Modify Default properties on Paraview Properties Panel (5.7.0) - c++

I try to modify the default value of a property in Paraview using a custom Plugin.
When I add a Dicom file in my pipeline, the default representation is set to "Outline" in the property panel, but I want it to be "Volume".
The goal is to interact with existing properties in Paraview
I git clone the paraview repository, and I used CMake to get the .sln file and compile it with Visual Studio. I do the same with example plugin provided by Paraview itself (like the toolbar or property widget to understand how it works), everything works for now.
But when I try to set the data representation to "volume", nothing work (no results, it still uniform.)
What i've tried (from my plugin):
pqApplicationCore* applicationCore = pqApplicationCore::instance();
pqObjectBuilder* objectBuilder = applicationCore->getObjectBuilder();
pqServerManagerModel* serverManagerModel = applicationCore->getServerManagerModel();
if (serverManagerModel->getNumberOfItems<pqServer*>() == 1)
{
// Getting the first (and only) server
pqServer* server = serverManagerModel->getItemAtIndex<pqServer*>(0);
//Creating a reader for dicom files
pqPipelineSource* pipelineSource =
objectBuilder->createReader("sources", "DICOMReader", { file }, server);
// Getting the first view
pqView* v = serverManagerModel->getItemAtIndex<pqView*>(0);
// Setting the data representation to Volume, at least, i try to set it.
pqDataRepresentation* data = objectBuilder->createDataRepresentation(
pipelineSource->getOutputPorts().at(0), v, "UniformGridRepresentation");
// SOLUTION
vtkSMPVRepresentationProxy::SetScalarColoring(data->getProxy(), "DICOMImage", vtkDataObject::POINT);
pqSMAdaptor::setEnumerationProperty(data->getProxy()->GetProperty("Representation"), "Volume");
// wrong
data->setProperty("VolumeRendering", "volume");
data->setVisible(true);
}
CMakeList.txt
set(interfaces)
set(sources
MyToolBar.cxx
MyToolBar.h
MyToolBarActions.cxx
MyToolBarActions.h)
paraview_plugin_add_action_group(…….)
paraview_plugin_add_toolbar(…..)
paraview_add_plugin(pluginName
VERSION "1.0"
UI_INTERFACES ${interfaces}
SOURCES ${sources})
target_link_libraries(cmakePluginName PRIVATE ParaView::ServerManagerRendering)
I expected the "Representation" field to be on "Volume" but still in "Outline"
I also tried to change the "UniformGridRepresentation" to something else, with no results, except weird things and crashes.
Any ideas?

The setProperty you used concern Qt property (this class inherits from QObject) and not ParaView Proxy property.
you should replace this line with the following:
edit: add the SetScalarColoring part
vtkSMPVRepresentationProxy::SetScalarColoring(data->getProxy(), <ArrayName>, vtkDataObject::POINT);
pqSMAdaptor::setEnumerationProperty(data->getProxy()->GetProperty("Representation"), "Volume");
<ArrayName> is the data you want to use for coloration. If not specified, a unique Solid Color is used but it is not available for volume rendering.
vtkDataObject::POINT can also be vtkDataObject::CELL if <ArrayName> is associated to the cells and not to the points.

Related

How to load PNG file into my custom component? Cannot get correct instance

I want to create a custom control (from TPanel) that holds some TImages.
I want to display PNG (with transparency) into those mages. Therefore, I am TRYING to attach the PNG via IDE's "Resource and Images" to the package.
The problem is that when I put the component into a test application it will fail on MyPng->LoadFromResourceName line with "resource not found". Interestingly, if I add the PNG as a resource to the test application, it will work.
This means that the component is looking into the wrong module for the PNG resource.
I print the instance with ShowMessage it shows indeed "ComponentTester.exe".
__fastcall TVolumeCtrl::TVolumeCtrl(TComponent* Owner)
: TPanel(Owner)
{
HINST h = FindClassHInstance(__classid(TVolumeCtrl));
ShowMessage(GetModuleName(h));
TPngImage *Png3 = new TPngImage();
MyPng->LoadFromResourceName(h, "Btn1");
How to get the correct instance?
Note: The PNG files ARE compiled into the RES file generated. I looked inside with a Hex viewer.
The only explanation that makes sense is that you are not using runtime packages. So you aren't loading the module that contains the resource.
The right way to link the resource for the component is to use a $R directive in the source file that declares the type, TVolumeCtrl in this case. That way the resource will be linked to whichever module contains the implementation of TVolumeCtrl. That's going to be a package when you are compiling the runtime package (which is used at designtime by your designtime package), and it will be the executable when you compile an executable that does not use runtime packages.

Can log4j and java util logging coexist

My application uses log4j but OkHttpClient uses java util logging. So apart from log4j.properties, I created a logging.properties file with the following contents:
handlers=java.util.logging.FileHandler
.level=FINE
okhttp3.internal.http2.level=FINE
java.util.logging.FileHandler.pattern = logs/%hjava%u.log
java.util.logging.FileHandler.limit = 50000
java.util.logging.FileHandler.count = 1
java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter
java.util.logging.ConsoleHandler.level = FINE
java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter
I then added this to jvm params used for starting the application -Djava.util.logging.config.file="file://${BASE_DIR}/logging.properties"
But I don't see any new folders being created as indicated by the Filehandler. Any one know why?
But I don't see any new folders being created as indicated by the Filehandler. Any one know why?
The FileHandler will not create any new folders. A directory must be created before the FileHandler will create a file.
The system property requires a path to file that is located on the filesystem It will not expand system properties or environment variables by using the dollar sign syntax.
You can use a relative path based off of the working directory or you have to use an absolute path to the logging.properties. The logging properties can not be packaged inside of an archive.
If you want to work around this limitation then you want to create a custom config class and use the java.util.logging.config.class property in conjunction with the java.util.logging.config.file property. You then write a class that reads the file://${BASE_DIR}/logging.properties and performs the needed transformation into a path to a file. Then update the configuration if you are using JDK9 or newer. On older versions you need to use readConfiguration and add code to work work around limitations of the LogManager

RestKit entity mapping for UnitTests does not work

I'm trying to create my RKEntityMapping outside of my UnitTest. The problem I have is it only works if I create it inside my test. For example, this works:
RKEntityMapping *accountListMapping = [RKEntityMapping mappingForEntityForName:#"CustomerListResponse" inManagedObjectStore:_sut.managedObjectStore];
[accountListMapping addAttributeMappingsFromDictionary:#{#"count": #"pageCount",
#"page": #"currentPage",
#"pages": #"pages"}];
While the following does now work. The all to accoutListMapping returns exactly what is shown above using the same managed object store:
RKEntityMapping *accountListMapping = [_sut accountListMapping];
When the RKEntityMapping is created in _sut I get this error:
<unknown>:0: error: -[SBAccountTests testAccountListFetch] : 0x9e9cd10: failed with error:
Error Domain=org.restkit.RestKit.ErrorDomain Code=1007 "Cannot perform a mapping operation
with a nil destination object." UserInfo=0x8c64490 {NSLocalizedDescription=Cannot perform
a mapping operation with a nil destination object.}
I'm assuming the nil destination object it is referring to is destinationObject:nil.
RKMappingTest *maptest = [RKMappingTest testForMapping:accountListMapping
sourceObject:_parsedJSON
destinationObject:nil];
Make sure that the file you have created has a target membership of both your main target, and your test target. You can find this by:
clicking on the .m file of your class
open the utilities toolbar (the one on the right)
in the target membership section tick both targets.
This is because if your class does not have target membership to your test target, the test target actually creates a copy of the class that you have created, meaning it has a different binary file to the main target. This leads to that class using the test's version of the RestKit binary, rather than the main projects RestKit. This will lead to the isKindOfClass method failing when it tries to see if the mapping you have passed is of type RKObjectMapping from the main project, because it is of type RKObjectMapping from the test projects version of RestKit, so your mapping doesn't get used, and you get your crash.
At least this is my understanding of how the LLVM compiler works. I'm new to iOS dev so please feel free to correct if I got something wrong.
This problem may also be caused by duplicated class definitions, when including RestKit components for multiple targets individually when using Cocoapods.
For more information on this have a look at this answer.
I used a category on the Mapped object for example
RestKitMappings+SomeClass
+ (RKObjectMapping*)responsemappings {
return mappings;
}
now this category has to be included in the test target as well otherwise the mapping will not be passed.
When you're running a test you aren't using the entire mapping infrastructure, so RestKit isn't going to create a destination object for you. It's only going to test the mapping itself. So you need to provide all three pieces of information to the test method or it can't work.

How to programatically change TFS 2010 workitem link-type

I've used the tfs api to programatically add links between work items in different team-projects, currently all links are set as related links but I'd like to change some of them to some of the other types supported in tfs2010 e.g. "parent" etc. But I can't work out how to do it. Any ideas?
Edit:
Originally I added thus:
RelatedLink link = new RelatedLink(iLinkMe);
wi.Links.Add(link);
when I think I should have added:
WorkItemLinkTypeEnd linkTypEnd = store.WorkItemLinkTypes.LinkTypeEnds["Parent"];
RelatedLink linkBetter = new RelatedLink(linkTypEnd, iLinkMe);
wi.Links.Add(linkBetter );
but I didn't, (and I don't like the "Parent" string, I was looking for an enum), so how do I change the linkTypeEnd? I'm guessing I can modify this via wi.Links ?
Have a look at this site on how to Create Link Between Work Item (Parent, Child etc…).

Create registry entry to associate file extension with application in C++

I would like to know the cleanest way of registering a file extension with my C++ application so that when a data file associated with my program is double clicked, the application is opened and the filename is passed as a parameter to the application.
Currently, I do this through my wix installer, but there are some instances where the application will not be installed on ths user's computer, so I also need the option of creating the registry key through the application.
Additionally, will this also mean that if the application is removed, unused entries in the registry will be left lying around?
Your basic overview of the process is found in this MSDN article. The key parts are at the bottom of the list:
Register the ProgID
A ProgID (essentially, the file type registry key) is what contains your important file type properties, such as icon, description, and context menu items including applications used when the file is double clicked. Many extensions may have the same file type. That mapping is done in the next step:
Register the file name extension for the file type
Here, you set a registry value for your extension, setting that extension's file type to the ProgID you created in the previous step.
The minimum amount of work required to get a file to open with your application is setting/creating two registry keys. In this example .reg file, I create a file type (blergcorp.blergapp.v1) and associate a file extension (.blerg) with it.
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Classes\blergcorp.blergapp.v1\shell\open\command]
#="c:\path\to\app.exe \"%1\""
[HKEY_CURRENT_USER\Software\Classes\.blerg]
#="blergcorp.blergapp.v1"
Now, you probably want to accomplish this programmatically. To be absolutely kosher, you could check for the existence of these keys, and change your program behavior accordingly, especially if you're assuming control of some common file extension. However, the goal can be accomplished by setting those two keys using the SetValue function.
I'm not positive of the exact C++ syntax, but in C# the syntax looks something like this:
Registry.SetValue(#"HKEY_CURRENT_USER\Software\Classes\blergcorp.blergapp.v1\shell\open\command", null, #"c:\path\to\app.exe \"%1\"");
Registry.SetValue(#"HKEY_CURRENT_USER\Software\Classes\.blerg", null, "blergcorp.blergapp.v1");
Of course you could manually open each sub key, manually create the ProgID and extension subkey, and then set the key value, but a nice thing about the SetValue function is that if the keys or values don't exist, they will automatically be created. Very handy.
Now, a quick word about which hive to use. Many file association examples online, including ones on MSDN, show these keys being set in HKEY_CLASSES_ROOT. I don't recommend doing this. That hive is a merged, virtual view of HKEY_LOCAL_MACHINE\Software\Classes (the system defaults) and HKEY_CURRENT_USER\Software\Classes (the per-user settings), and writes to any subkey in the hive are redirected to the same key in HKEY_LOCAL_MACHINE\Software\Classes. Now, there's no direct problem doing this, but you may run into this issue: If you write to HKCR (redirected to HKLM), and the user has specified the same keys with different values in HKCU, the HKCU values will take precedence. Therefore, your writes will succeed but you won't see any change, because HKEY_CURRENT_USER settings take precedence over HKEY_LOCAL_MACHINE settings.
Therefore, you should take this into consideration when designing your application. Now, on the flip side, you can write to only HKEY_CURRENT_USER, as my examples here show. However, that file association setting will only be loaded for the current user, and if your application has been installed for all users, your application won't launch when that other user opens the file in Windows.
That should be a decent primer for what you want to do. For further reading I suggest
Best Practices for File Association
File Types and File Association, especially
How File Associations Work
And see also my similar answer to a similar question:
Associating file extensions with a program
This is a two step process:
1. Define a program that would take care of extension: (unless you want to use existing one)
1.1 create a key in "HKCU\\Software\\Classes\\" for example
"Software\\Classes\\YourProgramName.file.ext"
1.2 create subkey "Software\\Classes\\YourProgramName.file.ext\\DefaultIcon"
1.2.1 set default value ("") to your application full path to get
icon from resources
1.3 create a subkey "Software\\Classes\\YourProgramName.file.ext\\Shell\\OperationName\\Command"
OperationName = for example Open, Print or Other
1.3.1 set default value ("") to your application full path +optional runtime params (filename)
2.Associate file extension with program.
2.1 create a key HKCU\\Software\\Classes\\.ext - here goes your extension
2.2 set default value to the program definition key
("YourProgramName.file.ext")
Below is part of the program written in c# which associate file extension. It is not c++ but i think it is simple enought to explain itself and AFAIK it is verv simmilar if not identical to the code in c++
1.
RegistryKey keyPFCTExt0 = Registry.CurrentUser.OpenSubKey("Software\\Classes\\PFCT.file.enc", true);
if (keyPFCTExt0 == null)
{
keyPFCTExt0 = Registry.CurrentUser.CreateSubKey("Software\\Classes\\PFCT.file.enc");
keyPFCTExt0.CreateSubKey("DefaultIcon");
RegistryKey keyPFCTExt0ext = Registry.CurrentUser.OpenSubKey("Software\\Classes\\PFCT.file.enc\\DefaultIcon", true);
keyPFCTExt0ext.SetValue("", Application.ExecutablePath +",0");
keyPFCTExt0ext.Close();
keyPFCTExt0.CreateSubKey("Shell\\PFCT_Decrypt\\Command");
}
keyPFCTExt0.SetValue("", "PFCT.file.enc");
keyPFCTExt0.Close();
2.
RegistryKey keyPFCTExt1 = Registry.CurrentUser.OpenSubKey("Software\\Classes\\PFCT.file.enc\\Shell\\PFCT_Decrypt\\Command", true);
if (keyPFCTExt1 == null)
keyPFCTExt1 = Registry.CurrentUser.CreateSubKey("Software\\Classes\\PFCT.file.enc\\Shell\\PFCT_Decrypt\\Command");
keyPFCTExt1.SetValue("", Application.ExecutablePath + " !d %1"); //!d %1 are optional params, here !d string and full file path
keyPFCTExt1.Close();
I don't know why people keep saying that HKEY_CURRENT_USER\Software\Classes\<.ext>'s Default value (which will redirect you into another (software-created) class.
It does work, but it will be overridden by
HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\FileExts\<.ext>\UserChoice
And I believe Microsoft recommends the second practice- because it's what the built-in "open with" is doing. The value of Progid" key is equal to default value of HKEY_CURRENT_USER\Software\Classes\<.ext> in this case.
I found the following while trying to manipulate associations using C#:
hkcu\software\microsoft\windows\currentVersion\explorer\fileexts.reg\userchoice -> for user specific settings. The values in the openWithProgIds
key point to the keys in the hkcr.
hkcr\xfile\shell\open\muiVerb value or hkcr\xfile\shell\open\command\default value -> affects open handler. This is the value that contains the path to a program.
hkcr\ .x -> affects context menu (new x) among other things related to the menus.
I don't know the C++ code, but given these info you must be able to manipulate the registry using the registry API.