Adding elements to std::vector in a repeated way - c++

I want to copy values from one vector to other one that will be stored in a specific order and the second vector will contain more elements than the first one.
For example:
vector<int> temp;
temp.push_back(2);
temp.push_back(0);
temp.push_back(1);
int size1 = temp.size();
int size2 = 4;
vector<int> temp2(size1 * size2);
And now I would like to fill temp2 like that: {2, 2, 2, 2, 0, 0, 0, 0, 1, 1, 1, 1}.
Is it possible to do this using only algorithms (e.g. fill)?

Yes, it is possible using std::generate_n algorithm:
int main() {
std::vector<int> base{1, 0, 2};
const int factor = 4;
std::vector<int> out{};
std::generate_n(std::back_inserter(out), base.size() * factor,
[&base, counter=0]() mutable {
return base[counter++ / factor];
});
for(const auto i : out) {
std::cout << i << ' ';
}
}
This code prints: 1 1 1 1 0 0 0 0 2 2 2 2
The key is the lambda used in std::generate_n. It operates on internal counter to know which values, based on base vector (and accessed depending on factor and counter values), to generate.

No, this is quite a specific use case, but you can trivially implement it yourself.
#include <vector>
#include <iostream>
std::vector<int> Elongate(const std::vector<int>& src, const size_t factor)
{
std::vector<int> result;
result.reserve(src.size() * factor);
for (const auto& el : src)
result.insert(result.end(), factor, el);
return result;
}
int main()
{
std::vector<int> temp{2, 0, 1};
std::vector<int> real = Elongate(temp, 4);
for (const auto& el : real)
std::cerr << el << ' ';
std::cerr << '\n';
}
(live demo)

Related

Convert vector of digits to an integer using STL

I have a vector of digits, for example {3, 6, 0, 1, 8}
I need to covert it to an integer using every digit of a vector consistently.
So the number i'll get is 36018.
Possible solution:
std::vector<int> values = {1, 3, 4, 5};
int res = 0, s = values.size();
for(int num : values) res += num * pow(10, --s);
I want to know if there is some more "elegant", or short maybe, way to do this using stl algorithms.
You could use std::accumulate
std::vector<int> values = {1, 3, 4, 5};
int result = std::accumulate(values.begin(), values.end(), 0, [](int acc, int val){
return 10 * acc + val;
});
std::cout << result << std::endl; // 1345
A regular for loop is easier to read and therefore IMO is the more elegant choice:
int num = 0;
for (int d : values) {
num = num * 10 + d;
}
With C++20-Ranges or range-v3 it can be made quite readable
#include <iostream>
#include <vector>
#include <range/v3/all.hpp>
int main() {
std::vector<int> values{1, 2, 3};
auto powers_of_10 = ranges::view::generate([n = 1]() mutable {
auto res = n;
n *= 10;
return res;
});
auto num = ranges::inner_product(powers_of_10, values | ranges::view::reverse, 0);
std::cout << num << '\n';
}
The idea here is to produce a range of powers of 10 [1, 10, 100, ...] and then to simply calculate the dot product with the reversed input vector.
It could have been even more expressive if there were a iterate_view that iteratively applies a function to a value.

Efficient shifting of vectors

What is the best way for linear shifting of a vector keeping the length same and setting the empty slots to 0, something like what valarray.shift(int n) does.
I can think of a naive way, just wondering if there is a better one
int shift = 2;
std::vector<int> v = {1,2,3,4,5};
std::rotate(v.begin(), v.end() - shift, v.end());
std::fill(v.begin(), v.begin() + shift, 0);
// Input: 1,2,3,4,5
// Output: 0,0,1,2,3
You could use std::move instead, as it should probably be a little more "efficient" than std::rotate. Still need the std::fill call though.
Use it like
std::move(begin(v), end(v) - shift, begin(v) + shift);
std::fill(begin(v), begin(v) + shift, 0);
Also if the shift or size of the vector is input from outside the program, then don't forget to add some safety checks (as in the answer by Paolo).
I think that can limit to a call to std::copy as it follows:
#include <iostream>
#include <vector>
int main()
{
const size_t shift {2};
const std::vector<int> inVec = {1,2,3,4,5};
std::vector<int> outVec(inVec.size());
if(inVec.size() - shift > 0)
{
const size_t start {inVec.size() - shift};
std::copy(inVec.begin(), inVec.begin() + start, outVec.begin() + shift);
}
for(const auto& val : inVec)
{
std::cout << val << " ";
}
std::cout << std::endl;
for(const auto& val : outVec)
{
std::cout << val << " ";
}
std::cout << std::endl;
}

Int from byte representation in vector c++

I have a vector<int> of length n which contains only 0 and 1's. For example we can have the following vector of length 10:
0 1 1 0 1 0 0 1 0 0
Now I use the number represented by that vector to access a location in an array with 2^n entries (so in this case an array of 2^10 = 1024). I'm not sure how I can obtain one integer from the byte representation stored in this vector<int>.
Simply run through the vector and collect powers of 2.
It depends on which end of the vector you want as most significant digit but e.g.
auto to_int( const vector<int>& digits )
-> int
{
int result = 0;
for( int const digit : digits )
{
result += 2*result + digit;
}
return result;
}
Or the other way,
auto to_int( const vector<int>& digits )
-> int
{
int result = 0;
for( int i = (int)digits.size(); i --> 0; )
{
result += 2*result + digits[i];
}
return result;
}
Disclaimer: code not reviewed by compiler.
use a std::bitset (http://en.cppreference.com/w/cpp/utility/bitset) which has a to_ulong() method
Something like this:
int integer=0;
int c=0;
for(int i : intVector){
integer+=i<<c;
c++;
}
return integer;
A simply way using a for loop:
size_t val{0};
for (const auto i : vec)
val = (val << 1) + i;
You can keep the std::vector and use std::bitset:
#include <iostream>
#include <vector>
#include <bitset>
#include <algorithm>
#include <climits>
template <typename IterType>
unsigned long getValue(IterType i1, IterType i2)
{
unsigned long i = 0;
std::bitset<CHAR_BIT * sizeof(unsigned long)> b;
std::for_each(i1, i2, [&](auto n) { b.set(i++, n);});
return b.to_ulong();
}
int main()
{
std::vector<int> v = {0, 1, 1, 0, 1, 0, 0, 1, 0, 0};
auto val = getValue(v.rbegin(), v.rend());
std::cout << val << "\n";;
auto val2 = getValue(v.begin(), v.end());
std::cout << val2;
}
Note that depending on which bit is the most significant bit, you supply the iterators accordingly. For right-to-left, supply reverse iterators, otherwise supply forward iterators.
Live Example

fastest way converting multidimensional std::vector into one array

I want to copy as little as possible. At the moment I'm using num_t* array = new num_t[..] and then copying each value of the multidimensional vector into array in a for-loop.
I'd like to find a better way to do this.
For arithmetic types you can use function memcpy. For example
#include <iostream>
#include <vector>
#include <cstring>
int main()
{
std::vector<std::vector<int>> v =
{
{ 1 },
{ 1, 2 },
{ 1, 2, 3 },
{ 1, 2, 3, 4 }
};
for ( const auto &row : v )
{
for ( int x : row ) std::cout << x << ' ';
std::cout << std::endl;
}
std::cout << std::endl;
size_t n = 0;
for ( const auto &row : v ) n += row.size();
int *a = new int[n];
int *p = a;
for ( const auto &row : v )
{
std::memcpy( p, row.data(), row.size() * sizeof( int ) );
p += row.size();
}
for ( p = a; p != a + n; ++p ) std::cout << *p << ' ';
std::cout << std::endl;
delete []a;
}
The program output is
1
1 2
1 2 3
1 2 3 4
1 1 2 1 2 3 1 2 3 4
As you stated in the comments your inner vectors of your vector<vector<T>> structure are of the same size. So what you are actually trying to do is to store a m x n matrix.
Usually such matrices are not stored in multi-dimensional structures but in linear memory. The position (row, column) of a given element is then derived based on an indexing scheme of which row-major and column-major order are used most often.
Since you already state that you will copy this data on to a GPU, this copying is then simply done by copying the linear vector as a whole.
You will then use the same indexing scheme on the GPU and on the host.
If you are using CUDA, have a look at Thrust. It provides thrust::host_vector<T> and thrust::device_vector<T> and simplifies copying even further:
thrust::host_vector<int> hostVec(100); // 10 x 10 matrix
thrust::device_vector<int> deviceVec = hostVec; // copies hostVec to GPU

Convert vector<bool> to binary

I have a vector<bool> that contains 10 elements. How can I convert it to a binary type;
vector<bool> a={0,1,1,1,1,0,1,1,1,0}
I want to get binary values, something like this:
long long int x = convert2bin(s)
cout << "x = " << x << endl
x = 0b0111101110
Note: the size of vector will be change during run time, max size = 400.
0b is important, I want to use the gcc extension, or some literal type.
As I understood of comment
Yes it can even hold 400 values
And in question
0b is important
You need to have string, not int.
std::string convert2bin(const std::vector<bool>& v)
{
std::string out("0b");
out.reserve(v.size() + 2);
for (bool b : v)
{
out += b ? '1' : '0';
}
return i;
}
std::vector<bool> a = { 0, 1, 1, 1, 1, 0, 1, 1, 1, 0 };
std::string s = "";
for (bool b : a)
{
s += std::to_string(b);
}
int result = std::stoi(s);
If you really want to do this, you start from the end. Although I support Marius Bancila and advise to use a bitset instead.
int mValue = 0
for(int i=a.size()-1, pos=0; i>=0; i--, pos++)
{
// Here we create the bitmask for this value
if(a[i] == 1)
{
mask = 1;
mask << pos;
myValue |= mask;
}
}
Your x is just an integer form from a, so can use std::accumulate like following
long long x = accumulate(a.begin(), a.end(), 0,
[](long long p, long long q)
{ return (p << 1) + q; }
);
For a 400 size, you need a std::string though
First of all the result of the conversion is not a literal. So you may not use prefix 0b applied to variable x.
Here is an example
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <numeric>
#include <vector>
#include <iterator>
#include <limits>
int main()
{
std::vector<bool> v = { 0, 1, 1, 1, 1, 0, 1, 1, 1, 0 };
typedef std::vector<bool>::size_type size_type;
size_type n = std::min<size_type>( v.size(),
std::numeric_limits<long long>::digits + 1 );
long long x = std::accumulate( v.begin(), std::next( v.begin(), n ), 0ll,
[]( long long acc, int value )
{
return acc << 1 | value;
} );
for ( int i : v ) std::cout << i;
std::cout << std::endl;
std::cout << std::hex << x << std::endl;
return 0;
}
The output is
0111101110
1ee
vector<bool> is already a "binary" type.
Converting to an int is not possible for more bits than available in an int. However if you want to be able to print in that format, you can use a facet and attach it to the locale then imbue() before you print your vector<bool>. Ideally you will "store" the locale once.
I don't know the GNU extension for printing an int with 0b prefix but you can get your print facet to do that.
A simpler way is to create a "wrapper" for your vector<bool> and print that.
Although vector<bool> is always internally implemented as a "bitset" there is no public method to extract the raw data out nor necessarily a standard representation for it.
You can of course convert it to a different type by iterating through it, although I guess you may have been looking for something else?
If the number of bits is known in advance and by some reason you need to start from an std::array rather than from an std::bitset directly, consider this option (inspired by this book):
#include <sstream>
#include <iostream>
#include <bitset>
#include <array>
#include <iterator>
/**
* #brief Converts an array of bools to a bitset
* #tparam nBits the size of the array
* #param bits the array of bools
* #return a bitset with size nBits
* #see https://www.linuxtopia.org/online_books/programming_books/c++_practical_programming/c++_practical_programming_192.html
*/
template <size_t nBits>
std::bitset<nBits> BitsToBitset(const std::array<bool, nBits> bits)
{
std::ostringstream oss;
std::copy(std::begin(bits), std::end(bits), std::ostream_iterator<bool>(oss, ""));
return std::bitset<nBits>(oss.str());
}
int main()
{
std::array<bool, 10> a = { 0, 1, 1, 1, 1, 0, 1, 1, 1, 0 };
unsigned long int x = BitsToBitset(a).to_ulong();
std::cout << x << std::endl;
return x;
}