PyQt4 - can't get video to run with QMovie or Phonon - python-2.7

I'm having problems getting any video player to work with my PyQt4 setup (having tried both phonon and QMovie). The below QMovie script is from an example where several users commented it as functional. For me, it runs but only opens a window (with Loading... centered) that never actually plays the .gif (I've tried several working .gif files from numerous examples online, so the file is not the problem). I've commented out the results from running the three debugging steps as well.
What can I do next?
import sys
import os
import sip
sip.setapi('QVariant', 2)
from PyQt4 import QtGui, QtCore
class BusyLabel(QtGui.QWidget):
def __init__(self, gif, parent = None, text = None):
QtGui.QWidget.__init__(self, parent)
self.hlayout = QtGui.QHBoxLayout(self)
self.hlayout.setSpacing(0)
self.hlayout.setContentsMargins(0, 0, 0, 0)
self.setLayout(self.hlayout)
# Movie
self.movieLabel = QtGui.QLabel(self)
self.movieLabel.setSizePolicy(QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Expanding)
self.movieLabel.setAlignment(QtCore.Qt.AlignCenter)
self.movie = QtGui.QMovie(gif, QtCore.QByteArray(), self)
self.movie.setScaledSize(QtCore.QSize(20,20))
self.movie.setCacheMode(QtGui.QMovie.CacheAll)
self.movie.setSpeed(100)
print self.movie.isValid() #output = False
print self.movie.supportedFormats() #output = []
self.movieLabel.setMovie(self.movie)
self.hlayout.addWidget(self.movieLabel)
# Label
self.label = QtGui.QLabel(text)
self.hlayout.addWidget(self.label)
self.movie.start()
def setText(self, text):
self.label.setText(text)
def start(self):
self.show()
self.movie.start()
def stop(self):
self.hide()
self.movie.stop()
if __name__ == "__main__":
gif = 'test1.gif'
print os.path.exists(gif) #output = True
app = QtGui.QApplication(sys.argv)
player = BusyLabel(gif)
player.setText('Loading...')
player.start()
player.show()
sys.exit(app.exec_())
output:
True
False
[]
(For those curious about my other attempts, running a popular Phonon script gave the error: phonon backend plugin could not be loaded... I'll take anything at this point)

I'm providing here complete, working code that I've written to answer this (my) problem. All you need is PyQt4 and Matplotlib, I hope this might help someone else facing similar troubles down the road:
https://github.com/evanseitz/PyQt4_VideoPlayer

Related

Python executable hangs with plt.show()

I am creating a GUI application (EXE) in Python 2.7 on Win 10 platform.
The application is supposed to plot a graph (using matplotlib) with user provided parameters. When the user changes the values and presses the plot button again, new graph should be plotted on the same figure retaining the previous curves for ease of comparison (also a requirement).
I had to use plt.show() at the end of the script to show the graph when running the exe file of my program.
Problem: Application freezes and crashes when the plot button is pressed the second time. For the first time, everything goes fine and the graph is displayed.
Solutions tried:
Going thru so many threads, I tried following solutions without luck:
Used plt.draw() instead of plt.show() because the later blocks program execution. But draw() does not display the graphs.
Tried plt.pause(), the application gives RunTime error and crashes.
Also played with ion() / ioff().
Tried plt.show(block = False), the application crashes on second click on plot button.
I came across various backends that can be used with matplotlib and suspected that plt.show() might work well with other backends. Tried TkAgg, WxAgg, and others but no luck.
I would really appreciate if someone can help me with this...already tried for 3 days!!
Code sample:
from PyQt4 import QtCore, QtGui
import numpy as np
import matplotlib
matplotlib.use('TkAgg') #Trying different backends
import matplotlib.pyplot as plt
plt.rc('xtick', labelsize = 16)
plt.rc('ytick', labelsize = 16)
import FileDialog #These three imports needed for EXE
import tkFileDialog
import tkMessageBox
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
#UI elements code...
def retranslateUi(self, MainWindow):
#Other code lines
def my_Plot_Function():
#Some calculations
plt.figure('My title')
plt.plot(x, y, label = 'My Label')
plt.grid(True)
plt.axhline(y = 0, color = 'k')
plt.xlabel(' X ', fontsize = 16)
plt.ylabel(' Y ', fontsize = 16)
plt.legend(prop={'size': 14})
plt.show()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
MainWindow = QtGui.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())

PyQt4 label crashes when a function is called instead of using raw_input?

I boiled the original code down to a small section that still reproduces the issue. The below code works fine with action = raw_input('next action? ') instead of action = self.fake(). WHY??!! Specifically, the 'label' window will hang and crash using the class function, but will display the two overlaid images no problem using the user input. I cannot fathom how the two are impacting PyQt, especially since the changes are being made AFTER the image update.
import time
import sys
from PyQt4 import QtGui
class Basement(object):
def __init__(self):
self.app = QtGui.QApplication(sys.argv)
self.label = QtGui.QLabel()
def update_image(self):
self.im = QtGui.QImage('n-wall.png')
painter = QtGui.QPainter()
c_image = QtGui.QImage('bed.png')
painter.begin(self.im)
painter.drawImage(10, 10, c_image)
painter.end()
self.label.setPixmap(QtGui.QPixmap.fromImage(self.im))
self.label.show()
def fake(self):
return 'left'
def play_game(self):
### Update graphics / text
self.update_image()
### Decide action
action = self.fake()
#action = raw_input('next action? ')
time.sleep(5)
B = Basement()
B.play_game()

MAXscript Listener can not run Pyside

Please help me !
I'm creating GUI by Python can run on the 3Ds Max, i heard someone said i have to use Pyside to make it. And everthing be fine until now.
This is my code :
import sys
from PySide import QtGui
from PySide.QtGui import *
from PySide.QtCore import *
class Window(QDialog):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.setMinimumHeight(660)
self.setMinimumWidth(700)
self.setMaximumHeight(660)
self.setMaximumWidth(700)
grid = QtGui.QGridLayout()
grid.addWidget(self.First(), 0,0,2,0)
self.setLayout(grid)
self.setWindowTitle("Library")
self.resize(700, 660)
def First(self):
groupBox = QtGui.QFrame()
groupBox.setMaximumWidth(230)
groupBox.setMaximumHeight(700)
lbRenderer = QtGui.QLabel("Renderer :",self)
lbFolders = QtGui.QLabel("Folders :",self)
cbRenderer = QtGui.QComboBox(self)
cbRenderer.addItem("Vray")
cbRenderer.addItem("Octane")
lvFolders = QtGui.QListView(self)
lvFolders.setMaximumWidth(220)
lvFolders.setMaximumHeight(500)
btnAddNewObject = QtGui.QPushButton('Add New Objects',self)
btnNewSet = QtGui.QPushButton('New Set',self)
vbox = QtGui.QGridLayout()
vbox.addWidget(lbRenderer,0,0)
vbox.addWidget(cbRenderer,0,1,1,3)
vbox.addWidget(lbFolders,2,0,1,4)
vbox.addWidget(lvFolders,3,0,1,4)
vbox.setColumnStretch(1, 1)
vbox.addWidget(btnAddNewObject,4,0,1,2)
vbox.addWidget(btnNewSet,4,3)
groupBox.setLayout(vbox)
return groupBox
app = QApplication.instance()
if app is None:
app = QApplication(sys.argv)
clock = Window()
clock.show()
app.exec_()
I try another code same like my code , it run fine by "MAXScript Listener". But I dont know why when i try to run this, it dont appear anything(my GUI, or Alert is my code is not good).
First of all - you are initializing your script wrong, you call the 'initialize' function which returns #Success (meaning python initialized properly),
however you then just send in a string (which is the path to the file) and this does nothing.
What you have to use is:
python.ExecuteFile "C:\\Program Files\\Autodesk\\3ds Max 2015\\scripts\\Python\\yourPythonScript.py"
in maxscript listener\editor.
Autodesk documentation says:
Autodesk 3ds Max ships with a pre-built version of PySide 1.2
compatible with Python 2.7.3. This version includes the following
sub-set of modules:
QtCore
QtGui
QtNetwork
QtOpenGL
QtSql
QtSvg
QtTest
QtWebKit
QtXml
They have provided a simple sample script that you can run, save this in a python file, then execute it properly with the command mentioned in the beginning.
The code is here:
from PySide import QtGui
import MaxPlus
class _GCProtector(object):
widgets = []
def make_cylinder():
obj = MaxPlus.Factory.CreateGeomObject(MaxPlus.ClassIds.Cylinder)
obj.ParameterBlock.Radius.Value = 10.0
obj.ParameterBlock.Height.Value = 30.0
node = MaxPlus.Factory.CreateNode(obj)
time = MaxPlus.Core.GetCurrentTime()
MaxPlus.ViewportManager.RedrawViews(time)
return
app = QtGui.QApplication.instance()
if not app:
app = QtGui.QApplication([])
def main():
MaxPlus.FileManager.Reset(True)
w = QtGui.QWidget()
w.resize(250, 100)
w.setWindowTitle('Window')
_GCProtector.widgets.append(w)
w.show()
main_layout = QtGui.QVBoxLayout()
label = QtGui.QLabel("Click button to create a cylinder in the scene")
main_layout.addWidget(label)
cylinder_btn = QtGui.QPushButton("Cylinder")
main_layout.addWidget(cylinder_btn)
w.setLayout(main_layout)
cylinder_btn.clicked.connect(make_cylinder)
if __name__ == '__main__':
main()
They also mention this which is important:
Normally one creates a PySide application object in a script using
QtGui.QApplication(). However, in 3ds Max, there is already a PySide
application running, so you get a handle for that object like this:
QtGui.QApplication.instance()
Use that as a start script, and port your GUI items into that and it should get you up and running.
I tried to fix your code but anything happen, i dont know why.
First thing , i opened your code and run it in Pycharm but it can not run. But it totally run in Maxscript Listener, could you explain to me ?
Second i tried to fix your code. It's all the same, i can run it on Maxscript, but the content and function inside is disappear.
This is my code
from PySide import QtGui
import MaxPlus
class _GCProtector(object):
widgets = []
app = QtGui.QApplication.instance()
if not app:
app = QtGui.QApplication([])
def main():
MaxPlus.FileManager.Reset(True)
w = QtGui.QWidget()
w.setWindowTitle('Window')
_GCProtector.widgets.append(w)
w.show()
main_layout = QtGui.QGridLayout()
main_layout.addWidget(First(),0,0)
main_layout.addWidget(Second(),0,1)
w.setLayout(main_layout)
def First():
groupBox = QtGui.QFrame()
lbRenderer = QtGui.QLabel("Renderer :",self)
vbox = QtGui.QGridLayout()
vbox.addWidget(lbRenderer,0,0)
groupBox.setLayout(vbox)
return groupBox
def Second():
groupBox = QtGui.QFrame()
lbRenderer = QtGui.QLabel("Renderer :",self)
vbox = QtGui.QGridLayout()
vbox.addWidget(lbRenderer,0,0)
groupBox.setLayout(vbox)
return groupBox
if __name__ == '__main__':
main()
And this is the alert from Maxcript

How to add url to bookmark?

I am using PyQt4 for creating a custom browser using QtWebKit, but I am stuck on saving bookmarks from the browser. Does anyone know how to achieve that?
You're a little vague on how you want this done, so I'll say we wanted to use a button imported from a UI file called bookmarks_Btn. You'll need to use the pickle module.
Here's the example code...
from PyQt4 import QtCore, QtGui, QtWebKit, uic
import pickle
class window(QtGui.QWidget):
def __init__(self, parent=None):
super(httpWidget, self).__init__(parent)
self.ui = uic.loadUi('mybrowser.ui')
self.ui.setupUi(self)
def bookmarksLoad(self):
print 'Loading bookmarks'
try:
bookOpen = open('bookmarks.txt', 'rb')
bookmarks = pickle.load(bookOpen)
bookOpen.close()
print bookmarks # Not necessary, but for example purposes
# Here you decide how "bookmarks" variable is displayed.
except:
bookOpen = open('bookmarks.txt', 'wb')
bookmarks = 'http://www.stackoverflow.com'
bookWrite = pickle.dump(bookmarks, bookOpen)
bookOpen.close()
print bookmarks # Not necessary, but for example purposes
# Here you decide how "bookmarks" variable is displayed.
QtCore.QObject.connect(self.ui.bookmarks_Btn, QtCore.SIGNAL('clicked()'), self.bookmarksLoad)
self.ui.show()
def bookmarks():
url = input 'Enter a URL: '
bookOpen = open('bookmarks.txt', 'wb')
bookOpen.write(url)
bookOpen.close()
print 'Website bookmarked!'
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
run = window()
bookmarks()
sys.exit(app.exec_())
# You add on here, for example, deleting bookmarks.
However, if you wanted it to be retrieved from an address bar (named address, make the following changes...
# In the bookmarks function...
global url # Add at beginning
# Remove the input line.
# Add at end of __init__ in window class:
url = self.ui.address.text()
global url
That's pretty much the basics. Please note I normally program in Python 3 and PyQt5 so if there are any errors let me know :)

How to integrate a Ipython console in a PyQT application

I am developing PyQt software for my lab. In this software, I am loading different kind of RAW and analyzed data from a mySQL database (usually in arrays).
I would like to integrate an Iython console in a Widget, so that I could interact easily with these data.
I had some difficulties with Ipython 0.13 to do this.
Here is what I already have (The whole code is very long, so I just show the part containing the widget, the Ipython console and the corresponding import line, if you need more, just tell me):
##I load everything useful to my application, including the following line
from IPython.frontend.qt.console.qtconsoleapp import IPythonQtConsoleApp
##then is my whole software
##here is a class containing the Graphical User Interface elements. A button call the following function. self.Shell_Widget is the widget containing the Ipython console, self.MainWindow is the application mainwindow
def EmbeddedIpython(self):
"""
This function should launch an Ipython console
"""
self.Shell_Widget = QtGui.QDockWidget(self.MainWindow) #Widget creation
self.MainWindow.addDockWidget(4,self.Shell_Widget)
self.Shell_Widget.setMinimumSize(400,420)
console = IPythonQtConsoleApp() #Console Creation
console.initialize()
console.start()
self.Shell_Widget.show()
So, as wanted, an Ipython console is launched, and seems to work, but I can not access the whole application variables ,arrays etc... I think the Ipython console is launched independently from my software, but here is my limit in programming...
Does someone know how to launch Ipython within my application? Maybe a missing parameter, or a different way to integrate Ipython.
for information, this doesn't work:
Embedding IPython Qt console in a PyQt application
Thank you for your help!!
The mentioned link seems to be working flawless here:
#!/usr/bin/env python
#-*- coding:utf-8 -*-
import atexit
from IPython.zmq.ipkernel import IPKernelApp
from IPython.lib.kernel import find_connection_file
from IPython.frontend.qt.kernelmanager import QtKernelManager
from IPython.frontend.qt.console.rich_ipython_widget import RichIPythonWidget
from IPython.utils.traitlets import TraitError
from PyQt4 import QtGui, QtCore
def event_loop(kernel):
kernel.timer = QtCore.QTimer()
kernel.timer.timeout.connect(kernel.do_one_iteration)
kernel.timer.start(1000*kernel._poll_interval)
def default_kernel_app():
app = IPKernelApp.instance()
app.initialize(['python', '--pylab=qt'])
app.kernel.eventloop = event_loop
return app
def default_manager(kernel):
connection_file = find_connection_file(kernel.connection_file)
manager = QtKernelManager(connection_file=connection_file)
manager.load_connection_file()
manager.start_channels()
atexit.register(manager.cleanup_connection_file)
return manager
def console_widget(manager):
try: # Ipython v0.13
widget = RichIPythonWidget(gui_completion='droplist')
except TraitError: # IPython v0.12
widget = RichIPythonWidget(gui_completion=True)
widget.kernel_manager = manager
return widget
def terminal_widget(**kwargs):
kernel_app = default_kernel_app()
manager = default_manager(kernel_app)
widget = console_widget(manager)
#update namespace
kernel_app.shell.user_ns.update(kwargs)
kernel_app.start()
return widget
class mainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
super(mainWindow, self).__init__(parent)
self.console = terminal_widget(testing=123)
print "\nAn Embeded Ipython Console!"
self.textEdit = QtGui.QTextEdit()
self.dockShell = QtGui.QDockWidget(self)
self.dockShell.setWidget(self.textEdit)
self.addDockWidget(4, self.dockShell)
self.setCentralWidget(self.console)
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
main = mainWindow()
main.show()
sys.exit(app.exec_())