Mismatch Detected for RunTimeLibrary ( MD DLL ) - c++

I'm trying to build a Win32 C++ project (AccountBuilder) with a configuration type of Application.exe and a Runtime Library of 'Multi-threaded DLL (/MD)' with a link to a lib file of another Win32 C++ project (ReportGenerator) with a configuration type of Static Library .lib also with a Runtime Library of 'Multi-threaded DLL (/MD)' in all configurations for both projects. However, I receive the following error:
Error 1 error LNK2038: mismatch detected for 'RuntimeLibrary': value
'MDd_DynamicDebug' doesn't match value 'MD_DynamicRelease' in
Account.obj File: Rpf.ReportGenerator(ReportGenerator.obj) Project: AccountBuilder
Error 2 error LNK2038: mismatch detected for 'RuntimeLibrary': value
'MDd_DynamicDebug' doesn't match value 'MD_DynamicRelease' in
Account.obj File: Rpf.ReportGenerator(FileType.obj) Project: AccountBuilder
After reading other questions on the topic I thought to ensure that the runtime libraries match exactly and it seems they do. However, the project still will not build in Debug within VS 2012? What could I be missing? I've set the configuration for the Runtime Library to '/MD' for 'All Configurations' to no avail and attempted multiple rebuilds of both projects and manually deleting the intermediate obj files with no luck.

Related

Linker warnings when switching from /MDd to /MT [duplicate]

I downloaded and extracted Crypto++ in C:\cryptopp. I used Visual Studio Express 2012 to build all the projects inside (as instructed in readme), and everything was built successfully. Then I made a test project in some other folder and added cryptolib as a dependency. After that, I added the include path so I can easily include all the headers. When I tried to compile, I got an error about unresolved symbols.
To remedy that, I added C:\cryptopp\Win32\Output\Debug\cryptlib.lib to link additional dependencies. Now I get this error:
Error 1 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(cryptlib.obj) CryptoTest
Error 2 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(iterhash.obj) CryptoTest
Error 3 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(sha.obj) CryptoTest
Error 4 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(pch.obj) CryptoTest
Error 5 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(misc.obj) CryptoTest
Error 6 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(queue.obj) CryptoTest
Error 7 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(algparam.obj) CryptoTest
Error 8 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(filters.obj) CryptoTest
Error 9 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(fips140.obj) CryptoTest
Error 10 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(cpu.obj) CryptoTest
Error 11 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(mqueue.obj) CryptoTest
I also get:
Error 12 error LNK2005: "public: __thiscall std::_Container_base12::_Container_base12(void)" (??0_Container_base12#std##QAE#XZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 13 error LNK2005: "public: __thiscall std::_Container_base12::~_Container_base12(void)" (??1_Container_base12#std##QAE#XZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 14 error LNK2005: "public: void __thiscall std::_Container_base12::_Orphan_all(void)" (?_Orphan_all#_Container_base12#std##QAEXXZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 15 error LNK2005: "public: __thiscall std::locale::id::id(unsigned int)" (??0id#locale#std##QAE#I#Z) already defined in cryptlib.lib(iterhash.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Warning 16 warning LNK4098: defaultlib 'LIBCMTD' conflicts with use of other libs; use /NODEFAULTLIB:library C:\Data\Work\C++ VS\CryptoTest\CryptoTest\LINK CryptoTest
Error 17 error LNK1169: one or more multiply defined symbols found C:\Data\Work\C++ VS\CryptoTest\Debug\CryptoTest.exe 1 1 CryptoTest
The code I tried to compile was simple (I got this from another site):
#include <iostream>
#include <string>
#include "sha.h"
#include "hex.h"
using namespace std;
string SHA256(string data) {
byte const* pbData = (byte*) data.data();
unsigned int nDataLen = data.size();
byte abDigest[32];
CryptoPP::SHA256().CalculateDigest(abDigest, pbData, nDataLen);
return string((char*)abDigest);
}
int main(void) {
return 0;
}
Any ideas how to fix this? I really only need SHA-256 right now, nothing else.
I am using Windows 7 64 bit, and I downloaded VS C++ today, so it should be the newest version.
(This is already answered in comments, but since it lacks an actual answer, I'm writing this.)
This problem arises in newer versions of Visual C++ (the older versions usually just silently linked the program and it would crash and burn at run time.) It means that some of the libraries you are linking with your program (or even some of the source files inside your program itself) are using different versions of the CRT (the C RunTime library.)
To correct this error, you need to go into your Project Properties (and/or those of the libraries you are using,) then into C/C++, then Code Generation, and check the value of Runtime Library; this should be exactly the same for all the files and libraries you are linking together. (The rules are a little more relaxed for linking with DLLs, but I'm not going to go into the "why" and into more details here.)
There are currently four options for this setting:
Multithreaded Debug
Multithreaded Debug DLL
Multithreaded Release
Multithreaded Release DLL
Your particular problem seems to stem from you linking a library built with "Multithreaded Debug" (i.e. static multithreaded debug CRT) against a program that is being built using the "Multithreaded Debug DLL" setting (i.e. dynamic multithreaded debug CRT.) You should change this setting either in the library, or in your program. For now, I suggest changing this in your program.
Note that since Visual Studio projects use different sets of project settings for debug and release builds (and 32/64-bit builds) you should make sure the settings match in all of these project configurations.
For (some) more information, you can see these (linked from a comment above):
Linker Tools Warning LNK4098 on MSDN
/MD, /ML, /MT, /LD (Use Run-Time Library) on MSDN
Build errors with VC11 Beta - mixing MTd libs with MDd exes fail to link on Bugzilla#Mozilla
UPDATE: (This is in response to a comment that asks for the reason that this much care must be taken.)
If two pieces of code that we are linking together are themselves linking against and using the standard library, then the standard library must be the same for both of them, unless great care is taken about how our two code pieces interact and pass around data. Generally, I would say that for almost all situations just use the exact same version of the standard library runtime (regarding debug/release, threads, and obviously the version of Visual C++, among other things like iterator debugging, etc.)
The most important part of the problem is this: having the same idea about the size of objects on either side of a function call.
Consider for example that the above two pieces of code are called A and B. A is compiled against one version of the standard library, and B against another. In A's view, some random object that a standard function returns to it (e.g. a block of memory or an iterator or a FILE object or whatever) has some specific size and layout (remember that structure layout is determined and fixed at compile time in C/C++.) For any of several reasons, B's idea of the size/layout of the same objects is different (it can be because of additional debug information, natural evolution of data structures over time, etc.)
Now, if A calls the standard library and gets an object back, then passes that object to B, and B touches that object in any way, chances are that B will mess that object up (e.g. write the wrong field, or past the end of it, etc.)
The above isn't the only kind of problems that can happen. Internal global or static objects in the standard library can cause problems too. And there are more obscure classes of problems as well.
All this gets weirder in some aspects when using DLLs (dynamic runtime library) instead of libs (static runtime library.)
This situation can apply to any library used by two pieces of code that work together, but the standard library gets used by most (if not almost all) programs, and that increases the chances of clash.
What I've described is obviously a watered down and simplified version of the actual mess that awaits you if you mix library versions. I hope that it gives you an idea of why you shouldn't do it!
I had this problem along with mismatch in ITERATOR_DEBUG_LEVEL.
As a sunday-evening problem after all seemed ok and good to go, I was put out for some time.
Working in de VS2017 IDE (Solution Explorer) I had recently added/copied a sourcefile reference to my project (ctrl-drag) from another project. Looking into properties->C/C++/Preprocessor - at source file level, not project level - I noticed that in a Release configuration _DEBUG was specified instead of NDEBUG for this source file.
Which was all the change needed to get rid of the problem.
I downloaded and extracted Crypto++ in C:\cryptopp. I used Visual Studio Express 2012 to build all the projects inside (as instructed in readme), and everything was built successfully. Then I made a test project in some other folder and added cryptolib as a dependency.
The conversion was probably not successful. The only thing that was successful was the running of VCUpgrade. The actual conversion itself failed but you don't know until you experience the errors you are seeing. For some of the details, see Visual Studio on the Crypto++ wiki.
Any ideas how to fix this?
To resolve your issues, you should download vs2010.zip if you want static C/C++ runtime linking (/MT or /MTd), or vs2010-dynamic.zip if you want dynamic C/C++ runtime linking (/MT or /MTd). Both fix the latent, silent failures produced by VCUpgrade.
vs2010.zip, vs2010-dynamic.zip and vs2005-dynamic.zip are built from the latest GitHub sources. As of this writing (JUN 1 2016), that's effectively pre-Crypto++ 5.6.4. If you are using the ZIP files with a down level Crypto++, like 5.6.2 or 5.6.3, then you will run into minor problems.
There are two minor problems I am aware. First is a rename of bench.cpp to bench1.cpp. Its error is either:
C1083: Cannot open source file: 'bench1.cpp': No such file or directory
LNK2001: unresolved external symbol "void __cdecl OutputResultOperations(char const *,char const *,bool,unsigned long,double)" (?OutputResultOperations##YAXPBD0_NKN#Z)
The fix is to either (1) open cryptest.vcxproj in notepad, find bench1.cpp, and then rename it to bench.cpp. Or (2) rename bench.cpp to bench1.cpp on the filesystem. Please don't delete this file.
The second problem is a little trickier because its a moving target. Down level releases, like 5.6.2 or 5.6.3, are missing the latest classes available in GitHub. The missing class files include HKDF (5.6.3), RDRAND (5.6.3), RDSEED (5.6.3), ChaCha (5.6.4), BLAKE2 (5.6.4), Poly1305 (5.6.4), etc.
The fix is to remove the missing source files from the Visual Studio project files since they don't exist for the down level releases.
Another option is to add the missing class files from the latest sources, but there could be complications. For example, many of the sources subtly depend upon the latest config.h, cpu.h and cpu.cpp. The "subtlety" is you won't realize you are getting an under-performing class.
An example of under-performing class is BLAKE2. config.h adds compile time ARM-32 and ARM-64 detection. cpu.h and cpu.cpp adds runtime ARM instruction detection, which depends upon compile time detection. If you add BLAKE2 without the other files, then none of the detection occurs and you get a straight C/C++ implementation. You probably won't realize you are missing the NEON opportunity, which runs around 9 to 12 cycles-per-byte versus 40 cycles-per-byte or so for vanilla C/C++.
Issue can be solved by adding CRT of msvcrtd.lib in the linker library.
Because cryptlib.lib used CRT version of debug.

How to link against static and dynamic libraries at the same time?

I am using QtCreator for my project, I need to link some libraries dynamically because of license and I have some larger static library available, but I use only a small portion from it. When I try it, I got an error mixing builds.
base.lib(base.thread_local_storage.obj):-1: error: LNK2038: mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't match value 'MD_DynamicRelease' in Updater.obj
I am using msvc2017-64. how to configure the .pro file to achieve this?
Your CRT-Bindings are in Mismatch.
Under Project > C/C++ All Options > Runtime Library
You need to change at least one of the libs to MT or MD so there won't be a mismatch anymore.
Here you will find the solution:
LNK2038: mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't match value 'MD_DynamicRelease' in file.obj
If you compile the libs with Visual Studio

LNK 2038: RuntimeLibrary mismatch when using #include <xxx>

so I have C++ code in a dll 'MyDll', which is PInvoked by a C# project. This setup has been working well. Recently I introduced a few instances of #include <> and now, whenever I try to compile in Debug mode, I get the LNK 2038 error:
1>SimConnect.lib(SimConnectClient.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MDd_DynamicDebug' in MyDll.obj
1>SimConnect.lib(commClient.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MDd_DynamicDebug' in MyDll.obj
1>SimConnect.lib(client.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MDd_DynamicDebug' in MyDll.obj
SimConnect.lib is a release version (I don't have the source code) and there fore, it's RuntimeLibrary's value is MD (Multit-hreaded DLL (release)). Now, according to several answers on SO I've already found, I changed my RuntimeLibrary to MD in the Debug configuration.
My problem is concretely that, even after changing the RuntimeLibrary on MyDll's project's properties to Multi-threaded Dll (MD) in the Debug configuration, I still get the exact same errors. Since I am getting the exact same error, the key part being
"... doesn't match value 'MDd_DynamicDebug' in MyDll.obj"
even though the project properties have been changed, I take this as a hint that I am probably not changing the RuntimeLibrary's value correctly?
Furthermore, the errors only pop up when I use #include <> (#include "xxx" is not a problem"). Whenever I comment out any #include <> the errors don't trouble me.
Could someone give me a hint about what I might be doing wrong?
It would be also interesting to know why using these #includes trigger the mismatch errors with SimConnect.

mismatch detected for CRT library

I'm facing the following error message:
libcpmt.lib(stdhndlr.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in libcpmtd.lib(xlock.obj)
libcpmt.lib(stdhndlr.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't match value 'MTd_StaticDebug' in mtu.obj
I have been searching over the internet but found nothing about CRT libraries being mismatched.
I have tried to define following preprocessor definition: _ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH however it did not resolved my issue.
I'm trying to compile a Debug configuration (Release is compiling fine).
Project runtime library is being set to:
Multi-threaded Debug (/MTd)
How can I link a debug version of libcpmt.lib?

Mismatch Detected for 'RuntimeLibrary'

I downloaded and extracted Crypto++ in C:\cryptopp. I used Visual Studio Express 2012 to build all the projects inside (as instructed in readme), and everything was built successfully. Then I made a test project in some other folder and added cryptolib as a dependency. After that, I added the include path so I can easily include all the headers. When I tried to compile, I got an error about unresolved symbols.
To remedy that, I added C:\cryptopp\Win32\Output\Debug\cryptlib.lib to link additional dependencies. Now I get this error:
Error 1 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(cryptlib.obj) CryptoTest
Error 2 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(iterhash.obj) CryptoTest
Error 3 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(sha.obj) CryptoTest
Error 4 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(pch.obj) CryptoTest
Error 5 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(misc.obj) CryptoTest
Error 6 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(queue.obj) CryptoTest
Error 7 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(algparam.obj) CryptoTest
Error 8 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(filters.obj) CryptoTest
Error 9 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(fips140.obj) CryptoTest
Error 10 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(cpu.obj) CryptoTest
Error 11 error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in program.obj C:\Data\Work\C++ VS\CryptoTest\CryptoTest\cryptlib.lib(mqueue.obj) CryptoTest
I also get:
Error 12 error LNK2005: "public: __thiscall std::_Container_base12::_Container_base12(void)" (??0_Container_base12#std##QAE#XZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 13 error LNK2005: "public: __thiscall std::_Container_base12::~_Container_base12(void)" (??1_Container_base12#std##QAE#XZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 14 error LNK2005: "public: void __thiscall std::_Container_base12::_Orphan_all(void)" (?_Orphan_all#_Container_base12#std##QAEXXZ) already defined in cryptlib.lib(cryptlib.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Error 15 error LNK2005: "public: __thiscall std::locale::id::id(unsigned int)" (??0id#locale#std##QAE#I#Z) already defined in cryptlib.lib(iterhash.obj) C:\Data\Work\C++ VS\CryptoTest\CryptoTest\msvcprtd.lib(MSVCP110D.dll) CryptoTest
Warning 16 warning LNK4098: defaultlib 'LIBCMTD' conflicts with use of other libs; use /NODEFAULTLIB:library C:\Data\Work\C++ VS\CryptoTest\CryptoTest\LINK CryptoTest
Error 17 error LNK1169: one or more multiply defined symbols found C:\Data\Work\C++ VS\CryptoTest\Debug\CryptoTest.exe 1 1 CryptoTest
The code I tried to compile was simple (I got this from another site):
#include <iostream>
#include <string>
#include "sha.h"
#include "hex.h"
using namespace std;
string SHA256(string data) {
byte const* pbData = (byte*) data.data();
unsigned int nDataLen = data.size();
byte abDigest[32];
CryptoPP::SHA256().CalculateDigest(abDigest, pbData, nDataLen);
return string((char*)abDigest);
}
int main(void) {
return 0;
}
Any ideas how to fix this? I really only need SHA-256 right now, nothing else.
I am using Windows 7 64 bit, and I downloaded VS C++ today, so it should be the newest version.
(This is already answered in comments, but since it lacks an actual answer, I'm writing this.)
This problem arises in newer versions of Visual C++ (the older versions usually just silently linked the program and it would crash and burn at run time.) It means that some of the libraries you are linking with your program (or even some of the source files inside your program itself) are using different versions of the CRT (the C RunTime library.)
To correct this error, you need to go into your Project Properties (and/or those of the libraries you are using,) then into C/C++, then Code Generation, and check the value of Runtime Library; this should be exactly the same for all the files and libraries you are linking together. (The rules are a little more relaxed for linking with DLLs, but I'm not going to go into the "why" and into more details here.)
There are currently four options for this setting:
Multithreaded Debug
Multithreaded Debug DLL
Multithreaded Release
Multithreaded Release DLL
Your particular problem seems to stem from you linking a library built with "Multithreaded Debug" (i.e. static multithreaded debug CRT) against a program that is being built using the "Multithreaded Debug DLL" setting (i.e. dynamic multithreaded debug CRT.) You should change this setting either in the library, or in your program. For now, I suggest changing this in your program.
Note that since Visual Studio projects use different sets of project settings for debug and release builds (and 32/64-bit builds) you should make sure the settings match in all of these project configurations.
For (some) more information, you can see these (linked from a comment above):
Linker Tools Warning LNK4098 on MSDN
/MD, /ML, /MT, /LD (Use Run-Time Library) on MSDN
Build errors with VC11 Beta - mixing MTd libs with MDd exes fail to link on Bugzilla#Mozilla
UPDATE: (This is in response to a comment that asks for the reason that this much care must be taken.)
If two pieces of code that we are linking together are themselves linking against and using the standard library, then the standard library must be the same for both of them, unless great care is taken about how our two code pieces interact and pass around data. Generally, I would say that for almost all situations just use the exact same version of the standard library runtime (regarding debug/release, threads, and obviously the version of Visual C++, among other things like iterator debugging, etc.)
The most important part of the problem is this: having the same idea about the size of objects on either side of a function call.
Consider for example that the above two pieces of code are called A and B. A is compiled against one version of the standard library, and B against another. In A's view, some random object that a standard function returns to it (e.g. a block of memory or an iterator or a FILE object or whatever) has some specific size and layout (remember that structure layout is determined and fixed at compile time in C/C++.) For any of several reasons, B's idea of the size/layout of the same objects is different (it can be because of additional debug information, natural evolution of data structures over time, etc.)
Now, if A calls the standard library and gets an object back, then passes that object to B, and B touches that object in any way, chances are that B will mess that object up (e.g. write the wrong field, or past the end of it, etc.)
The above isn't the only kind of problems that can happen. Internal global or static objects in the standard library can cause problems too. And there are more obscure classes of problems as well.
All this gets weirder in some aspects when using DLLs (dynamic runtime library) instead of libs (static runtime library.)
This situation can apply to any library used by two pieces of code that work together, but the standard library gets used by most (if not almost all) programs, and that increases the chances of clash.
What I've described is obviously a watered down and simplified version of the actual mess that awaits you if you mix library versions. I hope that it gives you an idea of why you shouldn't do it!
I had this problem along with mismatch in ITERATOR_DEBUG_LEVEL.
As a sunday-evening problem after all seemed ok and good to go, I was put out for some time.
Working in de VS2017 IDE (Solution Explorer) I had recently added/copied a sourcefile reference to my project (ctrl-drag) from another project. Looking into properties->C/C++/Preprocessor - at source file level, not project level - I noticed that in a Release configuration _DEBUG was specified instead of NDEBUG for this source file.
Which was all the change needed to get rid of the problem.
I downloaded and extracted Crypto++ in C:\cryptopp. I used Visual Studio Express 2012 to build all the projects inside (as instructed in readme), and everything was built successfully. Then I made a test project in some other folder and added cryptolib as a dependency.
The conversion was probably not successful. The only thing that was successful was the running of VCUpgrade. The actual conversion itself failed but you don't know until you experience the errors you are seeing. For some of the details, see Visual Studio on the Crypto++ wiki.
Any ideas how to fix this?
To resolve your issues, you should download vs2010.zip if you want static C/C++ runtime linking (/MT or /MTd), or vs2010-dynamic.zip if you want dynamic C/C++ runtime linking (/MT or /MTd). Both fix the latent, silent failures produced by VCUpgrade.
vs2010.zip, vs2010-dynamic.zip and vs2005-dynamic.zip are built from the latest GitHub sources. As of this writing (JUN 1 2016), that's effectively pre-Crypto++ 5.6.4. If you are using the ZIP files with a down level Crypto++, like 5.6.2 or 5.6.3, then you will run into minor problems.
There are two minor problems I am aware. First is a rename of bench.cpp to bench1.cpp. Its error is either:
C1083: Cannot open source file: 'bench1.cpp': No such file or directory
LNK2001: unresolved external symbol "void __cdecl OutputResultOperations(char const *,char const *,bool,unsigned long,double)" (?OutputResultOperations##YAXPBD0_NKN#Z)
The fix is to either (1) open cryptest.vcxproj in notepad, find bench1.cpp, and then rename it to bench.cpp. Or (2) rename bench.cpp to bench1.cpp on the filesystem. Please don't delete this file.
The second problem is a little trickier because its a moving target. Down level releases, like 5.6.2 or 5.6.3, are missing the latest classes available in GitHub. The missing class files include HKDF (5.6.3), RDRAND (5.6.3), RDSEED (5.6.3), ChaCha (5.6.4), BLAKE2 (5.6.4), Poly1305 (5.6.4), etc.
The fix is to remove the missing source files from the Visual Studio project files since they don't exist for the down level releases.
Another option is to add the missing class files from the latest sources, but there could be complications. For example, many of the sources subtly depend upon the latest config.h, cpu.h and cpu.cpp. The "subtlety" is you won't realize you are getting an under-performing class.
An example of under-performing class is BLAKE2. config.h adds compile time ARM-32 and ARM-64 detection. cpu.h and cpu.cpp adds runtime ARM instruction detection, which depends upon compile time detection. If you add BLAKE2 without the other files, then none of the detection occurs and you get a straight C/C++ implementation. You probably won't realize you are missing the NEON opportunity, which runs around 9 to 12 cycles-per-byte versus 40 cycles-per-byte or so for vanilla C/C++.
Issue can be solved by adding CRT of msvcrtd.lib in the linker library.
Because cryptlib.lib used CRT version of debug.