Inserting a line of code in a method only when unit-testing - unit-testing

Hello i am unit testing a method which deals some I/O operations.I was wondering if there is some kind of way to pause that method for a specific time , at a specific line , without altering the original code.
Original Method
public async Task<int> SomeMethodAsync()
{
var x=DoSomething1();
int value=await DoSomething2Async();
return value;
}
Look at the method above.Is there any way from a TestCase to add a delay or a pause at a specific location in the target method?
I would like my method to become something like this Only when unit testing !:
Desired method when unit testing
public async Task<int> SomeMethodAsync()
{
var x=DoSomething1(); //line index=0
# await Task.Delay(delay) //delay set in the testcase
int x=await DoSomething2Async(); //line index=1
return x;
}
Unit Test
[TestCase]
public void TestSomeMethodWithDelay()
{
var delay=1000;
int desiredLineIndex=1;
int result=await SomeMethodAsync();
}
As you can see i would like when testing a method to insert some code before a target line , in my case an await Task.Delay(interval) where interval is set in the TestCase.
I do not want to modify/pollute the source code with preprocessor directives for testing.The only other way i could think is to use something like System.Reflection.Emit and rewrite the target method when testing.
Is there some other elegant way?
P.S I just want , when running a particular set of tests to insert a delay between two lines of code without altering the original code.
Update
The SomeMethodAsync is from another dll.The code must not be changed ! The DoSomething2Async is an external call.

Related

What's the proper way using GTest to repeat a multi-threaded test multiple times?

Using Google Test, I want to test the behaviour of a ClientListener.AcceptRequest method:
class ClientListener {
public:
// Clients can call this method, want to test that it works
Result AcceptRequest(const Request& request) {
queue_.Add(request);
... blocks waiting for result ...
return result;
}
private:
// Executed by the background_thread_;
void ProcessRequestsInQueue() {
while (true) {
Process(queue_.PopEarliest());
}
}
MyQueue queue_;
std::thread background_thread_ = thread([this] {ProcessRequestsInQueue();});
};
The method accepts a client request, queues it, blocks waiting for a result, returns a result when available.
The result is available when the background thread processes the corresponding request from a queue.
I have a test which looks as follows:
TEST(ListenerTest, TwoRequests) {
ClientListener listener;
Result r1 = listener.AcceptClientRequest(request1);
Result r2 = listener.AcceptClientRequest(request2);
ASSERT_EQ(r1, correctResultFor1);
ASSERT_EQ(r2, correctResultFor2);
}
Since the implementation of a ClientListener class involves multiple threads, this test might pass on one attempt but fail on another. To increase the chance of capturing a bug, I run the test multiple times:
TEST_P(ListenerTest, TwoRequests) {
... same as before ...
}
INSTANTIATE_TEST_CASE_P(Instantiation, ListenerTest, Range(0, 100));
But now make test command treats each parameterised instantiation as a separate test,
and in the logs, I see 100 tests:
Test 1: Instantiation/ListenerTest.TwoRequests/1
Test 2: Instantiation/ListenerTest.TwoRequests/2
...
Test 100: Instantiation/ListenerTest.TwoRequests/100
Given that I do not use the parameter value, is there a way to rewrite the testing code such that the make test command would log a single test executed 100 times, rather than 100 tests?
Simple answer: use --gtest_repeat when executing tests would do the trick (default is 1).
Longer answer: unit tests shouldn't be used for this kind of tests. GTest is thread-safe by design (as stated in their README), but this doesn't mean it is a good tool to perform such tests. Maybe it is a good starting point to actually begin working on real integration tests, I really recommend Python's behave framework for this purpose.

Does "unit test only one thing" means one feature or one whole scenario of a unit?

When people say "test only one thing". Does that mean that test one feature at a time or one scenario at a time?
method() {
//setup data
def data = new Data()
//send external webservice call
def success = service.webserviceCall(data)
//persist
if (success) {
data.save()
}
}
Based on the example, do we test by feature of the method:
testA() //test if service.webserviceCall is called properly, so assert if called once with the right parameter
testB() //test if service.webserviceCall succeeds, assert that it should save the data
testC() //test if service.webserviceCall fails, assert that it should not save the data
By scenario:
testA() //test if service.webserviceCall succeeds, so assert if service is called once with the right parameter, and assert that the data should be saved
testB() //test if service.webserviceCall fails, so again assert if service is called once with the right parameter, then assert that it should not save the data
I'm not sure if this is a subjective topic, but I'm trying to do the by feature approach. I got the idea from Roy Osherove's blogs, but I'm not sure if I understood it correct.
It was mentioned there that it would be easier to isolate the errors, but I'm not sure if its overkill. Complex methods will tend to have lots of tests.
(Please excuse my wording on the by feature/scenario, I'm not sure how to word them)
You are right in that this is a subjective topic.
Think about how you want this method to behave, not just on how it's currently implemented. Otherwise your tests will just mirror the production code and will break everytime the implementation changes.
Based on the limited context provided, I'd write the following (separate) tests:
Is the webservice command called with the expected data?
If the command returns successfully, is the data saved? Don't overspecify the arguments provided to your webservice call here, as the previous test covers this.
If it's important that the data is not saved when the command returns a failure, I'd write a third test for this. If it's not important, I wouldn't even bother.
You might have heard the adage "one assert per test". This is good advice in general because a test stops executing as soon as a single assert fails. All asserts further down are not executed. By splitting up the asserts in multiple tests you will receive more feedback when something goes wrong. When tests go red, you know exactly all the asserts that fail and don't have to run through the -fix assertion failure, run tests, fix next assertion failure, repeat- cycle.
So in the terminology you propose, my approach would also be to write a test per feature of the method.
Sidenote: you construct your data object in the method itself and call the save method of that object. How do you sense that the data is saved in your tests?
I understand it like this:
"unit test one thing" == "unit test one behavior"
(After all, it is the behavior that the client wants!)
I would suggest that you approach your testing "one feature at a time". I agree with you where you quoted that with this approach it is "easier to isolate the errors". Roy Osherove really does know what he is talking about especially when it comes to TDD.
In my experience I like to focus on the behaviors that I am trying to test (and I am not particularly referring to BDD here). Essentially I would test each behavior that I am expecting from this code. You said that you are mocking out the dependencies (webservice, and data storage) so I would still class this as a unit test with the following expected behaviors:
a call to this method will result in a particular call to a web service
a successful web service call will result in the data being saved
an unsuccessful web service call will result in the data not being saved
Having tests for these three behaviors will help you isolate any issues with the code immediately.
Your tests should also have no dependency on the actual code written to achieve the behavior. For example, if my implementation called some decorator internal to my class which in turn called the webservice correctly then that should be no concern of my test. My test should only be concerned with the external dependencies and public interface of the class itself.
If I exposed internal methods of my class (or implementation details, such as the decorator mentioned above) for the purposes of testing its particular implementation then I have created brittle tests that will fail when the implementation changes.
In summary, I would recommend that your tests should lock down the behavior of a class and isolate failures to identify the 'unit of behavior' that is failing.
A unit test in general is a test that is done without a call to database or file system or even to that effect doesnot call a webservice either. The idea of a unit test is that if you did not have any internet connection you should be able to unit test. So having said that , if a method calls a webservice or calls a database, then you basically are expected to mock the responses from an external system. You should be testing that unit of work only. As mentioned above by prgmtc on how you should be asserting one assert per method is the way to go.
Second, if you are calling a real webservice or database etc, then consider calling those test as integrated or integration test depending upon what you are trying to test.
In my opinion to get the most out of TDD you want to be doing test first development. Have a look at uncle Bobs 3 Rules of TDD.
If you follow these rules strictly, you end up writing tests that generally only have a single assert statements. In reality you will often find you end up with a number of assert statements that act as a single logical assert as it often helps with the understanding of the unit test itself.
Here is an example
[Test]
public void ValidateBankAccount_GivenInvalidAccountType_ShouldReturnValidationFailure()
{
//---------------Set up test pack-------------------
const string validBankAccount = "99999999999";
const string validBranchCode = "222222";
const string invalidAccountType = "99";
const string invalidAccoutTypeResult = "3";
var bankAccountValidation = Substitute.For<IBankAccountValidation>();
bankAccountValidation.ValidateBankAccount(validBankAccount, validBranchCode, invalidAccountType)
.Returns(invalidAccoutTypeResult);
var service = new BankAccountCheckingService(bankAccountValidation);
//---------------Assert Precondition----------------
//---------------Execute Test ----------------------
var result = service.ValidateBankAccount(validBankAccount, validBranchCode, invalidAccountType);
//---------------Test Result -----------------------
Assert.IsFalse(result.IsValid);
Assert.AreEqual("Invalid account type", result.Message);
}
And the ValidationResult class that is returned from the service
public interface IValidationResult
{
bool IsValid { get; }
string Message { get; }
}
public class ValidationResult : IValidationResult
{
public static IValidationResult Success()
{
return new ValidationResult(true,"");
}
public static IValidationResult Failure(string message)
{
return new ValidationResult(false, message);
}
public ValidationResult(bool isValid, string message)
{
Message = message;
IsValid = isValid;
}
public bool IsValid { get; private set; }
public string Message { get; private set; }
}
Note I would have unit tests the ValidationResult class itself, but in the test above I feel it gives more clarity to include both Asserts.

Running TestNG test sequentially with time-gap

I have couple of DAO unit test classes that I want to run together using TestNG, however TestNG tries to run them in parallel which results in some rollbacks failing. While I would like to run my Unit Test classes run sequentially, I also want to be able to specify a minimum time that TestNG must wait before it runs the next test. Is this achievable?
P.S. I understand that TestNG can be told to run all the tests in a test class in a SingleThread, I am able to specify the sequence of method calls anyway using groups, so that's not an issue perhaps.
What about a hard dependency between the 2 tests? If you write that:
#Test
public void test1() { ... }
#Test(dependsOnMethods = "test1", alwaysRun = true)
public void test2() { ... }
then test2 will always be run after test1.
Do not forget alwaysRun = true, otherwise if test1 fails, test2 will be skipped!
If you do not want to run your classes in parallel, you need to specify the parallel attribute of your suite as false. By default, it's false. So I would think that it should run sequentially by default, unless you have some change in the way you invoke your tests.
For adding a bit of delay between your classes, you can probably add your delay logic in a method annotated with #AfterClass. AFAIK testng does not have a way to specify that in a testng xml or commandline. There is a timeout attribute but that is more for timing out tests and is not probably what you are looking for.
For adding delay between your tests i.e. test tags in xml, then you can try implementing the ITestListener - onFinish method, wherein you can add your delay code. It is run after every <test>. If a delay is required after every testcase, then implement delay code in IInvokedMethodListener - AfterInvocation() which is run after every test method runs. You would need to specify the listener when you invoke your suite then.
Hope it helps..
Following is what I used in some tests.
First, define utility methods like this:
// make thread sleep a while, so that reduce effect to subsequence operation if any shared resource,
private void delay(long milliseconds) throws InterruptedException {
Thread.sleep(milliseconds);
}
private void delay() throws InterruptedException {
delay(500);
}
Then, call the method inside testing methods, at end or beginning.
e.g
#Test
public void testCopyViaTransfer() throws IOException, InterruptedException {
copyViaTransfer(new File(sourcePath), new File(targetPath));
delay();
}

Testing a Class with Flows

I am interested in the best way to write unit tests for a class whose public API involves some kind of a flow, for example:
public class PaginatedWriter {
public void AppendLine(string line) { ... }
public IEnumerable<string> GetPages() { ... }
public int LinesPerPage { get; private set; }
}
This class paginates text lines into the given number of lines per page. In order to test this class, we may have something like:
public void AppendLine_EmptyLine_AddsEmptyLine() { ... }
public void AppendLine_NonemptyLine_AddsLine() { ... }
public void GetPages_ReturnsPages() {
writer.AppendLine("abc");
writer.AppendLine("def");
var output = writer.GetPages();
...
}
Now, my question is: is it OK to make calls to AppendLine() in the last test method, even though we are testing the GetPages() method?
I know one solution in such situations is to make AppendLine() virtual and override it but the problem is that AppendLine() manipulates internal state which I don't think should be the business of the unit test.
The way I see it is that tests usually follow a pattern like 'setup - operate - check - teardown'.
I concentrate most of the common setup and teardown in the respective functions.
But for test specific setup and teardown it is part of the test method.
I see nothing wrong with preparing the state of the Object Under Test using method calls of that object. In OOP I would not try to decouple the state from the operations since the paradigm goes to great lengths to unify them and if possible even hide the state. In my view the unit under test is the Class - state and methods.
I do make visual distinction in the code by separating the setup block from the operate block and the verify block with an empty line.
Yes, I'd say that's absolutely fine.
Test in whatever way you find practical. I find there's rather too much dogma around testing exactly one thing in each test method. That's a lovely ideal, but sometimes it's just not nearly as practical as slightly less pure alternatives.

How do I ignore a test based on another test in NUnit?

I'm writing some NUnit tests for database operations. Obviously, if Add() fails, then Get() will fail as well. However, it looks deceiving when both Add() and Get() fail because it looks like there's two problems instead of just one.
Is there a way to specify an 'order' for tests to run in, in that if the first test fails, the following tests are ignored?
In the same line, is there a way to order the unit test classes themselves? For example, I would like to run my tests for basic database operations first before the tests for round-tripping data from the UI.
Note: This is a little different than having tests depend on each other, it's more like ensuring that something works first before running a bunch of tests. It's a waste of time to, for example, run a bunch of database operations if you can't get a connection to the database in the first place.
Edit: It seems that some people are missing the point. I'm not doing this:
[Test]
public void AddTest()
{
db.Add(someData);
}
[Test]
public void GetTest()
{
db.Get(someData);
Assert.That(data was retrieved successfully);
}
Rather, I'm doing this:
[Test]
public void AddTest()
{
db.Add(someData);
}
[Test]
public void GetTest()
{
// need some way here to ensure that db.Add() can actually be performed successfully
db.Add(someData);
db.Get(somedata);
Assert.That(data was retrieved successfully);
}
In other words, I want to ensure that the data can be added in the first place before I can test whether it can be retrieved. People are assuming I'm using data from the first test to pass the second test when this is not the case. I'm trying to ensure that one operation is possible before attempting another that depends on it.
As I said already, you need to ensure you can get a connection to the database before running database operations. Or that you can open a file before performing file operations. Or connect to a server before testing API calls. Or...you get the point.
NUnit supports an "Assume.That" syntax for validating setup. This is documented as part of the Theory (thanks clairestreb). In the NUnit.Framework namespace is a class Assume. To quote the documentation:
/// Provides static methods to express the assumptions
/// that must be met for a test to give a meaningful
/// result. If an assumption is not met, the test
/// should produce an inconclusive result.
So in context:
public void TestGet() {
MyList sut = new MyList()
Object expecting = new Object();
sut.Put(expecting);
Assume.That(sut.size(), Is(1));
Assert.That(sut.Get(), Is(expecting));
}
Tests should never depend on each other. You just found out why. Tests that depend on each other are fragile by definition. If you need the data in the DB for the test for Get(), put it there in the setup step.
I think the problem is that you're using NUnit to run something other than the sort of Unit Tests that NUnit was made to run.
Essentially, you want AddTest to run before GetTest, and you want NUnit to stop executing tests if AddTest fails.
The problem is that that's antithetical to unit testing - tests are supposed to be completely independent and run in any order.
The standard concept of Unit Testing is that if you have a test around the 'Add' functionality, then you can use the 'Add' functionality in the 'Get' test and not worry about if 'Add' works within the 'Get' test. You know 'Add' works - you have a test for it.
The 'FIRST' principle (http://agileinaflash.blogspot.com/2009/02/first.html) describes how Unit tests should behave. The test you want to write violates both 'I' (Isolated) and 'R' (Repeatable).
If you're concerned about the database connection dropping between your two tests, I would recommend that rather than connect to a real database during the test, your code should use some sort of a data interface, and for the test, you should be using a mock interface. If the point of the test is to exercise the database connection, then you may simply be using the wrong tool for the job - that's not really a Unit test.
I don't think that's possible out-of-box.
Anyway, your test class design as you described will make the test code very fragile.
MbUnit seems to have a DependsOnAttribute that would allow you to do what you want.
If the other test fixture or test
method fails then this test will not
run. Moreover, the dependency forces
this test to run after those it
depends upon.
Don't know anything about NUnit though.
You can't assume any order of test fixture execution, so any prerequisites have to be checked for within your test classes.
Segregate your Add test into one test-class e.g. AddTests, and put the Get test(s) into another test-class, e.g. class GetTests.
In the [TestFixtureSetUp] method of the GetTests class, check that you have working database access (e.g. that Add's work), and if not, Assert.Ignore or Inconclusive, as you deem appropriate.
This will abort the GetTests test fixture when its prerequisites aren't met, and skip trying to run any of the unit tests it contains.
(I think! I'm an nUnit newbie.)
Create a global variable and return in the test for Get unless Add set it to true (do this in the last line of Add):
public boolean addFailed = false;
public void testAdd () {
try {
... old test code ...
} catch (Throwable t) { // Catch all errors
addFailed = true;
throw t; // Don't forget to rethrow
}
}
public void testGet () {
if (addFailed) return;
... old test code ...
}