std::is_detected in MSVC does not work with templates - c++

I implemented std::experimental::is_detected from both https://en.cppreference.com/w/cpp/experimental/is_detected as well as Strange MSVC behaviour with std::experimental::is_detected to be sure that nothing is going on there.
However from what I see is_detected does not seem to work for template classes in MSVC while it is fine on both Clang and GCC. Any ideas on how to make this work in MSVC?
The full reproduction code is also over at
https://godbolt.org/z/wYe9M3
#include <type_traits>
// Type representing a missing type.
struct nonesuch
{
nonesuch() = delete;
~nonesuch() = delete;
nonesuch(nonesuch const&) = delete;
void operator=(nonesuch const&) = delete;
};
#if 1 // from cppreference
namespace detail {
template <class Default, class AlwaysVoid,
template<class...> class Op, class... Args>
struct detector {
using value_t = std::false_type;
using type = Default;
};
template <class Default, template<class...> class Op, class... Args>
struct detector<Default, std::void_t<Op<Args...>>, Op, Args...> {
// Note that std::void_t is a C++17 feature
using value_t = std::true_type;
using type = Op<Args...>;
};
} // namespace detail
template <template<class...> class Op, class... Args>
using is_detected = typename detail::detector<nonesuch, void, Op, Args...>::value_t;
template <template<class...> class Op, class... Args>
using detected_t = typename detail::detector<nonesuch, void, Op, Args...>::type;
#else
namespace internal
{
template <typename V, typename D>
struct detect_impl
{
using value_t = V;
using type = D;
};
template <typename D, template <typename...> class Check, typename... Args>
auto detect_check(char)
-> detect_impl<std::false_type, D>;
template <typename D, template <typename...> class Check, typename... Args>
auto detect_check(int)
-> decltype(std::void_t<Check<Args...>>(),
detect_impl<std::true_type, Check<Args...>>{});
template <typename D, typename Void, template <typename...> class Check, typename... Args>
struct detect : decltype(detect_check<D, Check, Args...>(0)) {};
}
template <template< typename... > class Check, typename... Args>
using is_detected = typename internal::detect<nonesuch, void, Check, Args...>::value_t;
#endif
template <typename T, typename ...Ts>
using foo_bar = decltype(std::declval<T>().bar(std::declval<Ts>()...));
template <typename T>
using has_bar = is_detected<foo_bar, T, int>;
template<class T>
struct InterfaceImpl
{
static constexpr bool val = has_bar<T>::value;
protected:
int bar(int t) const {return 2;}
};
struct S : public InterfaceImpl<S> {};
struct S2 : public InterfaceImpl<S2>
{
int bar(int t) const {return 3;}
};
struct NonTemplate{};
struct NonTemplate2{
int bar(int t) const {return 3;}
};
int main(void)
{
S s;
static_assert(s.val == false);
S2 s2;
static_assert(s2.val == true);
static_assert(has_bar<NonTemplate>::value == false);
static_assert(has_bar<NonTemplate2>::value == true);
return 0;
}

Related

Remove __attribute__((...)) from a function pointer or reference

#include <utility>
#include <iostream>
int main()
{
using std_type = std::remove_reference<void (__attribute__((stdcall)) &)(int) noexcept>::type;
using cdecl_type = std::remove_reference<void (__attribute__((cdecl)) &)(int) noexcept>::type;
using type = std::remove_reference<void (&)(int) noexcept>::type;
std::cout<<typeid(std_type).name()<<"\n";
std::cout<<typeid(cdecl_type).name()<<"\n";
std::cout<<typeid(type).name()<<"\n";
}
Output:
U7stdcallDoFviE
U5cdeclDoFviE
U5cdeclDoFviE
If I compare the types with std::is_same<std_type, cdecl_type>::value it returns false.
I need to remove the attribute so that the following code works, without having to have specializations for __stdcall:
template<typename T>
struct remove_class {};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...)>
{
using type = R(A...);
};
template <typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) const>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) volatile>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) noexcept>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) const volatile>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) const noexcept>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) volatile noexcept>
{
using type = R(A...);
};
template<typename C, typename R, typename... A>
struct remove_class<R(C::*)(A...) const volatile noexcept>
{
using type = R(A...);
};
template<typename T>
struct function_signature
{
using type = typename remove_class<decltype(&std::remove_reference<T>::type::operator())>::type;
};
template<typename R, typename... A>
struct function_signature<R(A...)>
{
using type = R(A...);
};
and:
template<typename T>
struct function_arguments_type
{
using type = typename function_arguments_type<typename function_signature<T>::type>::type;
};
template<typename R, typename... A>
struct function_arguments_type<R(A...)>
{
using type = typename std::tuple<A...>;
};
So that I can determine what is the return type of a function, and what is the type of its arguments.
Is there a way to remove the __attribute__((....)) from a function's signature or at least make my templates work without having to specialize every single one of them for __stdcall?
You can still create a traits remove_stdcall, something like:
template <typename Func>
struct remove_stdcall
{
using type = Func;
};
template <typename Ret, typename ... Args>
struct remove_stdcall<Ret __attribute__((stdcall)) (Args...) noexcept>
{
using type = Ret(Args...) noexcept;
};
template <typename Ret, typename ... Args>
struct remove_stdcall<Ret __attribute__((stdcall))(Args...)>
{
using type = Ret(Args...);
};
Demo.

Grouping same type variadic template types into <type, int> variadic types, omitting <type, 0> from the variadic list

I'm implementing compile time unit system, I am able to multiply different units together such that, for example:
Scalar<int, M_>{2} * Scalar<int, M_>{2} == Scalar<int, M_, M_>{4};
I want also to be able to do this:
Scalar<int, M_, M_>{4} / Scalar<int, M_>{2} == Scalar<int, M_>{2};
And I think a good place to start would be to group similar units to a template< typename T, int P> struct UnitPower type, so that
Scalar<int, UnitPower<M_, 1>>{2} * Scalar<int, UnitPower<M_, 1>>{2} == Scalar<int, UnitPower<M_, 2>>{4};
and
Scalar<int, UnitPower<M_, 2>>{4} / Scalar<int, UnitPower<M_, 1>>{2} == Scalar<int, UnitPower<M_, 1>>{2};
This will come in handy for a more general case:
Scalar<double, UnitPower<M_, 1>, UnitPower<S_, -2>, UnitPower<G_, 1>>{70} / Scalar<double, UnitPower<M_, 1>, UnitPower<S_, -1>>{10} == Scalar<double, UnitPower<S_, -1>, UnitPower<G_, 1>>{7}
I would also need to make the operators agnostic to the order of these UnitPowers...
Here's the code so far:
struct M_;
struct S_;
struct Mps_;
template<typename T, int P>
struct UnitPower {};
template<typename T, int P, typename... R>
struct group_units {
//static constexpr type = ?
};
template <typename T, class... C>
struct Scalar
{
protected:
T value;
public:
constexpr explicit Scalar(const T value) : value(value) {}
template<typename U>
constexpr auto operator<=>(const Scalar<U, C...> rhs) {
return value <=> static_cast<U>(rhs.value);
}
template<typename U>
constexpr bool operator==(const Scalar<U, C...> rhs) const { return value == static_cast<T>(rhs); }
template<typename U, typename... D>
constexpr Scalar<std::common_type_t<T, U>, C..., D...> operator/(const Scalar<U, D...> rhs) const {
using V = std::common_type_t<T, U>;
return Scalar<V, C..., D...>{static_cast<V>(value) / static_cast<V>(rhs)};
}
template<typename U, typename... D>
constexpr Scalar<std::common_type_t<T, U>, C..., D...> operator*(const Scalar<U, D...> rhs) const {
using V = std::common_type_t<T, U>;
return Scalar<V, C..., D...>{static_cast<V>(value) * static_cast<V>(rhs)};
}
template<typename U>
constexpr std::common_type_t<T, U> operator/(const Scalar<U, C...> rhs) const {
using V = std::common_type_t<T, U>;
return static_cast<V>(value) / static_cast<V>(rhs);
}
template<typename U>
constexpr Scalar<std::common_type_t<T, U>, C...> operator/(const U rhs) const {
using V = std::common_type_t<T, U>;
return Scalar<V, C...>{static_cast<V>(value) / static_cast<V>(rhs)};
}
constexpr explicit operator T() const { return value; }
template<typename U>
constexpr explicit operator U() const { return static_cast<U>(value); }
};
template<typename T>
struct Meters : Scalar<T, M_> { using Scalar<T, M_>::Scalar; };
template<typename T>
struct Seconds : Scalar<T, S_> { using Scalar<T, S_>::Scalar; };
As you can see, the division operator is currently only defined for same unit (in the same order), and returns just a number (which is the correct return type in this case), or takes just a number, returning the Scalar with no unit modification, which is also the correct behavior.
The multiplication operator just appends the units, and I need it to group them first.
I've added the
template<int P, typename T>
struct UnitPower {};
template<int P, typename T, typename... R>
struct group_units {
//static constexpr type = ?
};
Part, but I don't really know how to go about it..
I'm also not sure how to make the operators unit order agnostic.
After learning how to group the units for the multiplication operator, the division operator would be similar to the multiplication with regards to units - just using negative powers for the right hand side.
So my question is two-fold:
How to make the function unit order agnostic?
How to group similar units into a UnitPower<U, int> structs, and omit units whose power is 0? (and decay Scalar to the underlying value type if all UnitPowers are omitted).
Pretty challenging... Even though I only did some basic tests below code seems to work, at very least it should give you quite a number of hints how to solve the problem. There's yet pretty much potential for beautifying the code (even though got less with latest edit) and naming of my templates sure is anything else but optimal – but I leave that to you to fix... As a little compensation division is already supplied, too ;)
The idea is always based on the same fundamental principle: We need to recurse into the template arguments to make the type changes we need. Keeping that in mind it should be possible to understand the code below. If questions remain, feel free to leave a comment.
template <typename Unit, int>
struct UnitPower { };
template <typename T, typename ... Units>
struct Scalar
{
T value;
};
template <typename ... Units>
struct concat;
template <typename ... Units>
using concat_t = typename concat<Units...>::type;
template <typename U, typename ... Units>
struct concat<U, std::tuple<Units...>>
{
using type = std::tuple<U, Units...>;
};
template <typename ... UnitsX, typename ... UnitsY>
struct concat<std::tuple<UnitsX...>, std::tuple<UnitsY...>>
{
using type = std::tuple<UnitsX..., UnitsY...>;
};
template <typename ... Units>
struct powers;
template <typename ... Units>
using powers_t = typename powers<Units...>::type;
template <>
struct powers<>
{
using type = std::tuple<>;
};
template <typename U, typename ... Units>
struct powers<U, Units...>
{
using type = concat_t<UnitPower<U, 1>, powers_t<Units...>>;
};
template <typename U, int N, typename ... Units>
struct powers<UnitPower<U, N>, Units...>
{
using type = concat_t<UnitPower<U, N>, powers_t<Units...>>;
};
template <typename ... Units>
struct count;
template <typename ... Units>
using count_t = typename count<Units...>::type;
template <typename U, int P>
struct count<UnitPower<U, P>>
{
using type = UnitPower<U, P>;
};
template <typename U, int PX, int PY, typename ... Units>
struct count<UnitPower<U, PX>, UnitPower<U, PY>, Units...>
{
using type = count_t<UnitPower<U, PX + PY>, Units...>;
};
template <typename UX, int PX, typename UY, int PY, typename ... Units>
struct count<UnitPower<UX, PX>, UnitPower<UY, PY>, Units...>
{
using type = count_t<UnitPower<UX, PX>, Units...>;
};
template < typename ... Units>
struct count<std::tuple<Units...>>
{
using type = count_t<Units...>;
};
template <typename ... Units>
struct remain;
template <typename ... Units>
using remain_t = typename remain<Units...>::type;
template <typename U, int P>
struct remain<UnitPower<U, P>>
{
using type = std::tuple<>;
};
template <typename U, int PX, int PY, typename ... Units>
struct remain<UnitPower<U, PX>, UnitPower<U, PY>, Units...>
{
using type = remain_t<UnitPower<U, PX>, Units...>;
};
template <typename UX, int PX, typename UY, int PY, typename ... Units>
struct remain<UnitPower<UX, PX>, UnitPower<UY, PY>, Units...>
{
using type = concat_t<
UnitPower<UY, PY>,
remain_t<UnitPower<UX, PX>, Units...>
>;
};
template < typename ... Units>
struct remain<std::tuple<Units...>>
{
using type = remain_t<Units...>;
};
template <typename ... Units>
struct combine;
template <typename ... Units>
using combine_t = typename combine<Units...>::type;
template <>
struct combine<>
{
using type = std::tuple<>;
};
template <typename U, int P>
struct combine<UnitPower<U, P>>
{
using type = std::tuple<UnitPower<U, P>>;
};
template <typename U, int P, typename ... Units>
struct combine<UnitPower<U, P>, Units...>
{
using type = concat_t<
count_t<UnitPower<U, P>, Units...>,
combine_t<remain_t<UnitPower<U, P>, Units...>>
>;
};
template <typename ... Units>
struct combine<std::tuple<Units...>>
{
using type = combine_t<Units...>;
};
template <typename ... Units>
struct normalize;
template <typename ... Units>
using normalize_t = typename normalize<Units...>::type;
template <>
struct normalize<>
{
using type = std::tuple<>;
};
template <typename U, typename ... Units>
struct normalize<UnitPower<U, 0>, Units...>
{
using type = normalize_t<Units...>;
};
template <typename U, typename ... Units>
struct normalize<UnitPower<U, 1>, Units...>
{
using type = concat_t<U, normalize_t<Units...>>;
};
template <typename U, int N, typename ... Units>
struct normalize<UnitPower<U, N>, Units...>
{
using type = concat_t<UnitPower<U, N>, normalize_t<Units...>>;
};
template <typename ... Units>
struct normalize<std::tuple<Units...>>
{
using type = normalize_t<Units...>;
};
template <typename T, typename ... Units>
struct scalar;
template <typename ... Units>
using scalar_t = typename scalar<Units...>::type;
template <typename T, typename ... Units>
struct scalar<T, std::tuple<Units...>>
{
using type = Scalar<T, Units...>;
};
template <typename ... T>
struct multiply;
template <typename ... T>
using multiply_t = typename multiply<T...>::type;
template <typename TX, typename TY, typename ... UnitsX, typename ... UnitsY>
struct multiply<TX, TY, std::tuple<UnitsX...>, std::tuple<UnitsY...>>
{
using type = scalar_t<
decltype(std::declval<TX>() * std::declval<TY>()),
normalize_t<combine_t<concat_t<
powers_t<UnitsX...>, powers_t<UnitsY...>
>>>
>;
};
template <typename TX, typename TY, typename ... UnitsX, typename ... UnitsY>
auto operator*(Scalar<TX, UnitsX...> x, Scalar<TY, UnitsY...> y)
-> multiply_t<TX, TY, std::tuple<UnitsX...>, std::tuple<UnitsY...>>
{
return {x.value * y.value};
}
template <typename ... Units>
struct negate;
template <typename ... Units>
using negate_t = typename negate<Units...>::type;
template <>
struct negate<>
{
using type = std::tuple<>;
};
template <typename U, int N, typename ... Units>
struct negate<UnitPower<U, N>, Units...>
{
using type = concat_t<UnitPower<U, -N>, negate_t<Units...>>;
};
template <typename ... Units>
struct negate<std::tuple<Units...>>
{
using type = negate_t<Units...>;
};
template <typename ... T>
struct divide;
template <typename ... T>
using divide_t = typename divide<T...>::type;
template <typename TX, typename TY, typename ... UnitsX, typename ... UnitsY>
struct divide<TX, TY, std::tuple<UnitsX...>, std::tuple<UnitsY...>>
{
using type = scalar_t<
decltype(std::declval<TX>() / std::declval<TY>()),
normalize_t<combine_t<concat_t<
powers_t<UnitsX...>, negate_t<powers_t<UnitsY...>>
>>>
>;
};
template <typename TX, typename TY, typename ... UnitsX, typename ... UnitsY>
auto operator/(Scalar<TX, UnitsX...> x, Scalar<TY, UnitsY...> y)
-> divide_t<TX, TY, std::tuple<UnitsX...>, std::tuple<UnitsY...>>
{
return {x.value / y.value};
}
Here's what I came up with.
#include <tuple>
#include <type_traits>
template <typename T, typename Tuple>
struct remove_from_tuple;
template <typename T, typename Tuple>
using remove_from_tuple_t = typename remove_from_tuple<T, Tuple>::type;
template <typename T, typename... ElemT>
struct remove_from_tuple<T, std::tuple<ElemT...>> {
using type = decltype(std::tuple_cat(std::declval<
std::conditional_t<std::is_same_v<T, ElemT>, std::tuple<>, std::tuple<ElemT>>
>()...));
static constexpr std::size_t removed =
sizeof...(ElemT) - std::tuple_size<type>::value;
};
template <class Tuple1, class Tuple2>
struct is_tuple_permutation : std::false_type {};
template <class Tuple1, class Tuple2>
constexpr bool is_tuple_permutation_v = is_tuple_permutation<Tuple1, Tuple2>::value;
template <>
struct is_tuple_permutation<std::tuple<>, std::tuple<>>
: public std::true_type {};
template <typename T, typename... List1, typename Tuple2>
struct is_tuple_permutation<std::tuple<T, List1...>, Tuple2> {
private:
using remove1_t = remove_from_tuple<T, std::tuple<List1...>>;
using remove2_t = remove_from_tuple<T, Tuple2>;
public:
static constexpr bool value =
1 + remove1_t::removed == remove2_t::removed &&
is_tuple_permutation_v<typename remove1_t::type, typename remove2_t::type>;
};
struct M_;
struct S_;
struct KG_;
template <class Tag, int P>
struct UnitPower {};
// Trait: UnitPower<Tag0, P0>, UnitPower<Tag1, P1>, ... -> Tag0
template <class... Units>
struct first_tag;
template <class... Units>
using first_tag_t = typename first_tag<Units...>::type;
template <class Tag0, int P0, class... Units>
struct first_tag<UnitPower<Tag0, P0>, Units...> {
using type = Tag0;
};
// Trait: Sum powers of all UnitPower with matching Tag in Units...;
// Put all Units... with different Tag in tuple remainder.
template <class Tag, class... Units>
struct collect_unit;
template <class Tag, class... Units>
constexpr int collect_unit_power = collect_unit<Tag, Units...>::power;
template <class Tag, class... Units>
using collect_unit_remainder_t = typename collect_unit<Tag, Units...>::remainder;
template <class Tag>
struct collect_unit<Tag> {
static constexpr int power = 0;
using remainder = std::tuple<>;
};
template <class Tag, int P0, class... Units>
struct collect_unit<Tag, UnitPower<Tag, P0>, Units...> {
static constexpr int power = P0 + collect_unit_power<Tag, Units...>;
using remainder = collect_unit_remainder_t<Tag, Units...>;
};
template <class Tag, class Unit0, class... Units>
struct collect_unit<Tag, Unit0, Units...> {
static constexpr int power = collect_unit_power<Tag, Units...>;
using remainder = decltype(std::tuple_cat(
std::declval<std::tuple<Unit0>>(),
std::declval<collect_unit_remainder_t<Tag, Units...>>()));
};
// Trait: Combine any units with the same Tag.
template <class Tuple>
struct group_units;
template <class Tuple>
using group_units_t = typename group_units<Tuple>::type;
template <>
struct group_units<std::tuple<>> {
using type = std::tuple<>;
};
template <class... Units>
struct group_units<std::tuple<Units...>> {
private:
using Tag0 = first_tag_t<Units...>;
using collect_t = collect_unit<Tag0, Units...>;
public:
using type = decltype(std::tuple_cat(
std::declval<std::conditional_t<
collect_t::power != 0,
std::tuple<UnitPower<Tag0, collect_t::power>>,
std::tuple<>>>(),
std::declval<group_units_t<typename collect_t::remainder>>()));
};
template <typename T, class... Units>
class Scalar;
// Trait: Do two Scalars have the same underlying type and the same units
// in any order?
template <class S1, class S2>
struct Scalars_compatible : public std::false_type {};
template <class S1, class S2>
constexpr bool Scalars_compatible_v = Scalars_compatible<S1, S2>::value;
template <typename T1, class... Units1, typename T2, class... Units2>
struct Scalars_compatible<Scalar<T1, Units1...>, Scalar<T2, Units2...>>
: public std::bool_constant<is_tuple_permutation_v<
std::tuple<Units1...>, std::tuple<Units2...>>>
{};
template <typename T, class Tuple>
struct tuple_to_Scalar;
template <typename T, class Tuple>
using tuple_to_Scalar_t = typename tuple_to_Scalar<T, Tuple>::type;
template <typename T, class... Units>
struct tuple_to_Scalar<T, std::tuple<Units...>> {
using type = Scalar<T, Units...>;
};
template <class S1, class S2>
struct Scalar_product;
template <class S1, class S2>
using Scalar_product_t = typename Scalar_product<S1, S2>::type;
template <typename T1, class... Units1, typename T2, class... Units2>
struct Scalar_product<Scalar<T1, Units1...>, Scalar<T2, Units2...>> {
using type = tuple_to_Scalar_t<
std::common_type_t<T1, T2>,
group_units_t<std::tuple<Units1..., Units2...>>>;
};
template <class Unit>
struct invert_unit;
template <class Unit>
using invert_unit_t = typename invert_unit<Unit>::type;
template <class Tag, int P>
struct invert_unit<UnitPower<Tag, P>> {
using type = UnitPower<Tag, -P>;
};
template <class S1, class S2>
struct Scalar_quotient;
template <class S1, class S2>
using Scalar_quotient_t = typename Scalar_quotient<S1, S2>::type;
template <typename T1, class... Units1, typename T2, class... Units2>
struct Scalar_quotient<Scalar<T1, Units1...>, Scalar<T2, Units2...>> {
using type = tuple_to_Scalar_t<
std::common_type_t<T1, T2>,
group_units_t<std::tuple<Units1..., invert_unit_t<Units2>...>>>;
};
using Distance_t = Scalar<double, UnitPower<M_, 1>>;
using Time_t = Scalar<double, UnitPower<S_, 1>>;
using Speed_t = Scalar_quotient_t<Distance_t, Time_t>;
using Acceleration_t = Scalar_quotient_t<Speed_t, Time_t>;
using Mass_t = Scalar<double, UnitPower<KG_, 1>>;
using Energy_t = Scalar_product_t<Mass_t, Acceleration_t>;
static_assert(Scalars_compatible_v<Energy_t, Scalar<double, UnitPower<KG_, 1>, UnitPower<M_, 1>, UnitPower<S_, -2>>>);
static_assert(Scalars_compatible_v<Scalar_quotient_t<Speed_t, Acceleration_t>, Time_t>);
Note you'll probably want to restrict your operator+, operator==, etc. to require Scalars_compatible_v.
See it on godbolt.
The answer to template metaprogramming questions is to always use Boost.Mp11.
So first, you probably don't want to support both Scalar<int, M, M> and Scalar<int, Power<M, 2>>, the former has limited value anyway. But I'll start motivating Mp11 by demonstrating how to convert just a list of powers (some of which may be Powers) into a normalized set (not yet grouped):
// using a type (that is an integral constant)
// for power rather than an integer, for convenience
template <typename Unit, typename Power>
struct UnitPower { };
// if T is a list (it would be a UnitPower)
// otherwise it's a base unit with power 1
template <typename T>
using normalize_unit = mp_if<
mp_is_list<T>, T, UnitPower<T, mp_int<1>>>;
template <typename L>
using normalize = mp_transform<normalize_unit, L>;
I could've written this to take a pack of T... and just produce an mp_list there but I wanted to start using algorithms earlier. So here, normalize<mp_list<M, M, UnitPower<M, mp_int<2>>> yields the type mp_list<UnitPower<M, mp_int<1>>, UnitPower<M, mp_int<1>>, UnitPower<M, mp_int<2>>>
Alright, so now that we have a bunch of UnitPowers, we can group them. The way to do this is to keep a map of Unit to Power. A map in the Mp11 sense is just a "list" of "pairs", where each key only appears once. But UnitPower is a "pair" in the Mp11 sense, and the grouping algorithm we want is basically the example for mp_map_update:
template <typename M, typename T>
using update_powers = mp_map_update_q<M, T,
mp_bind<mp_plus, _2, mp_second<T>>>;
template <typename L>
using grouped_powers = mp_fold<normalize<L>, mp_list<>, update_powers>;
And... that's it actually. The slightly awkward function there is because mp_map_update takes a function that gets called with the unit and then the power of the element already in the map, so we need to pull out its power (_2) and add it (mp_plus) to the power we're currently updating (mp_second<T>).
Then, with that, multiplication is grouping both lists together:
template <typename L1, typename L2>
using multiply_powers = grouped_powers<mp_append<L1, L2>>;
And dividing is the same but we have to negate the right-hand list first:
template <typename UP>
using negate = mp_replace_second<UP, mp_int<-mp_second<UP>::value>>;
template <typename L1, typename L2>
using divide_powers = multiply_powers<L1, mp_transform<negate, normalize<L2>>>;
And that's all we need. Demo.
static_assert(std::same_as<
multiply_powers<mp_list<M, M>, mp_list<M, S>>,
mp_list<UnitPower<M, mp_int<3>>, UnitPower<S, mp_int<1>>>>);
static_assert(std::same_as<
divide_powers<mp_list<M, M>, mp_list<M, S>>,
mp_list<UnitPower<M, mp_int<1>>, UnitPower<S, mp_int<-1>>>>);

Resolving to different types based on the argument types of a c++ template function

I'm doing some metaprogramming and I have ran into the following problem:
I have a class that takes one template parameter T, T can be assumed to be a function with an arbitary signature. The class a member variable V, that should have the type std::tuple<> if T takes no arguments or the first argument is not a std::tuple. If the first argument is an std::tuple, V should instead have the same type as first argument.
Example:
void f() // Should resolve to std::tuple<>
void f(int) // Should resolve to std::tuple<>
void f(std::tuple<int, float>) // Should resolve to std::tuple<int, float>
void f(std::tuple<float>, int) // Should resolve to std::tuple<float>
I have been trying something similar to this, but with no success. As it fails when indexing the first arguement on the argument free function, without selecting any of the other alternatives in spite of those being available. I'm using MSVC 2019 16.8.4
#include <functional>
#include <concepts>
namespace detail
{
template<typename... ArgTs>
struct HasArgs : public std::conditional<(sizeof... (ArgTs) > 0), std::true_type, std::false_type>::type {};
}
//!
//! Provides argument function information
//! Based on: https://stackoverflow.com/a/9065203
//!
template<typename T>
class FunctionTraits;
template<typename R, typename... Args>
class FunctionTraits<R(Args...)>
{
public:
static const size_t arg_count = sizeof...(Args);
using HasArguments = detail::HasArgs<Args...>;
using ReturnType = R;
using ArgTypes = std::tuple<Args...>;
template <size_t i>
struct arg
{
using type = typename std::tuple_element<i, std::tuple<Args...>>::type;
};
};
namespace detail
{
template <typename T>
struct is_tuple : std::false_type {};
template <typename... Args>
struct is_tuple<std::tuple<Args...>>: std::true_type {};
}
template <typename T>
concept is_tuple = requires() { detail::is_tuple<T>::value; };
class TestMemberFunctions
{
public:
static int test_f1(std::tuple<int, float>, int)
{
return 0;
}
static int test_f2(int)
{
return 0;
}
static int test_f3()
{
return 0;
}
};
template <typename CreateT> requires (!FunctionTraits<CreateT>::HasArguments::value)
std::tuple<> TypeDeductionDummyFunction();
template <typename CreateT> requires FunctionTraits<CreateT>::HasArguments::value
auto TypeDeductionDummyFunction() -> std::conditional<is_tuple<typename FunctionTraits<CreateT>::template arg<0>::type>,
typename FunctionTraits<CreateT>::template arg<0>::type,
std::tuple<>>;
template <typename T>
class SampleClass
{
decltype(TypeDeductionDummyFunction<T>()) m_member;
};
SampleClass<decltype(TestMemberFunctions::test_f1)> c1;
SampleClass<decltype(TestMemberFunctions::test_f2)> c2;
SampleClass<decltype(TestMemberFunctions::test_f3)> c3;
Something along these lines, perhaps:
template <typename T> struct ExtractFirstTuple;
template <typename R>
struct ExtractFirstTuple<R()> {
using type = std::tuple<>;
};
template <typename R, typename... Ts, typename... Args>
struct ExtractFirstTuple<R(std::tuple<Ts...>, Args...)> {
using type = std::tuple<Ts...>;
};
template <typename R, typename First, typename... Args>
struct ExtractFirstTuple<R(First, Args...)> {
using type = std::tuple<>;
};
Demo
An attempt to build what you want from more primitive operations.
template<typename T, std::size_t N>
struct FunctionArgument {
static constexpr bool exists = false;
};
template<typename R, typename A0, typename... Args>
struct FunctionArgument<R(A0, Args...), 0>{
using type=A0;
static constexpr bool exists = true;
};
template<typename R, typename A0, typename... Args, std::size_t N>
struct FunctionArgument<R(A0, Args...), N>:
FunctionArgument<R(Args...), N-1>
{};
template<class Sig, std::size_t N>
using FuncArg_type = typename FunctionArgument<Sig, N>::type;
template<class Sig, std::size_t N>
constexpr bool FuncArg_exists = FunctionArgument<Sig, N>::exists;
template<class Sig, class Otherwise>
using FirstArgIfExists =
typename std::conditional_t<
FuncArg_exists<Sig,0>,
FunctionArgument<Sig, 0>,
std::type_identity<Otherwise>
>::type;
template<class T, class Otherwise>
struct TypeIfTuple {
using type=Otherwise;
};
template<class...Ts, class Otherwise>
struct TypeIfTuple<std::tuple<Ts...>, Otherwise> {
using type=std::tuple<Ts...>;
};
template<class T, class Otherwise>
using TypeIfTuple_t = typename TypeIfTuple<T,Otherwise>::type;
template<class Sig>
using TheTypeYouWant = TypeIfTuple_t<
FirstArgIfExists<Sig, std::tuple<>>,
std::tuple<>
>;

How to require an exact function signature in the detection idiom?

Let's suppose I have a type T and I want to detect whether it has a subscript operator which I can call with with another type Index. The following example works just fine:
#include <type_traits>
#include <vector>
template < typename T, typename Index >
using subscript_t = decltype(std::declval<T>()[std::declval<Index>()]);
int main()
{
using a = subscript_t< std::vector<int>, size_t >;
using b = subscript_t< std::vector<int>, int >;
}
However, I want the function to be detected if and only if the function signature matches exactly. In the example above I would like the statement subscript_t< std::vector<int>, int >; to throw an error like no viable overloaded operator[], because the signature of the subscript operator for std::vector is
std::vector<T, std::allocator<T>>::operator[](size_type pos);
where size_type in GCC is unsigned long. How can I avoid the implicit conversion from int to size_t to take place?
With is_detected, you may do:
template <typename T, typename Ret, typename Index>
using subscript_t = std::integral_constant<Ret (T::*) (Index), & T::operator[]>;
template <typename T, typename Ret, typename Index>
using has_subscript = is_detected<subscript_t, T, Ret, Index>;
static_assert(has_subscript<std::vector<int>, int&, std::size_t>::value, "!");
static_assert(!has_subscript<std::vector<int>, int&, int>::value, "!");
Demo
I wrote this in SO Documentation:
is_detected
To generalize type_trait creation:based on SFINAE
there are experimental traits detected_or, detected_t, is_detected.
With template parameters typename Default, template <typename...> Op and typename ... Args:
is_detected: alias of std::true_type or std::false_type depending of the validity of Op<Args...>
detected_t: alias of Op<Args...> or nonesuch depending of validity of Op<Args...>.
detected_or: alias of a struct with value_t which is is_detected, and type which is Op<Args...> or Default depending of validity of Op<Args...>
which can be implemented using std::void_t for SFINAE as following:
namespace detail {
template <class Default, class AlwaysVoid,
template<class...> class Op, class... Args>
struct detector
{
using value_t = std::false_type;
using type = Default;
};
template <class Default, template<class...> class Op, class... Args>
struct detector<Default, std::void_t<Op<Args...>>, Op, Args...>
{
using value_t = std::true_type;
using type = Op<Args...>;
};
} // namespace detail
// special type to indicate detection failure
struct nonesuch {
nonesuch() = delete;
~nonesuch() = delete;
nonesuch(nonesuch const&) = delete;
void operator=(nonesuch const&) = delete;
};
template <template<class...> class Op, class... Args>
using is_detected =
typename detail::detector<nonesuch, void, Op, Args...>::value_t;
template <template<class...> class Op, class... Args>
using detected_t = typename detail::detector<nonesuch, void, Op, Args...>::type;
template <class Default, template<class...> class Op, class... Args>
using detected_or = detail::detector<Default, void, Op, Args...>;
Traits to detect presence of method can then be simply implemented:
template <typename T, typename ...Ts>
using foo_type = decltype(std::declval<T>().foo(std::declval<Ts>()...));
struct C1 {};
struct C2 {
int foo(char) const;
};
template <typename T>
using has_foo_char = is_detected<foo_type, T, char>;
static_assert(!has_foo_char<C1>::value, "Unexpected");
static_assert(has_foo_char<C2>::value, "Unexpected");
static_assert(std::is_same<int, detected_t<foo_type, C2, char>>::value,
"Unexpected");
static_assert(std::is_same<void, // Default
detected_or<void, foo_type, C1, char>>::value,
"Unexpected");
static_assert(std::is_same<int, detected_or<void, foo_type, C2, char>>::value,
"Unexpected");
You can do this:
template <typename Index, typename ClassType, typename ReturnType>
constexpr bool arg_t(ReturnType (ClassType::*)(Index))
{
return true;
}
template <typename T, typename Index>
struct subscript_t
{
static_assert(arg_t<Index>(&T::operator[]));
};
Note that you'll need to instantiate subscript_t, not merely name its type:
int main()
{
subscript_t< std::vector<int>, size_t > a;
subscript_t< std::vector<int>, int > b;
}
Another way, which lets you determine the exact error message:
template <typename ClassType, typename ReturnType, typename ArgType>
constexpr ArgType arg_t(ReturnType (ClassType::*)(ArgType))
{
return {};
}
template <typename T, typename Index>
struct subscript_t
{
using Actual = decltype(arg_t(&T::operator[]));
static_assert(std::is_same<Index, Actual>::value, "oops");
};

How to access a possibly unexisting type-alias in C++11?

I would like to write something like this:
template <class T>
using MyTypeOrTupple = typename std::conditional<has_member_type_MyType<T>::value,
typename T::MyType,
std::tuple<> >::type;
I implemented has_member_type_MyType using https://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Member_Detector
However, GCC (4.8.4) still complains about using T::MyType when MyType is not defined in T. Is there a way to solve this?
Do not use that crazy thing from Wikibooks.
template <class T>
using MyType_t = typename T::MyType;
template<class T>
using MyTypeOrTuple = detected_or_t<std::tuple<>, MyType_t, T>;
Where detected_or_t is std::experimental::detected_or_t from library fundamentals TS v2, and can be implemented as follows:
namespace detail {
template<class...> struct voidify { using type = void; };
template<class...Ts> using void_t = typename voidify<Ts...>::type;
template <class Default, class AlwaysVoid,
template<class...> class Op, class... Args>
struct detector {
using value_t = std::false_type;
using type = Default;
};
template <class Default, template<class...> class Op, class... Args>
struct detector<Default, void_t<Op<Args...>>, Op, Args...> {
using value_t = std::true_type;
using type = Op<Args...>;
};
} // namespace detail
template <class Default, template<class...> class Op, class... Args>
using detected_or = detail::detector<Default, void, Op, Args...>;
template< class Default, template<class...> class Op, class... Args >
using detected_or_t = typename detected_or<Default, Op, Args...>::type;
template <typename...>
struct voider { using type = void; };
template <typename... Ts>
using void_t = typename voider<Ts...>::type;
template <typename, typename = void_t<>>
struct MyTypeOrTupple { using type = std::tuple<>; };
template <typename T>
struct MyTypeOrTupple<T, void_t<typename T::MyType>> { using type = typename T::MyType; };
template <typename T>
using MyTypeOrTupple_t = typename MyTypeOrTupple<T>::type;
DEMO
I think it's required 2 level of indirection:
template<typename ...>
struct void_type
{
using type = void;
};
template<typename ...T>
using void_t = typename void_type<T...>::type;
#define HAS_TYPE(NAME) \
template<typename, typename = void> \
struct has_type_##NAME: std::false_type \
{}; \
template<typename T> \
struct has_type_##NAME<T, void_t<typename T::NAME>>: std::true_type \
{}
HAS_TYPE(MyType);
template<typename T, bool = has_type_MyType<T>::value>
struct MyTypeOrTupple_impl;
template<typename T>
struct MyTypeOrTupple_impl<T, true>
{ using type = typename T::MyType; };
template<typename T>
struct MyTypeOrTupple_impl<T, false>
{ using type = std::tuple<>; };
template<typename T> using MyTypeOrTupple = typename MyTypeOrTupple_impl<T>::type;
DEMO
Version keeping std::conditional:
template <typename T> struct identity { using type = T; };
template <typename T> struct MyType { using type = typename T::MyType; };
template <class T>
using MyTypeOrTupple =
typename std::conditional<has_member_type_MyType<T>::value,
MyType<T>,
identity<std::tuple<>>>::type::type;