Create floating view with custom outline like in Notability - swiftui

How to create such a view floating view with a custom boarder as shown in the picture? And such that it disappears as soon as the user clicks outside of the view.

Normally you would do that with a Popover like this:
#State var isPresented = false
var body: some View {
Button(action: {
self.isPresented = true
}) {
Text("Press me")
}.popover(isPresented: $isPresented, arrowEdge: .top) {
Text("Pop!") // You can put you own custom view here for the popover
}
}
Although it works as intended on the iPad (and I believe tvOS too, but I haven't tested it), it does not work properly with the current version of SwiftUI (as of 10/12/2019) on iPhones. Currently, the above code will just result in a somewhat glitchy modal on an iPhone, which I don't think is the intended function of it on iPhones. Apple's documentation for popover isn't very helpful right now, but here it is anyway.

For you information .popover is unabailable in tvOS.

Related

SwiftUI: present popover on iPhone?

I am looking at the Apple Reminders app and want to build the same pop over like view on iPhone. This the screen I am referring to:
So, I can present a popover like UI on an iPad using the popover modifier.
struct ContentView: View {
// 1.
#State var isPopoverPresented = false
var body: some View {
// 2.
Button(action: {
self.isPopoverPresented = true
}) {
Text("Some content")
}
// 3.
.popover(isPresented: $isPopoverPresented) {
Text("Popover is Presented")
.font(.largeTitle)
.frame(width: 200, height: 300)
}
}
}
However when that code runs on an iPhone, the popover turns in a fullscreen modal coming up from the bottom.
I want to know if there is a native way to build a screen like the one shown in the Reminders app or, is that screen a custom View with custom layout logic on an iPhone?
You're looking for a Menu (UIMenu in UIKit). Note that it's iOS 14+ only.

Swift UI show modal sheet with tab bar visible

Is there anyway to keep the tab bar showing while presenting a modal / sheet view?
Here is a minimal failing example.
import SwiftUI
struct SheetView: View {
#Environment(\.dismiss) var dismiss
var body: some View {
Button("Press to dismiss") {
dismiss()
}
.padding()
}
}
struct Tab1: View {
#State private var showingSheet = false
var body: some View {
Button("Show Sheet") {
showingSheet.toggle()
}
.sheet(isPresented: $showingSheet) {
SheetView()
}
}
}
struct MainView: View {
var body: some View {
TabView {
Tab1()
.tabItem {
Label("Tab 1", systemImage: "heart")
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
MainView()
}
}
Thanks for answering my question in the comments.
Unfortunately the standard means of presenting views in SwiftUI is that they are truly modal – they capture the whole interaction context for the current scene, and you can’t interact with anything else until the modal is dismissed.
This is also the case for iPadOS. Even though a modal presented with .sheet on an iPad allows much more of the underlying view to be visible, you can’t interact with it until the sheet disappears. You can interact with different parts of the app by running two scenes side-by-side in split screen mode, but each half is a separate scene and any presented sheets are modal for that scene.
If you want one tab to optionally present a view over its usual content but still allow access to the tab view and its other tabs, that’s not a modal context and SwiftUI’s built-in sheet won’t work. You will have to implement something yourself - but I think that’s doable.
Rather than using .sheet, you could optionally add an overlay to your Tab1 view, using the same boolean state variable showingSheet. In this approach, the default dismiss environment variable won’t be available, so passing in the state variable as a binding value would be an alternative:
var body: some View
<main display>
.overlay(showingSheet ? Sheet1(presented: $showingSheet) : EmptyView())
You might also find that a ZStack works better than .overlay depending on what the contents of the tab view actually are.
You’ll definitely have a lot more structural work to do to make this work, but I hope you can see that it’s possible.

SwiftUI controls don't respond to input (clicks) in Catalyst if revealed in ScrollView

I'm dealing with what I am nearly certain to be a SwiftUI/Catalyst bug and am looking for a solution to get around it.
In the following code, about 30% of the time (5/15 in my tests), once the controls are revealed, the Toggle elements do not respond to clicks (and thus do not turn on/off).
I'm testing on Xcode 12.3 on Big Sur 11.1, running this code in Catalyst. It does work as expected 100% of the time as far as I can tell on iOS 14.3.
struct ContentView: View {
var body: some View {
ScrollView {
Row()
Row()
}
.padding()
}
}
struct Row : View {
#State private var showControls = false
#State private var toggleOn = false
var body: some View {
VStack {
HStack {
Text("Top section")
Button("\(showControls ? "Hide" : "Show") controls") {
showControls.toggle()
}
}
.frame(height: 100)
if showControls {
HStack {
Toggle("Toggle", isOn: $toggleOn)
Toggle("Toggle", isOn: $toggleOn)
}
}
}
}
}
The problem seems to come from having the Rows embedded in the ScrollView. The problem disappears completely if the controls start in their visible state (ie showControls = true), and only happens when they get revealed (ie showControls.toggle()) after the app starts.
I've also noticed that while Toggle and Slider fail about 30% of the time, a plain Button seems to be responsive 100% of the time.
The view debugger doesn't show anything 'in front' of the views that would be intercepting clicks.
I've tried changing to a List, which solves the problem, but yields other unfortunate side effects in behavior that I'd like to avoid in my real non-trivial app.
Can anyone else think of a reliable solution to avoiding this?

NavigationLink doesn't fire after FullScreenCover is dismissed

I have a button in a view (inside a NavigationView) that opens a full screen cover - a loading screen while some data is processing. When the cover is dismissed, I want to automatically route to the next view programmatically. I'm using a NavigationLink with a tag and selection binding, and the binding value updates when the cover is dismissed, but the routing doesn't happen unless I tap that same "open modal" button again.
import SwiftUI
struct OpenerView: View {
#EnvironmentObject var viewModel: OpenerViewModel
#State private var selection: Int? = nil
#State private var presentLoadingScreen = false
var body: some View {
VStack {
NavigationLink(destination: SecondScreen(), tag: 1, selection: $selection) { EmptyView() }
Button(action: {
viewModel.frequency = 0
self.presentLoadingScreen.toggle()
}, label: {
Text("Open cover")
}).buttonStyle(PlainButtonStyle())
}
.navigationBarTitle("Nav title", displayMode: .inline)
.fullScreenCover(isPresented: $presentLoadingScreen, onDismiss: {
self.selection = 1
}, content: ModalView.init)
}
}
struct ModalView: View {
#Environment(\.presentationMode) var presentationMode
var body: some View {
Text("Howdy")
.onAppear {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
presentationMode.wrappedValue.dismiss()
}
}
}
}
The first time I hit the Button, the cover opens. Inside the cover is just a DispatchQueue.main.asyncAfter which dismisses it after 2 seconds. When it's dismissed, the onDismiss fires, but then I have to hit the button again to route to SecondScreen.
Any ideas?
Edit: Added the modal's View
I got it working with some changes to the code, and I'm sharing here along with what I think is happening.
I believe the problem is a race condition using a #State boolean to toggle the cover and the navigation. When the cover is being dismissed, my main OpenerView is being recreated - to be expected with state changes. Because of this, I try to set the #State var selection to trigger the navigation change, but before it can do so, the view is recreated with selection = nil.
There seem to be two ways to solve it in my case:
Move the cover boolean to my view model - this worked, but I didn't want it there because it only applied to this view and it's a shared view model for this user flow. Plus, when the modal is dismissed, you see the current OpenerView for a brief flash and then get routed to the SecondScreen.
Keep the cover boolean in #State, but trigger the navigation change in the button immediately after setting the boolean to open the modal. This worked better for my use case because the modal opens, and when it closes, the user is already on the next screen.
I had a similar problem where I was trying to draw a view after dismissing a fullScreenCover. I kept getting an error that said that the view had been deallocated since it was trying to draw to the fullScreenCover.
I used Joe's hints above to make this work. Specifically:
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
viewToShow()
}
I had previously tried onChange, onDisappear, onAppear - but none of those fit the use case I needed.

Is it possible to make a modal non-dismissible in SwiftUI?

I am creating an App where the login / register part is inside a modal, which is shown if the user is not logged in.
The problem is, that the user can dismiss the modal by swiping it down...
Is it possible to prevent this?
var body: some View {
TabView(selection: $selection) {
App()
}.sheet(isPresented: self.$showSheet) { // This needs to be non-dismissible
LoginRegister()
}
}
Second example:
I am using a modal to ask for information. The user should not be able to quit this process except by dismissing the modal with save button. The user has to input information before the button works. Unfortunately the modal can be dismissed by swiping it down.
Is it possible to prevent this?
iOS 15 and later:
Use .interactiveDismissDisabled(true) on the sheet, that's all.
Prev iOS 15:
You can try to do this by using a highPriorityGesture. Of course the blue Rectangle is only for demonstration but you would have to use a view which is covering the whole screen.
struct ModalViewNoClose : View {
#Environment(\.presentationMode) var presentationMode
let gesture = DragGesture()
var body: some View {
Rectangle()
.fill(Color.blue)
.frame(width: 300, height: 600)
.highPriorityGesture(gesture)
.overlay(
VStack{
Button("Close") {
self.presentationMode.value.dismiss()
}.accentColor(.white)
Text("Modal")
.highPriorityGesture(gesture)
TextField("as", text: .constant("sdf"))
.highPriorityGesture(gesture)
} .highPriorityGesture(gesture)
)
.border(Color.green)
}
}
This is a common problem and a "code smell"... well not really code but a "design pattern smell" anyway.
The problem is that you are making your login process part of the rest of the app.
Instead of presenting the LoginRegister over the App you should really be showing either App or LoginRegister.
i.e. you should have some state object like userLoggedIn: Bool or something and depending on that value you should show either App or LoginRegister.
Just don't have both in the view hierarchy at the same time. That way your user won't be able to dismiss the view.
If you dont mind using Introspect:
import Introspect
#available(iOS 13, *)
extension View {
/// A Boolean value indicating whether the view controller enforces a modal behavior.
///
/// The default value of this property is `false`. When you set it to `true`, UIKit ignores events
/// outside the view controller's bounds and prevents the interactive dismissal of the
/// view controller while it is onscreen.
public func isModalInPresentation(_ value: Bool) -> some View {
introspectViewController {
$0.isModalInPresentation = value
}
}
}
Usage:
.sheet {
VStack {
...
}.isModalInPresentation(true)
}
iOS 15+
Starting from iOS 15 you can use interactiveDismissDisabled.
You just need to attach it to the sheet:
var body: some View {
TabView(selection: $selection) {
App()
}.sheet(isPresented: self.$showSheet) {
LoginRegister()
.interactiveDismissDisabled(true)
}
}
Regarding your second example, you can pass a variable to control when the sheet is disabled:
.interactiveDismissDisabled(!isAllInformationProvided)
You can find more information in the documentation.
theoretically this may help you (I didn't tryed it)
private var isDisplayedBind: Binding<Bool>{ Binding(get: { true }, set: { _ = $0 }) }
and usage:
content
.sheet(isPresented: isDisplayedBind) { some sheet }