React Native: Build a "Select Item from List" component - list

I want to build a "Picker Menu" inside a screen. I think the time picker popup components are not smooth enough to use, because they require extra clicks instead of just dragging to the wanted element.
The component should return the selected value + change the color of the selected value. I thought of ListView/ ScrollView, but I couldn't find a way to get that working yet.
Below: A great gimp graphic to show what the goal is, placing the Android Time Picker inside the screen as visual example.
That's what it could look like
Any ideas where to start? How can I build something like this with the React-Native components?

You can use react-native-wheel-picker or react-native-wheel-picker-android. These libraries provide wheel picker without opening any popup.

Related

Selenium webdriver - Find coordinates of tab navigated video player element for interaction

I'd like to automate a video-player on a webpage using Selenium in Python.
I cannot locate the interactive parts of the player with driver.find_element_by_... I've decided to try and accomplish this by making browser specific logic that knows how to navigate the page and player via keyboard navigation (count tabs for Chrome, vs Safari, vs Firefox, etc.).
driver.find_element_by_tag_name('body').send_keys(Keys.TAB))
I am able to select each of the controls of the player with tab (play/pause, current position, mute-volume control, full-screen, and additional options) and have had moderate success manipulating the player's controls with ActionChains once selected with TAB navigation
actions = ActionChains(driver)
actions.send_keys(Keys.DOWN) # to reduce volume or
actions.send_keys(Keys.LEFT) # to rewind playback
An example of something that doesn't work as expected with this method is sending a Key.SPACE to the MUTE button when selected. Instead the space is applied as a page navigation action and scrolls down the page like pressing page down. I'm looking for a method that either makes the controls work as expected when manually navigating the page with a keyboard, ex. space on highlighted object interacts and would normally mute the video in this context, or a workaround that lets me accomplish the same thing. To that end I was thinking if I could get the windows coordinates of the TAB selected object within the video-player and simply perform a click that would at least let me interact with the control.
Also if I'm going about this all the wrong way let me know. Thanks!
What you're really looking for is how to navigate the Shadow DOM. Those are the web elements inside the video player.
I answered how to reach inside the Shadow DOM in an other question, albeit for Java. However the principle is the same.
You can read the whole thing at the link, but the basics are you create a "starting point" WebElement at the Shadow DOM via JavaScript, then all future look-ups reference it:
WebElement button = startingPoint.findElement(By.cssSelector("..."));

GDK : How to show status similar to 'Recording" and 'Complete"

I'm developing a GDK app where I need to provide an user experience to display status text similar to video recording status that Glass provides ( displaying "Recording" status then displaying progress indicator and finally showing 'Complete' text ). Appreciate your input.
Right now, you'll need to write your own UI logic to do this (perhaps by using a Dialog with a custom layout that has the appropriate centered label and icon, with a progress bar at the bottom, and changing the label and dismissing the dialog when the action is complete).
You may want to follow issue 271 in our issue tracker, which covers the progress indicator part of this flow.
Tony is right. There is no way to do this naively but you can build it yourself. You can create a layout that is build exactly like the menu is built in the GDK, and then just update the setcontentview() with a new layout each time you want to move to the next card. Also you can build a layout with the holo horizontal progressbar to get the general idea but it won't be like the one Google uses.
Also wanted to add that I have built a repo that you can drop into your project for this. Here is the link: https://github.com/w9jds/GDK-ProgressBar

How do I keep a button depressed in C++?

I want to create a navigation panel in my C++.net application, and I want to keep a button (or similar component) depressed to show that is the page the user is currently on.
Here is a image of what I mean:
How do I create a button that looks like that. (After further inspection, I think it's not a button, however, I cannot figure out the exact control unless it is a image drawn on the screen.)
Thanks.
That is commonly called an "Outlook Bar". There are several examples at codeproject.com

What is the ember way to add popovers to views?

I'm working on a events board app. Events are displayed in columns at the height matching the start time and pack into the space if there is more then one overlapping. Each event is a view and I want to have a div next to the view that shows and hides on hover.
I know how to bind to mouseEnter and mouseLeave to show and hide part of the template but I want to show something adjacent to my view/template not within it.
I've already got some computed properties on the view to place the event with the correct height and width so I don't want to add the popover inside the view.
Here is something to mess with http://jsbin.com/osoner/1/edit
Seems like something simple but I want to make sure I'm doing things the Ember way.
After messing a little with your provided jsbin, here the results.
Basically what I've done was adding a new popup css declaration wich do position the popup so that it appears outside the parent view, and also moved the {{#if...}} helper into the originating view.
If you want to go more fancy, checkout this jsfiddle wich uses the twitter boostrap popover.
Hope it helps.

How can I visually design a component in C++ Builder?

I have been away from C++ for a couple of years now doing AS3/Flex work. I have gotten used to being able to create a component and place it in design mode with very little fuss and I am struggling to get my head around the C++ Builder way of doing the same thing.
I have written many components for C++ Builder in the past, but none of them have been visual. What I would like to do now is create a component for customer search and another for order processing because I want to be able to create a new instance of these on the fly. What I don't want to do is have to place each of the components like the dbgrid and search fields manually in code. I would like to do this (as well as set their properties) in design mode.
How do I go about this? I have browsed the source for other Delphi components and I notice they have dfm files which seems to be what I need. How do I do this in C++ Builder? The only option I see is to add a new form if I want a dfm, but this isn't what I want as my components will be based on TPanel.
Is there a way to do this or do I have to resort to doing it all in code with no visual reference?
Pursuing the DFM idea I did a test this morning where I created a component based on TPanel and added a new form to it which I create and parent in the constructor of the component. In design mode I set the form border to none and placed a grid on it. This all looks OK until I place the component in my application, at that point it looks like a panel with a standard looking form in it and the grid is missing. If I run the app the panel shows as expected, borderless and with a grid. The DFM appears to be ignored in design mode for some reason.
If you know a better way to do this than using components then please give me some pointers.
Any help and advice will be appreciated beyond words
You might want to have a look at frames (look for "Frame objects"). They are "subforms" you can design visually and then place on forms.
Just as an FYI item, you can also drop the panel on a form, put any other controls on it, position them, set captions, etc..
Now, click the panel to select it, and use Component->Create Component Template from the IDE's main menu. This creates a unit you can install as a component which will add the panel and it's sub-controls (as a single component) to the IDE's component palette.
Of course, you can then modify the source for that new component like any other component source.