How to meet the C++ standards version in my g++ compiler? - c++

I know C++ has standards and not versions, therefore, their releases are managed by specifications (like C99, C++11, between others)
The C++ compilers have versions, and a each version can support multiple c++ standards ... Is this right?
In relation to above, I found my g++ version compiler, which is 7.2.0
λ bgarcial [~] → g++ --version
g++ (Ubuntu 7.2.0-8ubuntu3) 7.2.0
Copyright (C) 2017 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
λ bgarcial [~] →
I have the following directory of my g++ compiler, I am using native makefiles to build in C++ language
λ bgarcial [include/c++/7] → pwd
/usr/include/c++/7
λ bgarcial [include/c++/7] →
How to can I determine which C++ standards that are supported my g++ compiler?
The g++ documentation includes the following information:
GCC supports the original ISO C++ standard published in 1998, and the 2011 and 2014 revisions. The default, if no C++ language dialect options are given, is -std=gnu++14.
It also contains this interesting bit:
By default, GCC also provides some additional extensions to the C++ language that on rare occasions conflict with the C++ standard. See Options Controlling C++ Dialect. Use of the -std options listed above disables these extensions where they they conflict with the C++ standard version selected.
You may also select an extended version of the C++ language explicitly with -std=gnu++98 (for C++98 with GNU extensions), or -std=gnu++11 (for C++11 with GNU extensions), or -std=gnu++14 (for C++14 with GNU extensions), or -std=gnu++1z (for C++1z with GNU extensions).
In a given C++ project, how can I specify what C++ standard/specification type to use?
In the CMakeLists.txt may be? or ...
As a flag building some basic file? such as the following:
g++ client.cpp main.cpp -o client.out -lzmq -std=gnu++11
What is the recommended C++ standard/specification.
I ask this because in first instance I assume that I am using C++14 with GNU extensions in relation to g++ compiler documentation previously referenced above.
In some cases, I am not using some functions or libraries but I don't know if this is due to the standard used or something else.
What is the recommended C++ standard to use and how can I configure my project to use it?

You can specify the standard with the -std switch
$g++ -std=c++11 your_file.cpp -o your_program

Related

gcc-11 macOS doesn't compile [duplicate]

What is the difference between g++ and gcc? Which one of them should be used for general c++ development?
gcc and g++ are compiler-drivers of the GNU Compiler Collection (which was once upon a time just the GNU C Compiler).
Even though they automatically determine which backends (cc1 cc1plus ...) to call depending on the file-type, unless overridden with -x language, they have some differences.
The probably most important difference in their defaults is which libraries they link against automatically.
According to GCC's online documentation link options and how g++ is invoked, g++ is equivalent to gcc -xc++ -lstdc++ -shared-libgcc (the 1st is a compiler option, the 2nd two are linker options). This can be checked by running both with the -v option (it displays the backend toolchain commands being run).
GCC: GNU Compiler Collection
Referrers to all the different languages that are supported by the GNU compiler.
gcc: GNU C      Compiler
g++: GNU C++ Compiler
The main differences:
gcc will compile: *.c\*.cpp files as C and C++ respectively.
g++ will compile: *.c\*.cpp files but they will all be treated as C++ files.
Also if you use g++ to link the object files it automatically links in the std C++ libraries (gcc does not do this).
gcc compiling C files has fewer predefined macros.
gcc compiling *.cpp and g++ compiling *.c\*.cpp files has a few extra macros.
Extra Macros when compiling *.cpp files:
#define __GXX_WEAK__ 1
#define __cplusplus 1
#define __DEPRECATED 1
#define __GNUG__ 4
#define __EXCEPTIONS 1
#define __private_extern__ extern
For c++ you should use g++.
It's the same compiler (e.g. the GNU compiler collection). GCC or G++ just choose a different front-end with different default options.
In a nutshell: if you use g++ the frontend will tell the linker that you may want to link with the C++ standard libraries. The gcc frontend won't do that (also it could link with them if you pass the right command line options).
What is the difference between g++ and gcc?
gcc has evolved from a single language "GNU C Compiler" to be a multi-language "GNU Compiler Collection". The term gcc may still sometimes refer to the "GNU C Compiler" in the context of C programming.
man gcc
# GCC(1) GNU
#
# NAME
# gcc - GNU project C and C++ compiler
However, g++ is the C++ compiler for the GNU Compiler Collection. Like gnat is the Ada compiler for gcc. see Using the GNU Compiler Collection (GCC)
For example, the Ubuntu 16.04 and 18.04 man g++ command returns the GCC(1) manual page.
The Ubuntu 16.04 and 18.04 man gcc states that ...
g++ accepts mostly the same options as gcc
and that the default ...
... use of gcc does not add the C++ library. g++ is a program
that calls GCC and automatically specifies linking against the C++
library. It treats .c, .h and .i files as C++ source files instead of
C source files unless -x is used. This program is also useful when
precompiling a C header file with a .h extension for use in C++
compilations.
Search the gcc man pages for more details on the option variances between gcc and g++.
Which one should be used for general c++ development?
Technically, either gcc or g++ can be used for general C++ development with applicable option settings. However, the g++ default behavior is naturally aligned to a C++ development.
The Ubuntu 18.04 'gcc' man page added, and Ubuntu 20.04 continues to have, the following paragraph:
The usual way to run GCC is to run the executable called gcc, or machine-gcc when cross-compiling, or machine-gcc-version to run a specific version of GCC. When you compile C++ programs, you should invoke GCC as g++ instead.
Side Note: In the case of the Xcode.app embedded toolchain, g++ simply links to gcc. Thus, g++ invocations may vary on a per-toolchain basis.
ls -l /Applications/Xcode.app/Contents/Developer/usr/bin
# …
# lrwxr-xr-x 1 root wheel 3 Apr 27 2021 g++ -> gcc
# -rwxr-xr-x 1 root wheel 167120 Nov 23 20:51 gcc
### -- versus --
which -a g++
# /usr/bin/g++
ls -l /usr/bin/g++
# -rwxr-xr-x 1 root wheel 137616 Jan 1 2020 /usr/bin/g++
One notable difference is that if you pass a .c file to gcc it will compile as C.
The default behavior of g++ is to treat .c files as C++ (unless -x c is specified).
Although the gcc and g++ commands do very similar things, g++ is designed to be the command you'd invoke to compile a C++ program; it's intended to automatically do the right thing.
Behind the scenes, they're really the same program. As I understand, both decide whether to compile a program as C or as C++ based on the filename extension. Both are capable of linking against the C++ standard library, but only g++ does this by default. So if you have a program written in C++ that doesn't happen to need to link against the standard library, gcc will happen to do the right thing; but then, so would g++. So there's really no reason not to use g++ for general C++ development.
I became interested in the issue and perform some experiments
I found that description here, but it is very short.
Then I tried to experiment with gcc.exe and g++.exe on my windows machine:
$ g++ --version | head -n1
g++.exe (gcc-4.6.3 release with patches [build 20121012 by perlmingw.sf.net]) 4.6.3
$ gcc --version | head -n1
gcc.exe (gcc-4.6.3 release with patches [build 20121012 by perlmingw.sf.net]) 4.6.3
I tried to compile c89, c99, and c++1998 simple test files and It's work well for me with correct extensions matching for language
gcc -std=c99 test_c99.c
gcc -std=c89 test_c89.c
g++ -std=c++98 test_cpp.cpp
gcc -std=c++98 test_cpp.cpp
But when I try to run "gnu compiler collection" tool in that fashion:
$ gcc -std=c++98 test_cpp.c
cc1.exe: warning: command line option '-std=c++98' is valid for C++/ObjC++ but not for C [enabled by default]
But this one still work with no errors
$ gcc -x c++ -std=c++98 test_cpp.c
And this also
$ g++ -std=c++0x test_cpp_11.cpp
p.s. Test files
$ cat test_c89.c test_c99.c test_cpp.cpp
// C89 compatible file
int main()
{
int x[] = {0, 2};
return sizeof(x);
}
// C99 compatible file
int main()
{
int x[] = {[1]=2};
return sizeof(x);
}
// C++1998,2003 compatible file
class X{};
int main()
{
X x;
return sizeof(x);
}
// C++11
#include <vector>
enum class Color : int{red,green,blue}; // scoped enum
int main()
{
std::vector<int> a {1,2,3}; // bracket initialization
return 0;
}
Findings:
If look at process tree then it seems that gcc, and g++ is backend to other tools, which in my environment are: cc1plus.exe, cc1.exe, collect2.exe, as.exe, ld.exe
gcc works fine as metatool for if you have correct extension or set correct
-std -x flags. See this
“GCC” is a common shorthand term for the GNU Compiler Collection. This is both the most general name for the compiler, and the name used when the emphasis is on compiling C programs (as the abbreviation formerly stood for “GNU C Compiler”).
When referring to C++ compilation, it is usual to call the compiler “G++”. Since there is only one compiler, it is also accurate to call it “GCC” no matter what the language context; however, the term “G++” is more useful when the emphasis is on compiling C++ programs.
You could read more here.
I was testing gcc and g++ in a linux system. By using MAKEFILE, I can define the compliler used by "GNU make". I tested with the so called "dynamic memory" locating feature of "C plus plus" by :
int main(){
int * myptr = new int;
* myptr = 1;
printf("myptr[0] is %i\n",*myptr);
return 0;
}
Only g++ can successfully compile on my computer while gcc will report error
undefined reference to `operator new(unsigned long)'
So my own conclusion is gcc does not fully support "C plus plus". It seems that choosing g++ for C++ source files is a better option.
gcc and g ++ are both GNU compiler. They both compile c and c++. The difference is for *.c files gcc treats it as a c program, and g++ sees it as a c ++ program. *.cpp files are considered to be c ++ programs. c++ is a super set of c and the syntax is more strict, so be careful about the suffix.

i was trying to execute a simple c++ program in vs code but this gives me a lot of errors. also the colour of the "cout" keyword is not changing [duplicate]

What is the difference between g++ and gcc? Which one of them should be used for general c++ development?
gcc and g++ are compiler-drivers of the GNU Compiler Collection (which was once upon a time just the GNU C Compiler).
Even though they automatically determine which backends (cc1 cc1plus ...) to call depending on the file-type, unless overridden with -x language, they have some differences.
The probably most important difference in their defaults is which libraries they link against automatically.
According to GCC's online documentation link options and how g++ is invoked, g++ is equivalent to gcc -xc++ -lstdc++ -shared-libgcc (the 1st is a compiler option, the 2nd two are linker options). This can be checked by running both with the -v option (it displays the backend toolchain commands being run).
GCC: GNU Compiler Collection
Referrers to all the different languages that are supported by the GNU compiler.
gcc: GNU C      Compiler
g++: GNU C++ Compiler
The main differences:
gcc will compile: *.c\*.cpp files as C and C++ respectively.
g++ will compile: *.c\*.cpp files but they will all be treated as C++ files.
Also if you use g++ to link the object files it automatically links in the std C++ libraries (gcc does not do this).
gcc compiling C files has fewer predefined macros.
gcc compiling *.cpp and g++ compiling *.c\*.cpp files has a few extra macros.
Extra Macros when compiling *.cpp files:
#define __GXX_WEAK__ 1
#define __cplusplus 1
#define __DEPRECATED 1
#define __GNUG__ 4
#define __EXCEPTIONS 1
#define __private_extern__ extern
For c++ you should use g++.
It's the same compiler (e.g. the GNU compiler collection). GCC or G++ just choose a different front-end with different default options.
In a nutshell: if you use g++ the frontend will tell the linker that you may want to link with the C++ standard libraries. The gcc frontend won't do that (also it could link with them if you pass the right command line options).
What is the difference between g++ and gcc?
gcc has evolved from a single language "GNU C Compiler" to be a multi-language "GNU Compiler Collection". The term gcc may still sometimes refer to the "GNU C Compiler" in the context of C programming.
man gcc
# GCC(1) GNU
#
# NAME
# gcc - GNU project C and C++ compiler
However, g++ is the C++ compiler for the GNU Compiler Collection. Like gnat is the Ada compiler for gcc. see Using the GNU Compiler Collection (GCC)
For example, the Ubuntu 16.04 and 18.04 man g++ command returns the GCC(1) manual page.
The Ubuntu 16.04 and 18.04 man gcc states that ...
g++ accepts mostly the same options as gcc
and that the default ...
... use of gcc does not add the C++ library. g++ is a program
that calls GCC and automatically specifies linking against the C++
library. It treats .c, .h and .i files as C++ source files instead of
C source files unless -x is used. This program is also useful when
precompiling a C header file with a .h extension for use in C++
compilations.
Search the gcc man pages for more details on the option variances between gcc and g++.
Which one should be used for general c++ development?
Technically, either gcc or g++ can be used for general C++ development with applicable option settings. However, the g++ default behavior is naturally aligned to a C++ development.
The Ubuntu 18.04 'gcc' man page added, and Ubuntu 20.04 continues to have, the following paragraph:
The usual way to run GCC is to run the executable called gcc, or machine-gcc when cross-compiling, or machine-gcc-version to run a specific version of GCC. When you compile C++ programs, you should invoke GCC as g++ instead.
Side Note: In the case of the Xcode.app embedded toolchain, g++ simply links to gcc. Thus, g++ invocations may vary on a per-toolchain basis.
ls -l /Applications/Xcode.app/Contents/Developer/usr/bin
# …
# lrwxr-xr-x 1 root wheel 3 Apr 27 2021 g++ -> gcc
# -rwxr-xr-x 1 root wheel 167120 Nov 23 20:51 gcc
### -- versus --
which -a g++
# /usr/bin/g++
ls -l /usr/bin/g++
# -rwxr-xr-x 1 root wheel 137616 Jan 1 2020 /usr/bin/g++
One notable difference is that if you pass a .c file to gcc it will compile as C.
The default behavior of g++ is to treat .c files as C++ (unless -x c is specified).
Although the gcc and g++ commands do very similar things, g++ is designed to be the command you'd invoke to compile a C++ program; it's intended to automatically do the right thing.
Behind the scenes, they're really the same program. As I understand, both decide whether to compile a program as C or as C++ based on the filename extension. Both are capable of linking against the C++ standard library, but only g++ does this by default. So if you have a program written in C++ that doesn't happen to need to link against the standard library, gcc will happen to do the right thing; but then, so would g++. So there's really no reason not to use g++ for general C++ development.
I became interested in the issue and perform some experiments
I found that description here, but it is very short.
Then I tried to experiment with gcc.exe and g++.exe on my windows machine:
$ g++ --version | head -n1
g++.exe (gcc-4.6.3 release with patches [build 20121012 by perlmingw.sf.net]) 4.6.3
$ gcc --version | head -n1
gcc.exe (gcc-4.6.3 release with patches [build 20121012 by perlmingw.sf.net]) 4.6.3
I tried to compile c89, c99, and c++1998 simple test files and It's work well for me with correct extensions matching for language
gcc -std=c99 test_c99.c
gcc -std=c89 test_c89.c
g++ -std=c++98 test_cpp.cpp
gcc -std=c++98 test_cpp.cpp
But when I try to run "gnu compiler collection" tool in that fashion:
$ gcc -std=c++98 test_cpp.c
cc1.exe: warning: command line option '-std=c++98' is valid for C++/ObjC++ but not for C [enabled by default]
But this one still work with no errors
$ gcc -x c++ -std=c++98 test_cpp.c
And this also
$ g++ -std=c++0x test_cpp_11.cpp
p.s. Test files
$ cat test_c89.c test_c99.c test_cpp.cpp
// C89 compatible file
int main()
{
int x[] = {0, 2};
return sizeof(x);
}
// C99 compatible file
int main()
{
int x[] = {[1]=2};
return sizeof(x);
}
// C++1998,2003 compatible file
class X{};
int main()
{
X x;
return sizeof(x);
}
// C++11
#include <vector>
enum class Color : int{red,green,blue}; // scoped enum
int main()
{
std::vector<int> a {1,2,3}; // bracket initialization
return 0;
}
Findings:
If look at process tree then it seems that gcc, and g++ is backend to other tools, which in my environment are: cc1plus.exe, cc1.exe, collect2.exe, as.exe, ld.exe
gcc works fine as metatool for if you have correct extension or set correct
-std -x flags. See this
“GCC” is a common shorthand term for the GNU Compiler Collection. This is both the most general name for the compiler, and the name used when the emphasis is on compiling C programs (as the abbreviation formerly stood for “GNU C Compiler”).
When referring to C++ compilation, it is usual to call the compiler “G++”. Since there is only one compiler, it is also accurate to call it “GCC” no matter what the language context; however, the term “G++” is more useful when the emphasis is on compiling C++ programs.
You could read more here.
I was testing gcc and g++ in a linux system. By using MAKEFILE, I can define the compliler used by "GNU make". I tested with the so called "dynamic memory" locating feature of "C plus plus" by :
int main(){
int * myptr = new int;
* myptr = 1;
printf("myptr[0] is %i\n",*myptr);
return 0;
}
Only g++ can successfully compile on my computer while gcc will report error
undefined reference to `operator new(unsigned long)'
So my own conclusion is gcc does not fully support "C plus plus". It seems that choosing g++ for C++ source files is a better option.
gcc and g ++ are both GNU compiler. They both compile c and c++. The difference is for *.c files gcc treats it as a c program, and g++ sees it as a c ++ program. *.cpp files are considered to be c ++ programs. c++ is a super set of c and the syntax is more strict, so be careful about the suffix.

Specifying go build's version of C++

I'm trying to build a go project that uses a third party library (GDAL) that's written in C and C++. I've run into this error:
In file included from contour.cpp:31:0:
cpl_port.h:187:6: error: #error Must have C++11 or newer.
# error Must have C++11 or newer.
^
In file included from C:/TDM-GCC-64/lib/gcc/x86_64-w64-mingw32/5.1.0/include/c++/type_traits:35:0,
from cpl_conv.h:372,
from contour.cpp:39:
C:/TDM-GCC-64/lib/gcc/x86_64-w64-mingw32/5.1.0/include/c++/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support is currently experimental, and must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
#error This file requires compiler and library support for the \
^
Some searching tells me this is expected, and the fix is to simply set a flag on the compiler (not go related, but still pertinent).
I've read through go's documentation on building, and while it suggests it's possible to specify options to individual compilers, it doesn't explicitly spell out how, nor does it provide any examples.
I've tried the following just guessing, and while the go build command accepts them, they produce the same error, so they don't work.
go build -gcflags -std=gnu++11 -ldflags -std=gnu++11
go build -gcflags -std=c++11 -ldflags -std=c++11
go build -gcflags -std=c++11
go build -gcflags -std=all=gnu++11 -ldflags -std=all=gnu++11
How can I tell go to tell gcc to compile with C++11 or newer?
Edit: As requested by PeterSO:
H:\>go version
go version go1.10.2 windows/amd64
H:\>go env
set GOARCH=amd64
set GOBIN=
set GOCACHE=C:\Users\ksexton\AppData\Local\go-build
set GOEXE=.exe
set GOHOSTARCH=amd64
set GOHOSTOS=windows
set GOOS=windows
set GOPATH=H:\ksexton\Go;
set GORACE=
set GOROOT=C:\Go
set GOTMPDIR=
set GOTOOLDIR=C:\Go\pkg\tool\windows_amd64
set GCCGO=gccgo
set CC=gcc
set CXX=g++
set CGO_ENABLED=1
set CGO_CFLAGS=-g -O2
set CGO_CPPFLAGS=
set CGO_CXXFLAGS=-g -O2
set CGO_FFLAGS=-g -O2
set CGO_LDFLAGS=-g -O2
set PKG_CONFIG=pkg-config
set GOGCCFLAGS=-m64 -mthreads -fmessage-length=0 -fdebug-prefix-map=C:\Users\ksexton\AppData\Local\Temp\go-build937852322=/tmp/go-build -gno-record-gcc-switches
H:\>gcc --version
gcc (tdm64-1) 5.1.0
Copyright (C) 2015 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
H:\>g++ --version
g++ (tdm64-1) 5.1.0
Copyright (C) 2015 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Command cgo
Using cgo with the go command
All the cgo CPPFLAGS and CFLAGS directives in a package are
concatenated and used to compile C files in that package. All the
CPPFLAGS and CXXFLAGS directives in a package are concatenated and
used to compile C++ files in that package. All the CPPFLAGS and FFLAGS
directives in a package are concatenated and used to compile Fortran
files in that package. All the LDFLAGS directives in any package in
the program are concatenated and used at link time. All the pkg-config
directives are concatenated and sent to pkg-config simultaneously to
add to each appropriate set of command-line flags.
On Windows:
set CGO_CXXFLAGS=-std=c++11

Intel Pin with C++14

The Questions
I have a few questions surrounding usage of Intel Pin with C++14 or other C++ verions.
There are rarely any problems compiling code from older C++ with newer versions, but since Intel Pin is manipulates instruction level, is there any undesirable side effects that might come if I compile it with C++11 or C++14?
If it's ok to compile with C++11 or C++14, how do I make a rule to enable a newer version of C++ for my tool only?
How do I set GCC/G++ default C++ version to latest, if possible, and what should I keep in mind when doing so?
Situation
I'm building a dynamic call graph pin tool. To make it understandable, I'm computing the depth of the call stack. For safety, I decided to wrap the excerpt of code that increments or decrements the depth with a std::mutex. This has gotten me to the problem that std::mutex is available only since C++11, which is not Intel Pin default in my machine.
$ g++ -v
[...]
gcc version 5.4.0 20160609 (Ubuntu 5.4.0-6ubuntu1~16.04.2)
Compile command:
$ make obj-intel64/callgraph.so
[...]
error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support must be enabled with the -std=c++11 or -std=gnu++11 compiler options.
#error This file requires compiler and library support
[...]
EDIT
I managed to make a build rule that defines version to C++11, but it breaks. The command sent to g++ through make was
g++ -DBIGARRAY_MULTIPLIER=1 -Wall -Werror -Wno-unknown-pragmas -D__PIN__=1
-DPIN_CRT=1 -fno-stack-protector -fno-exceptions -funwind-tables
-fasynchronous-unwind-tables -fno-rtti -DTARGET_IA32E -DHOST_IA32E -fPIC
-DTARGET_LINUX -fabi-version=2 -I/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/source/include/pin
-I/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/source/include/pin/gen
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/stlport/include
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/libstdc++/include
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/crt/include
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/crt/include/arch-x86_64
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/crt/include/kernel/uapi
-isystem /home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/crt/include/kernel/uapi/asm-x86
-I/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/components/include
-I/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/xed-intel64/include
-I/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/source/tools/InstLib -O3
-fomit-frame-pointer -fno-strict-aliasing -std=c++11
-c -o obj-intel64/callgraph.o callgraph.cpp
This doesn't compile. Instead, it'll fall into a huge error log inside STL headers. It appears that Pin comes along with it's own subset of STL, that conflicts with C++11 and C++14. I've uploaded a paste of the g++ output. It filled 2331 lines, but I've noticed that strange thing in the folders it visits. STL libraries are included from 2 different directories:
/usr/include/c++/5/
/home/gabriel/Downloads/pin-3.0-76991-gcc-linux/extras/stlport/include/
Solving errors one-by-one is unfeasible, deleting pin stl port probably is an even worse idea. If it's possible to use Pin with newer C++, I'd say simple std=c++1y is not the way.
From the compiler options used to compile the pin tool, I presume you are using the latest version of Pin, namely 3.0. According to Intel, the CRT that ships with the framework doesn't support C++11 and later versions of the language. In particular, you will not be able to use any of the APIs supported in C++11 including std::mutex. If it's critical for you to use C++11 APIs then you should use the previous version of Pin, namely 2.14, which doesn't ship with a CRT and uses the CRT of your compiler.
However, if all you want is a mutex, you can use the OS-portable mutex that ships with Pin 3.0. For more information, refer to the documentation.
When using Pin 3.0 you are not allowed to use any header file or object file of your compiler (those from /usr/include/c++/5/). You can only use PinCRT and few system header files.

What's the point of including -std=c++0x in a G++ compile command?

I have recently started learning C++ and, since I'm on Linux, I'm compiling using G++.
Now, the tutorial I'm following says
If you happen to have a Linux or Mac environment with development
features, you should be able to compile any of the examples directly
from a terminal just by including C++11 flags in the command for the
compiler:
and tells me to compile using this command: g++ -std=c++0x MY_CODE.cpp -o MY_APP.
Now, what I'm wondering, what is the point of the std=c++0x flag? Is it required, or can I just run g++ MY_CODE.cpp -o MY_APP?
By default, GCC compiles C++-code for gnu++98, which is a fancy way of saying the C++98 standard plus lots of gnu extenstions.
You use -std=??? to say to the compiler what standard it should follow.
Don't omit -pedantic though, or it will squint on standards-conformance.
The options you could choose:
standard with gnu extensions
c++98 gnu++98
c++03 gnu++03
c++11 (c++0x) gnu++11 (gnu++0x)
c++14 (c++1y) gnu++14 (gnu++1y)
Coming up:
c++1z gnu++1z (Planned for release sometime in 2017, might even make it.)
GCC manual: https://gcc.gnu.org/onlinedocs/gcc-4.9.2/gcc/Standards.html#Standards
Also, ask for full warnings, so add -Wall -Wextra.
There are preprocessor-defines for making the library include additional checks:
_GLIBCXX_CONCEPT_CHECKS to add additional compile-time-checks for some templates prerequisites. Beware that those checks don't actually always do what they should, and are thus deprecated.
_GLIBCXX_DEBUG. Enable the libraries debug-mode. This has considerable runtime-overhead.
_GLIBCXX_DEBUG_PEDANTIC Same as above, but checks against the standards requirements instead of only against the implementations.
You want to use the C++11 standard (and you are right to want that), but C++11 made a huge progress w.r.t. its older C++98 standard.
But old versions of GCC (i.e. GCC 4.8 or earlier) where not finalized before the standard itself (so they accepted the -std=c++0x flag). I strongly recommend (if you want C++11) to use the latest version of GCC, that is GCC 4.9. A bug fixing GCC 4.9.2 release appeared at end of october 2014. So use it please, and pass it the std=c++11 flag to tell the compiler you want C++11 conformance.
I actually suggest to pass std=c++11 -Wall -Wextra -g to get C++11, all warnings, and debug info. Once you have debugged your program (with gdb, and you'll better also use a recent version of gdb!) you might ask the compiler to optimize with -O2 (and perhaps -mtune=native if you want to optimize for your own computer)
Source for your reference:
main.cpp
#include <iostream>
using namespace std;
int main()
{
cout << "Test main CPP" << endl;
return 0;
}
build.sh
rm demoASI*
echo "**cleaned !!**"
##### C++ 11 Compliance #####
# type ONE
g++ -o demoASI_1 -std=c++0x main.cpp
echo "**rebuild-main-done (C++ 11 Compilation) !**"
# type TWO
g++ -o demoASI_2 -std=c++11 main.cpp
echo "**rebuild-main-done (C++ 11 Compilation) !**"
##### C++ 11+ Compliance #####
# type THREE
g++ -o demoASI_3 -std=c++1y main.cpp
echo "**rebuild-main-done (C++ 11+ (i.e. 1y, but not C++14) Compilation) !**"
###### C++ 14 Compliance ######
# type FOUR
g++ -o demoASI_4 -std=c++14 main.cpp
if [ $? -eq 0 ]
then
echo "**rebuild-main-done (C++ 14 Compilation) !** :: SUCCESS"
else
echo "**rebuild-main-done (C++ 14 Compilation) !** :: FAILED"
fi
Now, execute the script as;
./build.sh (assuming build.sh has execution permission)
You can first check the version of your g++ compiler, as;
g++ --version
The version of g++, after 4.3, has support for the c++11.
Please see, for c++14 support info in compiler.