6) Configured kit's Qt version for /opt/local/bin/qmake, which is where qt4-mac installed qmake. This was enough for the kit to now discover Qt v4.8.5 which had been installed by qt4-mac.
7) Used kit's auto-detect feature to now discover the debugger.
8) Configured that kit to be the default kit.