file path of '/tmp' in Django Session - django

Right now i am using file based session in django to save data.
SESSION_ENGINE = "django.contrib.sessions.backends.file"
As per documentation django saves data in /tmp, but i dont understand what is actual path of this /tmp! Is this a directory in my project or else where?

I think you misread the documentation, the documentation [Django-doc] says:
You might also want to set the SESSION_FILE_PATH setting (which defaults to output from tempfile.gettempdir(), most likely /tmp) to control where Django stores session files. Be sure to check that your Web server has permissions to read and write to this location.
If we check the documentation on the tempfile.gettempdir() [Python-doc] we get:
Return the name of the directory used for temporary files. This
defines the default value for the dir argument to all functions in
this module.
Python searches a standard list of directories to find one which the
calling user can create files in. The list is:
The directory named by the TMPDIR environment variable.
The directory named by the TEMP environment variable.
The directory named by the TMP environment variable.
A platform-specific location:
On Windows, the directories C:\TEMP, C:\TMP, \TEMP, and \TMP, in that order.
On all other platforms, the directories /tmp, /var/tmp, and /usr/tmp, in that order.
As a last resort, the current working directory.
The result of this search is cached, see the description of tempdir
below.
So althought on Unix-based systems (Linux, BSD, Mac OS X, etc.) it will be stored in /tmp, it depends on the operating system.
As for Unix-based file systems, if there is a slash (/) in the front, that means an absolute path, so it is the tmp directory in the root of the filesystem. For more information on Unix file paths, see this article [geeksforgeeks].
If you however set the SESSION_FILE_PATH to a specific path, then that path will be used.
Note that temporary files are, well, temporary. Typically you should not assume that after a reboot, the files are still there.

Related

Deploying an executable with a configuration file

I'm new to deploying programs written in C/C++ on Linux and I'm wondering what you'd do in this situation.
I have a binary file (compiled with GNU Make) that needs to read a config file (such as myprogram.conf). But when I write a Makefile to deploy this file to /usr/bin/, where should the config file go? And how does the executable know where it is?
You have endless options, but the best way depends on a couple of things. First, is it a user-specific configuration file, or is it global to all users?
If it's user specific, you could, for example, keep it in ~/.myprogram/config.file and have the program check there. As a service to your users, it's up to you to decide what to do if it's not found -- perhaps copy a default config there from somewhere else, or generate a default, or use hard-coded default options, or display a configuration wizard, or just fail. That's entirely up to you.
If it's global, the traditional place to put it on Linux is in /etc, e.g. /etc/config.file or /etc/myprogram/config.file. See Linux File System Structure. You will generally always have a /etc on Linux. Handling a situation where the file does not exist is the same as above - there's no "right" way to handle that, it's based purely on how convenient you want to make it for a user.
What I usually do for global config files is put them in /etc/wherever on install, have the program default to loading the config file from /etc/wherever, but also give a command line option to override the configuration file (especially useful for testing or other situations).
What I usually do to handle missing config files depends entirely on the application. I'll generally either have hard-coded defaults (if that's appropriate) or simply fail and direct the user to some documentation describing a config file (which I find adequate in situations where my installer installs a config file).
Hope that helps.
It kind of depends on what the configuration parameters are, and whether they are "per system" or "per user" or "per group" or ...
System configurations typically live somewhere in /etc/.... In the same directory that the program lives is a very good place too.
User confgiurations, in the home directory of the user.
Group configurations are the trickiest, as you'll probably need to come up with a scheme where there is a configuration file per "group". /etc/myprog/groups/<groupname>/config or something similar would work.
On Linux, the usual location for configuration files is '/etc', so it is acceptable to deploy a configuration file like /etc/myprog.conf. That requires root privileges however. Other good options include putting a configuration file in the user's home directory, making it something like ~/.myprog.conf or ~/.myprog/.conf to use a folder where you can have several config files, a cache or something else that you want.
As for how the executable knows where the file is, one solution is to look for the file in several common locations. For example, if you decided to place your config in the user's home directory, look for it there first, if not found, look under /etc. And allow a special command line argument that would let a different config file to be loaded. So, say, an invocation of myprog can check for a config file in the home folder, but myprog -c /some/path/config will use /some/path/config as the file. It's also a good idea to have some default settings that you can fall back to if there is no valid config file anywhere.
The config file can go anywhere, but I'd try to put it in the same directory as any other files the program will read or write.
As for how the executable will find it, I'd pass the config file's path to the executable on the command line as an argument, with a default value of "." (which is the current directory, the one you're in when you launch the executable).

Cygwin GCC C++ compiler - Why ./? [closed]

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If you look at point (6) here: http://www2.warwick.ac.uk/fac/sci/moac/students/peter_cock/cygwin/part3/
Why should we type ./ before the .exe file in order for it to run?
Why cannot we type hello.exe immediately?
Thanks.
Usually because intelligent people don't have their current directory . on the path :-)
The path is an environment variable like /bin:/usr/bin:/usr/sbin, and it's a list of directories to look in for finding executables, such as when you type in hello.
Unlike Windows, many UNIX shells don't automatically search the current directory for an executable. They must be listed in the path otherwise they are not run.
That's because to do otherwise is actually an attack vector. For example, if you create an ls program in your home directory and tell one of the administrators that there's a funny file in there, they may go to your directory and enter ls to see what's in there.
For a silly administrator that has the current directory before the "real" location of ls, they are now compromised, because your code is running with their full privileges.
That's why they tend not to do that.
Some people (not I) will put . on their path to make their lives easier but, even then, they'll put it at the end so that other locations are searched first.
Administrators don't have the luxury of being that trusting.
Because the current working directory is not in the PATH?
Or at least, that's how things are setup on Unix-style systems, I assume CYGWIN does the same.
On Windows, the current directory is always in the search path for an executable. The search order is "look in the current dir, if not found, look in the directories listed in the PATH environment variable".
From MS site:
The operating system always searches
in the current directory first, before
it searches the directories in the
command path.
(which makes all the warning here of not putting the . in your PATH irrelevant, IMHO)
On Linux this is not the case (for current dir). So, to run an executable which is in your current dir you need to write ./exe_name.
As Cygwin, again AFAIK, is for Windows, the ./ is not needed and seems to be just a copy/paste or preserving the unix-style the writer is used to.
EDIT: this is the issue of the command processor (the shell) as pointed out in comments and as I explain below, so if you are using a Unix-like shell on Windows, you still may need this style.
EDIT: elaborating on .\
. (not ./ to be exact) is an alias to the current directory. On Unix, every newly created directory is not "born" empty but contains 2 children: ., which is a self-reference, and .. which is a reference to the parent directory. Both are just regular directories, as any other. You don't see them when you run the ls command (same as dir on Windows) because names starting with . are special in the sense that they are not displayed by default. However, you can see them by ls -a.
When you run a command at the prompt, if the command is only a (file) name, the system (actually, the shell) searches the PATH for the file with this name.
If the command contains a path (not necessarily an absolute path, e.g. subdir1/exe) the system looks for the executable where you specified. Hence, writing ./exe means file exe in the current dir.
Cygwin is a Unix-like runtime environment and as such follows the way paths are searched for executables in such environments. The default executable search path of Unices does not contain the current directory. Thus if one wants to run an executable not located in one of the directories set in PATH a full path must be given. ./ is a shorthand for the current directory, also called process working directory (pwd). Be advised that it's a very bad idea to have the pwd being included in the executable search path.
Cygwin follows the Unix limitations on executing files in the current working directory. In Unix style terminal environments an executable must have ./ prepended if it is to be executed from the current directory. This is because the current directory "." is not part of the PATH environmment in order to limit the damage done by malware. Cygwin is simply following this convention, it has nothing per say to do with C++ programs
That's just an issue with your 'path' or 'PATH' variable in your shell. (probably your shell is bash, so it'd be PATH.)
echo $PATH
A typical 'user' path to do what you want would start with "." as a path element. This is a minor security risk of course.

C++ How to get a filename (and path) of the executing .so module in Unix

C++ How to get a filename (and path) of the executing .so module in Unix?
Something similar to GetModuleFileName on Windows.
Although it is not a POSIX standard interface, the dladdr() function is available on many systems including Linux, Solaris, Darwin/Mac OS X, FreeBSD, HP-UX, and IRIX. This function takes an address, which could be a pointer to a static function within the module for example (if cast to void *), and fills in a Dl_info structure with information including the path name of the shared object containing that address (in the dli_fname member).
Unfortunately, there is no way to do that using UNIX or POSIX. If you need to use it to look up some sort of data, you should use the $PATH environment variable and search for the data in a path that is relative to each entry in $PATH. For example, it is not uncommon to store binaries in "installdir/bin" for some installation directory "installdir" and to store the associated data in "installdir/share/name_of_program" for some installation directory and some program named "name_of_program". If that is the case, then looking at "../share/name_of_program/name_of_resource_file" relative to each entry in getenv("PATH") is a good way of searching for resources. Another thing you could do is allow the necessary information to be provided on the commandline or in some configuration file, and only perform the search if needed as a fallback option.
Edit
Now that you've stated your rationale for this, I would advise you to simply use the QSettings class from Qt for your configuration information, as it uses the preferred native mechanism for each platform (the registry on Windows, a PLIST file on Mac OS X, the Gnome GConf database on Linux). You may want to take a look at my C++ Project Template as it uses Qt to do just this, and it provides simple commandline options to easily tweak the configuration settings ("--prefset", "--prefget", and "--preflist" manipulate QSettings).
That said, if you absolutely must use an XML configuration file of your own instead of using the preferred native mechanism, I strongly advise you to place the system-wide configuration in "installdir/etc" while placing your library in "installdir/lib" for some installation directory "installdir", as that is the typical place for configuration files on UNIX systems, and "installdir/lib" should ONLY be used for library files, not for configuration files and other errata. I suggest you place a user-specific version of the configuration file in "$XDG_CONFIG_HOME" (if it is defined) or in "$HOME/.config" (where "$HOME" is the user's home folder).
When searching for the system-wide configuration file, I would recommend that you search within $XDG_CONFIG_DIRS if it is defined; if it isn't defined, then falling back to "/etc/xdg" or searching for "../etc/name_of_your_program.conf.xml" relative to "$PATH" and possibly also relative to the "$LD_LIBRARY_PATH", "$DYLD_LIBRARY_PATH", "$DYLD_FALLBACK_LIBRARY_PATH"), the contents of "/etc/ld.so.conf" if it exists, and the contents of "/etc/ld.so.conf.d/*.conf" if those files exist, halting your search as soon as you encounter the first valid such configuration file would be a sensible approach.
Credit goes to Roger for pointing out the XDG Basedir Spec and for his excellent constructive criticisms.
Possible solutions:
You can read the /proc/{PID}/mmap file for the list of shared libraries. Where {PID} is the process pid (you can get it using getpid()).
Call the command line tool ldd for the program binary file (stored in argv[0]).
If you write a solution from scratch take a look of ldd commands source code from uClibc how to get the list of shared libs from an elf binary.

SetCurrentDirectory in multi-threaded application

I understand SetCurrentDirectory shouldn't be used in a multithreaded application since the current directory is shared between all threads in the process.
What is the best approach to setting the directory with this in mind.
It can mostly be avoided setting the directory by including the full pathname when opening files instead of first navigating to them with SetCurrentDirectory, but is this the only solution?
I've encountered this problem before.
Any object that needs the concept of a current directory to support relative paths or searching (e.g. a build tool) has a member property that it maintains with its "current" path, then build the full path to open/create/search.
The initial value for CurrentPath can be retrieved once during the application's load phase, e.g. main(), WinMain(), DllInit(), etc. via GetCurrentDirectory and stored in a global. After that the Win32 version is ignored.
The OPENFILENAME structure has an initial directory member, so file open/save dialogs don't have to use the Win32 current directory.
Each process has a single current directory, so if you want each thread in your process use different current directory I think you should specify the full path in each.
A advice to use full paths in general and local paths only as a exception (and very carefully), when needed. I.e. the OpenFile Dialog may or may not change the current directory (depending on attributes) etc. Using filenames or local paths is a potential cause of trouble.
By my experience full paths do not slow down file access significantly. I wrote a app that opens thousands of files every minute and writes sorted data to other thousands of files - all using full paths and all on a windows mounted network drive. The bottleneck there was closing the files. Not opening them.

Handling file paths cross platform

Do any C++ GNU standalone classes exist which handle paths cross platform? My applications build on Windows and LInux. Our configuration files refer to another file in a seperate directory. I'd like to be able to read the path for the other configuration file into a class which would work on both Linux or Windows.
Which class would offer the smallest footprint to translate paths to use on either system? Thanks
Unless you're using absolute paths, there's no need to translate at all - Windows automatically converts forward slashes into backslashes, so if you use relative paths with forward slash path separators, you'll be golden. You should really avoid absolute paths if at all possible.
try boost::filesystem
Filesystem library in boost will probably help you.
There are many ways, IMHO the correct answer is to redesign your program to avoid manipulating paths. I posted an answer here: https://stackoverflow.com/a/40980510/2345997 which is relevant.
ways:
Add a command line option which allows a user to specify the path in question instead of reading it from a config file.
Add a command line option so that the user can specify a base path. Paths in the config file will be interpreted as located under this base path.
Split your config file into three. One file will have cross platform configuration, another file will have windows only configuration and a final file will have Linux only configuration. Then the user can specify the correct path for both Windows and Linux. On windows your program will read the cross-platform config file and the windows only config file. On Linux it will read the cross-platform file and the Linux only config file.
Add preprocessing to your config file parsing. This will allow you to have one config file where the user can make your program ignore some of the lines in the file depending on which OS the program is running on. Therefore, the user will be able to specify the path to the file twice. Once for Linux, and once for Windows.
Change the design so that the files are always located in the same directory as your executable - then the user only specifies file names in the config file rather than paths to files.
Use a simple function that switches "/" to "\". Then document to the user that they must specify paths as Linux paths and this transformation will be applied for windows.
Create your own path mini-language for this and document it to the user. E.g: "/" - specifies a directory separator, {root} - expands to the root of the filesystem, {cwd} - expands to the current directory, {app} - expands to the path to your application etc... Then the user can specify file paths like: {root}/myfiles/bob.txt on both platforms.
Some paths will work on both platforms. E.g: relative paths like ../my files/bill.txt. Restrict your application to only work with these paths. Document this limitation and how your application handles paths to the user.