ManualMap inject a DLL from Resources in C++ - c++

I am learning C++ and I need help figuring out how to inject a DLL with ManualMap Injection from the C++ Projects resources.
I have a source for this in C#, but I am not sure how to convert it, and I don't want to try to convert about 5000 lines of code.

Here is a undetected DLL Injection using ManualMapping it's undetected by many GameGuard's for injecting DLL's into games.
#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h> /* PROCESSENTRY32 */
#include <conio.h> /* _getch() */
#include <shlwapi.h> /* StrStrI */
#pragma comment(lib, "shlwapi.lib") /* unresolved external symbol __imp__StrStrIW#8 */
typedef HMODULE (WINAPI *pLoadLibraryA)(LPCSTR);
typedef FARPROC (WINAPI *pGetProcAddress)(HMODULE,LPCSTR);
typedef BOOL (WINAPI *PDLL_MAIN)(HMODULE,DWORD,PVOID);
typedef struct _MANUAL_INJECT
{
PVOID ImageBase;
PIMAGE_NT_HEADERS NtHeaders;
PIMAGE_BASE_RELOCATION BaseRelocation;
PIMAGE_IMPORT_DESCRIPTOR ImportDirectory;
pLoadLibraryA fnLoadLibraryA;
pGetProcAddress fnGetProcAddress;
}MANUAL_INJECT,*PMANUAL_INJECT;
DWORD WINAPI LoadDll(PVOID p)
{
PMANUAL_INJECT ManualInject;
HMODULE hModule;
DWORD i,Function,count,delta;
PDWORD ptr;
PWORD list;
PIMAGE_BASE_RELOCATION pIBR;
PIMAGE_IMPORT_DESCRIPTOR pIID;
PIMAGE_IMPORT_BY_NAME pIBN;
PIMAGE_THUNK_DATA FirstThunk,OrigFirstThunk;
PDLL_MAIN EntryPoint;
ManualInject=(PMANUAL_INJECT)p;
pIBR=ManualInject->BaseRelocation;
delta=(DWORD)((LPBYTE)ManualInject->ImageBase-ManualInject->NtHeaders->OptionalHeader.ImageBase); // Calculate the delta
// Relocate the image
while(pIBR->VirtualAddress)
{
if(pIBR->SizeOfBlock>=sizeof(IMAGE_BASE_RELOCATION))
{
count=(pIBR->SizeOfBlock-sizeof(IMAGE_BASE_RELOCATION))/sizeof(WORD);
list=(PWORD)(pIBR+1);
for(i=0;i<count;i++)
{
if(list[i])
{
ptr=(PDWORD)((LPBYTE)ManualInject->ImageBase+(pIBR->VirtualAddress+(list[i] & 0xFFF)));
*ptr+=delta;
}
}
}
pIBR=(PIMAGE_BASE_RELOCATION)((LPBYTE)pIBR+pIBR->SizeOfBlock);
}
pIID=ManualInject->ImportDirectory;
// Resolve DLL imports
while(pIID->Characteristics)
{
OrigFirstThunk=(PIMAGE_THUNK_DATA)((LPBYTE)ManualInject->ImageBase+pIID->OriginalFirstThunk);
FirstThunk=(PIMAGE_THUNK_DATA)((LPBYTE)ManualInject->ImageBase+pIID->FirstThunk);
hModule=ManualInject->fnLoadLibraryA((LPCSTR)ManualInject->ImageBase+pIID->Name);
if(!hModule)
{
return FALSE;
}
while(OrigFirstThunk->u1.AddressOfData)
{
if(OrigFirstThunk->u1.Ordinal & IMAGE_ORDINAL_FLAG)
{
// Import by ordinal
Function=(DWORD)ManualInject->fnGetProcAddress(hModule,(LPCSTR)(OrigFirstThunk->u1.Ordinal & 0xFFFF));
if(!Function)
{
return FALSE;
}
FirstThunk->u1.Function=Function;
}
else
{
// Import by name
pIBN=(PIMAGE_IMPORT_BY_NAME)((LPBYTE)ManualInject->ImageBase+OrigFirstThunk->u1.AddressOfData);
Function=(DWORD)ManualInject->fnGetProcAddress(hModule,(LPCSTR)pIBN->Name);
if(!Function)
{
return FALSE;
}
FirstThunk->u1.Function=Function;
}
OrigFirstThunk++;
FirstThunk++;
}
pIID++;
}
if(ManualInject->NtHeaders->OptionalHeader.AddressOfEntryPoint)
{
EntryPoint=(PDLL_MAIN)((LPBYTE)ManualInject->ImageBase+ManualInject->NtHeaders->OptionalHeader.AddressOfEntryPoint);
return EntryPoint((HMODULE)ManualInject->ImageBase,DLL_PROCESS_ATTACH,NULL); // Call the entry point
}
return TRUE;
}
DWORD WINAPI LoadDllEnd()
{
return 0;
}
DWORD GetTargetThreadIDFromProcName(const char * ProcName)
{
PROCESSENTRY32 pe;
HANDLE thSnapShot;
BOOL retval, ProcFound = false;
thSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (thSnapShot == INVALID_HANDLE_VALUE)
{
//MessageBox(NULL, "Error: Unable to create toolhelp snapshot!", "2MLoader", MB_OK);
printf("Error: Unable to create toolhelp snapshot!");
return false;
}
pe.dwSize = sizeof(PROCESSENTRY32);
retval = Process32First(thSnapShot, &pe);
while (retval)
{
if (StrStrI(pe.szExeFile, ProcName))
{
return pe.th32ProcessID;
}
retval = Process32Next(thSnapShot, &pe);
}
return 0;
}
void GetGamePath(char* buff) {
HKEY hKey = 0;
char path[255] = { 0 };
char filename[255] = { 0 };
DWORD dwType = 0;
DWORD dwBufSize = 255;
GetFullPathName("Game.exe", MAX_PATH, buff, NULL);
//If file exists, then just exit.
if (FILE *file = fopen(buff, "r")) {
fclose(file);
return;
}
if (RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\SomeGame\\Game", 0, KEY_QUERY_VALUE | KEY_WOW64_64KEY, &hKey) == ERROR_SUCCESS)
{
bool failed = false;
dwType = REG_SZ;
if (RegQueryValueEx(hKey, "PATH", 0, &dwType, (BYTE*)&path, &dwBufSize) != ERROR_SUCCESS)
failed = true;
if (RegQueryValueEx(hKey, "FILENAME", 0, &dwType, (BYTE*)&filename, &dwBufSize) != ERROR_SUCCESS)
failed = true;
RegCloseKey(hKey);
sprintf(buff, "%s%s", path, filename);
if (failed) {
GetFullPathName("Game.exe", MAX_PATH, buff, NULL);
}
}
}
int wmain(int argc,wchar_t* argv[])
{
PIMAGE_DOS_HEADER pIDH;
PIMAGE_NT_HEADERS pINH;
PIMAGE_SECTION_HEADER pISH;
HANDLE hProcess,hThread,hFile,hToken;
PVOID /*buffer,*/image,mem;
DWORD i,FileSize,ProcessId,ExitCode,read;
TOKEN_PRIVILEGES tp;
MANUAL_INJECT ManualInject;
if(OpenProcessToken((HANDLE)-1,TOKEN_ADJUST_PRIVILEGES|TOKEN_QUERY,&hToken))
{
tp.PrivilegeCount=1;
tp.Privileges[0].Attributes=SE_PRIVILEGE_ENABLED;
tp.Privileges[0].Luid.LowPart=20;
tp.Privileges[0].Luid.HighPart=0;
AdjustTokenPrivileges(hToken,FALSE,&tp,0,NULL,NULL);
CloseHandle(hToken);
}
printf("\nOpening the DLL.\n");
/*
hFile=CreateFile("AO.dll",GENERIC_READ,FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,0,NULL); // Open the DLL
if(hFile==INVALID_HANDLE_VALUE)
{
printf("\nError: Unable to open the DLL (%d)\n",GetLastError());
return -1;
}
FileSize=GetFileSize(hFile,NULL);
buffer=VirtualAlloc(NULL,FileSize,MEM_COMMIT|MEM_RESERVE,PAGE_READWRITE);
if(!buffer)
{
printf("\nError: Unable to allocate memory for DLL data (%d)\n",GetLastError());
CloseHandle(hFile);
return -1;
}
// Read the DLL
if(!ReadFile(hFile,buffer,FileSize,&read,NULL))
{
printf("\nError: Unable to read the DLL (%d)\n",GetLastError());
VirtualFree(buffer,0,MEM_RELEASE);
CloseHandle(hFile);
return -1;
}
CloseHandle(hFile);
*/
MODULE hModule = GetModuleHandle(NULL); // get the handle to the current module (the executable file)
HRSRC hResource = FindResource(hModule, MAKEINTRESOURCE(RESOURCE_ID), RESOURCE_TYPE); // substitute RESOURCE_ID and RESOURCE_TYPE.
HGLOBAL hMemory = LoadResource(hModule, hResource);
DWORD dwSize = SizeofResource(hModule, hResource);
LPVOID lpAddress = LockResource(hMemory);
unsigned char *buffer = new char[dwSize];
memcpy(buffer, lpAddress, dwSize);
pIDH=(PIMAGE_DOS_HEADER)buffer;
if(pIDH->e_magic!=IMAGE_DOS_SIGNATURE)
{
printf("\nError: Invalid executable image.\n");
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
pINH=(PIMAGE_NT_HEADERS)((LPBYTE)buffer+pIDH->e_lfanew);
if(pINH->Signature!=IMAGE_NT_SIGNATURE)
{
printf("\nError: Invalid PE header.\n");
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
if(!(pINH->FileHeader.Characteristics & IMAGE_FILE_DLL))
{
printf("\nError: The image is not DLL.\n");
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
// Retrieve process ID
ProcessId = 0;
char buf[MAX_PATH] = { 0 };
//Game.exe not started, attempt to start Game.exe (same path as this tool).
if (ProcessId == 0) {
// Gets the exe's full path name.
GetGamePath(buf);
printf("GamePath: ");
printf(buf);
printf("\n");
LPCTSTR lpApplicationName = buf; /* The program to be executed */
STARTUPINFO lpStartupInfo;
PROCESS_INFORMATION lpProcessInfo;
memset(&lpStartupInfo, 0, sizeof(lpStartupInfo));
memset(&lpProcessInfo, 0, sizeof(lpProcessInfo));
/* Create the process */
if (!CreateProcess(lpApplicationName, NULL, NULL, NULL, FALSE, NULL, NULL, NULL, &lpStartupInfo, &lpProcessInfo)) {
printf("Uh-Oh! CreateProcess() failed to start program %s\n", lpApplicationName);
_getch();
return 0;
} else {
WaitForSingleObject(lpProcessInfo.hProcess, 2000);
CloseHandle(lpProcessInfo.hThread);
CloseHandle(lpProcessInfo.hProcess);
ProcessId = lpProcessInfo.dwProcessId;
}
}
printf("Game.exe ProcessId = %d\n", ProcessId);
printf("\nOpening target process.\n");
hProcess=OpenProcess(PROCESS_ALL_ACCESS,FALSE,ProcessId);
if(!hProcess)
{
printf("\nError: Unable to open target process (%d)\n",GetLastError());
VirtualFree(buffer,0,MEM_RELEASE);
CloseHandle(hProcess);
return -1;
}
printf("\nAllocating memory for the DLL.\n");
image=VirtualAllocEx(hProcess,NULL,pINH->OptionalHeader.SizeOfImage,MEM_COMMIT|MEM_RESERVE,PAGE_EXECUTE_READWRITE); // Allocate memory for the DLL
if(!image)
{
printf("\nError: Unable to allocate memory for the DLL (%d)\n",GetLastError());
VirtualFree(buffer,0,MEM_RELEASE);
CloseHandle(hProcess);
return -1;
}
// Copy the header to target process
printf("\nCopying headers into target process.\n");
if(!WriteProcessMemory(hProcess,image,buffer,pINH->OptionalHeader.SizeOfHeaders,NULL))
{
printf("\nError: Unable to copy headers to target process (%d)\n",GetLastError());
VirtualFreeEx(hProcess,image,0,MEM_RELEASE);
CloseHandle(hProcess);
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
pISH=(PIMAGE_SECTION_HEADER)(pINH+1);
// Copy the DLL to target process
printf("\nCopying sections to target process.\n");
for(i=0;i<pINH->FileHeader.NumberOfSections;i++)
{
WriteProcessMemory(hProcess,(PVOID)((LPBYTE)image+pISH[i].VirtualAddress),(PVOID)((LPBYTE)buffer+pISH[i].PointerToRawData),pISH[i].SizeOfRawData,NULL);
}
printf("\nAllocating memory for the loader code.\n");
mem=VirtualAllocEx(hProcess,NULL,4096,MEM_COMMIT|MEM_RESERVE,PAGE_EXECUTE_READWRITE); // Allocate memory for the loader code
if(!mem)
{
printf("\nError: Unable to allocate memory for the loader code (%d)\n",GetLastError());
VirtualFreeEx(hProcess,image,0,MEM_RELEASE);
CloseHandle(hProcess);
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
printf("\nLoader code allocated at %#x\n",mem);
memset(&ManualInject,0,sizeof(MANUAL_INJECT));
ManualInject.ImageBase=image;
ManualInject.NtHeaders=(PIMAGE_NT_HEADERS)((LPBYTE)image+pIDH->e_lfanew);
ManualInject.BaseRelocation=(PIMAGE_BASE_RELOCATION)((LPBYTE)image+pINH->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
ManualInject.ImportDirectory=(PIMAGE_IMPORT_DESCRIPTOR)((LPBYTE)image+pINH->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
ManualInject.fnLoadLibraryA=LoadLibraryA;
ManualInject.fnGetProcAddress=GetProcAddress;
printf("\nWriting loader code to target process.\n");
WriteProcessMemory(hProcess,mem,&ManualInject,sizeof(MANUAL_INJECT),NULL); // Write the loader information to target process
WriteProcessMemory(hProcess,(PVOID)((PMANUAL_INJECT)mem+1),LoadDll,(DWORD)LoadDllEnd-(DWORD)LoadDll,NULL); // Write the loader code to target process
printf("\nExecuting loader code.\n");
hThread=CreateRemoteThread(hProcess,NULL,0,(LPTHREAD_START_ROUTINE)((PMANUAL_INJECT)mem+1),mem,0,NULL); // Create a remote thread to execute the loader code
if(!hThread)
{
printf("\nError: Unable to execute loader code (%d)\n",GetLastError());
VirtualFreeEx(hProcess,mem,0,MEM_RELEASE);
VirtualFreeEx(hProcess,image,0,MEM_RELEASE);
CloseHandle(hProcess);
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
WaitForSingleObject(hThread,INFINITE);
GetExitCodeThread(hThread,&ExitCode);
if(!ExitCode)
{
VirtualFreeEx(hProcess,mem,0,MEM_RELEASE);
VirtualFreeEx(hProcess,image,0,MEM_RELEASE);
CloseHandle(hThread);
CloseHandle(hProcess);
VirtualFree(buffer,0,MEM_RELEASE);
return -1;
}
CloseHandle(hThread);
VirtualFreeEx(hProcess,mem,0,MEM_RELEASE);
CloseHandle(hProcess);
printf("\nDLL injected at %#x\n",image);
if(pINH->OptionalHeader.AddressOfEntryPoint)
{
printf("\nDLL entry point: %#x\n",(PVOID)((LPBYTE)image+pINH->OptionalHeader.AddressOfEntryPoint));
}
VirtualFree(buffer,0,MEM_RELEASE);
return 0;
}

Related

Get process description

As you know there is some difference between a process name and it's description, for example the dwm.exe process's description is Desktop Window Manager
I can check the name of the processes with this code:
#include <windows.h>
#include <TlHelp32.h>
#include <Winternl.h>
typedef NTSTATUS (NTAPI *NTQUERYINFORMATIONPROCESS)(
IN HANDLE ProcessHandle,
IN PROCESSINFOCLASS ProcessInformationClass,
OUT PVOID ProcessInformation,
IN ULONG ProcessInformationLength,
OUT PULONG ReturnLength OPTIONAL
);
int main()
{
PEB Peb = {0};
DWORD dwSize = 0;
DWORD dwPID = 0;
HANDLE hProcess = NULL;
HANDLE hProcessSnap = NULL;
WCHAR PsPath[MAX_PATH] = {0};
WCHAR wszProcName[20] = L"dwm.exe"; //Desktop Window Manager
PROCESSENTRY32 PsEntry32 = {0};
PROCESS_BASIC_INFORMATION PsBasicInfo = {0};
RTL_USER_PROCESS_PARAMETERS RtlUserPsParams = {0};
NTQUERYINFORMATIONPROCESS NtFunction = NULL;
if((hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) != INVALID_HANDLE_VALUE)
{
PsEntry32.dwSize = sizeof(PROCESSENTRY32);
if(!Process32First(hProcessSnap, &PsEntry32))
{
CloseHandle(hProcessSnap);
return FALSE;
}
do
{
if(lstrcmpiW(PsEntry32.szExeFile, wszProcName) == 0)
{
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, PsEntry32.th32ProcessID);
if(hProcess != INVALID_HANDLE_VALUE)
{
NtFunction = (NTQUERYINFORMATIONPROCESS)GetProcAddress(LoadLibraryW(L"ntdll.dll"), "NtQueryInformationProcess");
if(NtFunction)
{
if(NtFunction(hProcess, ProcessBasicInformation, &PsBasicInfo, sizeof(PROCESS_BASIC_INFORMATION), &dwSize) == ERROR_SUCCESS)
{
ReadProcessMemory(hProcess, PsBasicInfo.PebBaseAddress, &Peb, sizeof(PEB), (SIZE_T*)&dwSize);
ReadProcessMemory(hProcess, Peb.ProcessParameters, &RtlUserPsParams, sizeof(RTL_USER_PROCESS_PARAMETERS), (SIZE_T*)&dwSize);
ReadProcessMemory(hProcess, RtlUserPsParams.ImagePathName.Buffer, PsPath, RtlUserPsParams.ImagePathName.Length, (SIZE_T*)&dwSize);
dwPID = PsEntry32.th32ProcessID;
}
}
CloseHandle(hProcess);
}
}
}while(Process32Next(hProcessSnap, &PsEntry32));
CloseHandle(hProcessSnap);
}
return 0;
}
now I want to check the processes description
Is it possible to get all processes description one by one and check them?
I use ToolHelp32Snapshot() to get the module path instead of your PEB method, following that I:
GetFileVersionInfoSizeA() to get the size of the version structure
GetFileVersionInfoA() to pull the data from that structure into a local char array.
VerQueryValue() with "\VarFileInfo\Translation" to get the language code pages
Then I loop through the different language code pages to create the subblock string required for the next query.
Then I use VerQueryValue() with the correct language code page inserted inside the sub block and store the result into another char array.
Then we print this string to console.
#include <iostream>
#include <string>
#include <Windows.h>
#include <TlHelp32.h>
#include <strsafe.h>
#pragma comment(lib,"Version.lib")
std::string GetModulePath(std::string moduleName, DWORD procId)
{
std::string path;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
if (hSnap != INVALID_HANDLE_VALUE)
{
MODULEENTRY32 modEntry{};
modEntry.dwSize = sizeof(modEntry);
if (Module32First(hSnap, &modEntry))
{
do
{
if (!_stricmp(modEntry.szModule, moduleName.c_str()))
{
path = modEntry.szExePath;
break;
}
} while (Module32Next(hSnap, &modEntry));
}
}
CloseHandle(hSnap);
return path;
}
std::string GetFilePath(std::string procName)
{
std::string path;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (!_stricmp(procEntry.szExeFile, procName.c_str()))
{
path = GetModulePath(procName, procEntry.th32ProcessID);
break;
}
} while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return path;
}
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
};
int main()
{
std::string path = GetFilePath("notepad++.exe");
DWORD verSize = GetFileVersionInfoSizeA(path.c_str(), 0);
char* data = new char[verSize]{ 0 };
GetFileVersionInfoA(path.c_str(), 0, verSize, data);
UINT length;
LANGANDCODEPAGE* lpTranslate;
VerQueryValue(data, "\\VarFileInfo\\Translation", (LPVOID*)&lpTranslate, &length);
char SubBlock[50]{ 0 };
for (unsigned int i = 0; i < (length / sizeof(struct LANGANDCODEPAGE)); i++)
{
HRESULT result = StringCchPrintf(SubBlock, 50,
TEXT("\\StringFileInfo\\%04x%04x\\FileDescription"),
lpTranslate[i].wLanguage,
lpTranslate[i].wCodePage);
char* description = new char[0x100]{ 0 };
UINT length2;
VerQueryValue(data, SubBlock, (LPVOID*)&description, &length2);
std::cout << description << "\n";
}
getchar();
return 0;
}
Must run as administrator, and only tested on x86.

Wow64GetThreadContext returning same values for WOW64_CONTEXT structure members

I am compiling to 64-bit and calling the functions on a 32-bit(Wow64) processes thread. No errors are being returned for any functions.
But for some reason the CPU register members in the WOW64_CONTEXTstruct passed to Wow64GetThreadContext are always the same values each and every time the function is called. Even though I initialize every member in the struct to 0, WOW64_CONTEXT wow64ctxt = {0}.
As far as I know I am doing everything correctly but I always get the same values for each member in WOW64_CONTEXT.
Here's my code:
#define _WIN32_WINNT _WIN32_IE_WIN8
#include <windows.h>
#include <tlhelp32.h>
#include <stdio.h>
int main()
{
DWORD dwPid = 0;
BOOL found = FALSE;
BOOL wow64 = FALSE;
HANDLE hProcess = NULL;
HANDLE hThread = NULL;
HANDLE hSnapshot = INVALID_HANDLE_VALUE;
THREADENTRY32 th32;
WOW64_CONTEXT wow64ctxt = {0};
printf("PID: ");
scanf("%lu", &dwPid);
hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwPid);
if(hProcess == NULL)
{
printf("Error getting handle to process: %lu\n", GetLastError());
return 1;
}
if(!IsWow64Process(hProcess, &wow64))
{
printf("Error determining bitness of process: %lu\n", GetLastError());
return 1;
}
if(!wow64)
{
printf("Error, not a 32-bit process... closing program\n");
return 1;
}
hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, dwPid);
if(hSnapshot == INVALID_HANDLE_VALUE)
{
printf("Error getting thread snapshot: %lu\n", GetLastError());
return 1;
}
th32.dwSize = sizeof(THREADENTRY32);
if(!Thread32First(hSnapshot, &th32))
{
printf("Error Thread32First: %lu\n", GetLastError());
return 1;
}
while(Thread32Next(hSnapshot, &th32))
{
if(th32.th32OwnerProcessID == dwPid)
{
found = TRUE;
break;
}
}
if(!found)
{
printf("Thread could not be found\n");
return 1;
}
hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, th32.th32ThreadID);
if(hThread == NULL)
{
printf("Error getting a handle to thread %lu: %lu\n", th32.th32ThreadID, GetLastError());
return 1;
}
if(Wow64SuspendThread(hThread) == -1)
{
printf("Error suspending thread: %lu\n", GetLastError());
return 1;
}
wow64ctxt.ContextFlags = WOW64_CONTEXT_FULL;
if(!Wow64GetThreadContext(hThread, &wow64ctxt))
{
printf("Error getting thread context: %lu\n", GetLastError());
}
ResumeThread(hThread);
printf("EAX: %lu\n", wow64ctxt.Eax);
printf("EBP: %lu\n", wow64ctxt.Ebp);
printf("EIP: %lu\n", wow64ctxt.Eip);
return 0;
}

How can I measure memory usage of 64-bit process in 32-bit program ?

I'm trying to measure process memory usage (WorkingSetSize) of 64-bit applications from a 32-bit process in C++. I tried using Toolhelp:
void GetProcMemoryInfo(const wchar_t * procName)
{
PROCESSENTRY32 entry;
entry.dwSize = sizeof(PROCESSENTRY32);
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL);
if (Process32First(snapshot, &entry) == TRUE)
{
while (Process32Next(snapshot, &entry) == TRUE)
{
if (wcscmp(entry.szExeFile, procName) == 0)
{
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, entry.th32ProcessID);
PROCESS_MEMORY_COUNTERS objProcessMemoryInfo;
if (GetProcessMemoryInfo(hProcess, &objProcessMemoryInfo, sizeof(objProcessMemoryInfo)))
{
wchar_t szProcessMemoryInfo[100];
wsprintf(szProcessMemoryInfo, L"Working Set Bytes (MB): %d\n", objProcessMemoryInfo.WorkingSetSize / (1024 * 1024));
OutputDebugString(szProcessMemoryInfo);
}
CloseHandle(hProcess);
}
}
}
CloseHandle(snapshot);
}
This solution works fine, but only if it's build as x64 application. Otherwise - I get maximum value of 2^32. I guess the case is that PROCESS_MEMORY_COUNTERS uses SIZE_T internally. Is there any other way to measure process memory usage, insensitive to architecture it's build against ?
I found the answer and it can be done with the use of Windows Management Instrumentation:
class WMI
{
public:
WMI();
~WMI();
HRESULT Open(LPCTSTR machine=NULL, LPCTSTR user=NULL, LPCTSTR pass=NULL);
void Close();
HRESULT GetProcStringProperty(DWORD pid, TCHAR *name, TCHAR *value, DWORD len);
int GetLastError();
private:
IWbemServices *wbem;
HRESULT result;
BSTR GetProcQuery(DWORD pid);
};
To value of a property is retrieved using following function:
HRESULT WMI::GetProcStringProperty(DWORD pid, TCHAR *name, TCHAR *value, DWORD len)
{
IWbemClassObject *obj;
VARIANT var;
result = wbem->GetObject(GetProcQuery(pid), 0, 0, &obj, 0);
if (FAILED(result)) {
return result;
}
result = obj->Get(name, 0, &var, 0, 0);
if (SUCCEEDED(result)) {
if (var.vt == VT_NULL) {
result = E_INVALIDARG;
}
else {
lstrcpyn(value, var.bstrVal, len);
}
VariantClear(&var);
}
obj->Release();
return result;
}
The value of memory usage is retrieved using following function:
int wmiGetMemProc(uint64_t pid, uint64_t *procmem)
{
int status;
TCHAR buf[MEM_MAX];
WMI *wmi = new WMI();
if (FAILED(wmi->Open())) {
return wmi->GetLastError();
}
if (FAILED(wmi->GetProcStringProperty(pid, L"WorkingSetSize", buf, MEM_MAX))) {
status = wmi->GetLastError();
}
else {
*procmem = _wcstoui64(buf, NULL, 10);
}
wmi->Close();
delete wmi;
return status;
}
It works just fine.

How to determine if an account belongs to Administrators group programmatically?

My Windows has several accounts like "test1", "test2" and "test3" that belong to the Administrators group. I am developing an application program and I want that program to know if itself is run under an account that belong to the Administrators group by designing a boolean function: isCurrentUserAdminMember(), the isCurrentUserAdminMember() funtion should only return TRUE if the process is run by "test1", "test2", "test3" or the built-in Administrator account no matter whether the process is elevated.
I found some code in http://www.codeproject.com/Articles/320748/Haephrati-Elevating-during-runtime as below, but it seems only to check if the current process is elevated as an Administrator. I don't care if the process is elevated, I just want to know if the start account of the process is a member of Administrators group. And I hope the determination itself is not privilege required. Is that possible? thanks.
BOOL IsAppRunningAsAdminMode()
{
BOOL fIsRunAsAdmin = FALSE;
DWORD dwError = ERROR_SUCCESS;
PSID pAdministratorsGroup = NULL;
// Allocate and initialize a SID of the administrators group.
SID_IDENTIFIER_AUTHORITY NtAuthority = SECURITY_NT_AUTHORITY;
if (!AllocateAndInitializeSid(
&NtAuthority,
2,
SECURITY_BUILTIN_DOMAIN_RID,
DOMAIN_ALIAS_RID_ADMINS,
0, 0, 0, 0, 0, 0,
&pAdministratorsGroup))
{
dwError = GetLastError();
goto Cleanup;
}
// Determine whether the SID of administrators group is enabled in
// the primary access token of the process.
if (!CheckTokenMembership(NULL, pAdministratorsGroup, &fIsRunAsAdmin))
{
dwError = GetLastError();
goto Cleanup;
}
Cleanup:
// Centralized cleanup for all allocated resources.
if (pAdministratorsGroup)
{
FreeSid(pAdministratorsGroup);
pAdministratorsGroup = NULL;
}
// Throw the error if something failed in the function.
if (ERROR_SUCCESS != dwError)
{
throw dwError;
}
return fIsRunAsAdmin;
}
At last, we achieved the goal to check the Administrators group membership as the code below, however it is USELESS as the answer and comment said, just leave here for reference in case anybody needs it for other use.
// PermTest.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "stdio.h"
#include "iostream"
using namespace std;
#include "windows.h"
#include <lm.h>
#pragma comment(lib, "netapi32.lib")
BOOL IsUserInGroup(const wchar_t* groupe)
{
BOOL result = FALSE;
SID_NAME_USE snu;
WCHAR szDomain[256];
DWORD dwSidSize = 0;
DWORD dwSize = sizeof szDomain / sizeof * szDomain;
if ((LookupAccountNameW(NULL, groupe, 0, &dwSidSize, szDomain, &dwSize, &snu) == 0)
&& (ERROR_INSUFFICIENT_BUFFER == GetLastError()))
{
SID* pSid = (SID*)malloc(dwSidSize);
if (LookupAccountNameW(NULL, groupe, pSid, &dwSidSize, szDomain, &dwSize, &snu))
{
BOOL b;
if (CheckTokenMembership(NULL, pSid, &b))
{
if (b == TRUE)
{
result = TRUE;
}
}
else
{
result = FALSE;
}
}
//Si tout vas bien (la presque totalitée des cas), on delete notre pointeur
//avec le bon operateur.
free(pSid);
}
return result;
}
void getUserInfo(WCHAR *domainName, WCHAR *userName)
{
LPUSER_INFO_3 pBuf = NULL;
int j = 0;
DWORD nStatus = NetUserGetInfo(domainName, userName, 3, (LPBYTE *) &pBuf);
LPUSER_INFO_2 pBuf2 = NULL;
pBuf2 = (LPUSER_INFO_2) pBuf;
if (pBuf)
{
wprintf(L"User account name: %s\\%s\n", domainName, pBuf2->usri2_name);
wprintf(L"Privilege level: %d\n\n", pBuf2->usri2_priv);
}
// wprintf(L"\tPassword: %s\n", pBuf2->usri2_password);
// wprintf(L"\tPassword age (seconds): %d\n",
// pBuf2->usri2_password_age);
// wprintf(L"Privilege level: %d\n\n", pBuf2->usri2_priv);
// #define USER_PRIV_GUEST 0
// #define USER_PRIV_USER 1
// #define USER_PRIV_ADMIN 2
// wprintf(L"\tHome directory: %s\n", pBuf2->usri2_home_dir);
// wprintf(L"\tComment: %s\n", pBuf2->usri2_comment);
// wprintf(L"\tFlags (in hex): %x\n", pBuf2->usri2_flags);
// wprintf(L"\tScript path: %s\n", pBuf2->usri2_script_path);
// wprintf(L"\tAuth flags (in hex): %x\n",
// pBuf2->usri2_auth_flags);
// wprintf(L"\tFull name: %s\n", pBuf2->usri2_full_name);
// wprintf(L"\tUser comment: %s\n", pBuf2->usri2_usr_comment);
// wprintf(L"\tParameters: %s\n", pBuf2->usri2_parms);
// wprintf(L"\tWorkstations: %s\n", pBuf2->usri2_workstations);
// wprintf
// (L"\tLast logon (seconds since January 1, 1970 GMT): %d\n",
// pBuf2->usri2_last_logon);
// wprintf
// (L"\tLast logoff (seconds since January 1, 1970 GMT): %d\n",
// pBuf2->usri2_last_logoff);
// wprintf
// (L"\tAccount expires (seconds since January 1, 1970 GMT): %d\n",
// pBuf2->usri2_acct_expires);
// wprintf(L"\tMax storage: %d\n", pBuf2->usri2_max_storage);
// wprintf(L"\tUnits per week: %d\n",
// pBuf2->usri2_units_per_week);
// wprintf(L"\tLogon hours:");
// for (j = 0; j < 21; j++)
// {
// printf(" %x", (BYTE) pBuf2->usri2_logon_hours[j]);
// }
// wprintf(L"\n");
// wprintf(L"\tBad password count: %d\n",
// pBuf2->usri2_bad_pw_count);
// wprintf(L"\tNumber of logons: %d\n",
// pBuf2->usri2_num_logons);
// wprintf(L"\tLogon server: %s\n", pBuf2->usri2_logon_server);
// wprintf(L"\tCountry code: %d\n", pBuf2->usri2_country_code);
// wprintf(L"\tCode page: %d\n", pBuf2->usri2_code_page);
}
#include <comdef.h>
#define MAX_NAME 256
BOOL GetLogonFromToken (HANDLE hToken, _bstr_t& strUser, _bstr_t& strdomain)
{
DWORD dwSize = MAX_NAME;
BOOL bSuccess = FALSE;
DWORD dwLength = 0;
strUser = "";
strdomain = "";
PTOKEN_USER ptu = NULL;
//Verify the parameter passed in is not NULL.
if (NULL == hToken)
goto Cleanup;
if (!GetTokenInformation(
hToken, // handle to the access token
TokenUser, // get information about the token's groups
(LPVOID) ptu, // pointer to PTOKEN_USER buffer
0, // size of buffer
&dwLength // receives required buffer size
))
{
if (GetLastError() != ERROR_INSUFFICIENT_BUFFER)
goto Cleanup;
ptu = (PTOKEN_USER)HeapAlloc(GetProcessHeap(),
HEAP_ZERO_MEMORY, dwLength);
if (ptu == NULL)
goto Cleanup;
}
if (!GetTokenInformation(
hToken, // handle to the access token
TokenUser, // get information about the token's groups
(LPVOID) ptu, // pointer to PTOKEN_USER buffer
dwLength, // size of buffer
&dwLength // receives required buffer size
))
{
goto Cleanup;
}
SID_NAME_USE SidType;
char lpName[MAX_NAME];
char lpDomain[MAX_NAME];
if( !LookupAccountSidA( NULL , ptu->User.Sid, lpName, &dwSize, lpDomain, &dwSize, &SidType ) )
{
DWORD dwResult = GetLastError();
if( dwResult == ERROR_NONE_MAPPED )
strcpy (lpName, "NONE_MAPPED" );
else
{
printf("LookupAccountSid Error %u\n", GetLastError());
}
}
else
{
// printf( "Current user is %s\\%s\n",
// lpDomain, lpName );
strUser = lpName;
strdomain = lpDomain;
bSuccess = TRUE;
}
Cleanup:
if (ptu != NULL)
HeapFree(GetProcessHeap(), 0, (LPVOID)ptu);
return bSuccess;
}
HRESULT GetUserFromProcess( _bstr_t& strUser, _bstr_t& strdomain)
{
//HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION,FALSE,procId);
HANDLE hProcess = GetCurrentProcess();
if(hProcess == NULL)
return E_FAIL;
HANDLE hToken = NULL;
if( !OpenProcessToken( hProcess, TOKEN_QUERY, &hToken ) )
{
CloseHandle( hProcess );
return E_FAIL;
}
BOOL bres = GetLogonFromToken (hToken, strUser, strdomain);
CloseHandle( hToken );
CloseHandle( hProcess );
return bres?S_OK:E_FAIL;
}
int _tmain(int argc, _TCHAR* argv[])
{
//cout << IsUserInGroup(L"administrators");
getUserInfo(L"adtest.net", L"Administrator");
getUserInfo(NULL, L"Administrator");
getUserInfo(NULL, L"test");
getUserInfo(NULL, L"test2");
getUserInfo(NULL, L"testnormal");
_bstr_t username;
_bstr_t domain;
GetUserFromProcess(username, domain);
cout << "Current account running this program is: " << endl << domain << "\\" << username << endl;
getchar();
return 0;
}
You can do this by opening your process token (OpenProcessToken, listing the SIDs using GetTokenInformation and comparing each SID to the Administrators SID.
Microsoft have sample code here: Searching for a SID in an Access Token in C++
However, this is rarely a useful thing to do. Even if the user is not a member of the Administrators group, they can still elevate by providing an administrative username and password, so you should not (for example) only offer elevation if the user is in the Administrators group.
bool IsMemberOfGroup(const char *pszGroupName){
bool bFound = false;
HANDLE hToken=INVALID_HANDLE_VALUE;
BOOL bSuccess = OpenProcessToken( GetCurrentProcess(),
TOKEN_QUERY,//|TOKEN_QUERY_SOURCE,
&hToken);
if ( bSuccess )
{
DWORD dwSizeToken=0;
DWORD dwSizeName=0;
DWORD dwSizeReferencedDomainName = 0;
// Get group information:
GetTokenInformation(hToken, TokenGroups, NULL, dwSizeToken, &dwSizeToken);
{
const int MAX_NAME = 256;
char *psName = new char[MAX_NAME];
char *psDomain = new char[MAX_NAME];
char *pBuf = new char[dwSizeToken+10];
TOKEN_GROUPS *pGroupInfo = (TOKEN_GROUPS *)pBuf;
bSuccess = GetTokenInformation(hToken, TokenGroups, pGroupInfo, dwSizeToken, &dwSizeToken);
if ( bSuccess )
{
// find the group name we are looking for
for ( UINT uiGroupNdx = 0; uiGroupNdx < pGroupInfo->GroupCount && !bFound; uiGroupNdx++ )
{
SID_NAME_USE SidType;
dwSizeName = MAX_NAME;
dwSizeReferencedDomainName = MAX_NAME;
bSuccess = LookupAccountSid(NULL, // local system,
pGroupInfo->Groups[uiGroupNdx].Sid,
psName,
&dwSizeName,
psDomain,
&dwSizeReferencedDomainName,
&SidType);
if ( bSuccess )
{
if ( SidTypeGroup == SidType )
{
if ( !lstrcmpi(pszGroupName, psName) )
{
bFound = true;
}
}
}
}
}
delete [] pBuf;
delete [] psName;
delete [] psDomain;
}
CloseHandle(hToken);
}
return bFound;
}

how to run following mailslots program in VC++

//writing to mailslot
#include <windows.h>
#include <stdio.h>
LPTSTR SlotName = TEXT("\\\\.\\mailslot\\sample_mailslot");
BOOL WriteSlot(HANDLE hSlot, LPTSTR lpszMessage)
{
BOOL fResult;
DWORD cbWritten;
fResult = WriteFile(hSlot,
lpszMessage,
(DWORD) (lstrlen(lpszMessage)+1)*sizeof(TCHAR),
&cbWritten,
(LPOVERLAPPED) NULL);
if (!fResult)
{
printf("WriteFile failed with %d.\n", GetLastError());
return FALSE;
}
printf("Slot written to successfully.\n");
return TRUE;
}
int main()
{
HANDLE hFile;
hFile = CreateFile(SlotName,
GENERIC_WRITE,
FILE_SHARE_READ,
(LPSECURITY_ATTRIBUTES) NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hFile == INVALID_HANDLE_VALUE)
{
printf("CreateFile failed with %d.\n", GetLastError());
return FALSE;
}
WriteSlot(hFile, TEXT("Message one for mailslot."));
WriteSlot(hFile, TEXT("Message two for mailslot."));
Sleep(5000);
WriteSlot(hFile, TEXT("Message three for mailslot."));
CloseHandle(hFile);
return TRUE;
}
//reading from mailslot
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
#include <strsafe.h>
HANDLE hSlot;
LPTSTR SlotName = TEXT("\\\\.\\mailslot\\sample_mailslot");
BOOL ReadSlot()
{
DWORD cbMessage, cMessage, cbRead;
BOOL fResult;
LPTSTR lpszBuffer;
TCHAR achID[80];
DWORD cAllMessages;
HANDLE hEvent;
OVERLAPPED ov;
cbMessage = cMessage = cbRead = 0;
hEvent = CreateEvent(NULL, FALSE, FALSE, TEXT("ExampleSlot"));
if( NULL == hEvent )
return FALSE;
ov.Offset = 0;
ov.OffsetHigh = 0;
ov.hEvent = hEvent;
fResult = GetMailslotInfo( hSlot, // mailslot handle
(LPDWORD) NULL, // no maximum message size
&cbMessage, // size of next message
&cMessage, // number of messages
(LPDWORD) NULL); // no read time-out
if (!fResult)
{
printf("GetMailslotInfo failed with %d.\n", GetLastError());
return FALSE;
}
if (cbMessage == MAILSLOT_NO_MESSAGE)
{
printf("Waiting for a message...\n");
return TRUE;
}
cAllMessages = cMessage;
while (cMessage != 0) // retrieve all messages
{
// Create a message-number string.
StringCchPrintf((LPTSTR) achID,
80,
TEXT("\nMessage #%d of %d\n"),
cAllMessages - cMessage + 1,
cAllMessages);
// Allocate memory for the message.
lpszBuffer = (LPTSTR) GlobalAlloc(GPTR,
lstrlen((LPTSTR) achID)*sizeof(TCHAR) + cbMessage);
if( NULL == lpszBuffer )
return FALSE;
lpszBuffer[0] = '\0';
fResult = ReadFile(hSlot,
lpszBuffer,
cbMessage,
&cbRead,
&ov);
if (!fResult)
{
printf("ReadFile failed with %d.\n", GetLastError());
GlobalFree((HGLOBAL) lpszBuffer);
return FALSE;
}
// Concatenate the message and the message-number string.
StringCbCat(lpszBuffer,
lstrlen((LPTSTR) achID)*sizeof(TCHAR)+cbMessage,
(LPTSTR) achID);
// Display the message.
_tprintf(TEXT("Contents of the mailslot: %s\n"), lpszBuffer);
GlobalFree((HGLOBAL) lpszBuffer);
fResult = GetMailslotInfo(hSlot, // mailslot handle
(LPDWORD) NULL, // no maximum message size
&cbMessage, // size of next message
&cMessage, // number of messages
(LPDWORD) NULL); // no read time-out
if (!fResult)
{
printf("GetMailslotInfo failed (%d)\n", GetLastError());
return FALSE;
}
}
CloseHandle(hEvent);
return TRUE;
}
BOOL WINAPI MakeSlot(LPTSTR lpszSlotName)
{
hSlot = CreateMailslot(lpszSlotName,
0, // no maximum message size
MAILSLOT_WAIT_FOREVER, // no time-out for operations
(LPSECURITY_ATTRIBUTES) NULL); // default security
if (hSlot == INVALID_HANDLE_VALUE)
{
printf("CreateMailslot failed with %d\n", GetLastError());
return FALSE;
}
return TRUE;
}
void main()
{
MakeSlot(SlotName);
while(TRUE)
{
ReadSlot();
Sleep(3000);
}
}
Go through the Visual Studio C++ Guided Tour on MSDN or watch this introductory video explaining how to create a basic Win32 application in C++. They should be enough of a starting point. From there on just browse the MSDN library to advance your knowledge or search for issues you encounter.