C++ use of undeclared identifier IOKit Functions - c++

I am getting an error building my c++ program on xcode. For each of the various fuctions of the IOKit I am getting "use of undeclared identifier". I really don't know why I am getting this error. Here is the code:
#include <iostream>
#include <xlnt/xlnt.hpp>
#include <xlnt/xlnt_config.hpp>
#include <IOKitLib.h>
#include <IOTypes.h>
#include <IOReturn.h>
#include <IOKitKeys.h>
#include <iokitmig.h>
#include <OSMessageNotification.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <errno.h>
#include <paths.h>
#include <termios.h>
#include <sysexits.h>
#include <sys/param.h>
#include <sys/select.h>
#include <sys/time.h>
#include <time.h>
#include <CoreFoundation/CoreFoundation.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/serial/IOSerialKeys.h>
#include <IOKit/IOBSD.h>
#define LOCAL_ECHO
#ifdef LOCAL_ECHO
#define kOKResponseString “AT\r\r\nOK\r\n”
#else
#define kOKResponseString “\r\nOK\r\n”
#endif
#define kATCommandString "AT\r"
#define kMyErrReturn -1
enum {
kNumRetries = 3
};
static struct termios gOriginalTTYAttrs;
int main()
{
char path;
char text;
int fileDescriptor;
kern_return_t kernResult;
io_iterator_t serialPortIterator;
char deviceFilePath[MAXPATHLEN];
kernResult = MyFindModems(&serialPortIterator);
kernResult = MyGetModemPath(serialPortIterator, deviceFilePath,
sizeof(deviceFilePath));
Here is the image with all the errors shown: https://i.stack.imgur.com/e1UZS.jpg
Any advice would be more than appreciated. Is it because I haven't declared the functions?
Thanks in advance
Alex

Related

Syntax error on powershell and c++ INTEROP

#include <urlmon.h>
#include <iostream>
#include <cstdio>
#include <winbase.h>
#include <fstream>
#include <tchar.h>
#include <Windows.h>
#include <stdio.h>
#include <LM.h>
#ifndef UNICODE
#define UNICODE
#endif
using namespace std;
#pragma comment(lib, "urlmon.lib")
#pragma comment(lib, "netapi32.lib")
#include <cstdlib>
#include<iostream>
#include <io.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string>
#using <System.Management.Automation.dll>
void nick() {
using namespace System;
using namespace System::Management::Automation;
std::system("start powershell.exe -noexit -Command {Set-ExecutionPolicy -ExecutionPolicy Unrestricted -Force} -Command {.\zipdownload.ps1}");
^^ ERROR HERE ^^
}
int main()
{
nick();
}
I've managed to run the code below and compile with no errors but there's a syntax error when attempting to pass thru another -command, any ideas? running this, powershell outputs syntax error "unexpected { token" or whatnot.

Error: file not recognized: File format not recognized c++

My Code:
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define ar array
int main() {
cout << "hi my name is me" << endl;
return 0;
}
I used the command:
:!g++ %
to compile my code
When it compiled it returned:
testing.cpp~: file not recognized: File format not recognized
collect2.exe: error: ld returned 1 exit status
shell returned 1
Furthermore, this is my current bits/stdc++.h header file:
#include <algorithm>
#include <bitset>
#include <complex>
#include <deque>
#include <exception>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iosfwd>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <locale>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <stdexcept>
#include <streambuf>
#include <string>
#include <typeinfo>
#include <utility>
#include <valarray>
#include <vector>
#if __cplusplus >= 201103L
#include <array>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <forward_list>
#include <future>
#include <initializer_list>
#include <mutex>
#include <random>
#include <ratio>
#include <regex>
#include <scoped_allocator>
#include <system_error>
#include <thread>
#include <tuple>
#include <typeindex>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#endif
How do you fix this issue?
Assuming you're running this within vim, you're doing the right thing, as % gets replaced by the current file.
However, the fact that it's trying to compile testing.cpp~ (the vim backup for the testing.cpp file) indicates to me that you're editing the wrong file (or putting a ~ after the % on your command line).

Main file don't sees incuded header in stdafx.h

Hey I have strange problem...
When I'm adding a class into my project in VS 2015
Im including new class into stdafx.h, and stdafx I including to file with main function. When I compiling a program, VS throws Error:
I show it on the code:
stdafx.h
#pragma once
#include <time.h>
#include <map>
#include "targetver.h"
#include <math.h>
#include <stdio.h>
#include <tchar.h>
#include <iostream>
#include <vector>
#include <deque>
#include <GL/freeglut.h>
#include "FreeImage.h"
#include "vec3.h"
#include "vec2.h"
#include "vec4.h"
#include "TextureManager.h"
#include "SceneObject.h"
#include "Obj3d.h"
#include "Door.h"
#include "Collider.h"
#include "TrashGen.h"
#include "Player.h"
#include "Scene.h"
Door.h:
class Door
{
public:
Door();
~Door();
int key;
};
Door.cpp:
#include "stdafx.h"
#include "Door.h"
Door::Door()
{
key = 10;
}
Door::~Door()
{
}
When i add in main function:
in this file I included stdafx.h
Door *dor;
i have an error:
Error C2065 'dor': undeclared identifier IROBOTGAME
Error C2065 'Door': undeclared identifier IROBOTGAME
Sometimes, Visual C++ looses its way with the precompiled headers, depending on the sequence of your edits.
Simply do a full 'Rebuild', that might fix it.

Multiple definition of C++. How to split C++ program properly?

I wrote a program that works without problems, but the thing I am afraid of is that I get a lot of warnings, when I compile it with -Wall option ( it's program written in C and C++). Actually there is only one type of warning, but occurs many times : Multiple definition of .... ( contructors , destructors, and functions ). I thought I did it correcly, but obviously I am wrong. I have 9 files:
Server.h
Server.cpp - implements methods declared in Server.h
RankingCreator.h
RankingCreator.cpp - implements methods declared in RankingCreator.h
Parser.h
Parser.cpp - implements methods declared in Parser.h
PageHandler.h
PageHandler.cpp - implements methods declared in PageHandler.h
and
Main.cpp
- all header files are included in this file, because I use and combine
functionality of all classes here
Each .cpp file except Main.cpp contains only one corresponding .h file included, for instance Server.cpp contains #include "server.h" and no more .h/.cpp files listed above ( but it does contain headers like stdio.h and string.h ). I can post whole warning message here and code of classes, but the lenght of error is about 50 lines, and all classes would be about 1000 lines, so tell me if it is really needed to solve this. Any idea how to solve this? Do I have to make every function inline or something? Every header file has #if def block at the beginning.
EDIT:
Here is the warning log :
g++ LearnTidyCurl.cpp MyParser.cpp PageHandler.cpp RankingCreator.cpp Server.cpp -lcurl -ltidy -o -Wall Wynik
Here is code of one of my header files, see the way of ifdefs :
#ifndef RANKINGCREATOR_H_
#define RANKINGCREATOR_H_
#include <stdio.h>
#include <iostream>
#include <string.h>
#include <vector>
#include <algorithm>
//using namespace std;
struct rankingElement {
std::string url;
int rank;
bool operator() (rankingElement i, rankingElement j) { return (i.rank > j.rank);}
} ;
bool operator==(const rankingElement& elem, const std::string& url);
class RankingCreator {
public:
rankingElement compareRankingElements;
const static int MAX_QUERY_RESULT_SIZE = 20;
RankingCreator();
virtual ~RankingCreator();
bool checkPageRank( rankingElement rElement, std::vector<rankingElement> &ranking );
void insertIntoRanking( rankingElement rElement, std::vector<rankingElement>& ranking);
};
#endif /* RANKINGCREATOR_H_ */
I threw warning message out, because it makes this topic unreadable.
Btw. I use include guards auto-generated by Eclipse - shouldn't they be just fine? ( When creating a new class they are automatically created )
EDIT:
You can download gedit file with error log here :
http://www4.zippyshare.com/v/62324366/file.html
I didn't want to post 105-lined error here and in addition it is in crap format, so would not good look here.
Server.h :
#ifndef SERVER_H_
#define SERVER_H_
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/wait.h>
#include <sys/select.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <sstream>
#include <vector>
...body...
#endif /* SERVER_H_ */
PageHandler.h
#ifndef PAGEHANDLER_H_
#define PAGEHANDLER_H_
#include <tidy.h>
#include <buffio.h>
#include <stdio.h>
#include <errno.h>
#include <iostream>
#include <string.h>
#include <curl/curl.h>
#include <vector>
#include <algorithm>
#include <stdexcept>
... body ...
#endif /* PAGEHANDLER_H_ */
MyParser.h
#ifndef MYPARSER_H_
#define MYPARSER_H_
#include <vector>
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <sstream>
#include <algorithm>
#include <queue>
#include <stdlib.h>
...body...
#endif /* MYPARSER_H_ */
Main.cpp
#include <stdio.h>
#include <iostream>
#include <queue>
#include "MyParser.h"
#include "PageHandler.h"
#include "RankingCreator.h"
#include "Server.h"
#define NO_ERROR 0
std::string convertIntToString(int input) {
std::ostringstream ss;
ss << input;
std::string tmpStr = ss.str();
return tmpStr;
}
int main(int argc, char **argv) {
... body ...
return 0;
}
MyParser.cpp
#include "MyParser.h"
PageHandler.cpp
#include "PageHandler.h"
Server.cpp
#include "Server.h"
RankingCreator.cpp
#include "RankingCreator.h"
Change your inclusion guards:
#ifndef FILENAME_H
#define FILENAME_H
//Code
#endif
And I bet your problem goes away. Obviously make sure each FILENAME_H is unique :) And remember - each header needs this around all it's code, but it shouldn't be in your source files.
Write your header files the following way:
#ifndef SERVER_H
#define SERVER_H
//...
#endif
They are called #include guards to avoid double inclusion problems. Read about them here
If you are ever developing on MVSC++, you can use #pragma once as a first line of each header, but the first solution is portable on every platform.

Nested #include and error : fatal error: map : No such file or directory

I wrote a multiple files program in C/C++ and create library.h and put all of *.h in library.h, Then #include "library.h" same the following code :
#ifndef LIBRARY_H_
#include "library.h"
#endif
My library.h is here:
#ifndef LIBRARY_H_
#define LIBRARY_H_
#include <map>
#include <fstream>
#include <string>
#include <string.h>
#include <cstdio>
#include <iostream>
#include <ncurses.h>
#include <stdlib.h>
//#include <termios.h>
using namespace std;
#include "structs.h"
#include "globals.h"
#include "typedef.h"
#include "readfile.h"
#include "writefile.h"
#include "tui.h"
#endif /* LIBRARY_H_ */
Please note that I get the following error:
fatal error: map: No such file or directory
and map is first #include file. I commented it, then map changed to fstream (next of map).
When I remove #include "library.h" from tui.h everything is ok! tui.h is here:
#ifndef TUI_H_
#define TUI_H_
#ifndef LIBRARY_H_
#include "library.h"
#endif
//#endif LIBRARY_H_
//BEGIN_C_DECLS
void print_menu(WINDOW *menu_win, int highlight);
void menu();
//END_C_DECLS
#endif /* TUI_H_ */
How can I solve it?