Allow calling any constructor for all array elements - c++

After some investigation, looks like the behavior initializing variables follows some convention.
For single element:
auto* x = new int; // undefined value
auto* x = new int{}; // 0 (default initializer)
auto* x = new int(23); // 23 (copy initializer)
auto* x = new Test; // default constructor
auto* x = new Test{}; // default constructor
auto* x = new Test(...); // X constructor (overload-chosen)
This makes a lot of sense, until you try to apply the same logic on arrays:
auto* x = new int[10]; // all undefined values - OK
auto* x = new int[10]{}; // all 0 (default initializer) - OK
auto* x = new int[10](23); // all 23 (copy initializer on all) - NOT IMPLEMENTED
auto* x = new Test[10]; // default constructors - OK
auto* x = new Test[10]{}; // default constructors - OK
auto* x = new Test[10](...); // X constructor on all (overload-chosen) - NOT IMPLEMENTED
My logic says that you can make some assumptions:
If a type can be constructed using T(Args..) then every element from the array can be constructed. There is no reason to not allow T[N](Args...) syntax.
Does anyone know why this feature doesn't exist? It would be very nice to allow
new int[10](23); // all 23
new Test[10]("asd", 123); // construct all using Test("asd", 123)
Edit: The whole idea of this is to avoid the default initialization/constructor and call the one we need directly.

While it would be nice if there was something for this in the standard library†, the functionality you want is relatively straightforward to implement:
namespace detail {
template<typename T, typename... ArgTs, std::size_t... Is>
constexpr auto make_filled_array(ArgTs const&... args, std::index_sequence<Is...>)
-> std::array<T, sizeof...(Is)> {
return {{(Is, T(args...))...}};
}
}
template<typename T, std::size_t N, typename... ArgTs, std::enable_if_t<N != 0, int> = 0>
constexpr auto make_filled_array(ArgTs const&... args) {
return detail::make_filled_array<T, ArgTs...>(args..., std::make_index_sequence<N>{});
}
// ...
auto arr1 = make_filled_array<int, 10>(23);
auto arr2 = make_filled_array<Test, 10>("asd", 123);
Online Demo
That said, I don't see any point to taking constructor arguments here; container emplace functions are useful because they do perfect-forwarding, but we can't do that here because we need to reuse the arguments for each constructor call (so moving from them is not an option). I think copy-construction is natural:
namespace detail {
template<typename T, std::size_t... Is>
constexpr auto make_filled_array(T const& t, std::index_sequence<Is...>)
-> std::array<T, sizeof...(Is)> {
return {{(Is, t)...}};
}
}
template<std::size_t N, typename T, std::enable_if_t<N != 0, int> = 0>
constexpr auto make_filled_array(T const& t) {
return detail::make_filled_array(t, std::make_index_sequence<N>{});
}
// ...
auto arr1 = make_filled_array<10>(23);
auto arr2 = make_filled_array<10>(Test{"asd", 123});
Online Demo
N.b. your use of new implies that you may be from a managed language and need to read up on value semantics. ;-] This code could be altered to return a std::array<T, N>* or T* (or even std::unique_ptr<T[]> for something moderately reasonable), but, why would one..? Just use std::vector<T>:
std::vector<int> vec(10, 23);
I chose to demonstrate std::array<> here because your examples all have a constant size.
† The closest thing that comes to mind is std::fill, but that wouldn't initialize the array...

I can't speak for the committee, but I can see a case where your syntax would be very very problematic: initializing from temporaries: .
X* x = new X[10](Y{});
How do you deal with this case?
You can't call X(Y&&) (assuming it exists) for each of the 10 elements because you have only 1 temporary and all elements after the first would be initialized from an object in an unspecified state.
The other alternative would be to somehow call X(const Y&) instead (assuming again it exists). Besides over complicating the standard and adding unexpected inconsistent behavior that just opens up another can of worms. The X object could have a reference bind to our Y{} assuming is an lvalue and you end up with a dangling reference.
The only viable solution I see is to not allow rvalue references on this syntax but that would just feed more SO questions.
I think it is pretty safe to assume the standard committee took this into consideration.

Related

make_unique with brace initialization

https://en.cppreference.com/w/cpp/memory/unique_ptr/make_unique writes that std::make_unique can be implemented as
template<typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args)
{
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
This does not work for plain structs with no constructors. Those can be brace-initialized but don't have a non-default constructor. Example:
#include <memory>
struct point { int x, z; };
int main() { std::make_unique<point>(1, 2); }
Compiling this will have the compiler complain about lack of a 2-argument constructor, and rightly so.
I wonder, is there any technical reason not to define the function in terms of brace initialization instead? As in
template<typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args)
{
return std::unique_ptr<T>(new T{std::forward<Args>(args)...});
}
That works well enough for the scenario above. Are there any other legitimate use cases this would break?
Seeing how the general trend appears to prefer braces for initialization, I would assume making braces in that template would be the canonical choice, but the fact that the standard doesn't do it might be an indication of me missing something.
In C++20, this will compile:
std::make_unique<point>(1, 2);
due to the new rule allowing initializing aggregates from a parenthesized list of values.
In C++17, you can just do:
std::unique_ptr<point>(new point{1, 2});
That won't work with make_shared though. So you can also just create a factory (forwarding left as an exercise):
template <typename... Args>
struct braced_init {
braced_init(Args... args) : args(args...) { }
std::tuple<Args...> args;
template <typename T>
operator T() const {
return std::apply([](Args... args){
return T{args...};
}, args);
}
};
std::make_unique<point>(braced_init(1, 2));
In C++14, you'll have to implement apply and write a factory function for braced_init because there's no CTAD yet - but these are doable.
Seeing how the general trend appears to prefer braces for initialization
Citation needed. It's a charged topic - but I definitely disagree with the claim.
Some classes have different behavior with the 2 initialization styles. e.g.
std::vector<int> v1(1, 2); // 1 element with value 2
std::vector<int> v2{1, 2}; // 2 elements with value 1 & 2
There might not be enough reason to choose one prefer to another; I think the standard just choose one and state the decision explicitly.
As the workaround, you might want to implement your own make_unique version. As you have showed, it's not a hard work.
In addition to other answers, in his presentation on C++17, Alisdair Meredith gives the following implementation of make_unique:
template<typename T, typename... Args>
auto make_unique(Args&&... args) -> std::unique_ptr<T> {
if constexpr (std::is_constructible<T, Args...>::value)
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
else
return std::unique_ptr<T>(new T{std::forward<Args>(args)...});
}
It uses C+17 if constexpr, but can easily be rewritten without it.
With this version you can do both
auto v = make_unique<std::vector<int>>(10, 20); // *v is a vector of 10 elements
and
auto p = make_unique<point>(10, 20); // *p is a point (10, 20)

Non-Movable C++17 Unique Pointer

I came across this answer Prevent moving of a unique_ptr C++11. However while trying it out on a compiler online, this works with C++11(std::move compiler error) but with C++17, I'm seeing that the std::move below is successful. Shouldn't the compiler throw an error on that line? Also if some semantics have changed in C++17, what is the correct way to create a non movable unique_ptr in C++17 and onward.
template <typename T>
using scoped_ptr = const std::unique_ptr<T>;
int main()
{
auto p = scoped_ptr<int>(new int(5));
auto p2 = std::move(p); // should be error?
std::cout << *p2 << std::endl; // 5
return 0;
}
You can try it online here.
p is not const. See here for it to fail the way you expect.
auto deduces like a template<class T>void foo(T) does. T is never deduced as const, and neither is auto p=.
Meanwhile, the auto p = line works because you compiled it in c++17 mode. In c++11 it does not compile. This is because how prvalues differ in 17; some call the difference guaranteed elision.
If you want an immobile unique ptr:
template<class T, class D>
struct immobile_ptr:private std::unique_ptr<T, D>{
using unique_ptr<T>::operator*;
using unique_ptr<T>::operator->;
using unique_ptr<T>::get;
using unique_ptr<T>::operator bool;
// etc
// manually forward some ctors, as using grabs some move ctors in this case
};
template<class T, class...Args>
immobile_ptr<T> make_immobile_ptr(Args&&...args); // todo
an alternative might be to take a unique ptr with an immobile destroyer.
template<class X>
struct nomove_destroy:std::destroy<T>{
nomove_destroy(nomove_destroy&&)=delete;
nomove_destroy()=default;
nomove_destroy& operator=(nomove_destroy&&)=delete;
};
template<class T>
using nomove_ptr=std::unique_ptr<T,nomove_destroy<T>>;
But I am uncertain if that will work.
Note that p is declared as non-reference type, the const part of the argument scoped_ptr<int>(new int(5)) is ignored in type deduction. Then the type deduction result for p is std::unique_ptr<int>, not const std::unique_ptr<int> (i.e. scoped_ptr<int> as you expected).
What you want might be
auto& p = scoped_ptr<int>(new int(5)); // p is of type const std::unique_ptr<int>& now
Welcome to the world of type deduction in C++. Try
auto & p = scoped_ptr<int>(new int(5));
or
auto && p = scoped_ptr<int>(new int(5));
instead. This lecture may be helpful: https://www.youtube.com/watch?v=wQxj20X-tIU

Convenient type-inferring way to reassign `unique_ptr` value with new object

Is there a convenient way to re-assign the value of a unique_ptr with a new owned object, without re-specifying the type?
For instance:
std::unique_ptr<int> foo;
// .... Later, once we actually have a value to store...
foo = std::make_unique<int>(my_cool_value);
Of course int is not too much of an eyesore, but foo::element_type could be long or subject to change after a refactoring.
So, to use type inference, we could do:
foo = std::make_unique<decltype(foo)::element_type>(value);
...But that's pretty hideous (foo::element_type doesn't work because foo can't be used in a constant expression).
Ideally, std::unique_ptr would support a forwarding emplace-like method:
foo.reassign(value);
This would release the old value and, just like std::vector::emplace, construct the new owned object in-place.
....But as far as I can tell, there's nothing more concise than make_unique<decltype(foo)::element_type>.
EDIT: The most concise way to reassign the value for a type that supports operator= is, of course, to use operator=:
*foo = value;`
...But I do not want to rely on the copyability of element_type (for instance, I initially ran into this issue when trying to work with input-file streams).
Stash the arguments (or references thereto) into a proxy object with a templated conversion operator that deduces the target type. Then construct the new object once you have that deduced.
template<class... Args>
struct maker {
template<class T>
operator std::unique_ptr<T>() && {
return make<T>(std::index_sequence_for<Args...>());
}
std::tuple<Args...> args;
private:
template<class T, size_t ... Is>
std::unique_ptr<T> make(std::index_sequence<Is...>) {
return std::make_unique<T>(std::get<Is>(std::move(args))...);
}
};
template<class... Args>
auto maybe_make_unique_eventually(Args&&... args){
return maker<Args&&...>{std::forward_as_tuple(std::forward<Args>(args)...)};
}
It won't be a member function, but a free function could essentially achieve this:
template<typename T, typename D, typename...Args>
void TakeNew(std::unique_ptr<T,D>& up, Args&&... args)
{
up.reset(new T{std::forward<Args>(args)...});
// or use parentheses for consistency with `make_unique`; see comments
}
// usage...
auto foo = std::make_unique<int>(3);
// .... Later...
TakeNew(foo, 5);
(I do not consider this solution ideal.)
#include <memory>
// a class with a long and unweildy name
namespace mary {
namespace poppins {
struct supercalafragalisticexpialadocious
{
};
}
}
int main()
{
// what we don't want to have to do:
auto a = std::make_unique<mary::poppins::supercalafragalisticexpialadocious>();
// so alias the typename
using atrocious = mary::poppins::supercalafragalisticexpialadocious;
// same type with a shorter name
a = std::make_unique<atrocious>();
}
As you have unique ownership, unless the type is not copyable, you may simply do
*foo = value;

Is it possible to define a std::array without size? [duplicate]

(Note: This question is about not having to specify the number of elements and still allow nested types to be directly initialized.)
This question discusses the uses left for a C array like int arr[20];. On his answer, #James Kanze shows one of the last strongholds of C arrays, it's unique initialization characteristics:
int arr[] = { 1, 3, 3, 7, 0, 4, 2, 0, 3, 1, 4, 1, 5, 9 };
We don't have to specify the number of elements, hooray! Now iterate over it with the C++11 functions std::begin and std::end from <iterator> (or your own variants) and you never need to even think of its size.
Now, are there any (possibly TMP) ways to achieve the same with std::array? Use of macros allowed to make it look nicer. :)
??? std_array = { "here", "be", "elements" };
Edit: Intermediate version, compiled from various answers, looks like this:
#include <array>
#include <utility>
template<class T, class... Tail, class Elem = typename std::decay<T>::type>
std::array<Elem,1+sizeof...(Tail)> make_array(T&& head, Tail&&... values)
{
return { std::forward<T>(head), std::forward<Tail>(values)... };
}
// in code
auto std_array = make_array(1,2,3,4,5);
And employs all kind of cool C++11 stuff:
Variadic Templates
sizeof...
rvalue references
perfect forwarding
std::array, of course
uniform initialization
omitting the return type with uniform initialization
type inference (auto)
And an example can be found here.
However, as #Johannes points out in the comment on #Xaade's answer, you can't initialize nested types with such a function. Example:
struct A{ int a; int b; };
// C syntax
A arr[] = { {1,2}, {3,4} };
// using std::array
??? std_array = { {1,2}, {3,4} };
Also, the number of initializers is limited to the number of function and template arguments supported by the implementation.
Best I can think of is:
template<class T, class... Tail>
auto make_array(T head, Tail... tail) -> std::array<T, 1 + sizeof...(Tail)>
{
std::array<T, 1 + sizeof...(Tail)> a = { head, tail ... };
return a;
}
auto a = make_array(1, 2, 3);
However, this requires the compiler to do NRVO, and then also skip the copy of returned value (which is also legal but not required). In practice, I would expect any C++ compiler to be able to optimize that such that it's as fast as direct initialization.
I'd expect a simple make_array.
template<typename ret, typename... T> std::array<ret, sizeof...(T)> make_array(T&&... refs) {
// return std::array<ret, sizeof...(T)>{ { std::forward<T>(refs)... } };
return { std::forward<T>(refs)... };
}
Combining a few ideas from previous posts, here's a solution that works even for nested constructions (tested in GCC4.6):
template <typename T, typename ...Args>
std::array<T, sizeof...(Args) + 1> make_array(T && t, Args &&... args)
{
static_assert(all_same<T, Args...>::value, "make_array() requires all arguments to be of the same type."); // edited in
return std::array<T, sizeof...(Args) + 1>{ std::forward<T>(t), std::forward<Args>(args)...};
}
Strangely, can cannot make the return value an rvalue reference, that would not work for nested constructions. Anyway, here's a test:
auto q = make_array(make_array(make_array(std::string("Cat1"), std::string("Dog1")), make_array(std::string("Mouse1"), std::string("Rat1"))),
make_array(make_array(std::string("Cat2"), std::string("Dog2")), make_array(std::string("Mouse2"), std::string("Rat2"))),
make_array(make_array(std::string("Cat3"), std::string("Dog3")), make_array(std::string("Mouse3"), std::string("Rat3"))),
make_array(make_array(std::string("Cat4"), std::string("Dog4")), make_array(std::string("Mouse4"), std::string("Rat4")))
);
std::cout << q << std::endl;
// produces: [[[Cat1, Dog1], [Mouse1, Rat1]], [[Cat2, Dog2], [Mouse2, Rat2]], [[Cat3, Dog3], [Mouse3, Rat3]], [[Cat4, Dog4], [Mouse4, Rat4]]]
(For the last output I'm using my pretty-printer.)
Actually, let us improve the type safety of this construction. We definitely need all types to be the same. One way is to add a static assertion, which I've edited in above. The other way is to only enable make_array when the types are the same, like so:
template <typename T, typename ...Args>
typename std::enable_if<all_same<T, Args...>::value, std::array<T, sizeof...(Args) + 1>>::type
make_array(T && t, Args &&... args)
{
return std::array<T, sizeof...(Args) + 1> { std::forward<T>(t), std::forward<Args>(args)...};
}
Either way, you will need the variadic all_same<Args...> type trait. Here it is, generalizing from std::is_same<S, T> (note that decaying is important to allow mixing of T, T&, T const & etc.):
template <typename ...Args> struct all_same { static const bool value = false; };
template <typename S, typename T, typename ...Args> struct all_same<S, T, Args...>
{
static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value && all_same<T, Args...>::value;
};
template <typename S, typename T> struct all_same<S, T>
{
static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value;
};
template <typename T> struct all_same<T> { static const bool value = true; };
Note that make_array() returns by copy-of-temporary, which the compiler (with sufficient optimisation flags!) is allowed to treat as an rvalue or otherwise optimize away, and std::array is an aggregate type, so the compiler is free to pick the best possible construction method.
Finally, note that you cannot avoid copy/move construction when make_array sets up the initializer. So std::array<Foo,2> x{Foo(1), Foo(2)}; has no copy/move, but auto x = make_array(Foo(1), Foo(2)); has two copy/moves as the arguments are forwarded to make_array. I don't think you can improve on that, because you can't pass a variadic initializer list lexically to the helper and deduce type and size -- if the preprocessor had a sizeof... function for variadic arguments, perhaps that could be done, but not within the core language.
Using trailing return syntax make_array can be further simplified
#include <array>
#include <type_traits>
#include <utility>
template <typename... T>
auto make_array(T&&... t)
-> std::array<std::common_type_t<T...>, sizeof...(t)>
{
return {std::forward<T>(t)...};
}
int main()
{
auto arr = make_array(1, 2, 3, 4, 5);
return 0;
}
Unfortunatelly for aggregate classes it requires explicit type specification
/*
struct Foo
{
int a, b;
}; */
auto arr = make_array(Foo{1, 2}, Foo{3, 4}, Foo{5, 6});
EDIT No longer relevant:
In fact this make_array implementation is listed in sizeof... operator
The code below introduces undefined behavior as per [namespace.std]/4.4
4.4 The behavior of a C++ program is undefined if it declares a deduction guide for any standard library class template.
# c++17 version
Thanks to template argument deduction for class templates proposal we can use deduction guides to get rid of make_array helper
#include <array>
namespace std
{
template <typename... T> array(T... t)
-> array<std::common_type_t<T...>, sizeof...(t)>;
}
int main()
{
std::array a{1, 2, 3, 4};
return 0;
}
Compiled with -std=c++1z flag under x86-64 gcc 7.0
I know it's been quite some time since this question was asked, but I feel the existing answers still have some shortcomings, so I'd like to propose my slightly modified version. Following are the points that I think some existing answers are missing.
1. No need to rely on RVO
Some answers mention that we need to rely on RVO to return the constructed array. That is not true; we can make use of copy-list-initialization to guarantee there will never be temporaries created. So instead of:
return std::array<Type, …>{values};
we should do:
return {{values}};
2. Make make_array a constexpr function
This allow us to create compile-time constant arrays.
3. No need to check that all arguments are of the same type
First off, if they are not, the compiler will issue a warning or error anyway because list-initialization doesn't allow narrowing. Secondly, even if we really decide to do our own static_assert thing (perhaps to provide better error message), we should still probably compare the arguments' decayed types rather than raw types. For example,
volatile int a = 0;
const int& b = 1;
int&& c = 2;
auto arr = make_array<int>(a, b, c); // Will this work?
If we are simply static_asserting that a, b, and c have the same type, then this check will fail, but that probably isn't what we'd expect. Instead, we should compare their std::decay_t<T> types (which are all ints)).
4. Deduce the array value type by decaying the forwarded arguments
This is similar to point 3. Using the same code snippet, but don't specify the value type explicitly this time:
volatile int a = 0;
const int& b = 1;
int&& c = 2;
auto arr = make_array(a, b, c); // Will this work?
We probably want to make an array<int, 3>, but the implementations in the existing answers probably all fail to do that. What we can do is, instead of returning a std::array<T, …>, return a std::array<std::decay_t<T>, …>.
There is one disadvantage about this approach: we can't return an array of cv-qualified value type any more. But most of the time, instead of something like an array<const int, …>, we would use a const array<int, …> anyway. There is a trade-off, but I think a reasonable one. The C++17 std::make_optional also takes this approach:
template< class T >
constexpr std::optional<std::decay_t<T>> make_optional( T&& value );
Taking the above points into account, a full working implementation of make_array in C++14 looks like this:
#include <array>
#include <type_traits>
#include <utility>
template<typename T, typename... Ts>
constexpr std::array<std::decay_t<T>, 1 + sizeof... (Ts)>
make_array(T&& t, Ts&&... ts)
noexcept(noexcept(std::is_nothrow_constructible<
std::array<std::decay_t<T>, 1 + sizeof... (Ts)>, T&&, Ts&&...
>::value))
{
return {{std::forward<T>(t), std::forward<Ts>(ts)...}};
}
template<typename T>
constexpr std::array<std::decay_t<T>, 0> make_array() noexcept
{
return {};
}
Usage:
constexpr auto arr = make_array(make_array(1, 2),
make_array(3, 4));
static_assert(arr[1][1] == 4, "!");
C++11 will support this manner of initialization for (most?) std containers.
(Solution by #dyp)
Note: requires C++14 (std::index_sequence). Although one could implement std::index_sequence in C++11.
#include <iostream>
// ---
#include <array>
#include <utility>
template <typename T>
using c_array = T[];
template<typename T, size_t N, size_t... Indices>
constexpr auto make_array(T (&&src)[N], std::index_sequence<Indices...>) {
return std::array<T, N>{{ std::move(src[Indices])... }};
}
template<typename T, size_t N>
constexpr auto make_array(T (&&src)[N]) {
return make_array(std::move(src), std::make_index_sequence<N>{});
}
// ---
struct Point { int x, y; };
std::ostream& operator<< (std::ostream& os, const Point& p) {
return os << "(" << p.x << "," << p.y << ")";
}
int main() {
auto xs = make_array(c_array<Point>{{1,2}, {3,4}, {5,6}, {7,8}});
for (auto&& x : xs) {
std::cout << x << std::endl;
}
return 0;
}
С++17 compact implementation.
template <typename... T>
constexpr auto array_of(T&&... t) {
return std::array{ static_cast<std::common_type_t<T...>>(t)... };
}
While this answer is directed more towards this question, that question was marked as a duplicate of this question. Hence, this answer is posted here.
A particular use that I feel hasn't been fully covered is a situation where you want to obtain a std::array of chars initialized with a rather long string literal but don't want to blow up the enclosing function. There are a couple of ways to go about this.
The following works but requires us to explicitly specify the size of the string literal. This is what we're trying to avoid:
auto const arr = std::array<char const, 12>{"some string"};
One might expect the following to produce the desired result:
auto const arr = std::array{"some string"};
No need to explicitly specify the size of the array during initialization due to template deduction. However, this wont work because arr is now of type std::array<const char*, 1>.
A neat way to go about this is to simply write a new deduction guide for std::array. But keep in mind that some other code could depend on the default behavior of the std::array deduction guide.
namespace std {
template<typename T, auto N>
array(T (&)[N]) -> array<T, N>;
}
With this deduction guide std::array{"some string"}; will be of type std::array<const char, 12>. It is now possible to initialize arr with a string literal that is defined somewhere else without having to specify its size:
namespace {
constexpr auto some_string = std::array{"some string"};
}
auto func() {
auto const arr = some_string;
// ...
}
Alright, but what if we need a modifiable buffer and we want to initialize it with a string literal without specifying its size?
A hacky solution would be to simply apply the std::remove_cv type trait to our new deduction guide. This is not recommended because this will lead to rather surprising results. String literals are of type const char[], so it's expected that our deduction guide attempts to match that.
It seems that a helper function is necessary in this case. With the use of the constexpr specifier, the following function can be executed at compile time:
#include <array>
#include <type_traits>
template<typename T, auto N>
constexpr auto make_buffer(T (&src)[N]) noexcept {
auto tmp = std::array<std::remove_cv_t<T>, N>{};
for (auto idx = decltype(N){}; idx < N; ++idx) {
tmp[idx] = src[idx];
}
return tmp;
}
Making it possible to initialize modifiable std::array-like buffers as such:
namespace {
constexpr auto some_string = make_buffer("some string");
}
auto func() {
auto buff = some_string;
// ...
}
And with C++20, the helper function can even be simplified:
#include <algorithm>
#include <array>
#include <type_traits>
template<typename T, auto N>
constexpr auto make_buffer(T (&src)[N]) noexcept {
std::array<std::remove_cv_t<T>, N> tmp;
std::copy(std::begin(src), std::end(src), std::begin(tmp));
return tmp;
}
C++20 UPDATE: Although there are some excellent answers that provide the desired functionality (such as Gabriel Garcia's answer that uses std::index_sequence), I am adding this answer because the simplest way to do this as of C++20 isn't mentioned: just use std::to_array(). Using the OP's last example of an array of structs:
struct A{ int a; int b; };
// C syntax
A arr[] = { {1,2}, {3,4} };
// using std::array
auto std_array = std::to_array<A>({ {1,2}, {3,4} });
If std::array is not a constraint and if you have Boost, then take a look at list_of(). This is not exactly like C type array initialization that you want. But close.
Create an array maker type.
It overloads operator, to generate an expression template chaining each element to the previous via references.
Add a finish free function that takes the array maker and generates an array directly from the chain of references.
The syntax should look something like this:
auto arr = finish( make_array<T>->* 1,2,3,4,5 );
It does not permit {} based construction, as only operator= does. If you are willing to use = we can get it to work:
auto arr = finish( make_array<T>= {1}={2}={3}={4}={5} );
or
auto arr = finish( make_array<T>[{1}][{2}[]{3}][{4}][{5}] );
None of these look like good solutions.
Using variardics limits you to your compiler-imposed limit on number of varargs and blocks recursive use of {} for substructures.
In the end, there really isn't a good solution.
What I do is I write my code so it consumes both T[] and std::array data agnostically -- it doesn't care which I feed it. Sometimes this means my forwarding code has to carefully turn [] arrays into std::arrays transparently.
None of the template approaches worked properly for me for arrays of structs, so I crafted this macro solution:
#define make_array(T, ...) \
(std::array<T,sizeof((T[]){ __VA_ARGS__ })/sizeof(T)> {{ __VA_ARGS__ }})
auto a = make_array(int, 1, 2, 3);
struct Foo { int x, y; };
auto b = make_array(Foo,
{ 1, 2 },
{ 3, 4 },
{ 5, 6 },
);
Note that although the macro expands its array arguments twice, the first time is inside sizeof, so any side effects in the expression will correctly happen only once.
Have fun!

How to emulate C array initialization "int arr[] = { e1, e2, e3, ... }" behaviour with std::array?

(Note: This question is about not having to specify the number of elements and still allow nested types to be directly initialized.)
This question discusses the uses left for a C array like int arr[20];. On his answer, #James Kanze shows one of the last strongholds of C arrays, it's unique initialization characteristics:
int arr[] = { 1, 3, 3, 7, 0, 4, 2, 0, 3, 1, 4, 1, 5, 9 };
We don't have to specify the number of elements, hooray! Now iterate over it with the C++11 functions std::begin and std::end from <iterator> (or your own variants) and you never need to even think of its size.
Now, are there any (possibly TMP) ways to achieve the same with std::array? Use of macros allowed to make it look nicer. :)
??? std_array = { "here", "be", "elements" };
Edit: Intermediate version, compiled from various answers, looks like this:
#include <array>
#include <utility>
template<class T, class... Tail, class Elem = typename std::decay<T>::type>
std::array<Elem,1+sizeof...(Tail)> make_array(T&& head, Tail&&... values)
{
return { std::forward<T>(head), std::forward<Tail>(values)... };
}
// in code
auto std_array = make_array(1,2,3,4,5);
And employs all kind of cool C++11 stuff:
Variadic Templates
sizeof...
rvalue references
perfect forwarding
std::array, of course
uniform initialization
omitting the return type with uniform initialization
type inference (auto)
And an example can be found here.
However, as #Johannes points out in the comment on #Xaade's answer, you can't initialize nested types with such a function. Example:
struct A{ int a; int b; };
// C syntax
A arr[] = { {1,2}, {3,4} };
// using std::array
??? std_array = { {1,2}, {3,4} };
Also, the number of initializers is limited to the number of function and template arguments supported by the implementation.
Best I can think of is:
template<class T, class... Tail>
auto make_array(T head, Tail... tail) -> std::array<T, 1 + sizeof...(Tail)>
{
std::array<T, 1 + sizeof...(Tail)> a = { head, tail ... };
return a;
}
auto a = make_array(1, 2, 3);
However, this requires the compiler to do NRVO, and then also skip the copy of returned value (which is also legal but not required). In practice, I would expect any C++ compiler to be able to optimize that such that it's as fast as direct initialization.
I'd expect a simple make_array.
template<typename ret, typename... T> std::array<ret, sizeof...(T)> make_array(T&&... refs) {
// return std::array<ret, sizeof...(T)>{ { std::forward<T>(refs)... } };
return { std::forward<T>(refs)... };
}
Combining a few ideas from previous posts, here's a solution that works even for nested constructions (tested in GCC4.6):
template <typename T, typename ...Args>
std::array<T, sizeof...(Args) + 1> make_array(T && t, Args &&... args)
{
static_assert(all_same<T, Args...>::value, "make_array() requires all arguments to be of the same type."); // edited in
return std::array<T, sizeof...(Args) + 1>{ std::forward<T>(t), std::forward<Args>(args)...};
}
Strangely, can cannot make the return value an rvalue reference, that would not work for nested constructions. Anyway, here's a test:
auto q = make_array(make_array(make_array(std::string("Cat1"), std::string("Dog1")), make_array(std::string("Mouse1"), std::string("Rat1"))),
make_array(make_array(std::string("Cat2"), std::string("Dog2")), make_array(std::string("Mouse2"), std::string("Rat2"))),
make_array(make_array(std::string("Cat3"), std::string("Dog3")), make_array(std::string("Mouse3"), std::string("Rat3"))),
make_array(make_array(std::string("Cat4"), std::string("Dog4")), make_array(std::string("Mouse4"), std::string("Rat4")))
);
std::cout << q << std::endl;
// produces: [[[Cat1, Dog1], [Mouse1, Rat1]], [[Cat2, Dog2], [Mouse2, Rat2]], [[Cat3, Dog3], [Mouse3, Rat3]], [[Cat4, Dog4], [Mouse4, Rat4]]]
(For the last output I'm using my pretty-printer.)
Actually, let us improve the type safety of this construction. We definitely need all types to be the same. One way is to add a static assertion, which I've edited in above. The other way is to only enable make_array when the types are the same, like so:
template <typename T, typename ...Args>
typename std::enable_if<all_same<T, Args...>::value, std::array<T, sizeof...(Args) + 1>>::type
make_array(T && t, Args &&... args)
{
return std::array<T, sizeof...(Args) + 1> { std::forward<T>(t), std::forward<Args>(args)...};
}
Either way, you will need the variadic all_same<Args...> type trait. Here it is, generalizing from std::is_same<S, T> (note that decaying is important to allow mixing of T, T&, T const & etc.):
template <typename ...Args> struct all_same { static const bool value = false; };
template <typename S, typename T, typename ...Args> struct all_same<S, T, Args...>
{
static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value && all_same<T, Args...>::value;
};
template <typename S, typename T> struct all_same<S, T>
{
static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value;
};
template <typename T> struct all_same<T> { static const bool value = true; };
Note that make_array() returns by copy-of-temporary, which the compiler (with sufficient optimisation flags!) is allowed to treat as an rvalue or otherwise optimize away, and std::array is an aggregate type, so the compiler is free to pick the best possible construction method.
Finally, note that you cannot avoid copy/move construction when make_array sets up the initializer. So std::array<Foo,2> x{Foo(1), Foo(2)}; has no copy/move, but auto x = make_array(Foo(1), Foo(2)); has two copy/moves as the arguments are forwarded to make_array. I don't think you can improve on that, because you can't pass a variadic initializer list lexically to the helper and deduce type and size -- if the preprocessor had a sizeof... function for variadic arguments, perhaps that could be done, but not within the core language.
Using trailing return syntax make_array can be further simplified
#include <array>
#include <type_traits>
#include <utility>
template <typename... T>
auto make_array(T&&... t)
-> std::array<std::common_type_t<T...>, sizeof...(t)>
{
return {std::forward<T>(t)...};
}
int main()
{
auto arr = make_array(1, 2, 3, 4, 5);
return 0;
}
Unfortunatelly for aggregate classes it requires explicit type specification
/*
struct Foo
{
int a, b;
}; */
auto arr = make_array(Foo{1, 2}, Foo{3, 4}, Foo{5, 6});
EDIT No longer relevant:
In fact this make_array implementation is listed in sizeof... operator
The code below introduces undefined behavior as per [namespace.std]/4.4
4.4 The behavior of a C++ program is undefined if it declares a deduction guide for any standard library class template.
# c++17 version
Thanks to template argument deduction for class templates proposal we can use deduction guides to get rid of make_array helper
#include <array>
namespace std
{
template <typename... T> array(T... t)
-> array<std::common_type_t<T...>, sizeof...(t)>;
}
int main()
{
std::array a{1, 2, 3, 4};
return 0;
}
Compiled with -std=c++1z flag under x86-64 gcc 7.0
I know it's been quite some time since this question was asked, but I feel the existing answers still have some shortcomings, so I'd like to propose my slightly modified version. Following are the points that I think some existing answers are missing.
1. No need to rely on RVO
Some answers mention that we need to rely on RVO to return the constructed array. That is not true; we can make use of copy-list-initialization to guarantee there will never be temporaries created. So instead of:
return std::array<Type, …>{values};
we should do:
return {{values}};
2. Make make_array a constexpr function
This allow us to create compile-time constant arrays.
3. No need to check that all arguments are of the same type
First off, if they are not, the compiler will issue a warning or error anyway because list-initialization doesn't allow narrowing. Secondly, even if we really decide to do our own static_assert thing (perhaps to provide better error message), we should still probably compare the arguments' decayed types rather than raw types. For example,
volatile int a = 0;
const int& b = 1;
int&& c = 2;
auto arr = make_array<int>(a, b, c); // Will this work?
If we are simply static_asserting that a, b, and c have the same type, then this check will fail, but that probably isn't what we'd expect. Instead, we should compare their std::decay_t<T> types (which are all ints)).
4. Deduce the array value type by decaying the forwarded arguments
This is similar to point 3. Using the same code snippet, but don't specify the value type explicitly this time:
volatile int a = 0;
const int& b = 1;
int&& c = 2;
auto arr = make_array(a, b, c); // Will this work?
We probably want to make an array<int, 3>, but the implementations in the existing answers probably all fail to do that. What we can do is, instead of returning a std::array<T, …>, return a std::array<std::decay_t<T>, …>.
There is one disadvantage about this approach: we can't return an array of cv-qualified value type any more. But most of the time, instead of something like an array<const int, …>, we would use a const array<int, …> anyway. There is a trade-off, but I think a reasonable one. The C++17 std::make_optional also takes this approach:
template< class T >
constexpr std::optional<std::decay_t<T>> make_optional( T&& value );
Taking the above points into account, a full working implementation of make_array in C++14 looks like this:
#include <array>
#include <type_traits>
#include <utility>
template<typename T, typename... Ts>
constexpr std::array<std::decay_t<T>, 1 + sizeof... (Ts)>
make_array(T&& t, Ts&&... ts)
noexcept(noexcept(std::is_nothrow_constructible<
std::array<std::decay_t<T>, 1 + sizeof... (Ts)>, T&&, Ts&&...
>::value))
{
return {{std::forward<T>(t), std::forward<Ts>(ts)...}};
}
template<typename T>
constexpr std::array<std::decay_t<T>, 0> make_array() noexcept
{
return {};
}
Usage:
constexpr auto arr = make_array(make_array(1, 2),
make_array(3, 4));
static_assert(arr[1][1] == 4, "!");
C++11 will support this manner of initialization for (most?) std containers.
(Solution by #dyp)
Note: requires C++14 (std::index_sequence). Although one could implement std::index_sequence in C++11.
#include <iostream>
// ---
#include <array>
#include <utility>
template <typename T>
using c_array = T[];
template<typename T, size_t N, size_t... Indices>
constexpr auto make_array(T (&&src)[N], std::index_sequence<Indices...>) {
return std::array<T, N>{{ std::move(src[Indices])... }};
}
template<typename T, size_t N>
constexpr auto make_array(T (&&src)[N]) {
return make_array(std::move(src), std::make_index_sequence<N>{});
}
// ---
struct Point { int x, y; };
std::ostream& operator<< (std::ostream& os, const Point& p) {
return os << "(" << p.x << "," << p.y << ")";
}
int main() {
auto xs = make_array(c_array<Point>{{1,2}, {3,4}, {5,6}, {7,8}});
for (auto&& x : xs) {
std::cout << x << std::endl;
}
return 0;
}
С++17 compact implementation.
template <typename... T>
constexpr auto array_of(T&&... t) {
return std::array{ static_cast<std::common_type_t<T...>>(t)... };
}
While this answer is directed more towards this question, that question was marked as a duplicate of this question. Hence, this answer is posted here.
A particular use that I feel hasn't been fully covered is a situation where you want to obtain a std::array of chars initialized with a rather long string literal but don't want to blow up the enclosing function. There are a couple of ways to go about this.
The following works but requires us to explicitly specify the size of the string literal. This is what we're trying to avoid:
auto const arr = std::array<char const, 12>{"some string"};
One might expect the following to produce the desired result:
auto const arr = std::array{"some string"};
No need to explicitly specify the size of the array during initialization due to template deduction. However, this wont work because arr is now of type std::array<const char*, 1>.
A neat way to go about this is to simply write a new deduction guide for std::array. But keep in mind that some other code could depend on the default behavior of the std::array deduction guide.
namespace std {
template<typename T, auto N>
array(T (&)[N]) -> array<T, N>;
}
With this deduction guide std::array{"some string"}; will be of type std::array<const char, 12>. It is now possible to initialize arr with a string literal that is defined somewhere else without having to specify its size:
namespace {
constexpr auto some_string = std::array{"some string"};
}
auto func() {
auto const arr = some_string;
// ...
}
Alright, but what if we need a modifiable buffer and we want to initialize it with a string literal without specifying its size?
A hacky solution would be to simply apply the std::remove_cv type trait to our new deduction guide. This is not recommended because this will lead to rather surprising results. String literals are of type const char[], so it's expected that our deduction guide attempts to match that.
It seems that a helper function is necessary in this case. With the use of the constexpr specifier, the following function can be executed at compile time:
#include <array>
#include <type_traits>
template<typename T, auto N>
constexpr auto make_buffer(T (&src)[N]) noexcept {
auto tmp = std::array<std::remove_cv_t<T>, N>{};
for (auto idx = decltype(N){}; idx < N; ++idx) {
tmp[idx] = src[idx];
}
return tmp;
}
Making it possible to initialize modifiable std::array-like buffers as such:
namespace {
constexpr auto some_string = make_buffer("some string");
}
auto func() {
auto buff = some_string;
// ...
}
And with C++20, the helper function can even be simplified:
#include <algorithm>
#include <array>
#include <type_traits>
template<typename T, auto N>
constexpr auto make_buffer(T (&src)[N]) noexcept {
std::array<std::remove_cv_t<T>, N> tmp;
std::copy(std::begin(src), std::end(src), std::begin(tmp));
return tmp;
}
C++20 UPDATE: Although there are some excellent answers that provide the desired functionality (such as Gabriel Garcia's answer that uses std::index_sequence), I am adding this answer because the simplest way to do this as of C++20 isn't mentioned: just use std::to_array(). Using the OP's last example of an array of structs:
struct A{ int a; int b; };
// C syntax
A arr[] = { {1,2}, {3,4} };
// using std::array
auto std_array = std::to_array<A>({ {1,2}, {3,4} });
If std::array is not a constraint and if you have Boost, then take a look at list_of(). This is not exactly like C type array initialization that you want. But close.
Create an array maker type.
It overloads operator, to generate an expression template chaining each element to the previous via references.
Add a finish free function that takes the array maker and generates an array directly from the chain of references.
The syntax should look something like this:
auto arr = finish( make_array<T>->* 1,2,3,4,5 );
It does not permit {} based construction, as only operator= does. If you are willing to use = we can get it to work:
auto arr = finish( make_array<T>= {1}={2}={3}={4}={5} );
or
auto arr = finish( make_array<T>[{1}][{2}[]{3}][{4}][{5}] );
None of these look like good solutions.
Using variardics limits you to your compiler-imposed limit on number of varargs and blocks recursive use of {} for substructures.
In the end, there really isn't a good solution.
What I do is I write my code so it consumes both T[] and std::array data agnostically -- it doesn't care which I feed it. Sometimes this means my forwarding code has to carefully turn [] arrays into std::arrays transparently.
None of the template approaches worked properly for me for arrays of structs, so I crafted this macro solution:
#define make_array(T, ...) \
(std::array<T,sizeof((T[]){ __VA_ARGS__ })/sizeof(T)> {{ __VA_ARGS__ }})
auto a = make_array(int, 1, 2, 3);
struct Foo { int x, y; };
auto b = make_array(Foo,
{ 1, 2 },
{ 3, 4 },
{ 5, 6 },
);
Note that although the macro expands its array arguments twice, the first time is inside sizeof, so any side effects in the expression will correctly happen only once.
Have fun!