setCropBoxData from cropperJS does not work - cropperjs

I am using cropperJS, and I am trying to use the setCropBoxData's function, but this does not works and Documentation gives not clearly (i think) examples how to use it. please, if someone can help, that would be amazing.
This is my function
function createCropper() {
data = new FormData();
var file = $('#file')[0].files[0];
$('#' + globalId).attr('src', window.URL.createObjectURL(file));
$('#img2').attr('src', window.URL.createObjectURL(file));
var image = document.getElementById('img2');
cropper = new Cropper(image, {
aspectRatio: Cropwidth / Cropheigh,
autoCropArea: 0.65,
restore: false,
center: false,
highlight: false,
cropBoxResizable: false,
toggleDragModeOnDblclick: false,
built: function () {
cropper.setCropBoxData({ width: "100", height: "100" });
}
});
cropper.crop();
}
I also tried:
function createCropper() {
data = new FormData();
var file = $('#file')[0].files[0];
$('#' + globalId).attr('src', window.URL.createObjectURL(file));
$('#img2').attr('src', window.URL.createObjectURL(file));
var image = document.getElementById('img2');
cropper = new Cropper(image, {
aspectRatio: Cropwidth / Cropheigh,
autoCropArea: 0.65,
restore: false,
center: false,
highlight: false,
cropBoxResizable: false,
toggleDragModeOnDblclick: false,
built: function () {
cropper.cropper("setCropBoxData", { width: "100", height: "100" });
}
});
cropper.crop();
}
thanks in advance

i solved it.. refer to my solution on this post here.. setting cropbox data
the setCropBoxData(), function did not work for me either, but after studying and
several trials, i found a way to initialize the width and height using the data property.
data:{
width: 240,
height: 507,
},
refer to the link to see my approach.
thank me later.

Related

Chartjs: Set minimum value for zoom on drag and proper user feedback

I am using Chartjs 4.0.1 and chartjs-plugin-zoom 2.0.0 and my chart look like this:
I have set the drag option to be enabled so the user can draw a rectangle to zoom in. Also I have set the zoom mode to 'x'. So the user can only zoom in on the x axis but not on the y axis.
Now I want to limit how far the user can zoom in, to a timespan of one month. I have managed to do that when using the mousewheel to zoom in. But I dont know how to achive the same when using the drag option. I have it configured like this:
drag:{
enabled: true,
backgroundColor:'rgba(180,180,180,0.4)',
threshold: 25,
}
The threshold seems to be my best option to a limit. However that is in pixels and it only says how wide the drawn rectangle has to be for a zoom to occur.
I am already using the onZoomStart callback to check how far the chart is zoomed in and based on that decide if the user can zoom in even more. But apparently that callback is only executed when zooming by mousewheel but not when dragging. So I think I would need to be able to set the threshold of the drag object dynamically. Does anyone know how to do that?
Also I was wondering, is it possible to change the border color of the rectangle when dragging to show the user if it is big enough for a scroll to occur?
The standard solution seems to be to set a limits:{x:{minRange:...}} option. It took me a while to realise where that option should be inserted.
Below is a code snippet with some data resembling yours and a minRange set to 90 days (so I can skip adjusting the tick interval).
Also, there's a hack that changes the color of the drag rectangle to red if the interval is less than the 90 days. It can easily be adapted to completely reject the zoom for less than the desired interval, instead of the current standard behavior which is to adjust (extend) the interval until it is equal to minRange.
The same in this fiddle.
const nPoints = 400,
t0 = Date.parse("2018-06-02T00:00:00Z"),
dt = 2.5*365/nPoints*24*3600*1000;
const data = Array.from(
{length: nPoints},
(_, i)=>({
"timestamp":(t0+dt*i),
value: 80*Math.sin(i*Math.PI/nPoints)+2*Math.random()
})
);
let mouseMoveHandler = null;
chart = new Chart(document.getElementById("myChart"), {
type: 'line',
data: {
datasets: [{
label: "Count",
//pointStyle: false,
pointRadius: 2,
showLine: true,
fill: true,
tension: 0,
borderColor: '#aa6577',
//pointRadius: 4,
//pointBorderWidth: 1,
//pointBackgroundColor: '#7265ce',
data: data
}]
},
options: {
parsing: {
xAxisKey: 'timestamp',
yAxisKey: 'value'
},
spanGaps: false,
responsive: false,
scales: {
x: {
bounds: 'ticks',
type: 'time',
time: {
unit: 'month',
},
title: {
display: false,
text: 'time'
},
ticks: {
display: true,
color: '#cecece'
}
},
y: {
type: 'linear',
display: true,
min: -10,
max: 140,
ticks: {
autoSkip: true,
color: '#cecece'
},
grid:{
color: ctx => ctx.tick.value === 0 ? '#000' : '#ddd',
lineWidth: ctx => ctx.tick.value === 0 ? 3 : 1,
},
title: {
display: false,
text: 'Count',
align: 'end'
},
}
},
plugins:{
legend:{
display: false
},
zoom: {
zoom: {
drag: {
enabled: true,
backgroundColor:'rgba(180,180,180,0.4)',
},
mode: 'x',
onZoomStart({chart, event}){
const x0 = chart.scales.x.getValueForPixel(event.clientX);
if(event.type==="mousedown"){
mouseMoveHandler = function(e){
if(
Math.abs(chart.scales.x.getValueForPixel(e.clientX) - x0) <
chart.options.plugins.zoom.limits.x.minRange
){
chart.options.plugins.zoom.zoom.drag.backgroundColor = 'rgba(255,180,180,0.4)';
}
else{
chart.options.plugins.zoom.zoom.drag.backgroundColor = 'rgba(180,180,180,0.4)';
}
};
chart.canvas.addEventListener("mousemove", mouseMoveHandler);
chart.canvas.addEventListener("mouseup", function(){
if(mouseMoveHandler){
chart.canvas.removeEventListener("mousemove", mouseMoveHandler);
mouseMoveHandler = null;
}
}, {once: true});
}
},
onZoomComplete({chart}){
if(mouseMoveHandler){
chart.canvas.removeEventListener("mousemove", mouseMoveHandler);
mouseMoveHandler = null;
}
document.querySelector('#zoom').innerText = chart.getZoomLevel().toFixed(1)+'x';
document.querySelector('#xSpan').innerText =
Math.round((chart.scales.x.max-chart.scales.x.min)/24/3600/1000)+'days';
}
},
limits:{
x: {
minRange: 90 * 24* 3600 * 1000
}
}
}
}
}
});
document.querySelector('#resetZoom').addEventListener('click', function(){chart.resetZoom();});
document.querySelector('#xSpan').innerText = Math.round((chart.scales.x.max-chart.scales.x.min)/24/3600/1000)+'days';
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/4.0.1/chart.umd.min.js"
integrity="sha512-HyprZz2W40JOnIBIXDYHCFlkSscDdYaNe2FYl34g1DOmE9J+zEPoT4HHHZ2b3+milFBtiKVWb4sorDVVp+iuqA=="
crossorigin="anonymous" referrerpolicy="no-referrer"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/chartjs-plugin-zoom/2.0.0/chartjs-plugin-zoom.min.js"
integrity="sha512-B6F98QATBNaDHSE7uANGo5h0mU6fhKCUD+SPAY7KZDxE8QgZw9rewDtNiu3mbbutYDWOKT3SPYD8qDBpG2QnEg=="
crossorigin="anonymous" referrerpolicy="no-referrer"></script>
<script src="https://cdn.jsdelivr.net/npm/chartjs-adapter-date-fns/dist/chartjs-adapter-date-fns.bundle.min.js">
</script>
<canvas id="myChart" style="height:500px; width: 90vw"></canvas>
<button id="resetZoom">Reset zoom</button> <br>
zoom: <span id="zoom">1x</span><br>
X axis span: <span id="xSpan"></span>

chart.js animate data through time? [duplicate]

I created an basic bar chart using chartjs and it works fine. Now I want to update the values on a time based interval. My problem is that after I created the chart, I do not know how to update its values correctly...
My code:
var ctx = $("#myChart").get(0).getContext("2d");
var dts = [
{
fillColor: "rgba(220,220,220,0.5)",
strokeColor: "rgba(220,220,220,1)",
data: [0, 0, 0, 0, 0]
}
];
var data = {
labels: ["Core#1", "Core#2", "Core#3", "Core#4", "Total"],
datasets: dts
};
var chart = new Chart(ctx);
chart.Bar(data);
//test code
setInterval( function () {
data.datasets[0].data = [random(), random(), random(), random(), random()];
chart.Bar(data);
},2000);
in the test code, I am updating the values with datasets[0].data- is this the right way to do it? The problem with this is that everytime I call chart.Bar(), the values are reset to 0 then animated to the random value (like I am recreating the chart). This way, all animations are always from 0 to value which looks strange. I would expect that if I update a value from 50 to 10 the bar would go down to 10 from 50 and not setted to 0 then animated to 10.
I did not found anything in the docs about this... am I doing something wrong or this is impossible with this library?
Update: Looks like chartjs has been updated (see comment below). There are some examples up that look very nice:
Here's an example of updating a line chart using new data: http://jsbin.com/yitep/5/edit
Here's how we can update existing data on a line chart: http://jsbin.com/yitep/4/edit
Original Post
As of Nov 2013, there seem to be very few options for updating charts.
There is a good example here (duplicated below) of adding new points to a line chart. Still kind of jumpy but not too bad. However, I think the effect probably depends on the chart you are using.
It does look like this is somewhere in the development pipeline. I don't see any indication of a release date yet though: https://github.com/nnnick/Chart.js/issues/13 [Closed as of Jul 26, 2014]
JS
$(document).ready(function(){
var count = 10;
var data = {
labels : ["1","2","3","4","5", "6", "7", "8", "9", "10"],
datasets : [
{
fillColor : "rgba(220,220,220,0.5)",
strokeColor : "rgba(220,220,220,1)",
pointColor : "rgba(220,220,220,1)",
pointStrokeColor : "#fff",
data : [65,59,90,81,56,45,30,20,3,37]
},
{
fillColor : "rgba(151,187,205,0.5)",
strokeColor : "rgba(151,187,205,1)",
pointColor : "rgba(151,187,205,1)",
pointStrokeColor : "#fff",
data : [28,48,40,19,96,87,66,97,92,85]
}
]
}
// this is ugly, don't judge me
var updateData = function(oldData){
var labels = oldData["labels"];
var dataSetA = oldData["datasets"][0]["data"];
var dataSetB = oldData["datasets"][1]["data"];
labels.shift();
count++;
labels.push(count.toString());
var newDataA = dataSetA[9] + (20 - Math.floor(Math.random() * (41)));
var newDataB = dataSetB[9] + (20 - Math.floor(Math.random() * (41)));
dataSetA.push(newDataA);
dataSetB.push(newDataB);
dataSetA.shift();
dataSetB.shift(); };
var optionsAnimation = {
//Boolean - If we want to override with a hard coded scale
scaleOverride : true,
//** Required if scaleOverride is true **
//Number - The number of steps in a hard coded scale
scaleSteps : 10,
//Number - The value jump in the hard coded scale
scaleStepWidth : 10,
//Number - The scale starting value
scaleStartValue : 0
}
// Not sure why the scaleOverride isn't working...
var optionsNoAnimation = {
animation : false,
//Boolean - If we want to override with a hard coded scale
scaleOverride : true,
//** Required if scaleOverride is true **
//Number - The number of steps in a hard coded scale
scaleSteps : 20,
//Number - The value jump in the hard coded scale
scaleStepWidth : 10,
//Number - The scale starting value
scaleStartValue : 0
}
//Get the context of the canvas element we want to select
var ctx = document.getElementById("myChart").getContext("2d");
var optionsNoAnimation = {animation : false}
var myNewChart = new Chart(ctx);
myNewChart.Line(data, optionsAnimation);
setInterval(function(){
updateData(data);
myNewChart.Line(data, optionsNoAnimation)
;}, 2000
);
});
// ChartJS
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0;l<a.datasets[f].data.length;l++)a.datasets[f].data[l]>e&&(e=a.datasets[f].data[l]),a.datasets[f].data[l]<h&&(h=a.datasets[f].data[l]);f=Math.floor(g/(0.66*d));d=Math.floor(0.5*(g/d));l=c.scaleShowLabels?c.scaleLabel:"";c.scaleOverride?(j={steps:c.scaleSteps,stepValue:c.scaleStepWidth,graphMin:c.scaleStartValue,labels:[]},z(l,j.labels,j.steps,c.scaleStartValue,c.scaleStepWidth)):j=C(g,f,d,e,h,l);k=Math.floor(g/j.steps);d=1;if(c.scaleShowLabels){b.font=c.scaleFontStyle+" "+c.scaleFontSize+"px "+c.scaleFontFamily;
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0,0),b.restore()):b.fillText(a.labels[d],n+d*m,p+c.scaleFontSize+3),b.beginPath(),b.moveTo(n+d*m,p+3),c.scaleShowGridLines&&0<d?(b.lineWidth=c.scaleGridLineWidth,b.strokeStyle=c.scaleGridLineColor,b.lineTo(n+d*m,5)):b.lineTo(n+d*m,p+3),b.stroke();b.lineWidth=c.scaleLineWidth;b.strokeStyle=c.scaleLineColor;b.beginPath();b.moveTo(n,p+5);b.lineTo(n,5);b.stroke();b.textAlign="right";b.textBaseline="middle";for(d=0;d<j.steps;d++)b.beginPath(),b.moveTo(n-3,p-(d+1)*k),c.scaleShowGridLines?(b.lineWidth=c.scaleGridLineWidth,
b.strokeStyle=c.scaleGridLineColor,b.lineTo(n+r+5,p-(d+1)*k)):b.lineTo(n-0.5,p-(d+1)*k),b.stroke(),c.scaleShowLabels&&b.fillText(j.labels[d],n-8,p-(d+1)*k)},function(d){function e(b,c){return p-d*v(a.datasets[b].data[c],j,k)}for(var f=0;f<a.datasets.length;f++){b.strokeStyle=a.datasets[f].strokeColor;b.lineWidth=c.datasetStrokeWidth;b.beginPath();b.moveTo(n,p-d*v(a.datasets[f].data[0],j,k));for(var g=1;g<a.datasets[f].data.length;g++)c.bezierCurve?b.bezierCurveTo(n+m*(g-0.5),e(f,g-1),n+m*(g-0.5),
e(f,g),n+m*g,e(f,g)):b.lineTo(n+m*g,e(f,g));b.stroke();c.datasetFill?(b.lineTo(n+m*(a.datasets[f].data.length-1),p),b.lineTo(n,p),b.closePath(),b.fillStyle=a.datasets[f].fillColor,b.fill()):b.closePath();if(c.pointDot){b.fillStyle=a.datasets[f].pointColor;b.strokeStyle=a.datasets[f].pointStrokeColor;b.lineWidth=c.pointDotStrokeWidth;for(g=0;g<a.datasets[f].data.length;g++)b.beginPath(),b.arc(n+m*g,p-d*v(a.datasets[f].data[g],j,k),c.pointDotRadius,0,2*Math.PI,!0),b.fill(),b.stroke()}}},b)},L=function(a,
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HTML
<html>
<head>
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
</head>
<body>
<h1>Live Updating Chart.js</h1>
<canvas id="myChart" width="400" height="150"></canvas>
</body>
</html>
The update() triggers an update of the chart.
chart.update( )
.update(config)
Triggers an update of the chart. This can be safely called after updating the data object. This will update all scales, legends, and then re-render the chart. A config object can be provided with additional configuration for the update process.
update() can be safely called after updating values of one or more existing points within the the data object, rendering the changes in one animated render loop.
// update the first dataset's value of 'March' to be 50
myBarChart.data.datasets[0].bars[2].value = 50;
// animate update of 'March' from 90 to 50.
myBarChart.update();
Here is how to do it in the last version of ChartJs:
setInterval(function(){
chart.data.datasets[0].data[5] = 80;
chart.data.labels[5] = "Newly Added";
chart.update();
}
Look at this clear video
or test it in jsfiddle
You also can use destroy() function. Like this
if( window.myBar!==undefined)
window.myBar.destroy();
var ctx = document.getElementById("canvas").getContext("2d");
window.myBar = new Chart(ctx).Bar(barChartData, {
responsive : true,
});
You just need to change the chartObject.data.datasets value and call update() like this:
chartObject.data.datasets = newData.datasets;
chartObject.data.labels = newData.labels;
chartObject.update();
Remove the canvas dom and add in again.
function renderChart(label,data){
$("#canvas-wrapper").html("").html('<canvas id="storeSends"></canvas>');
var lineChartData = {
labels : label,
datasets : [
{
fillColor : "rgba(49, 195, 166, 0.2)",
strokeColor : "rgba(49, 195, 166, 1)",
pointColor : "rgba(49, 195, 166, 1)",
pointStrokeColor : "#fff",
data : data
}
]
}
var canvas = document.getElementById("storeSends");
var ctx = canvas.getContext("2d");
myLine = new Chart(ctx).Line(lineChartData, {
responsive: true,
maintainAspectRatio: false
});
}
I think the easiest way is to write a function to update your chart including the chart.update()method. Check out this simple example I wrote in jsfiddle for a Bar Chart.
//value for x-axis
var emotions = ["calm", "happy", "angry", "disgust"];
//colours for each bar
var colouarray = ['red', 'green', 'yellow', 'blue'];
//Let's initialData[] be the initial data set
var initialData = [0.1, 0.4, 0.3, 0.6];
//Let's updatedDataSet[] be the array to hold the upadted data set with every update call
var updatedDataSet;
/*Creating the bar chart*/
var ctx = document.getElementById("barChart");
var barChart = new Chart(ctx, {
type: 'bar',
data: {
labels: emotions,
datasets: [{
backgroundColor: colouarray,
label: 'Prediction',
data: initialData
}]
},
options: {
scales: {
yAxes: [{
ticks: {
beginAtZero: true,
min: 0,
max: 1,
stepSize: 0.5,
}
}]
}
}
});
/*Function to update the bar chart*/
function updateBarGraph(chart, label, color, data) {
chart.data.datasets.pop();
chart.data.datasets.push({
label: label,
backgroundColor: color,
data: data
});
chart.update();
}
/*Updating the bar chart with updated data in every second. */
setInterval(function() {
updatedDataSet = [Math.random(), Math.random(), Math.random(), Math.random()];
updateBarGraph(barChart, 'Prediction', colouarray, updatedDataSet);
}, 1000);
<html>
<head>
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.3.0/Chart.min.js"></script>
<body>
<div>
<h1>Update Bar Chart</h1>
<canvas id="barChart" width="800" height="450"></canvas>
</div>
<script src="barchart.js"></script>
</body>
</head>
</html>
Hope this helps.
If destroy() and clear() is not working (just like what i had experience) you can use jquery to remove the canvas and append it again.
$('#chartAmazon').remove();
$('#chartBar').append('<canvas id="chartAmazon"></canvas>');
var ctxAmazon = $("#chartAmazon").get(0).getContext("2d");
var AmazonChart = new Chart(ctxAmazon, {
type: 'doughnut',
data: dataAmazon,
options: optionsA
});
I don't think it's possible right now.
However that's a feature which should come soon, as the author hinted here:
https://github.com/nnnick/Chart.js/issues/161#issuecomment-20487775
This is an example with ChartJs - 2.9.4
var maximumPoints = 5;// with this variable you can decide how many points are display on the chart
function addData(chart, label, data) {
chart.data.labels.push(label);
chart.data.datasets.forEach((dataset) => {
var d = data[0];
dataset.data.push(d);
data.shift();
});
var canRemoveData = false;
chart.data.datasets.forEach((dataset) => {
if (dataset.data.length > maximumPoints) {
if (!canRemoveData) {
canRemoveData = true;
chart.data.labels.shift();
}
dataset.data.shift();
}
});
chart.update();
}
window.onload = function () {
var canvas = document.getElementById('elm-chart'),
ctx = canvas.getContext('2d');
var myLineChart = new Chart(ctx, {
type: 'line',
data: {
labels: [],
datasets: [
{
data: [],
label: 'Dataset-1',
backgroundColor: "#36a2eb88",
borderColor: "#36a2eb",
},
{
data: [],
label: 'Dataset-2',
backgroundColor: "#ff638488",
borderColor: "#ff6384",
}
],
},
options: {
responsive: false,
maintainAspectRatio: false,
scales: {
yAxes: [{
ticks: {
beginAtZero: true
}
}]
}
}
});
var index = 0;
setInterval(function () {
var data = [];
myLineChart.data.datasets.forEach((dataset) => {
data.push(Math.random() * 100);
});
addData(myLineChart, index, data);
index++;
}, 1000);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.9.4/Chart.min.js"></script>
<canvas id="elm-chart" width="640" height="480"></canvas>
There are 2 ways to solve it:
chart.update()
Delete existing chart using chart.destroy() and create new chart object.
The simplest way is to replace the canvas element and then call new Chart() again:
function reloadMyChart() {
$('myChart').replaceWith('<canvas id="myChart"></canvas>');
new Chart(document.getElementById("myChart"), {
data: yourChartData,
type: yourChartType,
options: yourChartOptions
});
}
Of course, you must replace yourChartData, yourChartType and yourChartOptions with the correct values required to initialize Chart.js. See Chart.js Docs.
You can call reloadMyChart function on a button click or any other event you need. Probably you'll add parameters to this function and use these to make a REST call to dynamically update your chart, like this:
function reloadMyChart(param1, param2) {
$('myChart').replaceWith('<canvas id="myChart"></canvas>');
$.get("restUrl?param1=" + param1 + "&param2=" + param2 + ",
function(data) {
// call new Chart() here and use returned data
}
);
Hope it helps! =)
Showing realtime update chartJS
function add_data(chart, label, data)
{
var today = new Date();
var time = today.getHours() + ":" + today.getMinutes() + ":" + today.getSeconds();
myLineChart.data.datasets[0].data.push(Math.random() * 100);
myLineChart.data.datasets[1].data.push(Math.random() * 100);
myLineChart.data.labels.push(time)
myLineChart.update();
}
setInterval(add_data, 10000); //milisecond
full code , you can download in description link
As of 2022 and using ChartJS v3.7.1 you can use the code below.
Note that it is based on the JSBin snippets in doub1ejack's answer but these were not up to date and wouldn't work with the latest ChartJS version, mainly because the path to charts' data changed (now being yourChart._metasets[0]._dataset.data).
var canvas = document.getElementById('updating-chart'),
ctx = canvas.getContext('2d'),
startingData = {
labels: [1, 2, 3, 4, 5, 6, 7],
datasets: [
{
fillColor: "rgba(220,220,220,0.2)",
strokeColor: "rgba(220,220,220,1)",
pointColor: "rgba(220,220,220,1)",
pointStrokeColor: "#fff",
data: [65, 59, 80, 81, 56, 55, 40]
},
{
fillColor: "rgba(151,187,205,0.2)",
strokeColor: "rgba(151,187,205,1)",
pointColor: "rgba(151,187,205,1)",
pointStrokeColor: "#fff",
data: [28, 48, 40, 19, 86, 27, 90]
}
]
};
// Reduce the animation steps for demo clarity.
const myLiveChart = new Chart(ctx, {
type: 'bar',
data: startingData,
options: {
scales: {
y: {
beginAtZero: true
}
},
maintainAspectRatio: false,
}
});
setInterval(function(){
// Get a random index point
var indexToUpdate = Math.round(Math.random() * startingData.labels.length);
// Update one of the points in the second dataset
myLiveChart._metasets[0]._dataset.data[indexToUpdate] = Math.random() * 100;
myLiveChart.update();
}, 5000);
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Updating chart example</title>
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
</head>
<body>
<canvas id="updating-chart" width="500" height="300"></canvas>
</body>
</html>
You can check instance of Chart by using Chart.instances.
This will give you all the charts instances.
Now you can iterate on that instances and and change the data, which is present inside config.
suppose you have only one chart in your page.
for (var _chartjsindex in Chart.instances) {
/*
* Here in the config your actual data and options which you have given at the
time of creating chart so no need for changing option only you can change data
*/
Chart.instances[_chartjsindex].config.data = [];
// here you can give add your data
Chart.instances[_chartjsindex].update();
// update will rewrite your whole chart with new value
}
My solve was to actually store the charts outside of the state of Vue. Store the charts in a const variable in like a utility.js file. Then I was able to simply do this:
const PVR_CANVASES = {}
//This was my vue method for building the charts
build_metrics() {
this.votingResults.metrics.forEach(metric => {
const el = document.getElementById(metric.metric_data.canvas);
const n_chart = new Chart(el, {
type: 'line',
data: metric.chart.data,
options: {
responsive: true,
maintainAspectRatio: true,
layout: {
autoPadding: false
},
plugins: {
legend: {
display: false,
}
},
scales: {
x: {
display: false
},
y: {
display: false
}
},
elements: {
line: {
tension: 0.4
},
point: {
backgroundColor: 'rgba(0, 0, 0, 0.1)'
}
}
}
});
PVR_CANVASES[metric.chart.id] = n_chart;
})
}
//UPDATE CHART IS THIS SIMPLE
this.votingResults.metrics.forEach(metric => {
const n_chart = PVR_CANVASES[metric.chart.id];
n_chart.data = metric.chart.data;
n_chart.update();
});
So simple, Just replace the chart canvas element.
$('#canvas').replaceWith(' id="canvas" height="200px"
width="368px">');

Using the dataURI method, I am not getting any color for the series of my pie chart

I have the following code running:
var options = {
chart: {
type: 'donut',
fontFamily: 'Lato Light'
},
series: [1,2,3,4,5],
labels: ['1','2','3','4','5'],
theme: {
monochrome: {
enabled: true,
color: '#b19254',
shadeTo: 'dark',
shareIntensity: 0.15
}
},
//colors: ['#b19254', '#9f834c', '#8e7543', '#7c663b', '#b99d65', '#c8b387'],
legend: {
position: 'bottom'
},
plotOptions: {
pie: {
donut: {
labels: {
show: true,
name: {
show: false
},
value: {
offsetY: -1,
show: true
},
total: {
show: false,
showAlways: false,
formatter: function (w) { return String(Math.round(chart.w.globals.seriesTotals.reduce((a,b) => { return a+b}, 0) * 100) / 100) + ' ' + $currency}
}
}
}
}
},
}
var chart = new ApexCharts(document.querySelector("#investment-chart-wrapper"), options);
chart.render();
var $chartData = chart.dataURI();
$chartData.then(
(result) => {
document.querySelector('#chartimg').setAttribute('src',result.imgURI);
});
The bit I am fighting with is the promise result of the dataURI() method from here.
For some reason, the chart I get has all the information including the series labels, but the color for the series does not show, leaving me with this. The color is used for the legend at the bottom, however.
I am sure I am missing something here. Please let me know what.
I was running into this problem as well today. It was because the animation of the chart has not taken place yet. You have to get the dataURI() after it has fully rendered or turn off the chart animation.
I was able to get this working by setting the rendered chart to a variable at the top of my js file and then using it in a function like this:
function SetChartImage() {
chartHistoricalPCTArea.dataURI().then(({ imgURI }) => {
var image = document.querySelector('#HistoricalPCTImage');
image.src = imgURI;
})
}

ChartJS tooltip label for pie cart being cut

I am trying to add tooltip in my chart, however some of them the label are being cut.
Hier is my code
var myPieChart = new Chart(ctx, {
type: 'pie',
data: data,
options: {
title: {
display: true,
text: title,
fontSize: 36
},
tooltips: {
bodyFontSize: 22,
callbacks: {
label: function (tooltipItem, data) {
var number = data.datasets[0].data[tooltipItem.index];
var label = data.labels[tooltipItem.index];
var sum = data.datasets[0].data.reduce(function (a, b) { return a + b; }, 0);
var percentage = getPercent(number, sum);
return label + " " + Math.round(percentage) + " %";
}
}
}
}
Can anyone help me to make the label rendered properly? Many thanks
Regards
I would say your tooltip is going off the edge of your canvas, have a look at this jsfiddle for an example. Or see sample code at the end.
Or, without seeing the full code, I might assume that your 2014 chart is overlapping the 2015 chart. Maybe fixed with a z-index in CSS, but then the opposite effect with the other chart may happen?
Same code from jsfiddle:
<div style='width: 300px;'>
<canvas id='chart'></canvas>
</div>
var ctx = document.getElementById('chart');
var chart = new Chart(ctx, {
type: 'pie',
data: {
labels: ["I am a really really really really really really really really really really really reallyreally really really really really really long label so long I might go off the chart"],
datasets: [{
data: [5],
}]
},
options: {
legend: {
display: false
},
maintainAspectRatio: false,
title: {
display: false,
fontSize: 16
}
}
});

Chart.js legend customisation

I have a bit of a strange config of my chart.js because of the data that is being fed into it and also the line colours. However I was wondering if somebody could point me in the direction of how to customise the legend:
$(document).ready(function(){
$.ajax({
url : "../acredash/teamData.php",
timeout: 4000,
type : "GET",
success :function(data){
console.log(data);
var chartata = {
labels: [
"Strategic Development and Ownership",
"Driving change through others",
"Exec Disposition",
"Commercial Acumen",
"Develops High Performance Teams",
"Innovation and risk taking",
"Global Leadership",
"Industry Leader"
]};
var ctx = $("#mycanvas");
var config = {
type: 'radar',
data: chartata,
animationEasing: 'linear',
options: {
legend: {
display: true,
position: 'bottom'
},
tooltips: {
enabled: true
},
scale: {
ticks: {
fontSize: 15,
beginAtZero: true,
stepSize: 1
}
}
},
},
LineGraph = new Chart(ctx, config);
var colorArray = [
["#7149a5", false],
["#57B6DD", false],
["#36bfbf", false],
["#69bd45", false],
['#9adfdf', false],
['#c6b6db' ,false],
["#5481B1", false],
['#8d6db7', false],
['#d2ebc7', false],
["#6168AC", false]
];
for (var i in data) {
tmpscore=[];
tmpscore.push(data[i].score_1);
tmpscore.push(data[i].score_2);
tmpscore.push(data[i].score_3);
tmpscore.push(data[i].score_4);
tmpscore.push(data[i].score_5);
tmpscore.push(data[i].score_6);
tmpscore.push(data[i].score_7);
tmpscore.push(data[i].score_8);
var color, done = false;
while (!done) {
var test = colorArray[parseInt(Math.random() * 10)];
if (!test[1]) {
color = test[0];
colorArray[colorArray.indexOf(test)][1] = true;
done = !done;
}
}
newDataset = {
label: data[i].firstName+' '+data[i].lastName,
borderColor: color,
backgroundColor: "rgba(0,0,0,0)",
data: tmpscore,
};
config.data.datasets.push(newDataset);
}
LineGraph.update();
},
});
});
I have looked around without much luck because of how my chart is being generated. It just used the default legend and its a it messy. I would like to just have control over it.
Step 1:
set callback for legend on options
legendCallback: function(chart) {
var legendHtml = [];
legendHtml.push('<ul>');
var item = chart.data.datasets[0];
for (var i=0; i < item.data.length; i++) {
legendHtml.push('<li>');
legendHtml.push('<span></span>');//add what ever you want :-p
legendHtml.push('<span class="chart-legend-label-text">' + chart.data.labels[i]+'</span>');
legendHtml.push('</li>');
}
legendHtml.push('</ul>');
return legendHtml.join("");
},legend:false,
Step 2:
Place your legend where ever you want :-p
<div id="my-legend-con" class="legend-con"></div>
Step 3:
Initialise the legend.
$('#my-legend-con').html(myChartName.generateLegend());
Step 3:
Do what ever you want...