Can you embed files into exe, and update them with each use? - c++

I'm trying to make an application which to manage information about several providers.
Target system is windows and I'll be coding with c++.
The users are not expected to be handy on anything related to computers, so I want to make it as fool-proof as possible. Right now my objective is to distribute only an executable, which should store all the information they introduce in there.
Each user stores information of their own providers, so I don't need the aplication to share the data with other instances. They do upload the information into a preexisting system via csv, but I can handle that easily.
I expect them to introduce new information at least once a month, so I need to update the information embedded. Is that even possible? Making a portable exe and update its information? So far the only portable apps I've seen which allow saving some personification do so by making you drag files along with your exe.
I try to avoid SQL to avoid compatibility problems (for my own applications I use external TXTs and parse the data), but if you people tell me it's the only way, I'll use sql.
I've seen several other questions about embedding files, but it seems all of them are constants. My files need to be updatable
Thanks in advance!
Edit: Thanks everyone for your comments. I've understood that what I want is not worth the problems it'd create. I'll store the data separatedly and make an effort so my coworkers understand what's the difference between an executable and it's data (just like explaining the internet to your grandma's grandma...)

While I wouldn't go as far as to say that it's impossible, it will definitely be neither simple nor pretty nor something anyone should ever recommend doing.
The basic problem is: While your .exe is running, the .exe file is mapped into memory and cannot be modified. Now, one thing you could do is have your .exe, when it's started, create a temporary copy of itself somewhere, start that one, tell the new process where the original image is located (e.g., via commandline arguments), and then have the original exit. That temporary copy could then modify the original image. To put data into your .exe, you can either use Resources, or manually modify the PE image, e.g., using a special section created inside the image to hold your data. You can also simply append arbitrary data at the end of an .exe file without corrupting it.
However, I would like to stress again that I do not recommend actually doing stuff like that. I would simply store data in separate files. If your users are familiar with Excel, then they should be familiar with the idea that data is stored in files…

Related

How to make a more complex wxWidgets save system

I'm making a desktop app with wxWidgets but I can't figure out how it can have a more complex save system. For example, a project in Sony Vegas is saved in one file, and it's a (.veg). My save system will have to save mostly text from user, but in different areas. To be able to do this, do I need to save each thing I need separatly and load them all when I wish to re-enter the app? Sorry if this question seems obvious, I'm new fairly new at using wxWidgets.
Saving data to one or more files depends on how you organize your app.
It may read data from a file only when needed. Different tasks may use different files.
It may store everything in a single file. Read it all once. Or read parts of it for different tasks. If the file is too much big (my opinion, greater than 50 MB), obviously this is not the best option.
For the second option you may use std <fstream> functions. Or some of those provided by wxWidgets, which you will appreciate if you need to deal with text encodings, or other features as well.
Also, wxFileConfig may be useful if you wish to set several "sections" of your data.

c++ what is the *clever* way of creating setup program and handle extraction

I know how to create and code my own setup program but i need to be redirected at some point. This point i'm sure inlight other people too.
I created a setup project. All is done. Except, installation files inside of EXE.
I know 2 different ways of doing this:
Create resource in EXE and embed RAR/ZIP file.
Put compressed archive with files along with EXE. EXE will read contents and data from this protected and compressed ZIP.
But what i want is number 1. I want to embed it. But;
What is the proper way of embedding this? Are other setup creators do the same thing? Embed resource as compressed single zip in EXE? Or do they another trick?
How do you extract files? On the fly by memory? Like read each file one-by-one. Synced. Or first, copy ZIP to temp and extract from it.
Or even embed all files separately to the resources.
I, even think that if i should create simple MSI without dialogs and embed it and run from background but i want to take all control. I want everything belongs to the original setup that i created.
Note:
I want to make my own dialogs, effects, procedures, functions and
steps. Yes, MSI is acceptable but i will stick with its features. Oh,
If im able to extend it, why should i spent more time doing this
instead of making my own? I am so confused... I am talking about very big setup project here. Not just a standard ugly UI with less features. At least, im gonna try :)
Do not give me any sample/code just show me a correct path, please.
Best options here:
Create ZIP compatible EXE that reads itself as ZIP and read the file list and extract.
Create non-zip compatible EXE that has a hidden body somewhere and read that area (seek) and get the list & extract.
The proper way to do it is to use the Windows installer technology, aka MSI. There is a nice, Microsoft blessed toolset called WiX that you can use to greatly simplify the process.
http://wix.codeplex.com/
If you are truly intent on reinventing the wheel, you can look through the source code to WiX on how things are done.
Best options here:
Create ZIP compatible EXE that reads itself as ZIP and read the file list and extract.
Create non-zip compatible EXE that has a hidden body somewhere and read that area (seek) and get the list & extract.
Why write your own? Much easier to use WiX (http://wixtoolset.org/) with optionally a graphical interface like WiXEdit (http://wixedit.sourceforge.net/). Have you thought about additional requirements like uninstall etc...
Good luck!
Would InnoSetup help with your problem? You can personalise the dialogs and extend its functionality quite a lot.

Creating c++ application where secret information can be stored

I want to create portable c++ application for myself [CLI] which will store my secret project information.
But i am not sure, how can i store information in my program, as whatever i will update in program when i am using it will be stored in buffer and when i will close it, it will get deleted and same informations will not be available at any place.
I want to store information persistently, what is the best way to do it. [Considering my application will be portable, i.e, i can carry it in my pen drive in any place and i can fetch my information from program].
Option i found was Datbase , but i have certain problem with database :-
1). sqlite => If any one gets my sqlite.db file, he will know all my secret project.
2). mysql/sql or any other database => They are not portable, it needs to be installed in system too and i need to import , export everytime in system wherever i will have to use it.
How such application stores information in crypted format, so that no one can read it easily.
Any help will be great.
Thanks
If you want your data to remain secret then you must encrypt it.
How you persist the data (sqlite, text file, etc.) makes no difference whatsoever.
See also:
encrypt- decrypt with AES using C/C++
This is not REALLY an answer, but it's far too long "discussion about your subject" to fit as a comment, and I'd rather break the rules by writing one "non-answer answer" (especially now that you have already accepted another answer) than write 6 comments.
First of all, if it's written in C++, it won't be truly portable in the sense that you can carry it around and plug it in anywhere you like and just access the ifnormation, because different systems will have different OS and processor architecture. Fine if you restrict being able to "plug in" on Windows and Linux with x86 - you only need to build two copies of your code. But covering more architectures - e.g. being able to plug into a iPad or a MacBook will require two more builds of the software. Soon you'll be looking at quite a lot of code to carry around (never mind that you need the relevant C++ compiler and development environment to built the original copy). Yes, C++ is a portable language, but it doesn't mean that the executable file will "work on anything" directly - it will need to be compiled for that architecture.
One solution here may of course be to use something other than C++ - for example Java, that only needs a Java VM on the target system - it's often available on a customer system already, so less of an issue. But that won't work on for example an ipad.
Another solution is to have your own webserver at home, and just connect to your server from your customer's site. That way, none of the information (except the parts you actually show the customer) ever leaves your house. Make it secure by studying internet/web-site security, and using good passwords [and of course, you could even set it up so that it's only available at certain times when you need it, and not available 24/7]. Of course, if the information is really top-secret (nuclear weapons, criminal activities, etc), you may not want to do that for fear of someone accessing it when you don't want it to be accessed. But it's also less likely to "drop out of your pocket" if it's well protected with logins and passwords.
Encrypting data is not very hard - just download the relevant library, and go from there - crypt++ is one of those libraries.
If you store it in a database, you will need either a database that encrypts on itself, or a very good way to avoid "leaking" the clear-text information (e.g. storing files on /tmp on a linux machine), or worse, you need to decrypt the whole database before you can access it - which means that something could, at least in theory, "slurp" your entire database.
Depending on how secret your projects are, you may also need to consider that entering for example a password will be readable by the computer you are using - unless you bring your own computer as well [and in that case, there are some really good "encrypt my entire disk" software out there that is pretty much ready to use].
Also, if someone says "Can I plug in my memory stick on your computer and run some of my from it", I'm not sure I'd let that person do that.
In other words, your TECHNICAL challenges to write the code itself may not be the hardest nut to crack in your project - although interesting and challenging.

The Best way of storing/retrieving config data in Modern Windows

I've not done much coding for Windows lately, and I find myself sitting at Visual Studio right now, making a small program for Windows 7 in C++. I need some configuration data to be read/written.
In the old days, (being a Borland kind of guy) I'd just use a TIniFile and keep the .ini beside my exe Obviously this is just not the done thing any more. The MS docs tell me that Get/WritePrivateProfileString are for compatibility only, and I doubt that I'd get away with writing to Program Files these days. Gosh I feel old.
I'd like the resulting file to be easily editable - open in notepad sort of thing, and easily findable. This is a small app, I don't want to have to write a setup screen when I can just edit the config file.
So, what is the modern way of doing this?
Often people use XML files for storing preferences, but they are often overkill (and they aren't actually all that readable for humans).
If your needs would be easily satisfied with an INI file, you may want to use Boost.Program_options using the configuration file parser backend, which actually writes INI-like files without going through deprecated (and slow!) APIs, while exposing a nice C++ interface.
The key thing to get right is where to write such configuration file. The right place is usually a subdirectory (named e.g. as your application) of the user's application data directory; please, please, please, don't harcode its path in your executable, I've seen enough broken apps failing to understand that the user profile may not be in c:\Documents and settings\Username.
Instead, you can retrieve the application data path using the SHGetFolderPath function with CSIDL_APPDATA (or SHGetKnownFolderPath with FOLDERID_RoamingAppData if you don't mind to lose the compatibility with pre-Vista Windows versions, or even just expanding the %APPDATA% environment variable).
In this way, each user will be able to store its preferences and you won't get any security-related errors when writing your preferences.
This is my opinion (which I think most of the answers you get will be opinion), but it seems that the standard way of doing things these days is to store config files like these in C:\Users\<Username>. Moreover, it is generally good to not clutter this directory itself, but to use a subdirectory for the purpose of storing your application's data, such as C:\Users\<Username>\AppData\Roaming\<YourApplicationName>. It might be overkill for a single config file, but that will give you the opportunity to have all of your application data in one place, should you add even more.

Easiest way to sign/certify text file in C++?

I want to verify if the text log files created by my program being run at my customer's site have been tampered with. How do you suggest I go about doing this? I searched a bunch here and google but couldn't find my answer. Thanks!
Edit: After reading all the suggestions so far here are my thoughts. I want to keep it simple, and since the customer isn't that computer savy, I think it is safe to embed the salt in the binary. I'll continue to search for a simple solution using the keywords "salt checksum hash" etc and post back here once I find one.
Obligatory preamble: How much is at stake here? You must assume that tampering will be possible, but that you can make it very difficult if you spend enough time and money. So: how much is it worth to you?
That said:
Since it's your code writing the file, you can write it out encrypted. If you need it to be human readable, you can keep a second encrypted copy, or a second file containing only a hash, or write a hash value for every entry. (The hash must contain a "secret" key, of course.) If this is too risky, consider transmitting hashes or checksums or the log itself to other servers. And so forth.
This is a quite difficult thing to do, unless you can somehow protect the keypair used to sign the data. Signing the data requires a private key, and if that key is on a machine, a person can simply alter the data or create new data, and use that private key to sign the data. You can keep the private key on a "secure" machine, but then how do you guarantee that the data hadn't been tampered with before it left the original machine?
Of course, if you are protecting only data in motion, things get a lot easier.
Signing data is easy, if you can protect the private key.
Once you've worked out the higher-level theory that ensures security, take a look at GPGME to do the signing.
You may put a checksum as a prefix to each of your file lines, using an algorithm like adler-32 or something.
If you do not want to put binary code in your log files, use an encode64 method to convert the checksum to non binary data. So, you may discard only the lines that have been tampered.
It really depends on what you are trying to achieve, what is at stakes and what are the constraints.
Fundamentally: what you are asking for is just plain impossible (in isolation).
Now, it's a matter of complicating the life of the persons trying to modify the file so that it'll cost them more to modify it than what they could earn by doing the modification. Of course it means that hackers motivated by the sole goal of cracking in your measures of protection will not be deterred that much...
Assuming it should work on a standalone computer (no network), it is, as I said, impossible. Whatever the process you use, whatever the key / algorithm, this is ultimately embedded in the binary, which is exposed to the scrutiny of the would-be hacker. It's possible to deassemble it, it's possible to examine it with hex-readers, it's possible to probe it with different inputs, plug in a debugger etc... Your only option is thus to make debugging / examination a pain by breaking down the logic, using debug detection to change the paths, and if you are very good using self-modifying code. It does not mean it'll become impossible to tamper with the process, it barely means it should become difficult enough that any attacker will abandon.
If you have a network at your disposal, you can store a hash on a distant (under your control) drive, and then compare the hash. 2 difficulties here:
Storing (how to ensure it is your binary ?)
Retrieving (how to ensure you are talking to the right server ?)
And of course, in both cases, beware of the man in the middle syndroms...
One last bit of advice: if you need security, you'll need to consult a real expert, don't rely on some strange guys (like myself) talking on a forum. We're amateurs.
It's your file and your program which is allowed to modify it. When this being the case, there is one simple solution. (If you can afford to put your log file into a seperate folder)
Note:
You can have all your log files placed into a seperate folder. For eg, in my appplication, we have lot of DLLs, each having it's own log files and ofcourse application has its own.
So have a seperate process running in the background and monitors the folder for any changes notifications like
change in file size
attempt to rename the file or folder
delete the file
etc...
Based on this notification, you can certify whether the file is changed or not!
(As you and others may be guessing, even your process & dlls will change these files that can also lead to a notification. You need to synchronize this action smartly. That's it)
Window API to monitor folder in given below:
HANDLE FindFirstChangeNotification(
LPCTSTR lpPathName,
BOOL bWatchSubtree,
DWORD dwNotifyFilter
);
lpPathName:
Path to the log directory.
bWatchSubtree:
Watch subfolder or not (0 or 1)
dwNotifyFilter:
Filter conditions that satisfy a change notification wait. This parameter can be one or more of the following values.
FILE_NOTIFY_CHANGE_FILE_NAME
FILE_NOTIFY_CHANGE_DIR_NAME
FILE_NOTIFY_CHANGE_SIZE
FILE_NOTIFY_CHANGE_SECURITY
etc...
(Check MSDN)
How to make it work?
Suspect A: Our process
Suspect X: Other process or user
Inspector: The process that we created to monitor the folder.
Inpector sees a change in the folder. Queries with Suspect A whether he did any change to it.
if so,
change is taken as VALID.
if not
clear indication that change is done by *Suspect X*. So NOT VALID!
File is certified to be TAMPERED.
Other than that, below are some of the techniques that may (or may not :)) help you!
Store the time stamp whenever an application close the file along with file-size.
The next time you open the file, check for the last modified time of the time and its size. If both are same, then it means file remains not tampered.
Change the file privilege to read-only after you write logs into it. In some program or someone want to tamper it, they attempt to change the read-only property. This action changes the date/time modified for a file.
Write to your log file only encrypted data. If someone tampers it, when we decrypt the data, we may find some text not decrypted properly.
Using compress and un-compress mechanism (compress may help you to protect the file using a password)
Each way may have its own pros and cons. Strength the logic based on your need. You can even try the combination of the techniques proposed.