Where to install kernel header for BeagleboneBlack 3.8.13-bone79? - header-files

I'm currently using the default OS on eMMC of BeagleBone Black but I found no header files in /src/usr path. I tried to install via apt-get install and official website of Derek Molloy but it is dead already. I'm wondering can anyone give me the header files or provide me with some other sites where I can install? I need it to build Makefile and compile.
The version I'm using is 3.8.13-bone79.

That is a heavily outdated version of the default Debian install. I'd strongly suggest reinstalling a current image on the BBB from here: http://beagleboard.org/latest-images
There is no reason to stick to this old and problem-riddled install.

Related

How to install Rose compiler on Ubuntu?

I am new to Linux. I have been asked to install rose compiler. I installed the dependency Boost by using
apt-get install libboost-all-dev
which installed boost1.58.0 but now when I use
apt-cache search rose
I cant understand which package is for the rose compiler from the list provided. I downloaded rose from the github repository https://github.com/rose-compiler/rose but I cant understand how to install it.
The ROSE installation process is a mangled mess. If you can, use their pre-built image. If you can't, I'd recommend running this shell script instead. Note that the part with downloading Java does not work, so before running the script download JDK 7u51 from Oracle and leave it in the Downloads folder (do not move or rename!) for the script to pick up. This was working as of ~1 month ago (July 2017). No guarantees if it still works.
Also note that the installation process takes a lot of time. The entire ~2 million line project needs to be compiled on your machine. After installation, don't even think about moving any of its folders or dependencies. Best of luck.
If you are using Ubuntu 18.04 or CenOS/RHEL 7 then you can install rose using apt/yum. https://github.com/rose-compiler/rose/wiki/How-to-Set-Up-ROSE has all the information regarding this.

Howto install the latest CodeLite in openSUSE

Hi I've tried to install the latest codelite but when I try to open it, it doesn't. I followed the instructions on the site but no luck.
I'm using openSUSE 13.2 64-bit
You probably need to install the wxWidgets runtime libs, which were supposed to be included in the CodeLite package but weren't.
openSUSE don't seem to have a meta-package for these, and there are a confusing number of choices, most of which will be wrong for you. However if you ask yast to install libwx_gtk2u_webview-suse-3_0-0 I think you'll find that will depend on the rest of the correct libwx* family.
At the time of this writing, you can install codelite and wxwidget in opensuste in a straightforward method. Just go to the
opensuse software repository and search for codelite. After representation of the results press on the button
Direct Install
to let you install the package on your machine.

How do I install Eclipse with C++ in Ubuntu 12.10 (Quantal Quetzal)?

I just installed Ubuntu 12.10, and I tried to install Eclipse and C++, but I failed miserably.
I started with an installation from the Software Center, Eclipse worked, but only in Java. Then I started googling for installation guides and tutorials, but after hours of downloads and installations, the C++ in Eclipse still doesn't work.
So now I have two questions:
How do I clean up this mess?
Actually, how do I know if there is a mess?
According to the Ubuntu Software Center, Eclipse is installed and has three add-ons.
How do I know if the other installations of other Eclipse versions/packagings overwrote each other or if I have multiple installations?
How do I install the latest version of Eclipse and C++ in Ubuntu 12.10?
There is a package called eclipse-cdt in the Ubuntu 12.10 repositories, this is what you want. If you haven't got g++ already, you need to install that as well, so all you need is:
sudo apt-get install eclipse eclipse-cdt g++
Whether you messed up your system with your previous installation attempts depends heavily on how you did it. If you did it the safe way for trying out new packages not from repositories (i.e., only installed in your home folder, no sudos blindly copied from installation manuals...) you're definitely fine. Otherwise, you may well have thousands of stray files all over your file system now. In that case, run all uninstall scripts you can find for the things you installed, then install using apt-get and hope for the best.
I used (the suggested answer from above)
sudo apt-get install eclipse eclipse-cdt g++
but ONLY after then also doing
sudo eclipse -clean
Hope that also helps.
I also tried http://www.eclipse.org/cdt/ in Ubuntu 12.04.2 LTS and works fine!
First, I downloaded it from www.eclipse.org/downloads/, choosing Eclipse IDE for C/C++ Developers.
I save the file somewhere, let´s say into my home directory. Open a console or terminal, and type:
>>cd ~; tar xvzf eclipse*.tar.gz;
Remember for having Eclipse running in Linux, it is required a JVM, so download a jdk file e.g jdk-7u17-linux-i586.rpm (I cann´t post the link due to my low reputation) ... anyway
Install the .rpm file following http://www.wikihow.com/Install-Java-on-Linux
Find the path to the Java installation, by typing:
>>which java
I got /usr/bin/java. To start up Eclipse, type:
>>cd ~/eclipse; ./eclipse -vm /usr/bin/java
Also, once everything is installed, in the home directory, you can double-click the executable icon called eclipse, and then you´ll have it!. In case you like an icon, create a .desktop file in /usr/share/applications:
>>sudo gedit /usr/share/applications/eclipse.desktop
The .desktop file content is as follows:
[Desktop Entry]
Name=Eclipse
Type=Application
Exec="This is the path of the eclipse executable on your machine"
Terminal=false
Icon="This is the path of the icon.xpm file on your machine"
Comment=Integrated Development Environment
NoDisplay=false
Categories=Development;IDE
Name[en]=eclipse.desktop
Best luck!
I was in the same boat. Installed Eclipse, realized need CDT.
sudo apt-get install eclipse eclipse-cdt g++
This just adds the CDT package on top of existing installation - no un-installation etc. required.
http://www.eclipse.org/cdt/
^Give that a try
I have not used the CDT for eclipse but I do use Eclipse Java for Ubuntu 12.04 and it works wonders.

Specify which version to install with macports

I would like to install a specific version of gdb and gcc with macports on mac os x leopard, not the last one, but the 6.8 for gdb. Is it possible?
It is possible. It's just convoluted and tedious. It's listed in the documentation these days.
Steps
Go to macports trac and find the package you're looking for. This is the link for subversion, which is the package I'll be using in the example.
Click the PortFile
Click Revision Log (top right)
Pour through the revisions until you find the version you're looking for. Remember the revision number.
In this example I'm looking for version 1.7 of subversion.
With that revision number noted. You need to checkout the version of that subdirectory at that revision.
cd /tmp
svn co http://svn.macports.org/repository/macports/trunk/dports/devel/subversion --revision 106629
Then cd into the folder and run the install
cd subversion
sudo port install
Then it should become selected by default. You can check with
sudo port installed subversion
The following ports are currently installed:
subversion #1.7.10_0 (active)
subversion #1.8.8_0
subversion #1.8.10_0
As I just came across this question when trying to figure out how to download an older version of curl, I thought I'd share an update:
The currently accepted answer did not work for me any longer. This is with MacPorts 2.2.0. What I did was the following.
I started following the directions located here. I ended up using the SVN method, since the first method didn't work. What I didn't realize is that I was missing a critical step.
I found another post that suggested moving the downloaded directory to /private/tmp. After doing this, I cd into the new directory and after a sudo port install I was able to install the older version.
I am on a Mac running OS X 10.8, so your mileage may vary.
This post is old.. but specifying a version is possible. For example I want to install ZeroMQ version 3.2.2 so I use:
sudo port install zmq #3.2.2
And it always helps to goto the MacPorts website and search to see if they have what you are looking for.
As far as I know it is not possible at all to install other versions than the exact version, unless there is a specific port for a certain version.
The only thing you could do is fetch the portfile of the desired version from the Macports subversion repository.
In your case only gdb 7.2 is available on the current version, no variants and no other versions - sorry :)

Enabling OpenGL in wxWidgets

I installed the wxWidgets source code, compiled it and am linking the libraries thus obtained with my application code. Now I need to use OpenGL in my wxWidgets application. How do I enable this?
For building on Windows with project files:
Assume $(WXWIDGETSROOT) is the root directory of your wxWidgets installation.
Open the file $(WXWIDGETSROOT)\include\wx\msw\setup.h
Search for the #define for wxUSE_GLCANVAS.
Change its value from 0 to 1.
Recompile the library.
For building on Linux and other ./configure based platforms:
Just use ./configure --with-opengl
(A mashup answer from two partial answers given by others)
If you're using configure to build wxWidgets you just need to add --with-opengl to your command line.
Just to add a little bit... If you're on linux you need to watch the logs when running configure. If it can't find opengl dev packages then it will turn opengl off with one line of warning which is easy to miss.
run it like this to make it more obvious what development libraries you're actually missing (it looks like the --with-opengl is on by default in 3.0.0 and possibly earlier versions of wxwidgets, but it can't hurt to include it I suspect).
./configure --with-opengl > configure.log
Once configure can find all the dev libs you think you're going to use you need to rebuild wxwidgets:
make
sudo make install
I had to install these on linux mint to make wxwidget's configure happy as far as opengl was concerned (and should also work for ubuntu) to get the dev libs I needed.
sudo apt-get install mesa-common-dev
sudo apt-get install freeglut3-dev
(Assume $(WX_WIDGETS_ROOT) is the root directory of your wxWidgets installation.)
Open the file $(WX_WIDGETS_ROOT)\include\wx\msw\setup.h
Search and find the option wxUSE_GLCANVAS. Change its value from 0 to 1.
Recompile the library.