I have two listwidgets in icon mode list1 is a list of 100 widget items (each Widget item is an icon packed with a combobox with 3-4 items inside) .
Those combobox items are data of the icon this will never change ,they are packed with the Widget item ,listwidget2 is empty and I just want to be able to drag the widget item(icon and combobox with items) from 1 and make a favorite list with some widgets of list1, nothing will change to combobox items or the widget items of list1 they will have always the same data,
the problem is that each time I drag the widget only the icon is copied to the other listwidget.
QDir dir ("icons");
QFileInfoList list = dir.entryInfoList(QDir::AllEntries |
QDir::Dirs|QDir::NoDotAndDotDot);
for(int i=0 ; i < list.length() ; i++){
dir_names.push_back(list.at(i).baseName());
/*Setting the icon*/
QIcon icon;
icon.addFile(list.at(i).absoluteFilePath(), QSize(), QIcon::Normal,
QIcon::Off);
QListWidgetItem *iconItem = new QListWidgetItem(ui->listWidget);
iconItem->setIcon(icon);
QComboBox *box = new QComboBox;
QListWidgetItem *textItem = ui->listWidget->item(i);
ui->listWidget->setItemWidget( textItem,box);
box->setFixedHeight(18);
box->addItem(list.at(i).baseName());
}
If you want the combobox to be moved you must overwrite the dropEvent method so you must create a class that inherits from QListWidget, get the widget and copy the necessary data. If you want to use it in Qt Designer you must promote it.
listwidget.h
#ifndef LISTWIDGET_H
#define LISTWIDGET_H
#include <QListWidget>
class ListWidget : public QListWidget
{
Q_OBJECT
public:
ListWidget(QWidget * parent = 0);
void dropEvent(QDropEvent * event);
protected:
void mouseMoveEvent(QMouseEvent * event);
};
#endif // LISTWIDGET_H
listwidget.cpp
#include "listwidget.h"
#include <QDropEvent>
#include <QComboBox>
ListWidget::ListWidget(QWidget *parent):QListWidget(parent)
{
setDragEnabled(true);
setAcceptDrops(true);
setDropIndicatorShown(true);
setDefaultDropAction(Qt::MoveAction);
}
void ListWidget::dropEvent(QDropEvent *event)
{
if(event->dropAction() == Qt::MoveAction && event->source()){
ListWidget *listWidget = qobject_cast<ListWidget *>(event->source());
if(!listWidget)
return;
QList<QPersistentModelIndex> pIndexes;
for(QModelIndex index: listWidget->selectedIndexes()){
pIndexes << QPersistentModelIndex(index);
}
std::sort(pIndexes.begin(), pIndexes.end());
QListWidgetItem *item = itemAt(event->pos());
int rowStart = item? row(item) : count();
for(QPersistentModelIndex pindex: pIndexes){
int r = QModelIndex(pindex).row();
QComboBox *input = qobject_cast<QComboBox *>(listWidget->itemWidget(listWidget->item(r)));
QComboBox *output;
if(input){
// move data to QComboBox
output = new QComboBox;
for(int i=0; i<input->count(); i++){
output->addItem(input->itemText(i));
output->setCurrentText(input->currentText());
}
}
QListWidgetItem *it = listWidget->takeItem(r);
insertItem(rowStart, it);
if(input)
setItemWidget(it, output);
}
setState(QAbstractItemView::NoState);
}
}
void ListWidget::mouseMoveEvent(QMouseEvent *event)
{
setState(QAbstractItemView::DraggingState);
QListWidget::mouseMoveEvent(event);
}
In the following link there is an example.
Related
On a subclassed QListWidget I have several items. Every QListWidget item (e.g. "ROS Init", "Images" etc) that is shown below is associated with a specific icon.
The problem I have is that I am trying to drag and drop the specific icon corresponding to that QListWidget item, but nothing happens.
Below the function responsible for the dragging:
void ListView::startDrag(Qt::DropActions supportedActions)
{
QMap<int, QString> icons;
icons.insert(IT_RosInit, "ROS Init");
icons.insert(IT_Images, "Images");
icons.insert(IT_Path, "Path");
icons.insert(IT_RosShutDown, "ROS Shutdown");
if (supportedActions & Qt::CopyAction)
{
const QList<QListWidgetItem *> &m_items(selectedItems());
if (m_items.isEmpty())
return;
QPixmap pixmapLaser("/home/images/laserscan.png");
QPixmap pixmapPCloud2("/home/images/pcloud2.png");
// etc ...
QStringList iconImages;
for(int i = 0; i < icons.count(); ++i)
{
for (const QString &tableType : iconImages) {
if (tableType == "ROS Init")
{
auto *data = mimeData(m_items);
auto *drag = new QDrag(this);
drag->setPixmap(pixmapLaser);
drag->setMimeData(data);
drag->setHotSpot(pixmapLaser.rect().center());
drag->exec(Qt::CopyAction);
}
else if(tableType == "Images")
{
auto *data2 = mimeData(m_items);
auto *drag2 = new QDrag(this);
drag2->setPixmap(pixmapPCloud2);
drag2->setMimeData(data2);
drag2->setHotSpot(pixmapPCloud2.rect().center());
drag2->exec(Qt::CopyAction);
}
}
}
}
else
{
QListWidget::startDrag(supportedActions);
}
}
After subclassing the QListWidget I just reimplemented the usual drag and drop function. All other function are working properly but the startDrag and in fact as I try to drag the proper QPixmap, I actually see nothing being dragged.
I consulted this source, useful, and also this other source which was useful but it didn't reimplement the startDrag but instead dropEvent which for me is not a problem because that is working well.
I also consulted this source and this other source but that also didn't help fixing the problem.
Thanks for shedding light on this matter for solving the problem
Solution
I would approach this problem in the following way:
Set the ItemIsDragEnabled flag of QListWidgetItem to enable the item for dragging:
item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled);
Set the desired data for each item:
item->setData(Qt::UserRole, type);
where type is one of the enumerated values IT_RosInit, IT_Images, etc.
Enable the drag functionality of the ListWidget:
setDragEnabled(true);
setDragDropMode(QAbstractItemView::DragOnly);
Use the item settings to setup the QDrag object, created in startDrag.
Example
Here is an example I have prepared for you to demonstrate how the proposed solution could be implemented:
MainWindow.cpp
MainWindow::MainWindow(QWidget *parent) :
QWidget(parent)
{
auto *l = new QVBoxLayout(this);
auto *list = new ListView(this);
list->addItem(createItem(":/pix/images/laserscan.png", tr("RosInit"), IT_RosInit));
list->addItem(createItem(":/pix/images/icons/pcloud2.png", tr("Images"), IT_Images));
list->addItem(createItem(":/pix/images/icons/some_icon.png", tr("Path"), IT_Path));
list->addItem(createItem(":/pix/images/icons/another_icon.png", tr("RosShutDown"), IT_RosShutDown));
l->addWidget(list);
resize(300, 400);
setWindowTitle("IconDrag");
}
QListWidgetItem *MainWindow::createItem(const QString &pm, const QString &text, int type)
{
auto *item = new QListWidgetItem(QIcon(QPixmap(pm)), text);
item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled);
item->setData(Qt::UserRole, type);
return item;
}
ListView.cpp
ListView::ListView(QWidget *parent) :
QListWidget(parent)
{
setDragEnabled(true);
setDragDropMode(QAbstractItemView::DragOnly);
setSelectionBehavior(QAbstractItemView::SelectRows);
setSelectionMode(QAbstractItemView::SingleSelection);
}
void ListView::startDrag(Qt::DropActions supportedActions)
{
if (supportedActions & Qt::CopyAction) {
const QList<QListWidgetItem *> &items(selectedItems());
if (items.isEmpty())
return;
const QPixmap &pm(items.first()->icon().pixmap(64));
auto *item = items.first();
auto *mimeData = new QMimeData();
auto *drag = new QDrag(this);
mimeData->setData("text/plain", item->data(Qt::UserRole).toByteArray());
drag->setPixmap(pm);
drag->setMimeData(mimeData);
drag->setHotSpot(pm.rect().center());
drag->exec(Qt::CopyAction);
}
}
I have an application where I can drag an item to a QGraphicsScene and create a new object depending on the item text, but how can I change the data being displayed while moving around the item?
for example, instead of a text, I want to show an icon:
I have a list with some itens:
OptionList::OptionList(QWidget *parent) : QListWidget(parent)
{
this->setDragEnabled(true);
this->setDropIndicatorShown(true);
this->setSelectionMode(QAbstractItemView::SingleSelection);
this->setDefaultDropAction(Qt::CopyAction);
this->setViewMode(QListView::ListMode);
for(const QString &color : {"Blue", "Red", "Green", "Yellow"})
{
OptionItem *item = new OptionItem;
item->setText(color);
item->setFlags(Qt::ItemIsEnabled| Qt::ItemIsSelectable| Qt::ItemIsDragEnabled);
addItem(item);
}
}
I drop the itens into the scene to create a new object:
MyScene::MyScene()
{
setBackgroundBrush(Qt::lightGray);
}
void MyScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event)
{
if(event->mimeData()->hasFormat("application/x-qabstractitemmodeldatalist"))
event->setAccepted(true);
}
void MyScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event)
{
if(event->mimeData()->hasFormat("application/x-qabstractitemmodeldatalist"))
event->setAccepted(true);
}
void MyScene::dropEvent(QGraphicsSceneDragDropEvent *event)
{
QByteArray encoded = event->mimeData()->data("application/x-qabstractitemmodeldatalist");
QDataStream stream(&encoded, QIODevice::ReadOnly);
QStringList colors;
while (!stream.atEnd())
{
int row, col;
QMap<int, QVariant> roleDataMap;
stream >> row >> col >> roleDataMap;
colors << roleDataMap[Qt::DisplayRole].toString();
}
QPointF posView = event->scenePos() ;
for(const QString & color: colors)
{
Block *newBlock = new Block(color);
newBlock->setPos(posView);
addItem(newBlock);
}
}
Then, I created OptionItem class, derived from QListWidgetItem, and reimplemented the mousePressEvent, mouseMoveEvent and mouseReleaseEvent
OptionItem::OptionItem()
{
}
void OptionItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
event->setAccepted(true);
}
void OptionItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
QDrag *drag = new QDrag(event->widget());
QMimeData *mime = new QMimeData;
QImage image(":/images/MyIcon_icon.png");
mime->setImageData(image);
drag->setMimeData(mime);
drag->setPixmap(QPixmap::fromImage(image));
drag->setHotSpot(QPoint(15, 30));
drag->exec();
event->setAccepted(true);
}
void OptionItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
event->setAccepted(true);
}
I tried to follow the drag drop robot example in the Qt Creator but it isn't the same thing
It seems that the image appears very quickly when I start dragging an item
Is there a way to show the icon while dragging the item through the whole operation?
The classes that inherit from QAbstractItemView support the default drag so they already have implemented methods, instead the example you point out shows how to implement this functionality for some class that does not have it, the task in your case is simple, you must overwrite the method startDrag of QListWidget.
optionilist.h
#ifndef OPTIONLIST_H
#define OPTIONLIST_H
#include <QListWidget>
class OptionList: public QListWidget{
public:
OptionList(QWidget* parent=nullptr);
protected:
void startDrag(Qt::DropActions supportedActions);
};
#endif // OPTIONLIST_H
optionlist.cpp
#include "optionlist.h"
#include <QDrag>
OptionList::OptionList(QWidget *parent): QListWidget(parent){
setDragEnabled(true);
setDropIndicatorShown(true);
setSelectionMode(QAbstractItemView::SingleSelection);
setDefaultDropAction(Qt::CopyAction);
setViewMode(QListView::ListMode);
for(const QString &color : {"Blue", "Red", "Green", "Yellow"}){
QListWidgetItem *blue = new QListWidgetItem;
blue->setText(color);
blue->setFlags(Qt::ItemIsEnabled| Qt::ItemIsSelectable| Qt::ItemIsDragEnabled);
addItem(blue);
}
}
void OptionList::startDrag(Qt::DropActions supportedActions){
if(supportedActions & Qt::CopyAction){
QList<QListWidgetItem *> m_items = selectedItems();
if(m_items.isEmpty())
return;
QMimeData *data = mimeData(m_items);
QDrag *drag = new QDrag(this);
QPixmap pixmap(":/images/MyIcon_icon.png");
drag->setPixmap(pixmap);
drag->setMimeData(data);
drag->setHotSpot(pixmap.rect().center());
drag->exec(Qt::CopyAction);
}
else
QListWidget::startDrag(supportedActions);
}
The complete code can be found at the following link.
The above is correct!
Also should note that drag->setMimeData(data); needs to be called after drag->setPixmap(pixmap);.
Otherwise, during the drag moving, it will show the original mimedata type instead of showing an image/icon.
I'm trying to generate a right-click menu on a QTabWidget (lists) containing only QListWidgets. I get a menu below where I click the distance of the tab bar's height, which is expected because the context menu is applied to the QTabWidget.
void onCustomContextMenuRequested(const QPoint& pos) {
QListWidgetItem * item = ((QListWidget*)(lists->currentWidget()))->itemAt(pos);
if (item) showContextMenu(item, QListWidget(lists->currentWidget()).viewport()->mapToGlobal(pos));
}
void showContextMenu(QListWidgetItem* item, const QPoint& globalPos) {
QMenu menu;
menu.addAction(item->text());
menu.exec(globalPos);
}
I can get the menu to appear at the mouse, while still referring to an item about 100px beneath it, by changing
QListWidget(lists->currentWidget()).viewport()->mapToGlobal(pos));
to
QListWidget(lists->currentWidget()).viewport()->mapToParent(mapToGlobal(pos)));
But I can't get the menu to refer to the item I am clicking on. I have tried transforming to and from parent coordinates to no effect.
QPoint pos_temp = ((QListWidget*)(lists->currentWidget()))->viewport()->mapFromParent(pos);
if (item) showContextMenu(item, QListWidget(lists->currentWidget()).viewport()->mapToGlobal(pos_temp));
I have also tried to and from global coordinate, and combinations of global and parent, to undesirable effect.
So how can I get the right click menu to refer to the item I am clicking on?
The position sent by the customContextMenuRequested signal is with respect to the widget where the connection is established, and in this case I am assuming that it is the main widget so when using itemAt() of QListWidget it throws inadequate values since this method waits for the position with respect to the viewport(). The approach in these cases is to convert that local position to a global one and then map that global to a local position of the final widget.
In the next part I show an example.
#include <QApplication>
#include <QTabWidget>
#include <QListWidget>
#include <QVBoxLayout>
#include <QMenu>
class Widget: public QWidget{
Q_OBJECT
QTabWidget *lists;
public:
Widget(QWidget *parent=Q_NULLPTR):QWidget(parent){
lists = new QTabWidget;
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, &Widget::customContextMenuRequested, this, &Widget::onCustomContextMenuRequested);
auto layout = new QVBoxLayout(this);
layout->addWidget(lists);
for(int i=0; i<4; i++){
auto list = new QListWidget;
lists->addTab(list, QString("tab-%1").arg(i));
for(int j=0; j<10; j++){
list->addItem(QString("item %1-%2").arg(i).arg(j));
}
}
}
private slots:
void onCustomContextMenuRequested(const QPoint& pos){
QPoint globalPos = mapToGlobal(pos);
QListWidget *list = static_cast<QListWidget *>(lists->currentWidget());
if(list){
QPoint p = list->viewport()->mapFromGlobal(globalPos);
QListWidgetItem *item = list->itemAt(p);
if(item)
showContextMenu(item, globalPos);
}
}
void showContextMenu(QListWidgetItem* item, const QPoint& globalPos) {
QMenu menu;
menu.addAction(item->text());
menu.exec(globalPos);
}
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}
#include "main.moc"
In the following link is the complete example.
I have created a custom widget that includes a vertical layout with a qlabel(that holds an icon) and a qcombobox
and I use them as listwidget items.
They are created based on a file that have 100s of icons.
I am trying to create a slider that scales the pixmap sizes when the app is running in real time.
I can't figure out how to code this properly so I can access this property.
This is the code in the mainwindow.cpp
/*load icons*/
QDir dir (....);
QFileInfoList list = dir.entryInfoList(QDir::AllEntries |
QDir::Dirs|QDir::NoDotAndDotDot);
for(int i=0 ; i < list.length() ; i++)
{
QIcon icon;
icon.addFile(list.at(i).absoluteFilePath(), QSize(), QIcon::Normal,
QIcon::Off);
mypix = icon.pixmap(QSize(128,128));
/*Custom Widget*/
widget.push_back(new QWidget(ui->listWidget));
widget[i]->setMinimumSize(QSize(0, 150));
/*the VB with of label-combo*/
layout.push_back(new QVBoxLayout(widget[i]));
/*Qlabel that holds the icon*/
pic.push_back(new QLabel (widget[i]));
pic[i]->setPixmap(mypix);
layout[i]->addWidget(pic[i]);
box.push_back(new QComboBox(widget[i]));
box[i]->addItem(list.at(i).baseName());
layout[i]->addWidget(box[i]);
QListWidgetItem * qlistwidgetitem = new QListWidgetItem;
ui->listWidget->addItem(qlistwidgetitem);
ui->listWidget->setItemWidget(ui->listWidget->item(i),widget[i]);
}
}
QListWidgetItem has a default size that does not take into account the size of the widget, the solution is to pass the sizeHint() of the widget to QListWidgetItem, also you must not set a height of 0 to the widget, only the minimum width.
QDir dir (...);
const QFileInfoList &infolist = dir.entryInfoList(QDir::AllEntries| QDir::Dirs| QDir::NoDotAndDotDot);
for(const QFileInfo &info: infolist){
QIcon icon;
icon.addFile(info.absoluteFilePath(), QSize(), QIcon::Normal, QIcon::Off);
QPixmap pix = icon.pixmap(QSize(128,128));
QWidget *w = new QWidget(ui->listWidget);
w->setMinimumWidth(150);
QVBoxLayout *lay = new QVBoxLayout(w);
QLabel *lbl = new QLabel(w);
lbl->setPixmap(pix);
QComboBox *combo = new QComboBox(w);
combo->addItem(info.baseName());
lay->addWidget(lbl);
lay->addWidget(combo);
widget << w;
layout << lay;
box << combo;
pic << lbl;
QListWidgetItem *qlistwidgetitem = new QListWidgetItem;
qlistwidgetitem->setSizeHint(w->sizeHint());
ui->listWidget->addItem(qlistwidgetitem);
ui->listWidget->setItemWidget(qlistwidgetitem, w);
}
Update:
If you want to change the size of the icon with a QSlider it is advisable to save the icon so we can use the setData() method, then we associate a slot with the slider and in that slot we insert a new size to the icon and set it to the QLabel
for(const QFileInfo &info: infolist){
[...]
qlistwidgetitem->setData(Qt::UserRole, QVariant::fromValue(icon));
[...]
}
void Widget::on_horizontalSlider_valueChanged(int value)
{
for(int i=0; i< ui->listWidget->count(); i++){
QListWidgetItem *it = ui->listWidget->item(i);
QIcon icon = it->data(Qt::UserRole).value<QIcon>();
pic[i]->setPixmap(icon.pixmap(value, value));
QWidget *w = ui->listWidget->itemWidget(it);
it->setSizeHint(w->sizeHint());
}
}
The complete example can be found in the following link.
I would like to get a set of four values from four input labels in Qt. I would like to use QInputDialog but it contains only one inputbox as a default one. So, how can I add four labels and four line-edits and get the value from it?
You don't. The documentation is pretty clear:
The QInputDialog class provides a simple convenience dialog to get a
single value from the user.
If you want multiple values, create a QDialog derived class from scratch with 4 input fields.
For example:
QDialog dialog(this);
// Use a layout allowing to have a label next to each field
QFormLayout form(&dialog);
// Add some text above the fields
form.addRow(new QLabel("The question ?"));
// Add the lineEdits with their respective labels
QList<QLineEdit *> fields;
for(int i = 0; i < 4; ++i) {
QLineEdit *lineEdit = new QLineEdit(&dialog);
QString label = QString("Value %1").arg(i + 1);
form.addRow(label, lineEdit);
fields << lineEdit;
}
// Add some standard buttons (Cancel/Ok) at the bottom of the dialog
QDialogButtonBox buttonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel,
Qt::Horizontal, &dialog);
form.addRow(&buttonBox);
QObject::connect(&buttonBox, SIGNAL(accepted()), &dialog, SLOT(accept()));
QObject::connect(&buttonBox, SIGNAL(rejected()), &dialog, SLOT(reject()));
// Show the dialog as modal
if (dialog.exec() == QDialog::Accepted) {
// If the user didn't dismiss the dialog, do something with the fields
foreach(QLineEdit * lineEdit, fields) {
qDebug() << lineEdit->text();
}
}
Following alexisdm's answer, here is one way to implement custom QInputDialog.
"inputdialog.h":
#ifndef INPUTDIALOG_H
#define INPUTDIALOG_H
#include <QDialog>
class QLineEdit;
class QLabel;
class InputDialog : public QDialog
{
Q_OBJECT
public:
explicit InputDialog(QWidget *parent = nullptr);
static QStringList getStrings(QWidget *parent, bool *ok = nullptr);
private:
QList<QLineEdit*> fields;
};
#endif // INPUTDIALOG_H
"inputdialog.cpp":
#include "inputdialog.h"
#include <QLabel>
#include <QLineEdit>
#include <QDialogButtonBox>
#include <QFormLayout>
InputDialog::InputDialog(QWidget *parent) : QDialog(parent)
{
QFormLayout *lytMain = new QFormLayout(this);
for (int i = 0; i < 4; ++i)
{
QLabel *tLabel = new QLabel(QString("Text_%1:").arg(i), this);
QLineEdit *tLine = new QLineEdit(this);
lytMain->addRow(tLabel, tLine);
fields << tLine;
}
QDialogButtonBox *buttonBox = new QDialogButtonBox
( QDialogButtonBox::Ok | QDialogButtonBox::Cancel,
Qt::Horizontal, this );
lytMain->addWidget(buttonBox);
bool conn = connect(buttonBox, &QDialogButtonBox::accepted,
this, &InputDialog::accept);
Q_ASSERT(conn);
conn = connect(buttonBox, &QDialogButtonBox::rejected,
this, &InputDialog::reject);
Q_ASSERT(conn);
setLayout(lytMain);
}
QStringList InputDialog::getStrings(QWidget *parent, bool *ok)
{
InputDialog *dialog = new InputDialog(parent);
QStringList list;
const int ret = dialog->exec();
if (ok)
*ok = !!ret;
if (ret) {
foreach (auto field, dialog->fields) {
list << field->text();
}
}
dialog->deleteLater();
return list;
}
Now you can use getStrings() method similar to QInputDialog::getText():
QStringList list = InputDialog::getStrings(this);
if (!list.isEmpty()) {
// use list
}
Or
bool ok;
QStringList list = InputDialog::getStrings(this, &ok);
if (ok) {
// use list
}