Finding PID and Base Address in C++ - c++

I'm trying to write a code in C++ which would display a process ID and base address of some application, PID seems to look correct but base address is 0, which is incorrect. My question is - what's wrong here?
IDE: Code::Blocks
Also to make it even run i had to set up "-lpsapi" in
Settings -> Compiler -> Linker settings -> Other linker options
I was thinking about building this as admin but could't find such option in Code::Block (maybe build-in?)
Console output
Build messages
#define WINVER 0x0501
#include <iostream>
#include <cstdio>
#include <stdio.h>
#include <stdlib.h>
#include <Windows.h>
#include <Psapi.h>
#include <tlhelp32.h>
using namespace std;
HANDLE GetHandle()
{
string name = "PathOfExile_x64.exe";
DWORD pid = 0;
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
PROCESSENTRY32 process;
ZeroMemory(&process, sizeof(process));
process.dwSize = sizeof(process);
if (Process32First(snapshot, &process))
{
do
{
if (string(process.szExeFile) == name)
{
pid = process.th32ProcessID;
break;
}
} while (Process32Next(snapshot, &process));
}
CloseHandle(snapshot);
if (pid != 0)
{
cout << "pid = " << pid << endl;
return OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
}
return NULL;
}
HMODULE GetModule()
{
HMODULE hMods[1024];
HANDLE pHandle = GetHandle();
DWORD cbNeeded;
unsigned int i;
if (EnumProcessModules(pHandle, hMods, sizeof(hMods), &cbNeeded))
{
for (i = 0; i < (cbNeeded / sizeof(HMODULE)); i++)
{
TCHAR szModName[MAX_PATH];
if (GetModuleFileNameEx(pHandle, hMods[i], szModName, sizeof(szModName) / sizeof(TCHAR)))
{
string wstrModName = szModName;
string wstrModContain = "PathOfExile_x64.exe";
if (wstrModName.find(wstrModContain) != string::npos)
{
CloseHandle(pHandle);
return hMods[i];
}
}
}
}
return nullptr;
}
int main()
{
HWND WindowHandle = FindWindow(nullptr, "Path of Exile");
DWORD PID;
GetWindowThreadProcessId(WindowHandle, &PID);
PVOID hProcess = OpenProcess(PROCESS_VM_READ | PROCESS_QUERY_INFORMATION, 0, PID);
HMODULE Module = GetModule();
DWORD BaseAddress = (DWORD)Module;
cout << BaseAddress << endl;
}

I would do it like this, tested working. I'm not familiar with the Enum functions, I prefer to use the ToolHelp32Snapshot function
#include "stdafx.h"
#include <iostream>
#include <Windows.h>
#include <tlhelp32.h>
DWORD GetProcId(const char* procName)
{
DWORD procId = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (!_stricmp(procEntry.szExeFile, procName))
{
procId = procEntry.th32ProcessID;
break;
}
} while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return procId;
}
uintptr_t GetModuleBaseAddress(DWORD procId, const char* modName)
{
uintptr_t modBaseAddr = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry;
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_stricmp(modEntry.szModule, modName))
{
modBaseAddr = (uintptr_t)modEntry.modBaseAddr;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
}
CloseHandle(hSnap);
return modBaseAddr;
}
int main()
{
DWORD procId = GetProcId("PathOfExile_x64.exe");
uintptr_t modBase = GetModuleBaseAddress(procId, "PathOfExile_x64.exe");
std::cout << "0x" << std::hex << modBase << std::endl;
std::getchar();
return 0;
}

Related

C++ How do I find the value in the external program pointer address?

I would like to find the value in 0x109B74 + 0xF8. Where did I get it wrong and how should I correct it? Please help me.
#include <iostream>
#include <string>
#include <Windows.h>
using namespace std;
int main()
{
HWND hwnd = FindWindowA("AssaultCube", NULL);
DWORD procID;
GetWindowThreadProcessId(hwnd, &procID);
HANDLE handle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, procID);
void* Pointeraddress;
void* ptr;
while (1)
{
ReadProcessMemory(handle, (LPVOID)0x109B74, &Pointeraddress, 4, 0);
ReadProcessMemory(handle, (LPVOID)Pointeraddress, &ptr, 4, 0);
cout << ptr << endl;
}
}
0x109B74 is a relative offset, not an absolute address. It needs to be added to the base address of the module at runtime.
There are other issues with your code, but the best solution is to replace it all with this:
#include <iostream>
#include <Windows.h>
#include <TlHelp32.h>
#include <vector>
DWORD GetProcId(const char* procName)
{
DWORD procId = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (!_stricmp(procEntry.szExeFile, procName))
{
procId = procEntry.th32ProcessID;
break;
}
} while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return procId;
}
uintptr_t GetModuleBaseAddress(DWORD procId, const char* modName)
{
uintptr_t modBaseAddr = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry;
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_stricmp(modEntry.szModule, modName))
{
modBaseAddr = (uintptr_t)modEntry.modBaseAddr;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
}
CloseHandle(hSnap);
return modBaseAddr;
}
int main()
{
//Get ProcId of the target process
DWORD procId = GetProcId("ac_client.exe");
//Getmodulebaseaddress
uintptr_t moduleBase = GetModuleBaseAddress(procId, "ac_client.exe");
//Get Handle to Process
HANDLE hProcess = 0;
hProcess = OpenProcess(PROCESS_ALL_ACCESS, NULL, procId);
uintptr_t pointer = moduleBase + 0x109B74;
uintptr_t objectBaseAddr = 0;
while (1)
{
ReadProcessMemory(hProcess, (LPVOID)pointer, &objectBaseAddr, sizeof(pointer), 0);
uintptr_t healthAddr = objectBaseAddr + 0xF8;
int healthValue = 0;
ReadProcessMemory(hProcess, (LPVOID)healthAddr, &healthValue, sizeof(healthValue), 0);
std::cout << "Health : " << healthValue << std::endl;
}
return 0;
}
Be sure to follow my tutorials to avoid making mistakes or learning the improper way to do things.

How to write a dll that pop-out a messsage?

Well, basically I need to write a DLL in C++ that I will inject into notepad.exe.
This DLL suppose to open a pop-out message or a window with my name in it.
The problem is that I'm kinda new with DLL and I started a week ago. I'm having trouble opening a window or a message with a DLL using "windows.h".
I did try using MessageBox but it's not working.
that's my injector
that i took from: https://www.fxp.co.il/showthread.php?t=15051062
#include <iostream>
#include <direct.h>
#include <windows.h>
#include <Tlhelp32.h>
LPCTSTR SzToLPCTSTR(char* szString);
char* GetCurrentDir();
void WaitForProcessToAppear(LPCTSTR lpcszProc, DWORD dwDeley);
DWORD GetProcessIdByName(LPCTSTR lpcszProc);
BOOL InjectDll(DWORD dwPid, char* szDllPath);
int main()
{
char szProc[MAX_PATH], szDll[MAX_PATH];
char* szDllPath = (char*)malloc(MAX_PATH);
LPTSTR lpszProc = NULL;
while (true)
{
std::cout << "Process: ";
std::cin >> szProc;
std::cout << "DLL Injection: ";
std::cin >> szDll;
szDllPath = GetCurrentDir();
strcat_s(szDllPath, MAX_PATH, "\\");
strcat_s(szDllPath, MAX_PATH, szDll);
std::cout << "Waiting for process..." << std::endl;
WaitForProcessToAppear(SzToLPCTSTR(szProc), 100);
if (InjectDll(GetProcessIdByName(SzToLPCTSTR(szProc)), szDllPath)) std::cout << "Injection succeeded!" << std::endl;
else std::cout << "Injection failed!" << std::endl;
std::cout << "\n";
}
return 0;
}
char* GetCurrentDir()
{
char* szRet = (char*)malloc(MAX_PATH);
_getcwd(szRet, MAX_PATH);
return szRet;
}
LPCTSTR SzToLPCTSTR(char* szString)
{
LPTSTR lpszRet;
size_t size = strlen(szString) + 1;
lpszRet = (LPTSTR)malloc(MAX_PATH);
mbstowcs_s(NULL, lpszRet, size, szString, _TRUNCATE);
return lpszRet;
}
void WaitForProcessToAppear(LPCTSTR lpcszProc, DWORD dwDeley)
{
HANDLE hSnap;
PROCESSENTRY32 peProc;
BOOL bAppeared = FALSE;
while (!bAppeared)
{
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
peProc.dwSize = sizeof(PROCESSENTRY32);
if (Process32First(hSnap, &peProc))
while (Process32Next(hSnap, &peProc) && !bAppeared)
if (!lstrcmp(lpcszProc, peProc.szExeFile))
bAppeared = TRUE;
}
CloseHandle(hSnap);
Sleep(dwDeley);
}
}
DWORD GetProcessIdByName(LPCTSTR lpcszProc)
{
HANDLE hSnap;
PROCESSENTRY32 peProc;
DWORD dwRet = -1;
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
peProc.dwSize = sizeof(PROCESSENTRY32);
if (Process32First(hSnap, &peProc))
while (Process32Next(hSnap, &peProc))
if (!lstrcmp(lpcszProc, peProc.szExeFile))
dwRet = peProc.th32ProcessID;
}
CloseHandle(hSnap);
return dwRet;
}
BOOL InjectDll(DWORD dwPid, char* szDllPath)
{
DWORD dwMemSize;
HANDLE hProc;
LPVOID lpRemoteMem, lpLoadLibrary;
BOOL bRet = FALSE;
if ((hProc = OpenProcess(PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_CREATE_THREAD, FALSE, dwPid)) != NULL)
{
dwMemSize = strlen(szDllPath) + 1;
if ((lpRemoteMem = VirtualAllocEx(hProc, NULL, dwMemSize, MEM_COMMIT, PAGE_READWRITE)) != NULL)
if (WriteProcessMemory(hProc, lpRemoteMem, (LPCVOID)szDllPath, dwMemSize, NULL))
{
lpLoadLibrary = GetProcAddress(GetModuleHandleA("kernel32.dll"), "LoadLibraryA");
if (CreateRemoteThread(hProc, NULL, 0, (LPTHREAD_START_ROUTINE)lpLoadLibrary, lpRemoteMem, 0, NULL) != NULL)
bRet = TRUE;
}
}
CloseHandle(hProc);
return bRet;
}
And that's my DLL:
#include <windows.h>
BOOL WINAPI DllMain( HMODULE hModule,
DWORD fdwReason,
LPVOID lpvReserved
)
{
if (fdwReason == DLL_PROCESS_ATTACH)
MessageBox(NULL, L"Injected by Matan Oshri", L"Hello World", MB_OK);
return TRUE;
}
Please let me know if u see any kind of mistake.
I appreciate all the help I can get.
Thank you.
First I can inject the DLL with the sample code, make sure the Dll, injector.exe and notepad.exe are in the same bits(Usually, notepad.exe starts with 64-bit).
I am getting the error code = 5 if I use 32-bits of DLL or injector.exe with 64-bits notepad.exe
Second, According to the CreateRemoteThread document:
hProcess
A handle to the process in which the thread is to be created. The
handle must have the PROCESS_CREATE_THREAD, PROCESS_QUERY_INFORMATION,
PROCESS_VM_OPERATION, PROCESS_VM_WRITE, and PROCESS_VM_READ access
rights, and may fail without these rights on certain platforms. For
more information, see Process Security and Access Rights.
(Although the above sample works for me with out PROCESS_QUERY_INFORMATION and PROCESS_VM_READ)
Third, There is something worth improving in your code:
char* szDllPath = (char*)malloc(MAX_PATH);
szDllPath = GetCurrentDir();
/*{
char* szRet = (char*)malloc(MAX_PATH);
_getcwd(szRet, MAX_PATH);
return szRet;
}*/
This will cause the memory of the first application to be leaked.
LPCTSTR SzToLPCTSTR(char* szString);
We could use Unicode string directly.
sample:
#include <iostream>
#include <direct.h>
#include <windows.h>
#include <Tlhelp32.h>
//LPCWSTR SzToLPCTSTR(char* szString);
//char* GetCurrentDir();
void WaitForProcessToAppear(LPCWSTR lpcszProc, DWORD dwDeley);
DWORD GetProcessIdByName(LPCWSTR lpcszProc);
BOOL InjectDll(DWORD dwPid, LPCWSTR szDllPath);
int main()
{
while (true)
{
std::wstring szProc, szDll;
std::wstring szDllPath;
std::wcout << L"Process: ";
std::wcin >> szProc;
std::wcout << L"DLL Injection: ";
std::wcin >> szDll;
WCHAR dir[MAX_PATH] = { 0 };
GetCurrentDirectoryW(MAX_PATH, dir);
szDllPath = dir;
szDllPath += L"\\";
szDllPath += szDll;
std::wcout << L"Waiting for process..." << std::endl;
WaitForProcessToAppear(szProc.c_str(), 100);
if (InjectDll(GetProcessIdByName(szProc.c_str()), szDllPath.c_str())) std::wcout << L"Injection succeeded!" << std::endl;
else std::wcout << L"Injection failed!" << std::endl;
std::wcout << L"\n";
}
return 0;
}
//char* GetCurrentDir()
//{
// char* szRet = (char*)malloc(MAX_PATH);
// _getcwd(szRet, MAX_PATH);
// return szRet;
//}
//LPCWSTR SzToLPCTSTR(char* szString)
//{
// LPTSTR lpszRet;
// size_t size = strlen(szString) + 1;
// lpszRet = (LPTSTR)malloc(MAX_PATH);
// mbstowcs_s(NULL, lpszRet, size, szString, _TRUNCATE);
// return lpszRet;
//}
void WaitForProcessToAppear(LPCWSTR lpcszProc, DWORD dwDeley)
{
HANDLE hSnap;
PROCESSENTRY32 peProc;
BOOL bAppeared = FALSE;
while (!bAppeared)
{
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
peProc.dwSize = sizeof(PROCESSENTRY32);
if (Process32First(hSnap, &peProc))
while (Process32Next(hSnap, &peProc) && !bAppeared)
if (!lstrcmp(lpcszProc, peProc.szExeFile))
{
bAppeared = TRUE;
break;
}
}
CloseHandle(hSnap);
Sleep(dwDeley);
}
}
DWORD GetProcessIdByName(LPCWSTR lpcszProc)
{
HANDLE hSnap;
PROCESSENTRY32 peProc;
DWORD dwRet = -1;
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
peProc.dwSize = sizeof(PROCESSENTRY32);
if (Process32First(hSnap, &peProc))
while (Process32Next(hSnap, &peProc))
if (!lstrcmp(lpcszProc, peProc.szExeFile))
{
dwRet = peProc.th32ProcessID;
break;
}
}
CloseHandle(hSnap);
return dwRet;
}
BOOL InjectDll(DWORD dwPid, LPCWSTR szDllPath)
{
DWORD dwMemSize;
HANDLE hProc;
LPVOID lpRemoteMem, lpLoadLibrary;
BOOL bRet = FALSE;
if ((hProc = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, dwPid)) != NULL)
{
dwMemSize = (wcslen(szDllPath) + 1) * sizeof(WCHAR);
if ((lpRemoteMem = VirtualAllocEx(hProc, NULL, dwMemSize, MEM_COMMIT, PAGE_READWRITE)) != NULL)
if (WriteProcessMemory(hProc, lpRemoteMem, (LPCVOID)szDllPath, dwMemSize, NULL))
{
lpLoadLibrary = GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "LoadLibraryW");
if (CreateRemoteThread(hProc, NULL, 0, (LPTHREAD_START_ROUTINE)lpLoadLibrary, lpRemoteMem, 0, NULL) != NULL)
bRet = TRUE;
}
}
CloseHandle(hProc);
return bRet;
}
Finally, according to the limitations in DllMain:
Call functions in User32.dll or Gdi32.dll. Some functions load
another DLL, which may not be initialized.
You cannot use MessageBox in DllMain, but you could use OutputDebugStringW instead to show a message, and use DebugView to check the debug string.
DLL:
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
OutputDebugStringW(L"Injected DLL_PROCESS_ATTACH by Matan Oshri");
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
Or use Console API to pop up a console:
DWORD dwSize;
WCHAR string[] = L"Hello World";
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
AllocConsole();
WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), string, 12, &dwSize, NULL);
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

Finding process ID and base address using winapi

I'm writing a program in Code::Blocks that would simply print application's process ID and base address. The PID is found correctly but I'm having difficulties with base address also I'm using GNU GCC Compiler (x64). My guess is that the error lies in HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId); because it returns INVALID_HANDLE_VALUE. But still I can't resolve this problem. The IDE doesn't show any error or warnings. GetLastError() returns 5 (Access Denied)
Console output:
Process ID = 2656
INVALID_HANDLE_VALUE returned
BaseAddr = 0
And this is full code:
#include <iostream>
#include <Windows.h>
#include <tlhelp32.h>
#include <string.h>
DWORD GetProcId(const char* procName)
{
DWORD procId = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (lstrcmpi(procEntry.szExeFile, procName) == 0) {
procId = procEntry.th32ProcessID;
break;
}
} while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return procId;
}
uintptr_t GetModuleBaseAddress(DWORD procId, const char* modName)
{
uintptr_t modBaseAddr = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry;
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_stricmp(modEntry.szModule, modName))
{
modBaseAddr = (uintptr_t)modEntry.modBaseAddr;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
} else {
std::cout << "INVALID_HANDLE_VALUE returned" << std::endl;
}
CloseHandle(hSnap);
return modBaseAddr;
}
int main()
{
DWORD procId = GetProcId("Game.exe");
std::cout << "Process ID = " << procId << std::endl;
uintptr_t baseAddr = GetModuleBaseAddress(procId, "Game.exe");
std::cout << "BaseAddr = " << baseAddr << std::endl;
std::getchar();
return 0;
}
Well after putting it to Code Blocks, i just changed the _stricmp in the GetModuleBaseAddress function to strcmp also this line
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
to this
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, procId);
Try this code:
#include <windows.h>
#include <tlhelp32.h>
#include <string>
#include <iostream>
using namespace std;
HANDLE _process = NULL;
DWORD pid = 0;
DWORD baseAddr = 0;
bool getID(string process)
{
HANDLE hHandle = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);
PROCESSENTRY32 entry;
entry.dwSize = sizeof(entry);
do
{
if(!strcmp(entry.szExeFile,process.c_str()))
{
pid = entry.th32ProcessID;
CloseHandle(hHandle);
_process = OpenProcess(PROCESS_ALL_ACCESS,false,pid);
return true;
}
} while(Process32Next(hHandle,&entry));
return false;
}
bool getModuleBaseAddress(string module)
{
HANDLE hHandle = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE,pid);
MODULEENTRY32 mentry;
mentry.dwSize = sizeof(mentry);
do
{
if(!strcmp(mentry.szModule,module.c_str()))
{
CloseHandle(hHandle);
baseAddr = (DWORD)mentry.modBaseAddr;
return true;
}
} while(Module32Next(hHandle,&mentry));
return false;
}
int main()
{
while(!getID("popo.exe")) {Sleep(10);}
while(!getModuleBaseAddress("popo.exe")) {Sleep(10);}
cout << "PID: " << pid << endl << "Base Address: " << baseAddr;
return 0;
}

Get process description

As you know there is some difference between a process name and it's description, for example the dwm.exe process's description is Desktop Window Manager
I can check the name of the processes with this code:
#include <windows.h>
#include <TlHelp32.h>
#include <Winternl.h>
typedef NTSTATUS (NTAPI *NTQUERYINFORMATIONPROCESS)(
IN HANDLE ProcessHandle,
IN PROCESSINFOCLASS ProcessInformationClass,
OUT PVOID ProcessInformation,
IN ULONG ProcessInformationLength,
OUT PULONG ReturnLength OPTIONAL
);
int main()
{
PEB Peb = {0};
DWORD dwSize = 0;
DWORD dwPID = 0;
HANDLE hProcess = NULL;
HANDLE hProcessSnap = NULL;
WCHAR PsPath[MAX_PATH] = {0};
WCHAR wszProcName[20] = L"dwm.exe"; //Desktop Window Manager
PROCESSENTRY32 PsEntry32 = {0};
PROCESS_BASIC_INFORMATION PsBasicInfo = {0};
RTL_USER_PROCESS_PARAMETERS RtlUserPsParams = {0};
NTQUERYINFORMATIONPROCESS NtFunction = NULL;
if((hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
PsEntry32.dwSize = sizeof(PROCESSENTRY32);
if(!Process32First(hProcessSnap, &PsEntry32))
{
CloseHandle(hProcessSnap);
return FALSE;
}
do
{
if(lstrcmpiW(PsEntry32.szExeFile, wszProcName) == 0)
{
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, PsEntry32.th32ProcessID);
if(hProcess != INVALID_HANDLE_VALUE)
{
NtFunction = (NTQUERYINFORMATIONPROCESS)GetProcAddress(LoadLibraryW(L"ntdll.dll"), "NtQueryInformationProcess");
if(NtFunction)
{
if(NtFunction(hProcess, ProcessBasicInformation, &PsBasicInfo, sizeof(PROCESS_BASIC_INFORMATION), &dwSize) == ERROR_SUCCESS)
{
ReadProcessMemory(hProcess, PsBasicInfo.PebBaseAddress, &Peb, sizeof(PEB), (SIZE_T*)&dwSize);
ReadProcessMemory(hProcess, Peb.ProcessParameters, &RtlUserPsParams, sizeof(RTL_USER_PROCESS_PARAMETERS), (SIZE_T*)&dwSize);
ReadProcessMemory(hProcess, RtlUserPsParams.ImagePathName.Buffer, PsPath, RtlUserPsParams.ImagePathName.Length, (SIZE_T*)&dwSize);
dwPID = PsEntry32.th32ProcessID;
}
}
CloseHandle(hProcess);
}
}
}while(Process32Next(hProcessSnap, &PsEntry32));
CloseHandle(hProcessSnap);
}
return 0;
}
now I want to check the processes description
Is it possible to get all processes description one by one and check them?
I use ToolHelp32Snapshot() to get the module path instead of your PEB method, following that I:
GetFileVersionInfoSizeA() to get the size of the version structure
GetFileVersionInfoA() to pull the data from that structure into a local char array.
VerQueryValue() with "\VarFileInfo\Translation" to get the language code pages
Then I loop through the different language code pages to create the subblock string required for the next query.
Then I use VerQueryValue() with the correct language code page inserted inside the sub block and store the result into another char array.
Then we print this string to console.
#include <iostream>
#include <string>
#include <Windows.h>
#include <TlHelp32.h>
#include <strsafe.h>
#pragma comment(lib,"Version.lib")
std::string GetModulePath(std::string moduleName, DWORD procId)
{
std::string path;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry{};
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_stricmp(modEntry.szModule, moduleName.c_str()))
{
path = modEntry.szExePath;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
}
CloseHandle(hSnap);
return path;
}
std::string GetFilePath(std::string procName)
{
std::string path;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (!_stricmp(procEntry.szExeFile, procName.c_str()))
{
path = GetModulePath(procName, procEntry.th32ProcessID);
break;
}
} while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return path;
}
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
};
int main()
{
std::string path = GetFilePath("notepad++.exe");
DWORD verSize = GetFileVersionInfoSizeA(path.c_str(), 0);
char* data = new char[verSize]{ 0 };
GetFileVersionInfoA(path.c_str(), 0, verSize, data);
UINT length;
LANGANDCODEPAGE* lpTranslate;
VerQueryValue(data, "\\VarFileInfo\\Translation", (LPVOID*)&lpTranslate, &length);
char SubBlock[50]{ 0 };
for (unsigned int i = 0; i < (length / sizeof(struct LANGANDCODEPAGE)); i++)
{
HRESULT result = StringCchPrintf(SubBlock, 50,
TEXT("\\StringFileInfo\\%04x%04x\\FileDescription"),
lpTranslate[i].wLanguage,
lpTranslate[i].wCodePage);
char* description = new char[0x100]{ 0 };
UINT length2;
VerQueryValue(data, SubBlock, (LPVOID*)&description, &length2);
std::cout << description << "\n";
}
getchar();
return 0;
}
Must run as administrator, and only tested on x86.

Accessing a temporary adress using a Pointer

I am trying to fiddle around with CounterStrike in order to learn something about memory editing in C++. I used an offset dumper in order to obtain the static pointers and offsets that will lead to the temporary adresses of the dw_LocalPlayer, m_fFlags and dw_ForceJump. I am not using any memory editing classes like VAMemory.dll, just ReadProcessMemory. I found out that when the player is in the air, the value of m_fFlags is "256". When he is on the ground it is "257". However, I am not able to read these to values once I obtained a temporary adress. Here is the code:
// ConsoleApplication1.cpp : Definiert den Einstiegspunkt für die Konsolenanwendung.
//
#include "stdafx.h"
#include <iostream>
#include <Windows.h>
#include <cstdint>
#define dwLocalPlayer 0xAB06EC
#define dwForceJump 0x4D6A684
#define fFlags 0x100
int main()
{
HWND hwnd = FindWindowA(NULL, "Counter-Strike: Global Offensive");
if (hwnd == NULL)
{
std::cout << "Error!" << std::endl;
exit(-1);
system("PAUSE");
}
else
{
DWORD pid = GetWindowThreadProcessId(hwnd, &pid);
HANDLE pHandle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
DWORD tempadress;
ReadProcessMemory(pHandle, (PBYTE*)dwLocalPlayer, &tempadress, sizeof(tempadress), NULL);
DWORD fl_Onground = tempadress + fFlags;
std::cout << fl_Onground << "\n" << &fl_Onground << std::endl;
system("PAUSE");
}
return 0;
}
I would really appreciate some help and suggestions to the code since Im stuck on this since a few days. I am only trying to gain knowledge on C++ here, I do not want to code any cheats or whatnot...
You are not using the offsets correctly. The offsets that are supplied by the dumper need to be added to other addresses, such as the base address of the module.
dwLocalPlayer is not a pointer to the local player, it's an offset. You have to add it to the address of client_panorama.dll.
Secondly:
DWORD fl_Onground = tempadress + fFlags;
This gives you the address of fl_Onground but you never read it's value, your subsequent std::cout will print the address not the value.
Fixed code here:
#include <iostream>
#include <Windows.h>
#include <cstdint>
#include <TlHelp32.h>
#define dwLocalPlayer 0xD30B94
#define dwForceJump 0x51EE680
#define m_fFlags 0x104
uintptr_t GetModuleBaseAddress(DWORD procId, const wchar_t* modName)
{
uintptr_t modBaseAddr = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry;
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_wcsicmp(modEntry.szModule, modName))
{
modBaseAddr = (uintptr_t)modEntry.modBaseAddr;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
}
CloseHandle(hSnap);
return modBaseAddr;
}
int main()
{
HWND hwnd = FindWindowA(NULL, "Counter-Strike: Global Offensive");
if (hwnd == NULL)
{
std::cout << "Error!\n" << std::endl;
exit(-1);
system("PAUSE");
}
else
{
DWORD pid = GetWindowThreadProcessId(hwnd, &pid);
HANDLE pHandle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
uintptr_t dllBaseAddress = 0;
dllBaseAddress = GetModuleBaseAddress(pid, L"client_panorama.dll");
DWORD tempadress;
ReadProcessMemory(pHandle, (BYTE*)(dllBaseAddress + dwLocalPlayer), &tempadress, sizeof(tempadress), NULL);
BYTE fl_Onground = 0;
ReadProcessMemory(pHandle, (BYTE*)(tempadress + m_fFlags), &fl_Onground, sizeof(fl_Onground), NULL);
std::cout << fl_Onground << "\n" << &fl_Onground << std::endl;
getchar();
}
return 0;
}