I'm somewhat new to SQL and C++. I do believe the question I have yields a simple solution.
I have to create a sql query to insert some values into an existing table (const char *sql_query), with mixed strings and float values. My issue is getting the string assembly operation nailed down, without getting compiler errors.
Here is my attempt:
int main(int argc, char* argv[])
{
create_entry("mahut", "topa", "suma", 5.55, 6.66, 7.77);
return 0;
}
void create_entry(char col1[], char col2[], char col3[], float col4, float col5, float col6)
{
cout << ("create_entry") << endl;
sqlite3 *db;
char *zErrMsg = 0;
int rc;
char *sql;
char db_name[] = "db_test.db";
stringstream sql_query;
// assemble string
sql_query << "INSERT INTO Department1 (Date,Time,Accept,Factor1,Factor2,Factor3) VALUES ('" << col1 << "','" << col2 << "','" << col3 << "','" << col4 << "','" << col5 << "','" << col6 << "')";
string str = sql_query.str();
rc = sqlite3_open(db_name, &db);
if( rc )
{
fprintf(stderr, "Can't open database: %s\n", sqlite3_errmsg(db));
}
else
{
fprintf(stderr, "Opened database successfully\n");
}
// execute SQL statement
rc = sqlite3_exec(db, str, callback, 0, &zErrMsg);
if( rc != SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
else
{
fprintf(stdout, "Records created successfully\n");
}
sqlite3_close(db);
}
static int callback(void *db, int argc, char **argv, char **azColName)
{
cout << "Debug <in callback>" << endl;
for(int i=0; i<argc; ++i)
{
//printf("%s = %s\n", azColName[i], argv[i] ? argv[i] : "NULL");
cout << ("%s", argv[i] ? argv[i] : "NULL") << endl;
}
tbl_exists = true;
return 0;
}
Particularly this is my problem:
sql_query << "INSERT INTO Department1 (Date,Time,Accept,Factor1,Factor2,Factor3) VALUES ('" << col1 << "','" << col2 << "','" << col3 << "','" << col4 << "','" << col5 << "','" << col6 << "')";
As I don't understand if there is a proper way to mix in float, integer and string into const char *
I'm not sure what's wrong, but like I said I have tried it for quite some time to properly assemble that string but have failed, as I just don't grasp pointers and strings in C++. Compiling fails due to following error
error: cannot convert ‘std::__cxx11::string {aka std::__cxx11::basic_string<char>}’ to ‘const char*’ for argument ‘2’ to ‘int sqlite3_exec(sqlite3*, const char*, int (*)(void*, int, char**, char**), void*, char**)’ rc = sqlite3_exec(db, str, callback, 0, &zErrMsg);
I also get the following warning
warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings]
For your error, you're missing a .c_str() conversion of the std::string to a C-style string. sqlite3_exec takes C-style const char * strings, not C++ strings.
For your warning, you'll need to declare your parameters to create_entry() as const char * (or const char []) - because they're literals (constants that should not be modified). Declaring them non-const opens you up to accidentally modifying them.
Assembling the string becomes easier if you are not doing it at all:
void create_entry(const char col1[], const char col2[], const char col3[],
float col4, float col5, float col6)
{
sqlite3 *db;
int rc;
const char *sql;
static const char db_name[] = "db_test.db";
sqlite3_stmt *stmt;
sql = "INSERT INTO Department1 (Date,Time,Accept,Factor1,Factor2,Factor3)"
" VALUES (?,?,?,?,?,?)";
rc = sqlite3_open(db_name, &db);
if( rc != SQLITE_OK )
{
fprintf(stderr, "Can't open database: %s\n", sqlite3_errmsg(db));
return;
}
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if( rc != SQLITE_OK )
{
fprintf(stderr, "Can't prepare query: %s\n", sqlite3_errmsg(db));
sqlite3_close(db);
return;
}
sqlite3_bind_text(stmt, 1, col1, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 2, col2, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 3, col3, -1, SQLITE_STATIC);
sqlite3_bind_double(stmt, 4, col4);
sqlite3_bind_double(stmt, 5, col5);
sqlite3_bind_double(stmt, 6, col6);
rc = sqlite3_step(stmt);
if( rc != SQLITE_DONE )
{
fprintf(stderr, "Can't execute query: %s\n", sqlite3_errmsg(db));
sqlite3_finalize(stmt);
sqlite3_close(db);
return;
}
sqlite3_finalize(stmt);
sqlite3_close(db);
}
Related
I'm trying to make a class using sqlite3 database with a method that should insert the data in the table when the user adds the files to the application, but it is not working as intended,
void Database::InsertSample(int Favorite, std::string Filename,
std::string SamplePack, int Channels, int Length,
int SampleRate, int Bitrate, std::string Comment,
std::string Path)
{
try
{
rc = sqlite3_open("Samples.db", &DB);
sql = "INSERT INTO SAMPLES (FAVORITE, FILENAME, SAMPLEPACK, CHANNELS, \
LENGTH, SAMPLERATE, BITRATE, BITSPERSAMPLE, PATH) \
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?);";
rc = sqlite3_prepare_v2(DB, sql.c_str(), 0, &stmt, 0); // create the prepared statement
rc = sqlite3_bind_int(stmt, 1, Favorite);
rc = sqlite3_bind_text(stmt, 2, Filename.c_str(), Filename.size(), SQLITE_STATIC);
rc = sqlite3_bind_text(stmt, 3, SamplePack.c_str(), SamplePack.size(), SQLITE_STATIC);
rc = sqlite3_bind_int(stmt, 4, Channels);
rc = sqlite3_bind_text(stmt, 5, Filename.c_str(), Filename.size(), SQLITE_STATIC);
rc = sqlite3_bind_int(stmt, 6, Length);
rc = sqlite3_bind_int(stmt, 7, SampleRate);
rc = sqlite3_bind_int(stmt, 8, Bitrate);
rc = sqlite3_bind_text(stmt, 9, Comment.c_str(), Comment.size(), SQLITE_STATIC);
rc = sqlite3_bind_text(stmt, 10, Path.c_str(), Path.size(), SQLITE_STATIC);
rc = sqlite3_step(stmt);
rc = sqlite3_exec(DB, Sample.c_str(), NULL, 0, &ErrorMessage);
if (rc != SQLITE_OK)
{
std::cerr << "Error! Cannot insert data into table." << std::endl;
sqlite3_free(ErrorMessage);
}
else
{
std::cout << "Data inserted successfully." << std::endl;
}
sqlite3_close(DB);
}
catch (const std::exception &exception)
{
std::cerr << exception.what();
}
}
But this fails, throwing the error statement "Error! Cannot insert data into table.". Am I doing something wrong here.
I'm using this function in another class as,
void Browser::OnClickDirCtrl(wxCommandEvent& event)
{
TagLib::FileRef File (DirCtrl->GetFilePath());
TagLib::String Artist = File.tag()->artist();
TagLib::String Album = File.tag()->album();
TagLib::String Genre = File.tag()->genre();
TagLib::String Title = File.tag()->title();
TagLib::String Comment = File.tag()->comment();
int Bitrate = File.audioProperties()->bitrate();
int Channels = File.audioProperties()->channels();
int Length = File.audioProperties()->lengthInMilliseconds();
int LengthSec = File.audioProperties()->lengthInSeconds();
int SampleRate = File.audioProperties()->sampleRate();
wxVector<wxVariant> Data;
Data.clear();
Data.push_back(false);
Data.push_back(TagLibTowx(Title));
Data.push_back(TagLibTowx(Artist));
Data.push_back(wxString::Format("%d",Channels));
Data.push_back(wxString::Format("%d",LengthSec));
Data.push_back(wxString::Format("%d",SampleRate));
Data.push_back(wxString::Format("%d",Bitrate));
Data.push_back(TagLibTowx(Comment));
SampleListView->AppendItem(Data);
db.InsertSample(0, Title.to8Bit(), Artist.to8Bit(), Channels, Length, SampleRate, Bitrate, Comment.to8Bit(), DirCtrl->GetFilePath().ToStdString());
}
This just a part of the function that should add the files to the database. As you can see, I am storing the path of the files in the database which is important data that I need for the project.
/---------/
EDIT: Adding a short sample,
main.cpp
#include "testdb.hpp"
int main()
{
Database db;
db.InsertData("Hello, World!");
return 0;
}
testdb.hpp
#include <sqlite3.h>
#include <string>
class Database
{
public:
Database();
~Database();
public:
sqlite3* DB;
int rc;
char* ErrorMessage;
std::string Test;
std::string sql;
sqlite3_stmt* stmt;
public:
void InsertData(std::string Path);
};
testdb.cpp
#include <exception>
#include <iostream>
#include <string>
#include "testdb.hpp"
Database::Database()
{
/* Create SQL statement */
Test = "CREATE TABLE TEST("
"TEST TEXT NOT NULL);";
try
{
rc = sqlite3_open("Test.db", &DB);
rc = sqlite3_exec(DB, Test.c_str(), NULL, 0, &ErrorMessage);
if (rc != SQLITE_OK)
{
std::cerr << "Error! Cannot create table." << std::endl;
sqlite3_free(ErrorMessage);
}
else
{
std::cout << "Table created successfuly." << std::endl;
}
sqlite3_close(DB);
}
catch (const std::exception &exception)
{
std::cerr << exception.what();
}
}
void Database::InsertData(std::string Test)
{
try
{
rc = sqlite3_open("Test.db", &DB);
sql = "INSERT INTO TEST (PATH) VALUES (?);";
rc = sqlite3_prepare_v2(DB, sql.c_str(), 10, &stmt, 0); // create the prepared statement
// error handling goes here
rc = sqlite3_bind_text(stmt, 10, Test.c_str(), Test.size(), SQLITE_STATIC);
// error handling goes here
rc = sqlite3_step(stmt);
// error handling goes here
rc = sqlite3_finalize(stmt);
if (rc != SQLITE_OK)
{
std::cerr << "Error! Cannot insert data into table." << std::endl;
sqlite3_free(ErrorMessage);
}
else if (rc == SQLITE_BUSY)
{
std::cout << "BUSY" << std::endl;
}
else if (rc == SQLITE_DONE)
{
std::cout << "DONE" << std::endl;
}
else if (rc == SQLITE_ERROR)
{
std::cout << "ERROR" << std::endl;
}
else if (rc == SQLITE_MISUSE)
{
std::cout << "MISUSE" << std::endl;
}
else
{
std::cout << "Data inserted successfully." << ErrorMessage << std::endl;
}
sqlite3_close(DB);
}
catch (const std::exception &exception)
{
std::cerr << exception.what();
}
}
Database::~Database(){}
Compile using g++ main.cpp testdb.cpp -l sqlite3 -o db.
Same thing happening here, it says data inserted but database shows empty in sqlitebrowser.
You have a sqlite3_step followed by sqlite3_exec, which is probably not what you intended. It's certainly not good. You must call sqlite3_reset or sqlite3_finalize to complete the prepared statement. It will also provide a specific error code that better describes the error if you get one from sqlite3_step.
See this explanation of `sqlite3_step'
I am using SQLite3 header files in my C++ program and trying to create a table and insert data onto it, it works fine on a regular input.
It shows error when I use it in a C++ loop with changing variables.
I am using the database to insert my reading from RS-232.
Here is my code:
sqlite3 *db;
char *zErrMsg = 0;
int rc;
char *sql;
std::string sql_str;
std::ostringstream temp;
std::string command;
/* Open database */
rc = sqlite3_open("test_1.db", &db);
if (rc){
fprintf(stderr, "Can't open database: %s\n", sqlite3_errmsg(db));
exit(0);
}
else{
fprintf(stderr, "Opened database successfully\n");
}
std::string str;
std::ostringstream oss;
oss << id_count; // stornig the primary id int values into a string
str = "INSERT INTO M_DATA (ID, DETAILS) VALUES(";
str += oss.str(); //copying the int primary id
str += ", '";
std::string str_t1(szBuffer); //Copying character aray to a string
str += str_t1; //concatening the string
str += "');";
//printing what the database takes
//output_file << std::endl << str << std::endl;
char * writable = new char[str.size() + 1];
std::copy(str.begin(), str.end(), writable);
writable[str.size()] = '\0'; // don't forget the terminating 0
sql = writable;
output_file << std::endl << "## SQL COMMAND : " << sql << "#" << std::endl;
// don't forget to free the string after finished using it
delete[] writable;
rc = sqlite3_exec(db, sql, callback, 0, &zErrMsg);
if (rc != SQLITE_OK){
fprintf(stderr, "SQL error: %s\n", zErrMsg);
output_file << std::endl << "** SQL ERROR : " << zErrMsg << "*" << std::endl;
sqlite3_free(zErrMsg);
}
else{
fprintf(stdout, "Records created successfully\n");
}
// _sleep(3000);
sqlite3_close(db);
My issue is I have a szBuffer which changes everytime, and I have to insert it as a new entry into the table.
Is there a way to increment the Primary Key and store my string into it?
The sz buffer at a single line will give data like: For Ex:
szBuffer : ersion = 1 [SPI]: MinorVersion = 2 [SPI]: Real Time
= 1434260351 [SPI]: SR # = SBB-ST1000090
The SQL command in the string I pass is like this:
SQL COMMAND : INSERT INTO M_DATA (ID, DETAILS) VALUES(9,
'ersion = 1 [SPI]: MinorVersion = 2 [SPI]: Real Time = 1434260351
[SPI]: SR # = SBB-ST1000090');
The Error which I get is like:
SQL ERROR : near "¸”_": syntax error
I am not sure if I am doing this right or wrong.
Can we use the insert statement in a loop? Am I passing the string the right way? (It looks correct to me when I print it out.)
But why do I get an error?
Is there any better way to enter my data?
I am very new to this so I tried search the internet, but no one is doing it the way I did it.
Please help.
Many Thanks.
(Almost) never build a SQL statement via string concatenation. Use a prepared statement and bind the parameter values.
// Prepare the statement
sqlite3_stmt* stmt;
int result = sqlite3_prepare_v2(db, "INSERT INTO M_DATA (ID, DETAILS) VALUES(?, ?);", -1, &stmt, nullptr);
// TODO: Handle when result != SQLITE_OK
while(/* whatever you wanted to loop on */)
{
// Bind in the parameter values
result = sqlite3_bind_int(stmt, 1, id_count);
// TODO: Handle when result != SQLITE_OK
result = sqlite3_bind_text(stmt, 2, szBuffer, -1, SQLITE_STATIC);
// TODO: Handle when result != SQLITE_OK
// Invoke the statement
result = sqlite3_step(stmt);
// TODO: Handle when result != SQLITE_OK
// Reset the statement to allow binding variables on the next iteration
result = sqlite3_reset(stmt);
}
// Release the statement
sqlite3_finalize(stmt);
i have a sqlite3 database and i need to query on it using visual c++ 2013?
i am using sqlite3.h for creating connection an manipulate database;
i am using this code to retraive data :
sqlite3_stmt *stmt;
sqlite3_prepare_v2(db, "SELECT * FROM response where list_id =?", -1, &stmt, NULL);
sqlite3_bind_int(stmt, 1, *2*);
tree<SensorState>::iterator itr = sensorTree.begin();
for (;;)
{
int rc = sqlite3_step(stmt);
if (rc == SQLITE_DONE){
break;
}
else if (rc != SQLITE_ROW){
cout << "error in reading sensore with error No: " << rc;
break;
}
const char* name = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 2));
int value = sqlite3_column_int(stmt, 3);
cout << name<< "->" << value <<endl;
}
now in terminal i am getting this outbut:
but it must show this output:
s1->5
s2->2
s4->2
how can i rea string correctly from sqlite3 using c++?
I am trying to save the contents of the key and value of a map into a database table. The .dbo file is created, but nothing goes into the table. It doesn't create table but it doesn't exit. I wonder what is wrong with my code.
void names_table( std::map<std::string, unsigned int> &names ){
std::string sql;
std::string str1;
std::string str2;
std::string str3;
sqlite3_stmt *stmt;
const char *file_names = create_db_file( ); /* default to temp db */
sqlite3 *db;
sqlite3_initialize( );
int rc = sqlite3_open_v2( file_names, &db, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
if ( rc != SQLITE_OK) {
sqlite3_close( db );
cout << "Error: Database cannot open!" << endl;
exit( EXIT_FAILURE);
}
sql = "CREATE TABLE IF NOT EXISTS names_table (offset INTEGER PRIMARY KEY, stname TEXT);";
sqlite3_prepare_v2(db, sql.c_str(), sql.size(), &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_DONE) cout << "Didn't Create Table!" << endl;
for (auto pm = names.begin(); pm != names.end(); pm++) {
str2 = "'" + pm->first + "'";
char tmp[15];
sprintf(tmp,"%u",pm->second);
str3 = tmp;
str1 = (((("INSERT INTO names_table VALUES(" + str3) + ", ") + str2) + ");");
std::cout << str1 << std::endl;
sql = (char *)str1.c_str();
// stmt = NULL;
rc = sqlite3_prepare_v2(db, sql.c_str(), sql.size(), &stmt, NULL);
if ( rc != SQLITE_OK) {
sqlite3_close(db);
cout << "Error: Data cannot be inserted!" << endl;
exit ( EXIT_FAILURE);
}
}
sqlite3_close( db );
}
INSERT INTO names_table VALUES(ramsar, 8329) - I hope you're aware that string literals in SQL need to be enclosed in quotes. Try this: INSERT INTO names_table VALUES('ramsar', 8329).
EDIT: Actually, your code will never do what you want, because you're not even calling sqlite3_step after sqlite3_prepare_v2, which means that you're only compiling your SQL statement, but never evaluating it. Where did you find this bad example? See here and here decent examples on how to use the SQLite C++ interface properly.
PS: Stop messing around with sprintf in C++. You have std::stringstream for it.
I have the following C++ code for testing purposes in conjunction with SQLite3.
It's a class called customer with a callback function declared. This callback function is called whenever sqlite3_exec() returns results (records) from the SQLite database.
What I don't like about this construction is that source code to process the results is located in a call back function outside of the class rather than the results being processed by the class method from which sqlite3_exec() is called.
I could use global variables that will be used in the class method after the callback function has finished extracting the values from the SQL query results. But what if there is more than one record and the call back function is called several times. Then I need to work with arrays unless I make sure that I will only have single results.
Do I need to forget about the callback function and go into deeper calls of the SQLite API?
Or do I need to go to a C++ wrapper, I suppose that there is no call back mechanism there and the results being passed back to the class method itself?
// customer
#include "Customer\customer.h"
//## begin module%50E6CCB50119.additionalDeclarations preserve=yes
static int callback(void *NotUsed, int argc, char **argv, char **azColName)
{
int i;
char* columnName;
char* columnValueString;
short int columnValueShortInt = 0;
int columnValueInt = 0;
cout << "begin of callback function\n";
for(i=0; i<argc; i++)
{
columnName = azColName[i];
if (strcmp(columnName, "FirstName")==0 || strcmp(columnName, "LastName")==0)
{
columnValueString = argv[i];
cout << "columnName = " << columnName << "; value = " << columnValueString <<"\n";
}
else
{
if(strcmp(columnName, "Age")==0)
{
stringstream(argv[i]) >> columnValueShortInt;
cout << "columnName = " << columnName << "; value = " << columnValueShortInt <<"\n";
}
else // strcmp(columnName, "Id")==0)
{
stringstream(argv[i]) >> columnValueInt;
cout << "columnName = " << columnName << "; value = " << columnValueInt <<"\n";
}
}
}
cout << "end of call back function \n";
return 0;
}
//## end module%50E6CCB50119.additionalDeclarations
// Class customer
customer::customer ()
//## begin customer::customer%50F969EE01E4.hasinit preserve=no
//## end customer::customer%50F969EE01E4.hasinit
//## begin customer::customer%50F969EE01E4.initialization preserve=yes
//## end customer::customer%50F969EE01E4.initialization
{
//## begin customer::customer%50F969EE01E4.body preserve=yes
customerId = 0;
zErrMsg = 0;
customerDataBaseRc = sqlite3_open("customerdb", &customerDataBase);
if(customerDataBaseRc)
{
fprintf(stderr, "Can't open database %s\n", sqlite3_errmsg(customerDataBase));
sqlite3_close(customerDataBase);
}
const char * pSQL[6];
const char * sqlStatement;
pSQL[0] = "create table customerTable (Id int, FirstName varchar(30), LastName varchar(30), Age smallint)";
// execute all the sql statements
for(int i = 0; i < 1; i++)
{
customerDataBaseRc = sqlite3_exec(customerDataBase, pSQL[i], callback, 0, &zErrMsg);
if( customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
break; // break the loop if error occur
}
}
//## end customer::customer%50F969EE01E4.body
}
customer::~customer ()
{
//## begin customer::~customer%50F93279003E.body preserve=yes
const char *pSQL[6];
// Remove all data in customerTable
pSQL[0] = "delete from customerTable";
// Drop the table from database
pSQL[1] = "drop table customerTable";
// execute all the sql statements
for(int i = 0; i < 2; i++)
{
customerDataBaseRc = sqlite3_exec(customerDataBase, pSQL[i], callback, 0, &zErrMsg);
if( customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
break; // break the loop if error occur
}
}
cout << "destructor";
//## end customer::~customer%50F93279003E.body
}
//## Other Operations (implementation)
unsigned int customer::createCustomer (char iCustomerFirstName[20], char iCustomerLastName[20], unsigned short iCustomerAge)
{
//## begin customer::createCustomer%50EBFFA3036B.body preserve=yes
const char *sqlStatement;
string result; // string which will contain the result
ostringstream convert; // stream used for the conversion
convert << "insert into customerTable (Id, FirstName, LastName, Age) values (" << customerId << ", '" << iCustomerFirstName << "', '" << iCustomerLastName << "', " << iCustomerAge << ")";
result = convert.str(); // set 'Result' to the contents of the stream
sqlStatement = result.c_str();
// Execute sql statement
customerDataBaseRc = sqlite3_exec(customerDataBase, sqlStatement, callback, 0, &zErrMsg);
// Check for errors
if(customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
return customerId++;
//## end customer::createCustomer%50EBFFA3036B.body
}
char * customer::getCustomer (unsigned int iCustomerId)
{
//## begin customer::getCustomer%50ED3D700186.body preserve=yes
const char *sqlStatement;
char *tmp ="blabla";
string result; // string which will contain the result
ostringstream convert; // stream used for the conversion
convert << "select * from customerTable where Id = " << iCustomerId;
result = convert.str(); // set 'Result' to the contents of the stream
sqlStatement = result.c_str();
// Execute the sql statement
customerDataBaseRc = sqlite3_exec(customerDataBase, sqlStatement, callback, 0, &zErrMsg);
// Check for errors
if(customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
return tmp;
//## end customer::getCustomer%50ED3D700186.body
}
// Additional Declarations
//## begin customer%50E6CCB50119.declarations preserve=yes
//## end customer%50E6CCB50119.declarations
//## begin module%50E6CCB50119.epilog preserve=yes
//## end module%50E6CCB50119.epilog
What one typically does in this case is take advantage of the void * (which you call NotUsed) parameter of the callback -- a parameter you define when you install the callback. For C++, you would typically set that parameter to the this pointer to your interested object, and you would make the callback (an extern "C" function in a c++ source file) a friend method to your class (if necessary).
This would look like this:
class customer
{
...
public:
int callback(int argc, char **argv, char **azColName);
};
static int c_callback(void *param, int argc, char **argv, char **azColName)
{
customer* cust = reinterpret_cast<customer*>(param);
return cust->callback(argc, argv, azColName);
}
char* customer::getCustomer(int id)
{
...
rc = sqlite3_exec(db, sql, c_callback, this, &errMsg);
...
}
int customer::callback(int argc, char **argv, char **azColName)
{
...
}
Using sqlite3_exec has the disadvantages that you have to convert some values back from a string to a number, and that it needs to allocate memory for all result records (which can lead to problems when reading large tables).
Furthermore, the callback always is a separate function (even if it's in the same class).
For your example query, using the sqlite3_prepare/sqlite3_step/sqlite3_finalize API would look like this:
void one_customer::readFromDB(sqlite3* db, int id)
{
sqlite3_stmt *stmt;
int rc = sqlite3_prepare_v2(db, "SELECT FirstName, LastName, Age"
" FROM customerTable"
" WHERE Id = ?", -1, &stmt, NULL);
if (rc != SQLITE_OK)
throw string(sqlite3_errmsg(db));
rc = sqlite3_bind_int(stmt, 1, id); // Using parameters ("?") is not
if (rc != SQLITE_OK) { // really necessary, but recommended
string errmsg(sqlite3_errmsg(db)); // (especially for strings) to avoid
sqlite3_finalize(stmt); // formatting problems and SQL
throw errmsg; // injection attacks.
}
rc = sqlite3_step(stmt);
if (rc != SQLITE_ROW && rc != SQLITE_DONE) {
string errmsg(sqlite3_errmsg(db));
sqlite3_finalize(stmt);
throw errmsg;
}
if (rc == SQLITE_DONE) {
sqlite3_finalize(stmt);
throw string("customer not found");
}
this->id = id;
this->first_name = string(sqlite3_column_text(stmt, 0));
this->last_name = string(sqlite3_column_text(stmt, 1));
this->age = sqlite3_column_int(stmt, 2);
sqlite3_finalize(stmt);
}
(This code handles errors by just throwing a string with the error message.)