How to output an executable using C++ - c++

I would like to have a program that can write another program to the disk. I guess the way would be to use standard binary write to a file. My problem here is that I do not know how to put the other executable in the source of my "installing" program. I do not want to have any extra files next to my installing program. I would like to use the mfc api for this if there is any need to use something other than the standard C++

Edit *.rc resource file and add the following line:
1 RCDATA "C:\\my disk\\source.exe"
"source.exe" will be included in your program. You can do this with any file.
1 is used as the ID in above example. You can use any unique identifier.
To extract the data during run time:
bool copy()
{
HINSTANCE hinst = AfxGetInstanceHandle(); //or just NULL
HRSRC hrsrc = FindResource(hinst, MAKEINTRESOURCE(1), RT_RCDATA);
if(hrsrc)
{
auto hglobal = LoadResource(hinst, hrsrc);
auto data = LockResource(hglobal);
auto datasize = SizeofResource(hinst, hrsrc);
CFile file;
if(file.Open(L"c:\\target\\output.exe", CFile::modeWrite | CFile::modeCreate))
{
file.Write(data, datasize);
file.Close();
return true;
}
else
{
TRACE("cannot open file\n");
}
}
else
{
TRACE("resource not found\n");
}
return false;
}

Related

How to load GDI::Image (GIF) from Resource in c++(winapi)?

I'm making a window c++ with winapi(non-MFC) and showing gif. For this Im using GDI++. I'm loading a gif to GDI::Image from the path, but I want to load it from resources. How can I do it?
hMWDC = GetDC(hWnd);
pGphcs = new Graphics(hMWDC);
WCHAR path[MAX_PATH];
GetModuleFileNameW(NULL, path, MAX_PATH);
PathRemoveFileSpecW(path);
PathAppendW(path, L"gifs\\test.gif");
pImg = new Image(path);
if (pImg) {
nFrmCnt = pImg->GetFrameCount(&FrameDimensionTime);
SetTimer(hWnd, DRAW_ANIM, 100, NULL);
}
case WM_TIMER:
if (wParam == DRAW_ANIM)
{
pImg->SelectActiveFrame(&FrameDimensionTime, nFrm);
Rect DRC(0, 0, pImg->GetWidth(), pImg->GetHeight());
pGphcs->Clear(Color(128, 128, 128));
pGphcs->DrawImage(pImg, DRC);
if (nFrm < (nFrmCnt - 1)) nFrm++; else nFrm = 0;
}
break;
There is an Image constructor that accepts an IStream*.
You can create a stream by calling SHCreateMemStream on the raw buffer of a resource, which can be obtained by calling FindResource/LoadResource/LockResource and SizeOfResource.
Add the GIF file to your app's resources at compile time. For instance, by compiling an .rc file similar to below into a .res file that you can then link into your executable (some compilers/IDEs have tools to automate this step):
Resources.rh
#define MY_GIF_ID 100
Resources.rc
#include "Resources.rh"
MY_GIF_ID RCDATA "gifs\\test.gif"
Then, you can obtain a pointer to the raw bytes of the resource at runtime.
#include "Resources.rh"
HMODULE hMod = GetModuleHandle(NULL);
HRSRC hRes = FindResource(hMod, MAKEINTRESOURCE(MY_GIF_ID), RT_RCDATA);
if (!hRes) { ... error handling ... }
HGLOBAL hGlobal = LoadResource(hMod, hRes);
if (!hGlobal) { ... error handling ... }
void *pResData = LockResource(hGlobal);
if (!pResData) { ... error handling ... }
DWORD dwResData = SizeofResource(hMod, hRes);
See MSDN for more details:
Introduction to Resources
Finding and Loading Resources
And then finally, pass the resource bytes to the Image constructor that takes an IStream* as input:
#include <shlwapi.h>
IStream *pStream = SHCreateMemStream((BYTE*)pResData, dwResData);
if (!pStream) { ... error handling ... }
pImg = new Image(pStream);
pStream->Release();

CEF load HTML from embedded resource

I want to load HTML from a resource embedded in my exe file. I am using C++ and CEF3 on Windows 8.1.
I've seen this article and it seems to be exactly what I'm looking for but it concerns CefSharp.
Is there a way to do that with C++?
Also, can I embed a folder containing HTML and CSS files and load it with CEF?
You can add any file to the resources. Open the project's *.rc file with notepad. Add the following line to *.rc file:
123 RCDATA "c:\\source-path\\source-file.htm"
You can use any predefined value, example #define ID_STRING 1234
Open the resource during run time, then copy to disk or open the data directly. This code will try to save the file to disk, then open file disk.
#include <Windows.h>
#include <fstream>
void foo()
{
HRSRC hrsrc = FindResource(NULL, MAKEINTRESOURCE(123), RT_RCDATA);
if(!hrsrc)
{
MessageBoxW(0, L"resource `123 RCDATA` not found", 0, 0);
return;
}
HMODULE hmodule = 0;
HGLOBAL hglobal = LoadResource(hmodule, hrsrc);
void *data = LockResource(hglobal);
DWORD size = SizeofResource(hmodule, hrsrc);
const wchar_t* filename = L"c:\\temp\\testout.htm";
std::ofstream fout(filename, std::ios::binary);
if(!fout)
{
MessageBoxW(0, L"Cannot make temp file", 0, 0);
return;
}
fout.write((char*)data, size);
fout.close();
ShellExecuteW(0, NULL, filename, NULL, NULL, SW_SHOW);
}
RCDATA is constant 10
RT_RCDATA is a macro for MAKEINTRESOURCE(10)

Using CImage.Save (InMemory)

I'm working with some pictures in a MFC application, and I realized that the CImage class (from MFC) has 2 types of save, to a file and to a IStream interface. I'm trying to use that IStream interface to save to memory, using the convention features of the CImage class without another library to do that (for example bmp to jpg convertion). I don't want to save a file, just work with the memory buffers. The CImage object is already loaded with a picture file.
But I'm not able to use this IStream interface because I cannot create a object from that class and not realized how to create the buffer to use with that Save(IStream * pStream...) feature.
Any example will be very helpful.
Thanks,
Vitor
First, you should add your picture to a resource id, and to do like this:
BOOL ImageFromIDResource(UINT nID, LPCTSTR sTR, CImage * & pImg)
{
HINSTANCE hInst = AfxGetResourceHandle();
HRSRC hRsrc = ::FindResource(hInst, MAKEINTRESOURCE(nID), sTR); // type
if (!hRsrc)
return FALSE;
// load resource into memory
DWORD len = SizeofResource(hInst, hRsrc);
BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
if (!lpRsrc)
return FALSE;
// Allocate global memory on which to create stream
HGLOBAL m_hMem = GlobalAlloc(GMEM_FIXED, len);
BYTE* pmem = (BYTE*)GlobalLock(m_hMem);
memcpy(pmem, lpRsrc, len);
IStream* pstm = NULL;
CreateStreamOnHGlobal(m_hMem, FALSE, &pstm);
// load from stream
//pImg = Gdiplus::Image::FromStream(pstm);
pImg = new CImage();
pImg->Load(pstm);
DWORD err = GetLastError();
// free/release stuff
GlobalUnlock(m_hMem);
pstm->Release();
FreeResource(lpRsrc);
return TRUE;
}

SHGetFileInfo not return the icon location

I try to extract the icon of file and return it to GetIconLocation of shell extension.
in general I change the icons of files (te.docx.xx) with the extension of xx and returns the icon of file without the xx. (for this I cretae temp file in temp directory with the original extension e.g te.docx)
my operating system is windows 7 x64.
my code is:
STDMETHODIMP CTxtIconShlExt::GetIconLocation (
UINT uFlags, LPTSTR szIconFile, UINT cchMax,
int* piIndex, UINT* pwFlags )
{
DWORD dwFileSizeLo, dwFileSizeHi;
DWORDLONG qwSize;
HANDLE hFile;
OutputDebugStringW(L"Hello world, from GetIconLocation !");
std::string strFilePath;
std::string tempFolder="c:\\.tmp";
std::string tempFile="tmpfile";
std::string fileWithOutDN;
SHFILEINFO retShFileInfo;
for(int i = 0; m_szFilename[i] != 0; i++)
{
strFilePath += m_szFilename[i];
}
fileWithOutDN= strFilePath.substr(0,strFilePath.size()-3 );
std::string extension = fileWithOutDN.substr(fileWithOutDN.find_last_of("."));
CreateDirectory(tempFolder.c_str(),NULL);
tempFile=tempFolder+"\\"+tempFile+extension;
GetFileAttributes(tempFile.c_str()); // from winbase.h
if(INVALID_FILE_ATTRIBUTES == GetFileAttributes(tempFile.c_str()) && GetLastError()==ERROR_FILE_NOT_FOUND)
{
//File not found
HANDLE h = CreateFile(tempFile.c_str(), // name of the file
GENERIC_WRITE, // open for writing
0, // sharing mode, none in this case
0, // use default security descriptor
CREATE_ALWAYS, // overwrite if exists
FILE_ATTRIBUTE_NORMAL,
0);
if (h)
{
CloseHandle(h);
}else
{
return S_FALSE; //faild to create file
}
}
ZeroMemory(&retShFileInfo, sizeof(SHFILEINFO));
CoInitialize(NULL);
SHGetFileInfo(tempFile.c_str(),256,&retShFileInfo,sizeof(SHFILEINFO),SHGFI_ICON | SHGFI_LARGEICON);
lstrcpyn ( szIconFile, retShFileInfo.szDisplayName, cchMax );
*piIndex = retShFileInfo.iIcon;
*pwFlags = 0;
return S_OK;
my problem is that the retShFileInfo.szDisplayName return an empty array (all items are zero), it should return full path to icon location.
I try to play with the combination of the flags but nothing was helpful

C++ Check if specific process is running

I have a C++ DLL that i am writing that needs to check if a particular process is running.
the dll will be launched application will be running in:
c:\Directory\application.exe
there is a subdirectory within that that has another executable in it:
c:\Directory\SubDirectory\application2.exe
What the DLL needs to do when it runs if check that application2.exe is running, most importantly that it is running within that folder -- there will be multiple copies running, so we need to ensure that the correct one is running.
I have the following code that is working well at detecting that the application2.exe is running, but it does not take the file path into consideration:
HANDLE pss = CreateToolhelp32Snapshot(TH32CS_SNAPALL, 0);
PROCESSENTRY32 pe = { 0 };
pe.dwSize = sizeof(pe);
if (Process32First(pss, &pe))
{
do
{
if(wcscmp(pe.szExeFile, L"application2.exe") == 0)
{
CloseHandle(pss);
return (1);
}
}
while(Process32Next(pss, &pe));
}
CloseHandle(pss);
How can I check that the path of the process matches the path of the application which called the DLL?
Use WMI for this.
From the command line you can do:
wmic process where "executablepath = 'c:\path\to\executable.exe'" get ProcessId
You can use the WMI apis from C++ to do something similar.
http://www.codeproject.com/Articles/10539/Making-WMI-Queries-In-C
I have been given a solution that works for this, in case anyone else searching here it is:
HANDLE ProcessSnap;
PROCESSENTRY32 Pe32;
unsigned int LoopCounter = 0;
Pe32.dwSize = sizeof(PROCESSENTRY32);
ProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
Process32First(ProcessSnap, &Pe32);
wchar_t TermPath[MAX_PATH];
GetModuleFileName(NULL, TermPath, MAX_PATH);
wstring WTermPath(TermPath);
int index = WTermPath.find(L"\\application.exe");
wstring Path = WTermPath.substr(0, (index));
Path = Path + L"\\SubDirectory\\Application2.exe";
do
{
HANDLE Process;
wchar_t FilePath[MAX_PATH];
Process = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, 0, Pe32.th32ProcessID);
if (Process)
{
GetModuleFileNameEx(Process, 0, FilePath, MAX_PATH);
wstring WFilePath(FilePath);
if(WFilePath == Path)
{
CloseHandle(ProcessSnap);
return (1);
}
CloseHandle(Process);
}
LoopCounter++;
} while (Process32Next(ProcessSnap, &Pe32));
CloseHandle(ProcessSnap);