fatal error: winsock: No such file or directory - c++

I have been trying to compile multiple C and C++ scripts on a kali VM and 99% of the time I get an error like this:
test.cpp:39:10: fatal error: winsock: No such file or directory
#include <winsock>
It will do the same for Iostream too, I cannot find anything that has helped me fix this and I need to be able to comple and run these programs.

You need to download and install the sdk platform

Related

fatal error: boost/version.hpp: no such file or directory on Wndows

Error on Git Bash
Hi, me and my tutor are working on a ML software that requires C++ and boost library (version >= 1.68.0). I have boost 1.78.0 installed in C:. When I try to run the software under the correct directory (C:\Admin\Desktop\smartspec\scenario-generation) with the given code g++ -std=c++17 entitygen.cpp -o entitygen or make entityGenCompile I get the error on the screenshot. The file does exist, the path exist, there is everything to make it function but it just doesn't and it's quite frustrating. We didn't find anything helpful on the net, I'm using Windows 7 by the way.
Thanks :)

Xcode command line tools not finding header files (Catalina Update 10.15.7)

Recently I have updated my MacBook operating system to Catalina 10.15.7 and Xcode command line tools to 12.1. Ever since I have been getting the following error when I try to use any C++ compiler:
gcc A3v2.cpp
In file included from /usr/local/include/c++/9.2.0/bits/postypes.h:40,
from /usr/local/include/c++/9.2.0/iosfwd:40,
from /usr/local/include/c++/9.2.0/ios:38,
from /usr/local/include/c++/9.2.0/ostream:38,
from /usr/local/include/c++/9.2.0/iostream:39,
from A3v2.cpp:13:
/usr/local/include/c++/9.2.0/cwchar:44:10: fatal error: wchar.h: No such file or directory
44 | #include <wchar.h>
| ^~~~~~~~~
compilation terminated.
I have tried removing and re installing command line tools but it hasn't worked (amongst trying various other solutions I've found on Stackoverflow). When I run sudo find on wchar.h I get the following.
sudo find /Library -name wchar.h
find: /Library/Application Support/com.apple.TCC: Operation not permitted
/Library/Developer/CommandLineTools/usr/include/c++/v1/wchar.h
/Library/Developer/CommandLineTools/SDKs/MacOSX10.15.sdk/usr/include/wchar.h
As a current work around (as I need a c++ compiler for a current assignment) I have been using:
/usr/bin/gcc A3v2.cpp
however I'm hoping this will just be temporary. I think this is a path problem since the missing header file exsits? Not sure what I am doing when it comes to specifying file paths so please let me know if you know how to solve this. Thanks!

CoreAudio, AudioToolbox, AudioUnit etc. headers not found

I'm trying to build Ardour on OS X. I ran ./waf configure successfully, but trying to compile using ./waf results in numerous file-not-found when trying to #include files:
../libs/appleutility/CoreAudio/PublicUtility/CAStreamBasicDescription.h:51:11: fatal error:
'CoreAudio/CoreAudioTypes.h' file not found
#include <CoreAudio/CoreAudioTypes.h>
../libs/appleutility/CoreAudio/PublicUtility/CAAUParameter.h:50:10: fatal error:
'AudioToolbox/AudioUnitUtilities.h' file not found
#include <AudioToolbox/AudioUnitUtilities.h>
../libs/appleutility/CoreAudio/PublicUtility/AUParamInfo.h:49:10: fatal error:
'AudioUnit/AudioUnit.h' file not found
#include <AudioUnit/AudioUnit.h>
I asked about this on the #ardour-osx IRC channel some 40 hours ago but haven't received a response yet.
How to resolve this problem?
The CoreAudio headers seem to be located in
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/System/Library/Frameworks/CoreAudio.framework/Versions/A/Headers/`
so I added
-F/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/System/Library/Frameworks`
to the build script (wscript) but the results are the same.
Those headers are available as a download from Apple. This is explained in the Xcode 4.3 what's new documentation.
Choose this menu:
Xcode > Open Developer Tool > More Developer Tools...
and download "Audio Tools for Xcode".

How do I run a simple C++ program in the Cloud9 IDE?

I am working on a translation application in my high school Computer Science Advanced Studies class. MY school's computers have a CodeBlocks IDE, but no compiler installed. So, I decided to try and find one online that I can use, and Cloud9 seemed like a good prospect. However, when I try to run my program, I get errors such as the following:
g++: error: /home/ubuntu/workspace/English-Spanish: No such file or directory
g++: fatal error: no input files
compilation terminated.
chmod: cannot access ‘/home/ubuntu/workspace/runme’: No such file ordirectory
sh: 1: /home/ubuntu/workspace/runme: not found
I'm not sure where the problem is or how to fix it. Any tips? I'm new to the online IDE scene.
Looks like you didn't add any source code to your project.
I figured out what was wrong. It was a simple mistake, really. My project's filename was "English-Spanish Translator," but spaces are not acceptable for filenames. I renamed it "eng-esp_translate.cpp," and it ran just fine.

fatal error: 'libpq++' file not found

I would love to use libpq++ library in my C++ project but I am unable to get it working.
So far, I have installed libpqxx-dev libpqxx-4.0 packages on my Ubuntu 14.04 and provided -llibpq++ to clang++.
However, no matter what I do, I still get following error:
src/serverdata.h:4:10: fatal error: 'libpq++' file not found
It seems that I didn't install libpq++ properly but I don't really see any problem.
Any help would be highly appreciated.
Seems to me, your src/serverdata.h has 4th line like:
#include "libpq++"
If so, change it to something like:
#include <pqxx/basic_connection.hxx>
PS. Files in dev packet are listed here