Move constructor with vector of pointers [closed] - c++

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 4 years ago.
Improve this question
How should i do the move constructor for a vector with pointers?
for example :
I have this in class A as a field - vector<A*> AList;
In the function (A &&otherA) ( which is the move constructor) ,
should i write like this :
AList(std::move(other.AList)) or in an other way?

Yes, you can do it like that.
Or, if you don't need the move assignment operator to do anything else, just leave it out and the compiler will do this for you.
This goes for moving any member vector.

Related

How to create an empty std::map object? [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 2 years ago.
Improve this question
I tried this:
std::map<int,int> m;
and it works -- m becomes an empty map. But this approach may not work if the compiler choose to not initialize m to an empty map by default. Better solution?
Any better solution?
Taking your question literally, no. There is no better solution.
This will create a default constructed, and therefore empty std::map<int,int>.
std::map<int,int> m;

How one object of same class assign to the other object of the same class in c++? [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 5 years ago.
Improve this question
I know that we can directly assign same class objects in C++,but what actually happen behind the scene?
There's something called "default copy-constructor" and "default assignment-operator". Unless you overload these methods in the class, the default behavior is that all non-static members of the class are copied one-by-one from the source to the target class.
A little more: This includes pointers, btw. Which is why you generally should overload these operators and follow the rule of three if you have pointers as members.

Scopes in blank function c++ [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 6 years ago.
Improve this question
Hy, my question is simple..
I have this function.
CPythonMessenger::CPythonMessenger(): m_poMessengerHandler(NULL)
{
}
What scope have and why is there since constructor is empty and also is not used m_poMessengerHandler(NULL) i want to say the function is not used anywhere is constructor.
I guess you are examining (or maybe it is your code) THIS.
CPythonMessenger is the default constructor for the class CPythonMessenger as you can see in the relative header file HERE. After the : you can invoke a method (or another constructor) that must be run when creating an object of CPythonMessenger type. In particular, it creates an instance of m_poMessengerHandler that is then used in several place in the other class methods.

Return a pointer to pointers in a function [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 7 years ago.
Improve this question
I have a matrix in one class. That matrix is allocated dinamically, I want to encapsulate it.
Here is my matrix declaration in the Header file:
float** matrix;
And here is the declaration of get method:
float *getMatrix();
Is everything correct so far?
I don't know how to work with pointers in that case. How would the get function look like?
if you want just to return matrix you should use
float** getMatrix();

How can an immutable string be implemented in C++? [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 9 years ago.
Improve this question
All my attempts so far have failed.Basically when I return a copy of the internal char array of the string, that copy has to be released, but I don't know how to release it.Wrapping it in a smart pointer doesn't work out, since it's destructor gets called immediately after I return it.Must I implement something like a garbage collector just for the immutable string?
const std::string will be fine.