How to import a external javascript module into postman? - postman

How to import a external java-script module into postman?
Please show me in example.

I actually found that Postman Sandbox environment does not allow you to import all the java-script library. It allows certain libraries only. Here is the link for that.
https://learning.getpostman.com/docs/postman/scripts/postman-sandbox-api-reference/

Take a look at this: https://github.com/matt-ball/postman-external-require
I don't know if the solution was already available at the time the original answer was given but this is a nice workaround to include third-party libraries within postman scripts. Requires only minimal extra effort and most importantly it works! I'm using the node-rsa module in my scripts that way.

Related

Unit Testing on Nginx custom Modules

I'd like to find a way to make unit testing on my custom nginx modules but failed. Could anyone provide some suggestions? I once found the Test::Nginx framework, but it works as system test. Some people told me that I can use ngx_lua_module to expose C function in nginx module by the way of FFI. Could anyone know how to do that?
You can compile that custom module as a library and then load the function with FFI with any available language that supports it e.g. Python with Ctypes or directly in C by linking against that new library and then using its symbols (such as functions) to assert against certain behavior / return values.

How to integrate further JS dependencies in ZURB FOUNDATION project?

I'm using the ZURB Template (ZURB foundation 6.4).
I want to use dropdown menus and the like, which require the integration of further JS dependencies.
Here is the official Documentation:
https://foundation.zurb.com/sites/docs/dropdown-menu.html
The following is important for me:
The following files must be included in your JavaScript to use this plugin:
foundation.core.js
foundation.dropdownMenu.js
With utility library foundation.util.keyboard.js
With utility library foundation.util.box.js
With utility library foundation.util.nest.js
With utility library foundation.util.touch.js
Now I dont really know where I have to do these inclusions, and how.
I already integrated a third party plugin into my project, chart.js, but this is obviously a "native" plugin by foundation and I dont know how to do this.
In which file do I have to make these additions, and with what syntax?
In the app.js, they already use a mixture of ES6 and CommonJS for getting Jquery to run, because the hoisting behavior of ES6 would cause problems.
However, this doesn't really make things easier for me and it makes me wonder even more what I have to do to set this up ^^
See https://github.com/foundation/foundation-zurb-template/blob/master/src/assets/js/app.js and the explicit-pieces file for an example.

what is package to import DJango TimeStampAwareModel

I want to make use of "TimeStampAwareModel" but I don't know what will be its package that I can import?
Please suggest me the package to use it?
There doesn't seem to be a reusable package that provides TimeStampAwareModel.
Searching GitHub brings up a few repositories that contain it, for example django-newsfeed.
It would probably be easier to define TimeStampAwareModel in your own models.py, rather than installing one of the repositories.

Where do 3rd party JS libraries go?

In an Ember CLI app. If one wanted to use https://github.com/twbs/bootstrap/blob/master/js/tooltip.js
http://www.ember-cli.com/ does not seem to mention anything specific about this.
Where would this file typically be stored? At first glance, I was thinking of putting it in public/assets/js. What is the convention, if any?
Yes there is a convention. Use bower if a package exists. If it doesn't, download the repo into the vendor folder. Import the file in your Brocfile.js
app.import('vendor/path_to/main_js_file.js');
Yes, use bower or place them in vendor/. Then register them in ember-cli-build.js
Here's the documentation: https://guides.emberjs.com/v2.14.0/addons-and-dependencies/managing-dependencies/

Changes doesn't apply to a python module

I am relatively new to python. I've started using and completing an under-development python library. However, the changes that I make in the modules don't apply. That is, I debug the code and the list command shows me the initial version of the module. These are the ways that I tried to resolve the problem:
1- restarting the terminal
2- reloading the modules that I had changed using the reload command
The problem still persists. Probably I am missing some basic stuff.
Also, When I am viewing the files in the module directory, there are two versions of the changed module. for example:
conv.py
conv.py~
I would be grateful if you help me to figure out why this happens and how to apply the changes.
You can use importlib for this.
import importlib
importlib.reload(my_submodule)