Cin in function [duplicate] - c++

I wrote a very basic program in C++ which asked the user to input a number and then a string. To my surprise, when running the program it never stopped to ask for the string. It just skipped over it. After doing some reading on StackOverflow, I found out that I needed to add a line that said:
cin.ignore(256, '\n');
before the line that gets the string input. Adding that fixed the problem and made the program work. My question is why does C++ need this cin.ignore() line and how can I predict when I will need to use cin.ignore()?
Here is the program I wrote:
#include <iostream>
#include <string>
using namespace std;
int main()
{
double num;
string mystr;
cout << "Please enter a number: " << "\n";
cin >> num;
cout << "Your number is: " << num << "\n";
cin.ignore(256, '\n'); // Why do I need this line?
cout << "Please enter your name: \n";
getline (cin, mystr);
cout << "So your name is " << mystr << "?\n";
cout << "Have a nice day. \n";
}

ignore does exactly what the name implies.
It doesn't "throw away" something you don't need. Instead, it ignores the number of characters you specify when you call it, up to the char you specify as a delimiter.
It works with both input and output buffers.
Essentially, for std::cin statements you use ignore before you do a getline call, because when a user inputs something with std::cin, they hit enter and a '\n' char gets into the cin buffer. Then if you use getline, it gets the newline char instead of the string you want. So you do a std::cin.ignore(1000,'\n') and that should clear the buffer up to the string that you want. (The 1000 is put there to skip over a specific number of chars before the specified delimiter, in this case, the '\n' newline character.)

You're thinking about this the wrong way. You're thinking in logical steps each time cin or getline is used. Ex. First ask for a number, then ask for a name. That is the wrong way to think about cin. So you run into a race condition because you assume the stream is clear each time you ask for a input.
If you write your program purely for input you'll find the problem:
int main()
{
double num;
string mystr;
cin >> num;
getline(cin, mystr);
cout << "num=" << num << ",mystr=\'" << mystr << "\'" << endl;
}
In the above, you are thinking, "first get a number." So you type in 123 press enter, and your output will be num=123,mystr=''. Why is that? It's because in the stream you have 123\n and the 123 is parsed into the num variable while \n is still in the stream. Reading the doc for getline function by default it will look in the istream until a \n is encountered. In this example, since \n is in the stream, it looks like it "skipped" it but it worked properly.
For the above to work, you'll have to enter 123Hello World which will properly output num=123,mystr='Hello World'. That, or you put a cin.ignore between the cin and getline so that it'll break into logical steps that you expect.
This is why you need the ignore command. Because you are thinking of it in logical steps rather than in a stream form so you run into a race condition.
Take another code example that is commonly found in schools:
int main()
{
int age;
string firstName;
string lastName;
cout << "First name: ";
cin >> firstName;
cout << "Last name: ";
cin >> lastName;
cout << "Age: ";
cin >> age;
cout << "Hello " << firstName << " " << lastName << "! You are " << age << " years old!" << endl;
}
The above seems to be in logical steps. First ask for first name, last name, then age. So if you did John enter, then Doe enter, then 19 enter, the application works each logic step. If you think of it in "streams" you can simply enter John Doe 19 on the "First name:" question and it would work as well and appear to skip the remaining questions. For the above to work in logical steps, you would need to ignore the remaining stream for each logical break in questions.
Just remember to think of your program input as it is reading from a "stream" and not in logical steps. Each time you call cin it is being read from a stream. This creates a rather buggy application if the user enters the wrong input. For example, if you entered a character where a cin >> double is expected, the application will produce a seemingly bizarre output.

Short answer
Why? Because there is still whitespace (carriage returns, tabs, spaces, newline) left in the input stream.
When? When you are using some function which does not on their own ignores the leading whitespaces. Cin by default ignores and removes the leading whitespace but getline does not ignore the leading whitespace on its own.
Now a detailed answer.
Everything you input in the console is read from the standard stream stdin. When you enter something, let's say 256 in your case and press enter, the contents of the stream become 256\n. Now cin picks up 256 and removes it from the stream and \n still remaining in the stream.
Now next when you enter your name, let's say Raddicus, the new contents of the stream is \nRaddicus.
Now here comes the catch.
When you try to read a line using getline, if not provided any delimiter as the third argument, getline by default reads till the newline character and removes the newline character from the stream.
So on calling new line, getline reads and discards \n from the stream and resulting in an empty string read in mystr which appears like getline is skipped (but it's not) because there was already an newline in the stream, getline will not prompt for input as it has already read what it was supposed to read.
Now, how does cin.ignore help here?
According to the ignore documentation extract from cplusplus.com-
istream& ignore (streamsize n = 1, int delim = EOF);
Extracts characters from the input sequence and discards them, until
either n characters have been extracted, or one compares equal to
delim.
The function also stops extracting characters if the end-of-file is
reached. If this is reached prematurely (before either extracting n
characters or finding delim), the function sets the eofbit flag.
So, cin.ignore(256, '\n');, ignores first 256 characters or all the character untill it encounters delimeter (here \n in your case), whichever comes first (here \n is the first character, so it ignores until \n is encountered).
Just for your reference, If you don't exactly know how many characters to skip and your sole purpose is to clear the stream to prepare for reading a string using getline or cin you should use cin.ignore(numeric_limits<streamsize>::max(),'\n').
Quick explanation: It ignores the characters equal to maximum size of stream or until a '\n' is encountered, whichever case happens first.

When you want to throw away a specific number of characters from the input stream manually.
A very common use case is using this to safely ignore newline characters since cin will sometimes leave newline characters that you will have to go over to get to the next line of input.
Long story short it gives you flexibility when handling stream input.

Ignore function is used to skip(discard/throw away) characters in the input stream. Ignore file is associated with the file istream.
Consider the function below
ex: cin.ignore(120,'/n');
the particular function skips the next 120 input character or to skip the characters until a newline character is read.

As pointed right by many other users. It's because there may be whitespace or a newline character.
Consider the following code, it removes all the duplicate characters from a given string.
#include <bits/stdc++.h>
using namespace std;
int main() {
int t;
cin>>t;
cin.ignore(); //Notice that this cin.ignore() is really crucial for any extra whitespace or newline character
while(t--){
vector<int> v(256,0);
string s;
getline(cin,s);
string s2;
for(int i=0;i<s.size();i++){
if (v[s[i]]) continue;
else{
s2.push_back(s[i]);
v[s[i]]++;
}
}
cout<<s2<<endl;
}
return 0;
}
So, You get the point that it will ignore those unwanted inputs and will get the job done.

It is better to use scanf(" %[^\n]",str) in c++ than cin.ignore() after cin>> statement.To do that first you have to include < cstdio > header.

Related

Why do cin and getline exhibit different reading behavior?

For reference I have already looked at Why does std::getline() skip input after a formatted extraction?
I want to understand cin and getline behavior. I am imagining cin and getline to be implemented with a loop over the input buffer, each iteration incrementing a cursor. Once the current element of the input buffer equals some "stopping" value (" " or "\n" for cin, "\n" for getline), the loop breaks.
The question I have is the difference between the reading behavior of cin and getline. With cin, it seems to stop at "\n", but it will increment the cursor before breaking from the loop. For example,
string a, b;
cin >> a;
cin >> b;
cout << a << "-" << b << endl;
// Input: "cat\nhat"
// Output: "cat-hat"
So in the above code, the first cin read up until the "\n". once it hit that "\n", it increments the cursor to the next position "h" before breaking the loop. Then, the next cin operation starts reading from "h". This allows the next cin to actually process characters instead of just breaking.
When getline is mixed with cin, this is not the behavior.
string a, b;
cin >> a;
getline(cin, b);
cout << a << "-" << b << endl;
// Input: "cat\nhat"
// Output: "cat-"
In this example, the cin reads up to the "\n". But when getline starts reading, it seems to be reading from the "\n" instead of the "h". This means that the cursor did not advance to "h". So the getline processed the "\n" and advances the cursor to the "h" but does not actually save the getline to "b".
So in one example, cin seems to advance the cursor at "\n", whereas in another example, it does not. getline also exhibits different behaviors. For example
string a, b;
getline(cin, a);
getline(cin, b);
cout << a << "-" << b << endl;
// Input: "cat\nhat"
// Output: "cat-hat"
Now getline actually advances the cursor on the "\n". Why is there different behavior and what is the actual implementation of cin vs getline when it comes to delimeter characters?
reading behavior of cin and getline.
cin does not "read" anything. cin is an input stream. cin is getting read from. getline reads from an input stream. The formatted extraction operator, >>, reads from an input stream. What's doing the reading is >> and std::getline. std::cin does no reading of its own. It's what's being read from.
first cin read up until the "\n". once it hit that "\n", it increments the
cursor to the next position
No it doesn't. The first >> operator reads up until the \n, but does not read it. \n remains unread.
The second >> operator starts reading with the newline character. The >> operator skips all whitespace in the input stream before it extracts the expected value.
The detail that you're missing is that >> skips whitespace (if there is any) before it extracts the value from the input stream, and not after.
Now, it is certainly possible that >> finds no whitespace in the input stream before extracting the formatted value. If >> is tasked with extracting an int, and the input stream has just been opened and it's at the beginning of the file, and the first character in the file is a 1, well, the >> just doesn't skip any whitespace at all.
Finally, std::getline does not skip any whitespace, it just reads from the input stream until it reads a \n (or reaching the end of the input stream).
tl;dr: it's because how std::cin is intra-line-oriented while getline is line-oriented.
Historically, in C's standard library, we had the functions scanf() and getline():
When you tell scanf() to expect a string, it
... stops at white space or at the maximum field width, whichever occurs first.
and more generally,
Most conversions [e.g. readings of strings] discard initial white space characters
(from the scanf() man page)
When you call getline(), it:
reads an entire line ... the buffer containing the text ... includes the newline character, if one was found.
(from the getline() man page)
Now, C++'s std::cin mechanism replaced scanf() for formatted input matching, but with type safety. (Actually std::cin and std::cout are quite problematic as replacements, but never mind that now.) As a substitute for scanf(), it inherits many of its features, including being averse to picking up white space.
Thus, just like scanf(), running std::cin >> a for a string a will stop before a \n character, and keep that line break in the input stream for future use. Also, just like scanf(), std::cin's >> operator skips leading whitespace, so if you use it a second time, the \n will be skipped, and the next string picked up starting from the next line's first non-whitespace character.
With std::getline(), you get the exact same getline() behavior of decades past.
PS - you can control the whitespace-skipping behavior using the skipws format-flag of std::cin

When and why do I need to use cin.ignore() in C++?

I wrote a very basic program in C++ which asked the user to input a number and then a string. To my surprise, when running the program it never stopped to ask for the string. It just skipped over it. After doing some reading on StackOverflow, I found out that I needed to add a line that said:
cin.ignore(256, '\n');
before the line that gets the string input. Adding that fixed the problem and made the program work. My question is why does C++ need this cin.ignore() line and how can I predict when I will need to use cin.ignore()?
Here is the program I wrote:
#include <iostream>
#include <string>
using namespace std;
int main()
{
double num;
string mystr;
cout << "Please enter a number: " << "\n";
cin >> num;
cout << "Your number is: " << num << "\n";
cin.ignore(256, '\n'); // Why do I need this line?
cout << "Please enter your name: \n";
getline (cin, mystr);
cout << "So your name is " << mystr << "?\n";
cout << "Have a nice day. \n";
}
ignore does exactly what the name implies.
It doesn't "throw away" something you don't need. Instead, it ignores the number of characters you specify when you call it, up to the char you specify as a delimiter.
It works with both input and output buffers.
Essentially, for std::cin statements you use ignore before you do a getline call, because when a user inputs something with std::cin, they hit enter and a '\n' char gets into the cin buffer. Then if you use getline, it gets the newline char instead of the string you want. So you do a std::cin.ignore(1000,'\n') and that should clear the buffer up to the string that you want. (The 1000 is put there to skip over a specific number of chars before the specified delimiter, in this case, the '\n' newline character.)
You're thinking about this the wrong way. You're thinking in logical steps each time cin or getline is used. Ex. First ask for a number, then ask for a name. That is the wrong way to think about cin. So you run into a race condition because you assume the stream is clear each time you ask for a input.
If you write your program purely for input you'll find the problem:
int main()
{
double num;
string mystr;
cin >> num;
getline(cin, mystr);
cout << "num=" << num << ",mystr=\'" << mystr << "\'" << endl;
}
In the above, you are thinking, "first get a number." So you type in 123 press enter, and your output will be num=123,mystr=''. Why is that? It's because in the stream you have 123\n and the 123 is parsed into the num variable while \n is still in the stream. Reading the doc for getline function by default it will look in the istream until a \n is encountered. In this example, since \n is in the stream, it looks like it "skipped" it but it worked properly.
For the above to work, you'll have to enter 123Hello World which will properly output num=123,mystr='Hello World'. That, or you put a cin.ignore between the cin and getline so that it'll break into logical steps that you expect.
This is why you need the ignore command. Because you are thinking of it in logical steps rather than in a stream form so you run into a race condition.
Take another code example that is commonly found in schools:
int main()
{
int age;
string firstName;
string lastName;
cout << "First name: ";
cin >> firstName;
cout << "Last name: ";
cin >> lastName;
cout << "Age: ";
cin >> age;
cout << "Hello " << firstName << " " << lastName << "! You are " << age << " years old!" << endl;
}
The above seems to be in logical steps. First ask for first name, last name, then age. So if you did John enter, then Doe enter, then 19 enter, the application works each logic step. If you think of it in "streams" you can simply enter John Doe 19 on the "First name:" question and it would work as well and appear to skip the remaining questions. For the above to work in logical steps, you would need to ignore the remaining stream for each logical break in questions.
Just remember to think of your program input as it is reading from a "stream" and not in logical steps. Each time you call cin it is being read from a stream. This creates a rather buggy application if the user enters the wrong input. For example, if you entered a character where a cin >> double is expected, the application will produce a seemingly bizarre output.
Short answer
Why? Because there is still whitespace (carriage returns, tabs, spaces, newline) left in the input stream.
When? When you are using some function which does not on their own ignores the leading whitespaces. Cin by default ignores and removes the leading whitespace but getline does not ignore the leading whitespace on its own.
Now a detailed answer.
Everything you input in the console is read from the standard stream stdin. When you enter something, let's say 256 in your case and press enter, the contents of the stream become 256\n. Now cin picks up 256 and removes it from the stream and \n still remaining in the stream.
Now next when you enter your name, let's say Raddicus, the new contents of the stream is \nRaddicus.
Now here comes the catch.
When you try to read a line using getline, if not provided any delimiter as the third argument, getline by default reads till the newline character and removes the newline character from the stream.
So on calling new line, getline reads and discards \n from the stream and resulting in an empty string read in mystr which appears like getline is skipped (but it's not) because there was already an newline in the stream, getline will not prompt for input as it has already read what it was supposed to read.
Now, how does cin.ignore help here?
According to the ignore documentation extract from cplusplus.com-
istream& ignore (streamsize n = 1, int delim = EOF);
Extracts characters from the input sequence and discards them, until
either n characters have been extracted, or one compares equal to
delim.
The function also stops extracting characters if the end-of-file is
reached. If this is reached prematurely (before either extracting n
characters or finding delim), the function sets the eofbit flag.
So, cin.ignore(256, '\n');, ignores first 256 characters or all the character untill it encounters delimeter (here \n in your case), whichever comes first (here \n is the first character, so it ignores until \n is encountered).
Just for your reference, If you don't exactly know how many characters to skip and your sole purpose is to clear the stream to prepare for reading a string using getline or cin you should use cin.ignore(numeric_limits<streamsize>::max(),'\n').
Quick explanation: It ignores the characters equal to maximum size of stream or until a '\n' is encountered, whichever case happens first.
When you want to throw away a specific number of characters from the input stream manually.
A very common use case is using this to safely ignore newline characters since cin will sometimes leave newline characters that you will have to go over to get to the next line of input.
Long story short it gives you flexibility when handling stream input.
Ignore function is used to skip(discard/throw away) characters in the input stream. Ignore file is associated with the file istream.
Consider the function below
ex: cin.ignore(120,'/n');
the particular function skips the next 120 input character or to skip the characters until a newline character is read.
As pointed right by many other users. It's because there may be whitespace or a newline character.
Consider the following code, it removes all the duplicate characters from a given string.
#include <bits/stdc++.h>
using namespace std;
int main() {
int t;
cin>>t;
cin.ignore(); //Notice that this cin.ignore() is really crucial for any extra whitespace or newline character
while(t--){
vector<int> v(256,0);
string s;
getline(cin,s);
string s2;
for(int i=0;i<s.size();i++){
if (v[s[i]]) continue;
else{
s2.push_back(s[i]);
v[s[i]]++;
}
}
cout<<s2<<endl;
}
return 0;
}
So, You get the point that it will ignore those unwanted inputs and will get the job done.
It is better to use scanf(" %[^\n]",str) in c++ than cin.ignore() after cin>> statement.To do that first you have to include < cstdio > header.

Using getline() in C++

I have a problem using getline method to get a message that user types, I'm using something like:
string messageVar;
cout << "Type your message: ";
getline(cin, messageVar);
However, it's not stopping to get the output value, what's wrong with this?
If you're using getline() after cin >> something, you need to flush the newline character out of the buffer in between. You can do it by using cin.ignore().
It would be something like this:
string messageVar;
cout << "Type your message: ";
cin.ignore();
getline(cin, messageVar);
This happens because the >> operator leaves a newline \n character in the input buffer. This may become a problem when you do unformatted input, like getline(), which reads input until a newline character is found. This happening, it will stop reading immediately, because of that \n that was left hanging there in your previous operation.
If you only have a single newline in the input, just doing
std::cin.ignore();
will work fine. It reads and discards the next character from the input.
But if you have anything else still in the input, besides the newline (for example, you read one word but the user entered two words), then you have to do
std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
See e.g. this reference of the ignore function.
To be even more safe, do the second alternative above in a loop until gcount returns zero.
I had similar problems. The one downside is that with cin.ignore(), you have to press enter 1 more time, which messes with the program.
int main(){
.... example with file
//input is a file
if(input.is_open()){
cin.ignore(1,'\n'); //it ignores everything after new line
cin.getline(buffer,255); // save it in buffer
input<<buffer; //save it in input(it's a file)
input.close();
}
}
I know I'm late but I hope this is useful.
Logic is for taking one line at a time if the user wants to enter many lines
int main()
{
int t; // no of lines user wants to enter
cin>>t;
string str;
cin.ignore(); // for clearing newline in cin
while(t--)
{
getline(cin,str); // accepting one line, getline is teminated when newline is found
cout<<str<<endl;
}
return 0;
}
input :
3
Government collage Berhampore
Serampore textile collage
Berhampore Serampore
output :
Government collage Berhampore
Serampore textile collage
Berhampore Serampore
i think you are not pausing the program before it ended so the output you are putting after getting the inpus is not seeing on the screen right?
do:
getchar();
before the end of the program
The code is correct. The problem must lie somewhere else. Try the minimalistic example from the std::getline documentation.
main ()
{
std::string name;
std::cout << "Please, enter your full name: ";
std::getline (std::cin,name);
std::cout << "Hello, " << name << "!\n";
return 0;
}

Mixed data typeinput in C++

Why does this program run fine?
#include<iostream>
using namespace std;
int main()
{
cout <<"What year was your house built?\n";
int year;
cin >> year;
cout << "What is its street address?\n";
char address[80];
cin>>address;
cout << "Year built: " << year << endl;
cout << "Address: " << address << endl;
cout << "Done!\n";
return 0;
}
And why does this program not give the chance to enter the address?
#include <iostream>
int main()
{
using namespace std;
cout <<"What year was your house built?\n";
int year;
cin >> year;
cout << "What is its street address?\n";
char address[80];
cin.getline(address, 80);
cout << "Year built: " << year << endl;
cout << "Address: " << address << endl;
cout << "Done!\n";
return 0;
}
cin>> leaves the newline character (\n) in the iostream. If getline is used after cin>>, the getline sees this newline character as leading whitespace, thinks it is finished and stops reading any further.
Two ways to solve the problem:
Avoid putting getline after cin >>
OR
Consume the trailing newline character from the cin>> before calling getline, by "grabbing" it and putting it into a "dummy" variable.
string dummy;
getline(cin, dummy);
Why does the first program work & Second doesn't?
First Program:
The cin statement uses the entered year and leaves the \n in the stream as garbage. The cin statement does NOT read (or "grab") \n. The cin ignores \n when reading data. So cin in program 1 can read the data properly.
Second Program:
The getline, reads and grabs \n. So, when it sees the \n left out from cin, it grabs the \n and thinks it is finished reading, resulting in second program not working as you expected.
Sit down for a second. This is not easy to explain properly.
When your program gets to a point where it reads from std::cin, it does not just automatically wait for you to type something. std::cin is an input stream, the same as you use to read from a file on disk. The only reason it waits is if there is not enough data available yet to satisfy the read request.
Meanwhile, when you run your program from the console, the console window itself is also a program. It is interpreting your key presses and translating them into text, and feeding that text a line at a time to the standard input of your program (so that std::cin can see it). This is important and useful, because it allows the backspace key to work the way you expect it to.
So if your program is supposed to read a number, and you type a number, your program will not see the number until you hit return to complete the line. However, the newline character is still sitting in the input stream, because you didn't read it yet. The operator>> skips whitespace before the value that it's trying to read, but it leaves behind any whitespace after the value.
Now, if the next reading operation is another call to operator>>, then it does the same thing again and it works fine: the newline that we didn't read before is whitespace, so it gets skipped, and then the next thing gets read.
However, the getline() function reads from the current point until the next newline. It never skips any leading or trailing whitespace, and an empty line is considered completely valid. So if you typed a number and hit return, then the getline() call will see the newline and finish reading right away, because it already has an end of the line. The program does not stop because there was already enough data available to finish the operation.
To fix this, the safest, simplest and most robust way of dealing with the input is to always read the entire line first, and then re-interpret the contents of the line. To make this easier, we will use the std::string class to represent strings. We can read into the string instance with std::getline (notice: a global function, not a member function of cin), and create a std::stringstream instance from that string.
The idea is: the program will always wait at an input request, because the previous request always read the newline character (because we read the entire line). So that makes the control flow work the way we expected it to. The std::stringstream instance can be treated like a file or standard input: it's just another stream, except it takes its data from the string. So we can get numbers out of it with operator>>, and so on.
The other benefit of this comes when the user inputs invalid data. It can be quite hard to recover from this properly, if you are just reading directly from std::cin. But if you are using the stringstream as a "buffer", then you can just throw it away and try again with a new line of input.
An example:
#include <iostream>
#include <string>
#include <sstream>
int main()
{
using namespace std;
string line;
int year;
while (true) {
cout << "What year was your house built?" << endl;
getline(cin, line);
stringstream input(line);
if (line >> year) { break; }
}
cout << "What is its street address?\n";
getline(cin, line);
cout << "Year built: " << year << endl;
cout << "Address: " << line << endl;
cout << "Done!\n";
}
Maybe you have a stray terminator in cin?|
Try cin.clear();

Why is a second cin.ignore() necessary?

I've noticed that whenever I write a program that uses std::cin that if I want the user to press Enter to end the program, I have to write std::cin.ignore() twice to obtain the desired behavior. For example:
#include <iostream>
int main(void)
{
int val = 0;
std::cout << "Enter an integer: ";
std::cin >> val;
std::cout << "Please press Enter to continue..." << std::endl;
std::cin.ignore();
std::cin.ignore(); // Why is this one needed?
}
I've also noticed that when I'm not using cin for actual input but rather just for the ignore() call at the end, I only need one.
Discl: I'm simplifying what really happens.
The first serves to purge what the extraction operator (>>) hasn't consumed.
The second waits for another \n.
It is exactly the same when we do a std::getline after an extraction: a the_stream::ignore(std::numeric_limits<streamsize>::max(), '\n'); is required before the call to std::getline()
That's strange. What platform are you running on? By definition, ignore extracts and discards n characters from the input stream or if it hits EOF it stops. If you do not specify any parameters it extracts 1 character. On Windows, line ending involves both a \r and a \n -- a total of two characters (a carriage return followed by a newline).