Can't query IDirect3D7 from IDirectDraw7 in Win10 - c++

I'm trying the following code:
hr = ddr7->QueryInterface(IID_IDirect3D7,(void**)&d3d7)
the hr returned is E_NOINTERFACE, how does this happen?

On my Windows 10 system Version 1909 (18363) [x64], this worked fine:
#define INITGUID
#include <windows.h>
#include <stdio.h>
#include <ddraw.h>
#include <d3d.h>
typedef HRESULT ( WINAPI* LPDIRECTDRAWCREATEEX )( GUID FAR * lpGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter );
void main()
{
HINSTANCE hInstDDraw = nullptr;
LPDIRECTDRAW pDDraw = nullptr;
hInstDDraw = LoadLibraryW( L"ddraw.dll" );
if( hInstDDraw )
{
auto pDDCreate = reinterpret_cast<LPDIRECTDRAWCREATEEX>(GetProcAddress( hInstDDraw, "DirectDrawCreateEx" ) );
if (pDDCreate)
{
HRESULT hr = pDDCreate(nullptr, reinterpret_cast<LPVOID*>(&pDDraw), IID_IDirectDraw7, nullptr);
if (SUCCEEDED(hr))
{
LPDIRECT3D7 d3d7 = nullptr;
hr = pDDraw->QueryInterface(IID_IDirect3D7, reinterpret_cast<LPVOID*>(&d3d7));
if (SUCCEEDED(hr))
{
printf("Worked\n");
return;
}
else
{
printf("QI Failed: %08X\n", static_cast<int>(hr));
}
}
else
{
printf("DDCreate Failed: %08X\n", static_cast<int>(hr));
}
}
FreeLibrary( hInstDDraw );
}
printf("Failed\n");
}
You should make sure the HRESULT from your call to DirectDrawCreateEx worked. Also, it's possible it could be an issue with your drivers or setup.
Your original question really should include more code, particularly the DirectDrawCreateEx since the QueryInterface alone isn't particularly informative.

Happens to me too, works fine on 32bit application but fails on 64bit application. I'm on Windows 10 x64 version 10.0.18363.1082. As others already commented, D3D7 is already obsolete.

Related

Console app vs Win32 app - DirectSound capture-device enumeration gives different results

I am looking for a reliable method to map a DirectShow capture device GUID to its corresponding waveID value.
I found the following project by Chris_P:
The solution works great, and it relies on an a rather obscure IKsPropertySet interface to retrieve the mapping.
Unfortunately, if I attempt the same technique from a C++/CLI library, the code fails with E_NOTIMPL (this behavior has been described on this question, - see the answer by Vladimir Hmelyoff)
So, I figured that I could write a simple console-based auxiliary app to retrieve the mappings and print them. My library could then launch this auxiliary app and parse the redirected output to obtain the mappings.
The console program runs fine, however, the GUIDs that are being passed to the enumeration callback are completely different to the ones passed by Chris_P's solution.
In fact they all share the same basic structure:
lpGuid = 0x02ad0808 {BDF35A00-B9AC-11D0-A619-00AA00A7C000}
The only variation occurs in the last digits of the GUID, where coincidentally, they match the mapped waveId value.
Another weird thing is that the capture device description is truncated to 31 characters, as if the enumeration was being performed using WaveIn APIs!
It would almost seem that some DirectSound facade is now wrapping the WaveIn API.
Any pointers on what could be happening?, Can I disable this behavior and enumerate the same GUIDS that the WIN32 app is enumerating?
Here is the code for the console application:
#include "stdafx.h"
#include <mmreg.h>
#include <initguid.h>
#include <Dsound.h>
#include <dsconf.h>
static BOOL CALLBACK DSEnumCallback(
LPGUID lpGuid,
LPCTSTR lpcstrDescription,
LPCTSTR lpcstrModule,
LPVOID lpContext
);
static BOOL GetInfoFromDSoundGUID(GUID i_sGUID, DWORD &dwWaveID);
static HRESULT DirectSoundPrivateCreate(OUT LPKSPROPERTYSET * ppKsPropertySet);
typedef WINUSERAPI HRESULT(WINAPI *LPFNDLLGETCLASSOBJECT) (const CLSID &, const IID &, void **);
BOOL GetInfoFromDSoundGUID(GUID i_sGUID, DWORD &dwWaveID) {
LPKSPROPERTYSET pKsPropertySet = NULL;
HRESULT hr;
BOOL retval = FALSE;
PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA psDirectSoundDeviceDescription = NULL;
DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA sDirectSoundDeviceDescription;
memset(&sDirectSoundDeviceDescription, 0, sizeof(sDirectSoundDeviceDescription));
hr = DirectSoundPrivateCreate(&pKsPropertySet);
if( SUCCEEDED(hr) ) {
ULONG ulBytesReturned = 0;
sDirectSoundDeviceDescription.DeviceId = i_sGUID;
// On the first call the final size is unknown so pass the size of the struct in order to receive
// "Type" and "DataFlow" values, ulBytesReturned will be populated with bytes required for struct+strings.
hr = pKsPropertySet->Get(DSPROPSETID_DirectSoundDevice,
DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION,
NULL,
0,
&sDirectSoundDeviceDescription,
sizeof(sDirectSoundDeviceDescription),
&ulBytesReturned
);
if( ulBytesReturned ) {
// On the first call it notifies us of the required amount of memory in order to receive the strings.
// Allocate the required memory, the strings will be pointed to the memory space directly after the struct.
psDirectSoundDeviceDescription = (PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA)new BYTE[ulBytesReturned];
*psDirectSoundDeviceDescription = sDirectSoundDeviceDescription;
hr = pKsPropertySet->Get(DSPROPSETID_DirectSoundDevice,
DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION,
NULL,
0,
psDirectSoundDeviceDescription,
ulBytesReturned,
&ulBytesReturned
);
dwWaveID = psDirectSoundDeviceDescription->WaveDeviceId;
delete[] psDirectSoundDeviceDescription;
retval = TRUE;
}
pKsPropertySet->Release();
}
return retval;
}
HRESULT DirectSoundPrivateCreate(OUT LPKSPROPERTYSET * ppKsPropertySet) {
HMODULE hLibDsound = NULL;
LPFNDLLGETCLASSOBJECT pfnDllGetClassObject = NULL;
LPCLASSFACTORY pClassFactory = NULL;
LPKSPROPERTYSET pKsPropertySet = NULL;
HRESULT hr = DS_OK;
// Load dsound.dll
hLibDsound = LoadLibrary(TEXT("dsound.dll"));
if( !hLibDsound ) {
hr = DSERR_GENERIC;
}
// Find DllGetClassObject
if( SUCCEEDED(hr) ) {
pfnDllGetClassObject =
(LPFNDLLGETCLASSOBJECT)GetProcAddress(hLibDsound, "DllGetClassObject");
if( !pfnDllGetClassObject ) {
hr = DSERR_GENERIC;
}
}
// Create a class factory object
if( SUCCEEDED(hr) ) {
hr = pfnDllGetClassObject(CLSID_DirectSoundPrivate, IID_IClassFactory, (LPVOID *)&pClassFactory);
}
// Create the DirectSoundPrivate object and query for an IKsPropertySet
// interface
if( SUCCEEDED(hr) ) {
hr = pClassFactory->CreateInstance(NULL, IID_IKsPropertySet, (LPVOID *)&pKsPropertySet);
}
// Release the class factory
if( pClassFactory ) {
pClassFactory->Release();
}
// Handle final success or failure
if( SUCCEEDED(hr) ) {
*ppKsPropertySet = pKsPropertySet;
} else if( pKsPropertySet ) {
pKsPropertySet->Release();
}
FreeLibrary(hLibDsound);
return hr;
}
BOOL CALLBACK DSEnumCallback(
LPGUID lpGuid,
LPCTSTR lpcstrDescription,
LPCTSTR lpcstrModule,
LPVOID lpContext
) {
LPWSTR psz = NULL;
StringFromCLSID(*lpGuid, &psz);
DWORD WaveID = 0xFFFFFFFF;
if( lpGuid ) {
GUID i_guid = *lpGuid;
GetInfoFromDSoundGUID(i_guid, WaveID);
}
if( WaveID != 0xFFFFFFFF )
wprintf(_T("%d %s\r\n"), WaveID, psz);
if( psz ) {
CoTaskMemFree(psz);
}
return TRUE;
}
int main()
{
DirectSoundCaptureEnumerate(DSEnumCallback, NULL);
Sleep(10000);
return 0;
}
It turns out I was not initializing COM.
I added the following snippet at the beginning of my main() procedure and the program retrieved the expected GUIDs:
HRESULT hr = NULL;
hr = CoInitialize(NULL);
if( FAILED(hr) ) {
printf("Failed to initialize COM");
return -1;
}
So I guess that if COM is not initialized, the DirectSound engine falls back to the WaveIn API (creating a DirectShow facade around it).

TaskScheduler RegisterTaskDefinition fails with NULL path in Win10

According to this MSDN doc, we may pass NULL for the path argument:
path [in]
The name of the task. If this value is NULL, the task will be registered in the root task folder and the task name will be a GUID value created by the Task Scheduler service.
I have a code that use this behavior. The code works fine in Win7 and 8.1, but not in my Win10 box (ver 1709 64-bit, build 16299). In Win10, it will return 0x80070005 aka "Access Denied" when path is NULL. If I specify a name like "Foobar", it will work fine.
Test code:
// Link comsuppw.lib and taskschd.lib.
#include <stdio.h>
#include <windows.h>
#include <atlbase.h>
#include <atlstr.h>
#include <shlobj.h>
#include <taskschd.h>
#include <comutil.h>
class AutoHR {
HRESULT hr;
public:
void operator=(HRESULT hr)
{
this->hr = hr;
if (FAILED(hr)) {throw *this;}
}
HRESULT GetHR() const { return hr; }
};
static void TestTaskSched()
{
AutoHR hr;
CComPtr<ITaskService> taskSvc;
CComPtr<ITaskFolder> taskFol;
CComPtr<ITaskDefinition> taskDef;
CComPtr<IActionCollection> taskAC;
CComPtr<IAction> taskAction;
CComPtr<IExecAction> taskEA;
CComPtr<IRegisteredTask> registeredTask;
try {
hr = taskSvc.CoCreateInstance(CLSID_TaskScheduler, nullptr, CLSCTX_ALL);
hr = taskSvc->Connect(CComVariant(),CComVariant(),CComVariant(),CComVariant());
hr = taskSvc->GetFolder(_bstr_t(L""), &taskFol);
hr = taskSvc->NewTask(0, &taskDef);
hr = taskDef->get_Actions(&taskAC);
hr = taskAC->Create(TASK_ACTION_EXEC, &taskAction);
hr = taskAction.QueryInterface<IExecAction>(&taskEA);
hr = taskEA->put_Path(_bstr_t(L"C:\\Windows\\System32\\cmd.exe"));
hr = taskEA->put_Arguments(_bstr_t(L"/k echo Testing"));
// Note that NULL is passed as the first argument.
hr = taskFol->RegisterTaskDefinition(nullptr, taskDef,
TASK_CREATE_OR_UPDATE, CComVariant(), CComVariant(),
TASK_LOGON_NONE, CComVariant(), &registeredTask);
MessageBoxW(nullptr, L"Succeeded!", L"OK", MB_ICONINFORMATION);
}
catch (AutoHR const &autohr) {
WCHAR buf[99] = {0};
wsprintfW(buf, L"HRESULT error 0x%.8X\n", autohr.GetHR());
MessageBoxW(nullptr, buf, nullptr, MB_ICONERROR);
}
}
int main()
{
HRESULT hr = CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
if (SUCCEEDED(hr))
{
TestTaskSched();
CoUninitialize();
}
return 0;
}
Test result:
Questions:
1) Is there a behavior change between Win10 and older Windows? I suspect there is, but I cannot find any doc that mentions it.
2) Any good alternative for this behavior? I hope I don't have to generate GUID by myself for temporary task creation.

ImpersonateLoggedOnUser is successful but secondary process is still run in the initial context

I have an installer that tries to (re)start my application in the current user context after the installation is done.
The installer runs in the SYSTEM context and before launching the application it attempts (and theoretically succeeds) to impersonate the current user. However, when I look in the task manager, I see that my application is running in the SYSTEM context.
This is (a snippet from) my code:
TCHAR szUsername[128] = _T("");
DWORD dwUsernameSize = 128;
GetUserName(szUsername, &dwUsernameSize);
// Lets the calling process impersonate the security context of a logged-on user.
if (!ImpersonateLoggedOnUser(hToken))
{
throw Win32Exception(GetLastError(), _T("Failed to impersonate current user"));
}
TCHAR szUsername2[128] = _T("");
DWORD dwUsernameSize2 = 128;
GetUserName(szUsername2, &dwUsernameSize2);
MLOGD(_T("ProcessUtils::StartProcessInCurrentUserContext: Successfully impersonated %s"), szUsername2);
ProcessUtils::StartProcess(sExeName, lstParams, sWorkingDir, bWaitToFinish, errCode);
ProcessUtils::StartProcess is a wrapper around CreateProcess.
szUsername contains SYSTEM and szUsername2 contains the current user. So ImpersonateLoggedOnUser is successful.
However, as mentioned above, the process is started in the SYSTEM context, not the current user one.
I'm not sure how helpful this might be, but my installer is written in NSIS and it's calling the function that contains the code from above via a plugin written in C/C++.
Does anyone know why my application doesn't start in the current user context?
Win32 CreateProcess creates a process in the same security context as the caller which is SYSTEM (even though you are impersonating).
Think you need to be calling CreateProcessAsUser.
I had a very similar problem a couple of years ago when I was also
working on an installer application. After A LOT of frustration, caused
by failed attempts to start an application in the context of the current
user using CreateProcessAsUser, I've finally given up. After a thorough
search on the web, I've found a briliant implementation that uses
IShellDispatch2 interface. Here is an example:
#include <Windows.h>
#include <exdisp.h>
#include <Shobjidl.h>
#include <Shlwapi.h>
#include <comutil.h>
#include <SHLGUID.h>
#include <cstdlib>
#include <iostream>
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "comsuppw.lib")
bool ShellExecuteAsCurrentUser(const TCHAR *pcOperation, const TCHAR *pcFileName, const TCHAR *pcParameters,
const TCHAR *pcsDirectory, const DWORD dwShow)
{
bool bSuccess = false;
IShellWindows *psw = NULL;
HRESULT hr = CoCreateInstance(CLSID_ShellWindows, NULL, CLSCTX_LOCAL_SERVER, IID_PPV_ARGS(&psw));
if(SUCCEEDED(hr))
{
HWND hwnd = 0;
IDispatch* pdisp = NULL;
_variant_t vEmpty;
if(S_OK == psw->FindWindowSW(&vEmpty, &vEmpty, SWC_DESKTOP, reinterpret_cast<long*>(&hwnd), SWFO_NEEDDISPATCH, &pdisp))
{
if((hwnd != NULL) && (hwnd != INVALID_HANDLE_VALUE))
{
IShellBrowser *psb;
hr = IUnknown_QueryService(pdisp, SID_STopLevelBrowser, IID_PPV_ARGS(&psb));
if(SUCCEEDED(hr))
{
IShellView *psv = NULL;
hr = psb->QueryActiveShellView(&psv);
if(SUCCEEDED(hr))
{
IDispatch *pdispBackground = NULL;
HRESULT hr = psv->GetItemObject(SVGIO_BACKGROUND, IID_PPV_ARGS(&pdispBackground));
if(SUCCEEDED(hr))
{
IShellFolderViewDual *psfvd = NULL;
hr = pdispBackground->QueryInterface(IID_PPV_ARGS(&psfvd));
if(SUCCEEDED(hr))
{
IDispatch *pdisp = NULL;
hr = psfvd->get_Application(&pdisp);
if(SUCCEEDED(hr))
{
IShellDispatch2 *psd;
hr = pdisp->QueryInterface(IID_PPV_ARGS(&psd));
if(SUCCEEDED(hr))
{
_variant_t verb(pcOperation);
_variant_t file(pcFileName);
_variant_t para(pcParameters);
_variant_t dir(pcsDirectory);
_variant_t show(dwShow);
if(SUCCEEDED(psd->ShellExecute(file.bstrVal, para, vEmpty, verb, show)))
bSuccess = true;
psd->Release();
psd = NULL;
}
pdisp->Release();
pdisp = NULL;
}
}
pdispBackground->Release();
pdispBackground = NULL;
}
psv->Release();
psv = NULL;
}
psb->Release();
psb = NULL;
}
}
pdisp->Release();
pdisp = NULL;
}
psw->Release();
psw = NULL;
}
return bSuccess;
}
int main(int argc, char *argv[])
{
CoInitialize(NULL);
if(ShellExecuteAsCurrentUser(L"open", L"notepad", nullptr, nullptr, SW_SHOWNORMAL))
std::cout << "SUCCESS" << std::endl;
CoUninitialize();
return 0;
}
This is just a quick demo, the implementation of ShellExecuteAsCurrentUser can be
improved by using smart pointers for COM interfaces and some refactoring. This method
worked for me on versions WinXP SP3 - Win 8.1, not sure if it works on Windows 10. For
more details, check the authors github page:
https://github.com/lordmulder/stdutils/tree/master/Contrib/StdUtils
If you had read the documentation for CreateProcess, you would have found the answer to your question in the first three sentences:
Creates a new process and its primary thread. The new process runs in the security context of the calling process.
If the calling process is impersonating another user, the new process uses the token for the calling process, not the impersonation token.
There really isn't much else to say; the behaviour you describe is as documented. If you want to create a process as another user, you must use CreateProcessAsUser or one of the related functions.

CoCreateInstance of IWICImagingFactory

I am running Visual Studio 2012 on my Windows 7 machine.
When I run the SimpleDirect2dApplication found here : http://technet.microsoft.com/en-us/subscriptions/dd940321%28v=vs.85%29.aspx
hr = CoCreateInstance(
CLSID_WICImagingFactory,
NULL,
CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&m_pWICFactory)
);
the CoCreateInstance fails with a "Class Not Registered" and the ptr to the factory is 0.
Any help would be appreciated.
According to an answer in a Microsoft's forum a breaking change in the Windows SDK 8.0 requires you to define _WIN32_WINNT to 0x0600 for backward compatibility with Windows Vista or to 0x0601 for backward compatibily with Windows 7.
Here's the code I use to handle WIC creation for both WIC and WIC2 scenarios:
namespace
{
bool g_WIC2 = false;
BOOL WINAPI InitializeWICFactory(PINIT_ONCE, PVOID, PVOID *ifactory) noexcept
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
HRESULT hr = CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
ifactory
);
if (SUCCEEDED(hr))
{
// WIC2 is available on Windows 10, Windows 8.x, and Windows 7 SP1 with KB 2670838 installed
g_WIC2 = true;
return TRUE;
}
else
{
hr = CoCreateInstance(
CLSID_WICImagingFactory1,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory
);
return SUCCEEDED(hr) ? TRUE : FALSE;
}
#else
return SUCCEEDED(CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory)) ? TRUE : FALSE;
#endif
}
}
bool IsWIC2() noexcept
{
return g_WIC2;
}
IWICImagingFactory* GetWIC() noexcept
{
static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT;
IWICImagingFactory* factory = nullptr;
if (!InitOnceExecuteOnce(
&s_initOnce,
InitializeWICFactory,
nullptr,
reinterpret_cast<LPVOID*>(&factory)))
{
return nullptr;
}
return factory;
}
This handles creating the factory once from any thread. You use it by just calling:
auto pWIC = GetWIC();
if (!pWIC)
// error
For those few cases where you care about WIC vs. WIC2, you use IsWIC2:
if (targetFormat && memcmp(&guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID)) == 0 && IsWIC2())
{
// Opt-in to the WIC2 support for writing 32-bit Windows BMP files with an alpha channel
PROPBAG2 option = {};
option.pstrName = const_cast<wchar_t*>(L"EnableV5Header32bppBGRA");
VARIANT varValue;
varValue.vt = VT_BOOL;
varValue.boolVal = VARIANT_TRUE;
(void)props->Write(1, &option, &varValue);
}
I had use a C++11 lambda for this code in the past, but clang/LLVM doesn't like it so much.
using this
#if defined(CLSID_WICImagingFactory)
#undef CLSID_WICImagingFactory
#endif
and then you may pass this
Refer:
http://skia.googlecode.com/svn/trunk/src/ports/SkImageDecoder_WIC.cpp

Windows IStillImage interface: can't get device list

Please take a look at my code:
#include <windows.h>
#include <Sti.h>
#include <iostream>
#pragma comment (lib, "Sti.Lib")
using namespace std;
void main ()
{
HRESULT hr = CoInitialize(NULL);
PSTI iface = 0;
hr = StiCreateInstance(GetModuleHandle(NULL), STI_VERSION, &iface, NULL);
DWORD numDevices = 0;
STI_DEVICE_INFORMATION* devices = NULL;
hr = iface->GetDeviceList(NULL, NULL, &numDevices, (void**) &devices);
cout << hr;
hr = iface->Release();
cin.get();
}
GetDeviceList gives me "There was no match for the specified key in the index." Any idea as to what it means? Google doesn't seem to help here.
Everything else is OK (initialization, I mean).
Thanks in advance.
Update: It works on Win XP virtual machine, but still fails on host Win 7 x64. Odd.
STI only works on Win XP, that's all.