Count of set bits at an index in a given range - bit-manipulation

I could not find any such query. Given a range and the index i, we want to count the numbers in the range that have bit i set.
Eg, range=[6,13] and i=2, ans=4
6 0110
7 0111
8 1000
9 1001
10 1010
11 1011
12 1100
13 1101
Is there a better approach than traversing the range

Related

Two's Complement on representing negative numbers

I am currently trying to gain a more intuitive understanding of two's complement and its uses; however, I cannot seem to perform subtraction using two's complement correctly. I understand that when a negative number is stored in a signed int variable the procedure is to perform two's complement on the number having the MSB be 1 to represent the negative sign.
So in a 4 bit system 1010 represents -6.
Now I am following this guide on how to subtract two binary #s
For example I have the number 0101 (5 in decimal) and 1010 (-6 in decimal). If I wanted to do the equation 5 - (-6) it would look like 0101 - 1010 in binary. Next I would take the 1010 and perform twos' complement on it to get 0110. Now I take 0101 + 0110 and get 1011. I don't have a carry so I perform two's complement on the result giving me 0101, but this says the answer is -5 when it should be 11.
4 bits can represent 16 different values. With two's complement, they are -8 to 7.
1000 -8
1001 -7
1010 -6
1011 -5
1100 -4
1101 -3
1110 -2
1111 -1
0000 0
0001 1
0010 2
0011 3
0100 4
0101 5
0110 6
0111 7
You can't possibly get an answer of 11. It's too large to fit in 4 bits as a two's complement number. As such, the calculation you are attempting results in an overflow. (See below for how to detect overflows.)
This means 4 bits is not enough to compute 5 - -6. You need at least 5 bits.
0(...0)0101 5
- 1(...1)1010 -6
------------------
0(...0)0101 5
+ 0(...0)0110 6
------------------
0(...0)1011 11
Detecting Overflow in Two's Complement
With two's complement numbers, an addition overflows when the carry into the sign bit is different than the carry out of it.
0101 5
+ 0110 6
-----------
1011 -5 Carry in: 1 Carry out: 0 OVERFLOW!
1011 -5
+ 1010 -6
-----------
0101 5 Carry in: 0 Carry out: 1 OVERFLOW!
0001 1
+ 0010 2
-----------
0011 3 Carry in: 0 Carry out: 0 No overflow
1111 -1
+ 1110 -2
-----------
1101 -3 Carry in: 1 Carry out: 1 No overflow
For example I have the number 0101 (5 in decimal) and 1010 (-6 in decimal). If I wanted to do the equation 5 - (-6) it would look like 0101 - 1010 in binary.
Ok.
Next I would take the 1010 and perform twos' complement on it to get 0110.
Ok. And 0110 binary is 6 decimal is -(-6) decimal.
Now I take 0101 + 0110 and get 1011.
Ok.
I don't have a carry so I perform two's complement on the result giving me 0101,
I take you to mean that as part of the process of interpreting the result, not computing it. The result itself is 1011 (4-bit, two's complement binary).
but this says the answer is -5 when it should be 11.
The answer in the operational system you have chosen, with 4-bit two's complement, is -5, exactly as you have computed. With three data bits and one sign bit, the maximum result your data type can represent is 7 (0111 binary). This underscores the importance of choosing data types appropriate for the computations you want to perform.
Note that 0b1011 is 11 in binary, if interpreted as unsigned or with more than 3 data bits, so both 11 and -5 are the result (which you use depends on how its interpreted).
In terms of modular arithmetic, 4 bits is a base of 24, and:
11 ≡ -5 (mod 16)
Which answer you use depends on whether the nibble is interpreted as signed or unsigned.

Understanding two's complement

I don't understand why an n-bit 2C system number can be extended to an (n+1)-bit 2C system number by making bit bn = bn−1, that is, extending to (n+1) bits by replicating the sign bit.
This works because of the way we calculate the value of a binary integer.
Working right to left, the sum of each bit_i * 2 ^ i,
where
i is the range 0 to n
n is the number of bits
Because each subsequent 0 bit will not increase the magnitude of the sum, it is the appropriate value to pad a smaller value into a wider bit field.
For example, using the number 5:
4 bit: 0101
5 bit: 00101
6 bit: 000101
7 bit 0000101
8 bit: 00000101
The opposite is true for negative numbers in a two's compliment system.
Remember you calculate two's compliment by first calculating the one's compliment and then adding 1.
Invert the value from the previous example to get -5:
4 bit: 0101 (invert)-> 1010 + 1 -> 1011
5 bit: 00101 (invert)-> 11010 + 1 -> 11011
6 bit: 000101 (invert)-> 111010 + 1 -> 111011
7 bit: 0000101 (invert)-> 1111010 + 1 -> 1111011
8 bit: 00000101 (invert)-> 11111010 + 1 -> 11111011

2s Complement of a negative zero

I have problem: you know the 2s Complement so you can get the negative number of a positive one with the reverse and adding a one. e.g.
8 Bit
121 = 0111 1001
1st= 1000 0110
+ 0000 0001
---------
1000 0111 --> -121
So now if we have a -0
a zero looks as 8 bit
0000 0000
so a minus 0 should look
1111 1111 + 0000 0001
= 10000 0000
but that is 512
so I think that I've misunderstood something
To expand my previous comment to the question
1111 1111 + 0000 0001 in 8 bit is 0000 0000, the ninth bit is lost because there is no place from it.
And, yes the complement of a negative is a positive
-121 = 1000 0111
1st = 0111 1000
+ 0000 0001
---------
0111 1001 --> 121
Think of them as a circle, at one point there is 0, adding 1 at a time you go up to the opposite point (128 in 8 bit) at that point the sign is switched and the absolute value begin to decrease, e.g.: 128 + 1 = -127, as you continue to add 1 the value go back to 0 and the circle is completed.
So given a number of bit, you only have that much bit, no more, and if you want the value to be signed you really have only x-1 bit for the value, as the most significant bit is used for the sign (0 -> +; 1 -> -)
1 0000 0000b is 256, not 512. Truncated to 8 bits, it's 0.
This is because with two's complement, zero is zero. There is no positive or negative zero.
Compare this to one's complement or sign bit, where positive zero and negative zero are different values.

Bit manipulation (clear n bits)

Going through the book "Cracking the coding interview" by Gayle Laakmann McDowell, in bit manipulation chapter, it posts a question:
Find the value of (assuming numbers are represented by 4 bits):
1011 & (~0 << 2)
Now, ~0 = 1 and shifting it two times towards the left yields 100 ( = 0100 to complete the 4 bits). Anding 1011 with 0100 equals 0000.
However, the answer i have is 1000.
~0 is not 1 but 1111 (or 0xf). The ~ operator is a bitwise NOT operator, and not a logical one (which would be !).
So, when shifted by 2 places to the left, the last four bits are 1100. And 1100 & 1011 is exaclty 1000.
~0 does not equal 1. The 0 will default to being an integer, and the NOT operation will reverse ALL the bits, not just the first.
~ is the Bitwise Complement Operator.
The value of ~0 should be 1111 in 4 bits .
1011 & (~0 << 2)
= 1011 & ( 1111 << 2)
= 1011 & 1100
= 1000
1011 & (~0 << 2)
~0 is not 1 but rather 11112 or 0xF16.
Shifting 1111 to the left twice gives 1100 (the two leftmost bits have been dropped and filled in with 0s from the right).
Adding 1011 & 1100 gives 1 in each bit position for which the corresponding bit position is 1, otherwise 0. This follows that the result is 1000.

How does this implementation of bitset::count() work?

Here's the implementation of std::bitset::count with MSVC 2010:
size_t count() const
{ // count number of set bits
static char _Bitsperhex[] = "\0\1\1\2\1\2\2\3\1\2\2\3\2\3\3\4";
size_t _Val = 0;
for (int _Wpos = _Words; 0 <= _Wpos; --_Wpos)
for (_Ty _Wordval = _Array[_Wpos]; _Wordval != 0; _Wordval >>= 4)
_Val += _Bitsperhex[_Wordval & 0xF];
return (_Val);
}
Can someone explain to me how this is working? what's the trick with _Bitsperhex?
_Bitsperhex contains the number of set bits in a hexadecimal digit, indexed by the digit.
digit: 0000 0001 0010 0011 0100 0101 0110 0111 1000 1001 1010 1011 1100 1101 1110 1111
value: 0 1 1 2 1 2 2 3 1 2 2 3 2 3 3 4
index: 0 1 2 3 4 5 6 7 8 9 A B C D E F
The function retrieves one digit at a time from the value it's working with by ANDing with 0xF (binary 1111), looks up the number of set bits in that digit, and sums them.
_Bitsperhex is a 16 element integer array that maps a number in [0..15] range to the number of 1 bits in the binary representation of that number. For example, _Bitsperhex[3] is equal to 2, which is the number of 1 bits in the binary representation of 3.
The rest is easy: each multi-bit word in internal array _Array is interpreted as a sequence of 4-bit values. Each 4-bit value is fed through the above _Bitsperhex table to count the bits.
It is a slightly different implementation of the lookup table-based method described here: http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetTable. At the link they use a table of 256 elements and split 32-bit words into four 8-bit values.