When I download the windows version for caffe, when I try to run examples/mnist/create_mnist.sh, the following error appears
$ sh examples/mnist/create_mnist.sh
Creating lmdb...
C:/Users/zhang/caffe-windows/Build/x64/Release/convert_mnist_data.exe: error while loading shared libraries: libopenblas.dll: cannot open shared object file: No such file or directory}
I am pretty sure all the project in caff.sln build successfully, and I download the third party in the right folder, can anyone help me fix the error?
try right cilck convert_minist_data project and set it to start project and then recompile it .
Related
I'm trying to compile my core with some modules but i'm getting the following error when building worldserver:
cannot open input file '..\..\..\modules\RelWithDebInfo\modules.lib' worldserver
This error only happens when compiling with the mod-gain-honor-guard module. I've installed a repack before that came with this module pre-installed, which makes me think that i'm the one missing something.
Any ideas?
Thanks!
I've compiled the core succesfully with only one module, then i've added the one mentioned before and that error came up. CMake didn't show me any error when i regenerated the source for building after adding the module
You always need to regenerate the source in CMake when you add or remove any files to the source.
Did you get the module via git clone? If not, and it's a direct download, you need to remove the -master or any other branch name from the folder name.
I downloaded QwtPlot3D project from here
https://sourceforge.net/projects/qwtplot3d/files/
When I run qmake on the project file in the zip, I get following result:
WARNING: Unable to generate output for: C:/path/Makefile.Debug [TEMPLATE vclib]
QIODevice::write: device not open
Same when I try to build from QtCreator.
Any ideas ?
Thank you very much.
You are creating the file in a location that does not exist on the computer.
You could change the location of the folder to be created.
I am trying to generate a usable binary for GCBM, a C++ carbon accounting tool. The binary has been generated from a GitHub Action workflow which is available as an artifact here: https://nightly.link/HarshCasper/moja.canada/actions/runs/1999997115/GCBM.zip
I downloaded the ZIP, unzipped it inside a gcbm directory, cd inside it, and tried launching the binary through:
./moja.cli
I got the following error:
./moja.cli: error while loading shared libraries: libmoja.flint.so.1: cannot open shared object file: No such file or directory
I have tried various ways to fix it by following other StackOverflow threads but nothing really has worked out. Can anyone please help me solve it?
From the error, it's clear library path that the executable looking for is not present. It happens sometimes if the executable compiled on another system takes a hardcoded library path that is not present on your system. The solution is you have to compile source on your system. Better compile it with a STATIC library. Make changes to Cmake(https://github.com/HarshCasper/moja.canada/blob/bffb196222e118e6797afa2bedab02dbe29dd330/Source/CMakeLists.txt#L47). or copy shared library to proper path.
Example, how to run GCBM/moja.cli with the ~40 internal shared libraries
mkdir GCBM && cd GCBM/
unzip GCBM.zip
chmod +x moja.cli
## create a script moja.sh to run moja.cli :
#!/bin/sh
export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
exec ./moja.cli
## make the script executable and run ./moja.sh
I downloaded vlc-2.2.4-win32.7z and extracted the files. I created an empty project in VS2010 and create a cpp file using the code I found on https://wiki.videolan.org/LibVLC_Tutorial/
On VS2010 project property, I added the include file folder and added Linker library folder and libvlc.lib, libvlccore.lib, vlc.lib, vlccore.lib to additional dependencies.
I got this build error --> D:\VLC\vlc-2.2.4\sdk\lib\vlccore.lib : fatal error LNK1107: invalid or corrupt file: cannot read at 0x16.
I have re-downloaded the file and still having the same error. Is there anything that I had done wrong .
Thanks,
Alex
For some reasons, the later versions do not work. I downloaded 2.1.3 and it worked.
I'm very new to spiderMonkey and have followed this tutorial to get started (I'm using MAC OS X): https://developer.mozilla.org/en/docs/How_to_embed_the_JavaScript_engine
Every time I try to do the linking command in Step 6:
cl helloworld.cpp -link dist/lib/mozjs185-1.0.lib
I get the following 2 problems:
1) mozjs185-1.0.lib is not present in any directory (I've downloaded both the spiderMonkey and Mozilla source code)
2) Once I edit the path to point to the .lib file I do have I get the following error: FloatingPoint.h not found. However, I can find FloatingPoint.h on the system just at a different directory.
Could anyone give me a clue as to in which directory these header files should be? Or how to get the required .lib file? I've followed instructions on the mozilla development site meticulously and still can't get a hang of this.
After a few hours battling with this, I've managed to link properly by adding the hello world.cpp file in the build-release folder (as described in the Build Documentation; for more info see: https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/Build_Documentation).
From the terminal, I then cd into the build-release folder and type in the following command:
g++ -Idist/include -Ldist/bin -lmozjs185 helloworld.cpp -o helloworld
Unfortunately I am still getting this error:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/atomic:539:2: error: atomic is not implemented
I am pretty sure this has to do with the c++ compiler installed, and I still have to find a workaround, but at least it's properly linking now!