How to initialize const std::vector<MyClass> - c++

I have a container class like this
class Container {
public:
Container(const std::string name, const double value)
: name(name), value(value),{};
const std::string name;
const double value;
};
and I like to initialise a const std::vector<Container>.
This
const std::vector<Container> sets{{"foo", 0}, {"bar", 1}};
works fine using the intel compiler (version 15.0.3 (gcc version 4.8.2 compatibility)) and c++11 enable (-std=c++11)this works with RedHat6, but it fails under Windows7. The compiler is the very same, but the front end is visual studio 2013.
I get the error message:
no operator "=" matches these operands
operand types are: Container = Container
_Right = _Move(_Tmp);
Do I need to write my own copy constructor?
The full example is
#include <vector>
#include <string>
class Container {
public:
Container(const std::string name, const double value) : name(name), value(value){};
const std::string name;
const double value;
};
int main() {
const std::vector<Container> sets{{"foo", 0.0},{"bar", 1.0}};
}

I tried compiling your code with VS2015, and it compiles fine.
I think you simply hit a compiler bug. I would suggest upgrading your C++ compiler to a newer version with better modern C++ support.
P.S. Note that VS2015 supports Windows 7 as well.

Related

MSVC list initialization ICE when used with structs?

This piece of code compiles well on gcc 8.1 and clang 6.0, but gives ICE on MSVC (both 2017 and 2018 pre-release):
#include <vector>
#include <string>
struct Data {
unsigned char data;
};
struct A {
std::string x;
Data y{255};
};
void f(std::vector<A> arg) {
}
int main() {
f(std::vector<A>{{"Test"}});
}
Clearly, I've run into yet another MSVC compiler bug.
But to be really sure: Does the above code conform to standard C++, or have I made an error as well?

C++ - Errors when trying to insert class into map

I have a map like so map<string, unique_ptr<Base>> variables and I am trying to insert data into the map variables.insert(make_pair("foo", new Int(10))) but I am getting to following errors:
error: no matching function for call to ‘std::map<std::__cxx11::basic_string<char>, std::unique_ptr<Base>>::insert(std::pair<const char*, Int*>)’
variables.insert(make_pair("test", new Int(10)));
error: no type named ‘type’ in ‘struct std::enable_if<false, void>’
template<typename _Pair, typename = typename
This is my code:
class Base {
public:
Base() {};
virtual ~Base() {};
};
class Int : public Base {
public:
Int(int i) {
this->i = i;
}
Int operator=(int i) {
this->i = i;
}
int i;
};
void set() {
map<string, unique_ptr<Base>> variables;
variables.insert(make_pair("test", new Int(10)));
}
I think I need a fresh pair of eyes to look at this I'm not sure what this issue is, thanks!
Edit
I'm trying to make a heterogeneous map and there's a class for each data type. But I still get the same error no matter how many there are.
Note: This answer only applies to older versions of the main three compilers:
GCC: Applies to 5.3.1 or earlier. May apply to any version earlier than 6.1.0, but I haven't tested this.
Clang: Applies to 3.7.1 or earlier. May apply to any version earlier than 3.8.0, but I haven't tested this.
Visual Studio: Applies to 19.00.23506.0 or earlier. May apply to any version earlier than 19.00.23720.0, but I haven't tested this.
Conversely, if you have GCC 6.1.0 or later, Clang 3.8.0 or later, or Visual Studio 19.00.23720.0 or later, the original code should compile as is, without either of the modifications suggested in this answer.
[Thanks goes to AndyG for pointing out that it works with later versions of GCC & Clang.]
The problem appears to be that it isn't creating your unique_ptr from your raw pointer.
If you can use C++14, try std::make_unique().
void set() {
map<string, unique_ptr<Base>> variables;
variables.insert(make_pair("test", make_unique<Int>(10)));
}
If you can't, then try something like this:
void set() {
map<string, unique_ptr<Base>> variables;
variables.insert(make_pair("test", unique_ptr<Int>(new Int(10))));
}
Interestingly, I noticed a slight difference in how different compilers handle this. Using the following slightly modified version of your code as a test program:
#include <map>
#include <memory>
#include <iostream>
class Base {
public:
Base() {};
virtual ~Base() {};
};
class Int : public Base {
public:
Int(int i) {
this->i = i;
}
Int& operator=(int i) {
this->i = i;
// You forgot to return something.
return *this;
}
int i;
};
void set() {
using namespace std;
map<string, unique_ptr<Base>> variables;
variables.insert(make_pair("test", new Int(10)));
// C++14:
// variables.insert(make_pair("test", make_unique<Int>(10)));
// C++11:
// variables.insert(make_pair("test", unique_ptr<Int>(new Int(10))));
// Cheap hack for testing.
cout << static_cast<Int*>(variables["test"].get())->i << endl;
}
int main() {
set();
}
Most compilers* will fail to compile this, unless the initial line is commented out and either of the fixes is uncommented. However, the online MSVC compiler seemed to be able to compile it fine, without needing to uncomment either of the lines. Curiously, the version of MSVC available on Rextester failed to compile it without uncommenting one of the two lines.
* Tested online, with TutorialsPoint GCC, MSVC 2015 online, and Rextester Clang, GCC, and MSVC.

Boost d_ary_heap/priority_queue compile error: deleted function

I am using a Dijkstra for finding a shortest path in graph. I used to use std::set but I think a heap could perform better. But I am having troubles using the d_ary_heap or the priority_queue.
This is a simplified version:
#include <string>
#include <inttypes.h> // for uint32_t
#include <boost/heap/fibonacci_heap.hpp>
#include <boost/heap/binomial_heap.hpp>
#include <boost/heap/d_ary_heap.hpp>
#include <boost/heap/priority_queue.hpp>
using namespace std;
struct __attribute__ ((__packed__)) __attribute__((aligned(8)) Cmp {
// Do *not* reorder the following two fields or comparison will break.
const int32_t _id;
const float _cost;
Cmp(int32_t id, float cost) : _id(id), _cost(cost) {
}
};
struct Entry {
Cmp _cmp;
string str = "some variable";
Entry(int32_t id, float cost) : _cmp(id, cost) {}
Entry(Entry &&e) : _cmp(e._cmp._id, e._cmp._cost) {}
Entry(const Entry &e) : _cmp(e._cmp._id, e._cmp._cost) {}
};
template<class T>
struct gt_entry: public binary_function <T, T, bool>
{
bool operator()(const T &l, const T &r) const
{
return *(int64_t const *)&l > *(int64_t const *)&r;
}
};
typedef boost::heap::d_ary_heap<
Entry,
boost::heap::arity<2>,
boost::heap::compare<gt_entry<Entry> > > DHeap;
typedef boost::heap::binomial_heap<
Entry,
boost::heap::compare<gt_entry<Entry> > > BHeap;
typedef boost::heap::fibonacci_heap<
Entry,
boost::heap::compare<gt_entry<Entry> > > FHeap;
typedef boost::heap::priority_queue<
Entry,
boost::heap::compare<gt_entry<Entry> > > PQueue;
int main() {
//DHeap h; // Doesn't compile
//PQueue h; // Doesn't compile
//BHeap h; // Works but slower than FHeap
FHeap h; // Works but only 3% performance increase vs std::set
h.push(Entry(1, 500.1));
h.top();
h.pop();
return 0;
}
(I am using the packaging of the _cost and _id to speed up comparison, see C++ Optimize if/else condition if you are interested.)
This seems to be the relevant error line, I guess it has something to do with the move or copy constructor.
.../move.h:177:7: error: use of deleted function ‘Entry& Entry::operator=(const Entry&)’
heaps.cpp:19:8: note: ‘Entry& Entry::operator=(const Entry&)’ is implicitly declared as deleted because ‘Entry’ declares a move constructor or move assignment operator
I am using gcc 4.6 (-std=c++0x) and boost 1.50.
Your gcc version does not implement the rules for implicitly deleted functions correctly. The code works at least with gcc 4.7.
A quick workaround is to declare the move assignment operator Entry& operator=(Entry&&) as well.
In general I wouldn't recommend using C++11 with a compiler that is not completely up-to-date.
Also: You move constructor and copy constructor behave odd. They don't copy/move the string. You might want to change that. If you really only need one string across, make it a static member.

Problem replacing boost::bind with std::tr1::bind

I have the following code which compiles and runs fine under Visual Studio 2008 SP1.
#include <functional>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/utility.hpp>
class NoncopyableObject : public boost::noncopyable
{
public:
NoncopyableObject(int x) : x_(x) {}
int getValue() const {return x_;}
private:
int x_;
};
template<class F>
class MenuItemDispatcher
{
public:
MenuItemDispatcher(F f) : f_(f) { }
void operator ()(NoncopyableObject& w) const
{
// Invoke the functor
f_(w);
}
private:
typedef boost::function1<void,NoncopyableObject&> FUNC;
FUNC f_;
};
void MenuItem()
{
std::cout << "in MenuItem()\n";
}
template<class F>
MenuItemDispatcher<F> MakeMenuItemDispatcher(F f)
{
return MenuItemDispatcher<F>(f);
}
int main()
{
NoncopyableObject obj(7);
MakeMenuItemDispatcher(boost::bind(&MenuItem))(obj);
}
If I change the boost::bind to std::tr1::bind in main(), I get an error:
error C2248: 'boost::noncopyable_::noncopyable::noncopyable' : cannot access private member declared in class 'boost::noncopyable_::noncopyable'.
This diagnostic occurred in the compiler generated function 'NoncopyableObject::NoncopyableObject(const NoncopyableObject &)'
So it's trying to generate a copy constructor for NoncopyableObject. Anyone know why this might be so please? MenuItemDispatcher's call operator takes a reference to a NoncopyableObject, so I am struggling to see what's going wrong.
This appears to be a difference in how bind is implemented in MS Visual Studio (including 2010) and GNU gcc (I tested 4.4.1 and 4.5.2, both of which work the way you expected)
Consider the following code, given your definitions
auto b = boost::bind(&MenuItem);
NoncopyableObject obj(7);
b(obj); // OK in VS and GCC
replacing boost::bind with std::bind (I'm using 2010, the error message appears to be the same as in your 2008)
auto b = std::bind(&MenuItem);
NoncopyableObject obj(7);
b(obj); // compile error in VS 2010 SP1, OK in GCC
b(std::reference_wrapper<NoncopyableObject>(obj)); // OK in both
So, what happens is that MS's bind() makes a copy of its argument even if the argument is not going to be used, while boost's and GCC's bind() does not bother with that argument at all.
I was able to get your example to compile and run (on 2010) by changing the FUNC typedef to
typedef boost::function1<void, std::tr1::reference_wrapper<NoncopyableObject> > FUNC;

Error C2888 migrating from VC9 to VC10

I am trying to compile solutions and projects on MSVC++ 10 that worked fine in MSVC++ 9, and I am having trouble with it, mostly getting the following message:
error C2888: 'std::hash' : symbol cannot be defined within namespace 'tr1'
on the following code:
namespace std {
namespace tr1 {
template <>
struct hash< Rubedo::eChannelFamily >
{
std::size_t operator()( const Rubedo::eChannelFamily& Key ) const
{
return ( int ) Key;
}
};
}}
I would be perfectly happy if I could do one of the following:
Modify the code to fix the bugs and compile cleanly;
Force the compiler to behave like MSVC++ 9.0.
How would I do something like that?
Thank you very much in advance.
hash is in namespace std in VS2010, as it's part of C++0x's Standard library, not std::tr1. Just remove the tr1 section and the compiler should be fine.
template<> class std::hash< Rubedo::eChannelFamily >>
: public std::unary_function<const Rubedo::eChannelFamily, size_t>
{
public:
size_t operator()(const Rubedo::eChannelFamily& ref) const {
return ( int ) ref;
}
};
This is a fairly trivial modification of a hash I have for my own type which compiles successfully.
You've to inherit unary_function like this and tr1 is not needed anymore,
namespace std
{
template <>
struct hash<Rubedo::eChannelFamily> : public unary_function<Rubedo::eChannelFamily, size_t>
{
size_t operator()(const Rubedo::eChannelFamily& key) const
{
return (size_t) key;
}
};
}