I am having an annoying problem while launching unreal-engine. I installed it from the AUR, the game is installed in directory /opt/unreal-engine. Here is the log messages. I am still a beginner on both linux and unreal-engine, so guide me with easy to follow steps. Thanks.
LogUnixPlatformFile: Warning: create dir('/opt/unreal-engine/Engine/Saved/Config/Linux/Manifest.ini') failed: errno=13 (Permission denied)
LogUnixPlatformFile: Warning: create dir('/opt/unreal-engine/Engine/Saved/Config/Linux/Manifest.ini') failed: errno=13 (Permission denied)
LogUnixPlatformFile: Warning: create dir('/opt/unreal-engine/Engine/Saved/Config/CrashReportClient/UE4CC-Linux-F9CC0BA4D1E046998DB4DD29DC904FC3/CrashReportClient.ini') failed: errno=13 (Permission denied)
LogUnixPlatformFile: Warning: create dir('/opt/unreal-engine/Engine/Saved/Config/CrashReportClient/UE4CC-Linux-F9CC0BA4D1E046998DB4DD29DC904FC3/CrashReportClient.ini') failed: errno=13 (Permission denied)
[2020.02.05-06.48.13:587][ 0]LogUnixPlatformFile: Warning: open('/opt/unreal-engine/Engine/DerivedDataCache/8729777EB19D4DDAA2910A8040E24FC5.tmp', Flags=0x00080041) failed: errno=13 (Permission denied)
[2020.02.05-06.48.13:587][ 0]LogUnixPlatformFile: Warning: open('/opt/unreal-engine/Engine/DerivedDataCache/8729777EB19D4DDAA2910A8040E24FC5.tmp', Flags=0x00080041) failed: errno=13 (Permission denied)
[2020.02.05-06.48.13:587][ 0]LogDerivedDataCache: Warning: Fail to write to ../../../Engine/DerivedDataCache, derived data cache to this directory will be read only. WriteError: 0 (errno=2 (No such file or directory)) ReadError: 0 (errno=2 (No such file or directory))
[2020.02.05-06.48.13:587][ 0]LogDerivedDataCache: Warning: Local data cache path (../../../Engine/DerivedDataCache) was not usable, will not use it.
[2020.02.05-06.48.13:587][ 0]LogDerivedDataCache: Unable to find inner node Local for hierarchical cache Hierarchy.
[2020.02.05-06.48.13:587][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.02.05-06.48.13:587][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.02.05-06.48.13:612][ 0]LogMaterial: Verifying Global Shaders for SF_VULKAN_SM5
Fatal error: [File:/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 1253]
Could not create the shader compiler transfer file '/opt/unreal-engine/Engine/Intermediate/Shaders/tmp/DD11AF6A45C44C8586192EE55DBE07C0/0A2ADC10248884539A8A1054157AD3D00'.
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=131119
Malloc Size=439632 LargeMemoryPoolOffset=570768
Malloc Size=330840 LargeMemoryPoolOffset=901624
[2020.02.05-06.48.37:669][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
[2020.02.05-06.48.37:669][ 0]LogCore: Fatal error: [File:/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 1253]
Could not create the shader compiler transfer file '/opt/unreal-engine/Engine/Intermediate/Shaders/tmp/DD11AF6A45C44C8586192EE55DBE07C0/0A2ADC10248884539A8A1054157AD3D00'.
0x00007f76dd8d93f0 libUE4Editor-Engine.so!FShaderCompileThreadRunnable::CompilingLoop() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1513]
0x00007f76dd8d45a9 libUE4Editor-Engine.so!FShaderCompileThreadRunnableBase::Run() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1078]
0x00007f76e0202167 libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x00007f76e01c9a00 libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:177]
0x00007f76e0cc54cf libpthread.so.0!UnknownFunction(0x94ce)
0x00007f76d7a792d3 libc.so.6!clone(+0x42)
0x00007f76e0197af6 libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:477]
0x00007f76e03abd97 libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, ...) [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:71]
0x00007f76dd8d5b15 libUE4Editor-Engine.so!FShaderCompileThreadRunnable::WriteNewTasks() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1253]
0x00007f76dd8d93f0 libUE4Editor-Engine.so!FShaderCompileThreadRunnable::CompilingLoop() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1513]
0x00007f76dd8d45a9 libUE4Editor-Engine.so!FShaderCompileThreadRunnableBase::Run() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1078]
0x00007f76e0202167 libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x00007f76e01c9a00 libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/utkarsha/Applications/unreal-engine/src/unreal-engine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:177]
0x00007f76e0cc54cf libpthread.so.0!UnknownFunction(0x94ce)
0x00007f76d7a792d3 libc.so.6!clone(+0x42)
[2020.02.05-06.48.37:669][ 0]LogExit: Executing StaticShutdownAfterError
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
fish: “./UE4Editor” terminated by signal SIGSEGV (Address boundary error)
#Utkarsha Khanal. Waiting simply fixed it for me, It took about 10-20mins on "verifying Global Shaders for SF_VULKAN_SM5" and then it booted up fine and compiled the shaders. Give that a try.
Same problem here. solved by changing folder permission. sync unreal want to not run as sudo, you have to make a change on folder permission first.
Related
I am trying to remotely compile some code on a computing cluster, and I am getting the following error:
cd run_test; export OMP_NUM_THREADS=2; mpiexec -n 2 ./BATSRUS.exe > runlog
libibverbs: Warning: couldn't open config directory '/usr/etc/libibverbs.d'.
libibverbs: Warning: no userspace device-specific driver found for /sys/class/infiniband_verbs/uverbs0
libibverbs: Warning: couldn't open config directory '/usr/etc/libibverbs.d'.
libibverbs: Warning: couldn't open config directory '/usr/etc/libibverbs.d'.
libibverbs: Warning: no userspace device-specific driver found for /sys/class/infiniband_verbs/uverbs0
libibverbs: Warning: no userspace device-
specific driver found for /sys/class/infiniband_verbs/uverbs0
-------------------------------------------------------------------------
[[57136,1],1]: A high-performance Open MPI point-to-point messaging module
was unable to find any relevant network interfaces:
Module: OpenFabrics (openib)
Host: login001
Another transport will be used instead, although this may result in
lower performance.
NOTE: You can disable this warning by setting the MCA parameter
btl_base_warn_component_unused to 0.
--------------------------------------------------------------------------
[login001:44614:0:44614] Caught signal 11 (Segmentation fault: address not mapped to object at address 0x54b6)
==== backtrace (tid: 44614) ====
=================================
[login001:44613:0:44613] Caught signal 11 (Segmentation fault: address not mapped to object at address 0x54b6)
==== backtrace (tid: 44613) ====
=================================
--------------------------------------------------------------------------
mpiexec noticed that process rank 1 with PID 0 on node login001 exited on signal 11 (Segmentation fault).
--------------------------------------------------------------------------
I will be honest that I have absolutely no idea what this means. This code compiles fine and runs fine on a local machine. Does anyone have any ideas as to how I can solve this issue?
I get the following error when running OpenCV via nodejs in a Docker container on GKE, but don't experience the issue when running the same container on my Mac.
Is this some sort of memory issue? Only the node process crashes.
OpenCV Error: Bad argument (Invalid cascade pointer) in cvRunHaarClassifierCascadeSum, file /tmp/opencv-2.4.11/modules/objdetect/src/haar.cpp, line 838
OpenCV Error: Bad argument (Invalid cascade pointer) in cvRunHaarClassifierCascadeSum, file /tmp/opencv-2.4.11/modules/objdetect/src/haar.cpp, line 838
OpenCV Error: Null pointer (Hidden cascade has not been created.
Use cvSetImagesForHaarClassifierCascade) in cvRunHaarClassifierCascadeSum, file /tmp/opencv-2.4.11/modules/objdetect/src/haar.cpp, line 843
OpenCV Error: Bad argument (Invalid cascade pointer) in cvRunHaarClassifierCascadeSum, file /tmp/opencv-2.4.11/modules/objdetect/src/haar.cpp, line 838
terminate called after throwing an instance of 'tbb::captured_exception'
what(): /tmp/opencv-2.4.11/modules/objdetect/src/haar.cpp:838: error: (-5) Invalid cascade pointer in function cvRunHaarClassifierCascadeSum
The issue was with the NodeJS library Faced. I used the Node OpenCV library instead.
After successfully build my c++ program using boost mpi library in a super computer resource. I failed to run my program:
login2.stampede(23)$ ./polytope
LiMIC: (limic_open) file open fail
[unset]: aborting job:
Fatal error in MPI_Init:
Other MPI error, error stack:
MPIR_Init_thread(436)....:
MPID_Init(371)...........: channel initialization failed
MPIDI_CH3_Init(335)......:
MPIDI_CH3I_SMP_Init(1723): LiMIC2 device does not exist: No such file or directory
Does anyone has any hint on what is possibly happening? Thank you.
I tried to create synchronized C/C++ project for linux kernel (very big project) with Eclipse kepler, however project synchronization always fails to start between local and remote host (initial files on local host).
I've got the following exception:
An internal error occurred during: "Remote Synchronization". Exception
caught during execution of add command.
However there is no issue if I create synchronized project for small project.
Does any one has an idea what cause this issue?
exception stack trace:
!ENTRY org.eclipse.core.jobs 4 2 2013-12-27 11:12:07.376
!MESSAGE An internal error occurred during: "Remote Synchronization".
!STACK 0
org.eclipse.jgit.api.errors.JGitInternalException: Exception caught during execution of add command
at org.eclipse.jgit.api.AddCommand.call(AddCommand.java:208)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitRemoteSyncConnection.doCommit(GitRemoteSyncConnection.java:577)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitRemoteSyncConnection.buildRepo(GitRemoteSyncConnection.java:242)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitRemoteSyncConnection.<init>(GitRemoteSyncConnection.java:167)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitSyncService.getSyncConnection(GitSyncService.java:211)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitSyncService.getMergeConflictFiles(GitSyncService.java:174)
at org.eclipse.ptp.internal.rdt.sync.git.core.GitSyncService.synchronize(GitSyncService.java:399)
at org.eclipse.ptp.internal.rdt.sync.core.SyncRunner.synchronize(SyncRunner.java:38)
at org.eclipse.ptp.rdt.sync.core.SyncManager$SynchronizeJob.run(SyncManager.java:79)
at org.eclipse.core.internal.jobs.Worker.run(Worker.java:53)
Caused by: org.eclipse.jgit.errors.LockFailedException: Cannot lock /home/oussama/devel/mylinux/.ptp-sync/index
at org.eclipse.jgit.dircache.DirCache.lock(DirCache.java:224)
at org.eclipse.jgit.dircache.DirCache.lock(DirCache.java:301)
at org.eclipse.jgit.dircache.DirCache.lock(DirCache.java:267)
at org.eclipse.jgit.lib.Repository.lockDirCache(Repository.java:1049)
at org.eclipse.jgit.api.AddCommand.call(AddCommand.java:138)
... 9 more
Judging from your stack trace it appears that EGit is choking on an orphaned lock file:
Cannot lock /home/oussama/devel/mylinux/.ptp-sync/index
Look for /home/oussama/devel/mylinus/.ptp-sync/index.lock. If it exists, delete it and try synchronizing again. See also, this Eclipse bug.
I am trying to use a boost::asio::local::stream_protocol::acceptor like so :
accept_(getIOService(), endpoint_)
The error this call returns is :
[exec] unknown file: Failure
[exec] C++ exception with description "bind: No such file or directory" thrown in the test body.
Has anyone seen this before?
Verify that endpoint's path is correct. When I normally observe these errors, it is a path related issue, such as constructing the endpoint with "tmp/example" when a tmp directory does not exists in the current directory, because I intended to use "/tmp/example".
Boost.Asio's exception is a translation from receiving ENOENT from bind(). The man page for bind() states that ENOENT indicates:
A component of the pathname does not name an existing file or the pathname is an empty string.