Building a constexpr template struct (C++11) - c++

I have this code, which works... so far so good :
struct _TYPEIDSTR {};
typedef _TYPEIDSTR *TYPE_ID;
template<class T> _TYPEIDSTR _TYPE_ID;
template<class T> constexpr TYPE_ID getTypeID() { return &_TYPE_ID<T>; }
calling in main like this :
constexpr TYPE_ID id1 = getTypeID<int>();
constexpr TYPE_ID id2 = getTypeID<int>();
RLOG("ID1 : " << id1);
RLOG("ID2 : " << id2);
works perfectly, and I've an unique identifier for each type used in getTypeID() call.
Now I want to build a struct that brings some info about a function :
template<typename RES, typename... ARGS> struct _GlobalOverlayInfo {
bool _member;
RES(*_fn)(ARGS...);
size_t _nargs;
TYPE_ID _argIDs;
constexpr _GlobalOverlayInfo(RES(*fn)(ARGS...)) :
_member(false),
_fn(fn),
_nargs(sizeof...(ARGS)),
_argIDs {getTypeID<ARGS>()...}
{}
};
template<typename RES, typename... ARGS>
constexpr auto getOverlayInfo(RES(*fn)(ARGS...)) {
return & _GlobalOverlayInfo<RES, ARGS...>(fn); <<---ERROR1
}
using this function :
int pippo(int x) {
return 0;
}
and calling like this :
constexpr auto x = getOverlayInfo(pippo); <<--- ERROR2
I get the 2 marked errors; ERROR1 is "taking address of a temporary" (but shouldn't it a compile time evaluation ?) and ERROR2 is "error: ‘&’ is not a constant expression".
I tried in many ways, but I couldn't success. Where I am wrong ?
Is there a way (in C++11) to achieve this result ?
All I need is a pointer to an unique structure generated for each RES and ARGS... parameters.

Not sure to understand what you want to do.
Anyway, if you want to works with C++11 (and avoid C++14 or newer) you can't use a template variable like
template<class T> _TYPEIDSTR _TYPE_ID;
that is a C++14 feature.
If you want a constexpr template identifier, you could use std::type_index, that is available starting from C++11.
If you can't use std::type_index... well, the best I can imagine is a template class with a static variable and a static method that return the pointer to it.
Something like
template <typename>
struct typeId
{
static constexpr int const val {};
static constexpr int const * getId ()
{ return &val; }
};
template <typename T>
constexpr int const typeId<T>::val;
You can get constexpr values and you can check that are differents
constexpr auto const idInt = typeId<int>::getId();
constexpr auto const idLong = typeId<long>::getId();
std::cout << (idInt != idLong) << std::endl; // print 1
For the function case...
Functions has types and single functions can be template parameters.
So if you want a constexpr identifier for a function, you can create a wrapper as follows
template <typename Ft, Ft f>
struct funcT
{ };
and, using the preceding typeId, get different constexpr values from different functions as follows
int foo (int) { return 0; }
int bar (int) { return 0; }
long baz (int, long, long long) { return 0L; }
// ...
constexpr auto idFoo = typeId<funcT<decltype(&foo), &foo>>::getId();
constexpr auto idBar = typeId<funcT<decltype(&bar), &bar>>::getId();
constexpr auto idBaz = typeId<funcT<decltype(&baz), &baz>>::getId();
std::cout << (idFoo != idBar) << std::endl; // print 1
std::cout << (idFoo != idBaz) << std::endl; // print 1

Related

Declare a constexpr static member that is a function of a potentially-absent member in a template parameter?

I have a templated class for which I would like to provide a constexpr integer whose value is determined by the presence or absence of a constexpr integer in the template parameter:
template<typename Traits>
class Foo
{
static constexpr int MaxDegree =
std::conditional<
std::is_integral<Traits::MaxDegree>::value,
std::integral_constant<int, Traits::MaxDegree>,
std::integral_constant<int, 0>
>::value;
};
struct TraitA { };
struct TraitB { constexpr static int MaxDegree = 1; };
int main()
{
std::cout
<< Foo<TraitA>::MaxDegree /* should be 0 */ << " "
<< Foo<TraitB>::MaxDegree; /* should be TraitB::MaxDegree == 1 */
<< "\n";
}
Obviously, this doesn't work since std::is_integral fails for TraitA. Is there anything that will work?
I'm constrained to c++11.
Traits::MaxDegree
yields a compiler error, if the member doesn't exist. This means you cannot use this code as part of the expression directly.
You could use constexpr functions with SFINAE to implement this though:
template<class T>
constexpr typename std::enable_if<std::is_integral<decltype(T::MaxDegree)>::value, int>::type GetMaxDegree()
{
return T::MaxDegree;
}
template<class T>
constexpr int GetMaxDegree(...) // this one is only used, if the first version results in a substitution failure
{
return 0;
}
template<typename Traits>
class Foo
{
public:
static constexpr int MaxDegree = GetMaxDegree<Traits>();
};

How to check a type has constexpr constructor

I want my class use another implementation for types don't have constexpr constructor.
like this:
template <typename A>
class foo
{
public:
// if A has constexpr constructor
constexpr foo() :_flag(true) { _data._a = A(); }
// else
constexpr foo() : _flag(false) { _data.x = 0; }
~foo(){}
bool _flag;
union _data_t
{
_data_t() {} // nothing, because it's just an example
~_data_t() {}
A _a;
int x;
}_data;
};
To achieve what the title says, I try this:
template<typename _t, _t = _t()>
constexpr bool f()
{
return true;
}
template<typename _t>
constexpr bool f()
{
return false;
}
It works well for types haven't constexpr constructor.
But for other types it causes a compile error with ambiguous overloads.
so how can I check?
I suppose you can use SFINAE together with the power of the comma operator
Following your idea, you can rewrite your f() functions as follows
template <typename T, int = (T{}, 0)>
constexpr bool f (int)
{ return true; }
template <typename>
constexpr bool f (long)
{ return false; }
Observe the trick: int = (T{}, 0) for the second template argument
This way f() is enabled (power of the comma operator) only if T{} can be constexpr constructed (because (T{}, 0) is the argument for a template parameter), otherwise SFINAE wipe away the first version of f().
And observe that the fist version of f() receive an unused int where the second one receive a long. This way the first version is preferred, when available, calling f() with an int; the second one is selected, as better than nothing solution, when the first one is unavailable (when the first template argument isn't constexpr default constructible).
Now you can construct two template constructors for foo that you can alternatively enable/disable according the fact the template parameter T (defaulted to A) is or isn't constexpr constructible
template <typename T = A,
std::enable_if_t<f<T>(0), std::nullptr_t> = nullptr>
constexpr foo() { std::cout << "constexpr" << std::endl; }
template <typename T = A,
std::enable_if_t<not f<T>(0), std::nullptr_t> = nullptr>
constexpr foo() { std::cout << "not constexpr" << std::endl; }
The following is a full compiling example (C++14 or newer, but you can modify it for C++11):
#include <iostream>
#include <type_traits>
template <typename T, int = (T{}, 0)>
constexpr bool f (int)
{ return true; }
template <typename>
constexpr bool f (long)
{ return false; }
template <typename A>
struct foo
{
template <typename T = A,
std::enable_if_t<f<T>(0), std::nullptr_t> = nullptr>
constexpr foo() { std::cout << "constexpr" << std::endl; }
template <typename T = A,
std::enable_if_t<not f<T>(0), std::nullptr_t> = nullptr>
constexpr foo() { std::cout << "not constexpr" << std::endl; }
};
struct X1 { constexpr X1 () {} };
struct X2 { X2 () {} };
int main()
{
foo<X1> f1; // print "constexpr"
foo<X2> f2; // print "not constexpr"
}

Template specialization for class wrappers

I can't have my int class wrapper acting like a primitive int in template specialization.
I've prepared this code to explain my issue in detail:
#include <iostream>
#include <stdlib.h>
class Integer
{
int _v;
public:
constexpr explicit Integer(int v) : _v(v) {}
constexpr Integer next() const { return Integer(_v + 1); }
constexpr operator int() const { return _v;}
};
static constexpr auto integer1 = Integer(1);
static constexpr auto integer2a = Integer(2);
static constexpr auto integer2b = integer1.next();
template <const Integer& i>
void foo_Integer()
{
static auto foo_id = rand();
std::cout << foo_id << std::endl;
}
static constexpr auto int1 = 1;
static constexpr auto int2a = 2;
static constexpr auto int2b = int1 + 1;
template <int i>
void foo_int()
{
static auto foo_id = rand();
std::cout << foo_id << std::endl;
}
int main()
{
foo_int<int1>();
foo_int<int2a>();
foo_int<int2b>(); // same template specialization as above -> :)
foo_Integer<integer1>();
foo_Integer<integer2a>();
foo_Integer<integer2b>(); // different template specialization -> :(
}
As you can see running the code
foo_int<int2a>();
foo_int<int2b>();
use the same template specialization, while
foo_Integer<integer2a>();
foo_Integer<integer2b>();
use different template specializations.
This is, of course, correct, from the compiler point of view, since the template accepts a const Integer&, but I hope there are other better approaches to workaround the issue.
You can easily make Integer a structural type (C++20). Then its values are valid template parameters.
class Integer
{
public:
int _v;
constexpr explicit Integer(int v) : _v(v) {}
constexpr Integer next() const { return Integer(_v + 1); }
constexpr operator int() const { return _v;}
};
template <Integer i>
void foo_Integer()
{
static auto foo_id = rand();
std::cout << foo_id << std::endl;
}
Live
And the values would be equivalent, even if they come from objects with different identities.

Hashing types at compile-time in C++17/C++2a

Consider the following code:
#include <iostream>
#include <type_traits>
template <class T>
constexpr std::size_t type_hash(T) noexcept
{
// Compute a hash for the type
// DO SOMETHING SMART HERE
}
int main(int argc, char* argv[])
{
auto x = []{};
auto y = []{};
auto z = x;
std::cout << std::is_same_v<decltype(x), decltype(y)> << std::endl; // 0
std::cout << std::is_same_v<decltype(x), decltype(z)> << std::endl; // 1
constexpr std::size_t xhash = type_hash(x);
constexpr std::size_t yhash = type_hash(y);
constexpr std::size_t zhash = type_hash(z);
std::cout << (xhash == yhash) << std::endl; // should be 0
std::cout << (yhash == zhash) << std::endl; // should be 1
return 0;
}
I would like the type_hash function to return a hash key unique to the type, at compile-time. Is there a way to do that in C++17, or in C++2a (ideally only relying on the standard and without relying compiler intrinsics)?
I doubt that's possible with purely the standard C++.
But there is a solution that will work on most major compilers (at least GCC, Clang, and MSVC). You could hash strings returned by the following function:
template <typename T> constexpr const char *foo()
{
#ifdef _MSC_VER
return __FUNCSIG__;
#else
return __PRETTY_FUNCTION__;
#endif
}
I don't know a way to obtain a std::size_t for the hash.
But if you accept a pointer to something, maybe you can take the address of a static member in a template class.
I mean... something as follows
#include <iostream>
#include <type_traits>
template <typename>
struct type_hash
{
static constexpr int i { };
static constexpr int const * value { &i };
};
template <typename T>
static constexpr auto type_hash_v = type_hash<T>::value;
int main ()
{
auto x = []{};
auto y = []{};
auto z = x;
std::cout << std::is_same_v<decltype(x), decltype(y)> << std::endl; // 0
std::cout << std::is_same_v<decltype(x), decltype(z)> << std::endl; // 1
constexpr auto xhash = type_hash_v<decltype(x)>;
constexpr auto yhash = type_hash_v<decltype(y)>;
constexpr auto zhash = type_hash_v<decltype(z)>;
std::cout << (xhash == yhash) << std::endl; // should be 0
std::cout << (xhash == zhash) << std::endl; // should be 1
} // ...........^^^^^ xhash, not yhash
If you really want type_hash as a function, I suppose you could simply create a function that return the type_hash_v<T> of the type received.
Based on HolyBlackCat answer, a constexpr template variable which is a (naive) implementation of the hash of a type:
template <typename T>
constexpr std::size_t Hash()
{
std::size_t result{};
#ifdef _MSC_VER
#define F __FUNCSIG__
#else
#define F __PRETTY_FUNCTION__
#endif
for (const auto &c : F)
(result ^= c) <<= 1;
return result;
}
template <typename T>
constexpr std::size_t constexpr_hash = Hash<T>();
Can be used as shown below:
constexpr auto f = constexpr_hash<float>;
constexpr auto i = constexpr_hash<int>;
Check on godbolt that the values are indeed, computed at compile time.
I will agree with the other answers that it's not generally possible as-stated in standard C++ yet, but we may solve a constrained version of the problem.
Since this is all compile-time programming, we cannot have mutable state, so if you're willing to use a new variable for each state change, then something like this is possible:
hash_state1 = hash(type1)
hash_state2 = hash(type2, hash_state1)
hash_state3 = hash(type3, hash_state2)
Where "hash_state" is really just a unique typelist of all the types we've hashed so far. It can also provide a size_t value as a result of hashing a new type.
If a type that we seek to hash is already present in the typelist, we return the index of that type.
This requires quite a bit of boilerplate:
Ensuring types are unique within a typelist: I used #Deduplicator's answer here: https://stackoverflow.com/a/56259838/27678
Finding a type in a unique typelist
Using if constexpr to check if a type is in the typelist (C++17)
Live Demo
Part 1: a unique typelist:
Again, all credit to #Deduplicator's answer here on this part. The following code saves compile-time performance by doing lookups on a typelist in O(log N) time thanks to leaning on the implementation of tuple-cat.
The code is written almost frustratingly generically, but the nice part is that it allows you to work with any generic typelist (tuple, variant, something custom).
namespace detail {
template <template <class...> class TT, template <class...> class UU, class... Us>
auto pack(UU<Us...>)
-> std::tuple<TT<Us>...>;
template <template <class...> class TT, class... Ts>
auto unpack(std::tuple<TT<Ts>...>)
-> TT<Ts...>;
template <std::size_t N, class T>
using TET = std::tuple_element_t<N, T>;
template <std::size_t N, class T, std::size_t... Is>
auto remove_duplicates_pack_first(T, std::index_sequence<Is...>)
-> std::conditional_t<(... || (N > Is && std::is_same_v<TET<N, T>, TET<Is, T>>)), std::tuple<>, std::tuple<TET<N, T>>>;
template <template <class...> class TT, class... Ts, std::size_t... Is>
auto remove_duplicates(std::tuple<TT<Ts>...> t, std::index_sequence<Is...> is)
-> decltype(std::tuple_cat(remove_duplicates_pack_first<Is>(t, is)...));
template <template <class...> class TT, class... Ts>
auto remove_duplicates(TT<Ts...> t)
-> decltype(unpack<TT>(remove_duplicates<TT>(pack<TT>(t), std::make_index_sequence<sizeof...(Ts)>())));
}
template <class T>
using remove_duplicates_t = decltype(detail::remove_duplicates(std::declval<T>()));
Next, I declare my own custom typelist for using the above code. A pretty straightforward empty struct that most of you have seen before:
template<class...> struct typelist{};
Part 2: our "hash_state"
"hash_state", which I'm calling hash_token:
template<size_t N, class...Ts>
struct hash_token
{
template<size_t M, class... Us>
constexpr bool operator ==(const hash_token<M, Us...>&)const{return N == M;}
constexpr size_t value() const{return N;}
};
Simply encapsulates a size_t for the hash value (which you can also access via the value() function) and a comparator to check if two hash_tokens are identical (because you can have two different type lists but the same hash value. e.g., if you hash int to get a token and then compare that token to one where you've hashed (int, float, char, int)).
Part 3: type_hash function
Finally our type_hash function:
template<class T, size_t N, class... Ts>
constexpr auto type_hash(T, hash_token<N, Ts...>) noexcept
{
if constexpr(std::is_same_v<remove_duplicates_t<typelist<Ts..., T>>, typelist<Ts...>>)
{
return hash_token<detail::index_of<T, Ts...>(), Ts...>{};
}
else
{
return hash_token<N+1, Ts..., T>{};
}
}
template<class T>
constexpr auto type_hash(T) noexcept
{
return hash_token<0, T>{};
}
The first overload is for the generic case; you've already "hashed" a number of types, and you want to hash yet another one. It checks to see if the type you're hashing has already been hashed, and if so, it returns the index of the type in the unique type list.
To accomplish getting the index of a type in a typelist, I used simple template expansion to save some compile time template instantiations (avoiding a recursive lookup):
// find the first index of T in Ts (assuming T is in Ts)
template<class T, class... Ts>
constexpr size_t index_of()
{
size_t index = 0;
size_t toReturn = 0;
using swallow = size_t[];
(void)swallow{0, (void(std::is_same_v<T, Ts> ? toReturn = index : index), ++index)...};
return toReturn;
}
The second overload of type_hash is for creating an initial hash_token starting at 0.
Usage:
int main()
{
auto x = []{};
auto y = []{};
auto z = x;
std::cout << std::is_same_v<decltype(x), decltype(y)> << std::endl; // 0
std::cout << std::is_same_v<decltype(x), decltype(z)> << std::endl; // 1
constexpr auto xtoken = type_hash(x);
constexpr auto xytoken = type_hash(y, xtoken);
constexpr auto xyztoken = type_hash(z, xytoken);
std::cout << (xtoken == xytoken) << std::endl; // 0
std::cout << (xtoken == xyztoken) << std::endl; // 1
}
Conclusion:
Not really useful in a lot of code, but this may help solve some constrained meta-programming problems.
I don't think it is possible. "hash key unique to the type" sounds like you are looking for a perfect hash (no collisions). Even if we ignore that size_t has a finite number of possible values, in general we can't know all the types because of things like shared libraries.
Do you need it to persist between runs? If not, you can set up a registration scheme.
I would like to improve upon #max66's answer (which is absolutely brilliant and simple by the way, I wish I thought of it)
<TL;DR>
Put inline on the static variables in max66's answer and it will make sure the same static value is present across all translation units.
</TL;DR>
If you have multiple translation units, then, typically, multiple instances of a static variable (in max66's case i) will be created, changing the value of the hash, this could be a problem, say I have a function getHash that I want to use to check if two types are the same
#include <iostream>
#include <type_traits>
#include <memory>
// <From max66's answer>
template <typename>
struct type_hash
{
static constexpr int i { };
static constexpr int const * value { &i };
};
template <typename T>
static constexpr auto type_hash_v = type_hash<T>::value;
// </From max66's answer>
struct AnyBase {
using PointerType = std::unique_ptr<AnyBase>;
constexpr virtual bool equal(const PointerType& other) const noexcept = 0;
constexpr virtual const int* typeHash() const noexcept = 0;
};
template<typename ParameterType>
struct Any : public AnyBase
{
using BasePointerType = std::unique_ptr<AnyBase>;
using Type = ParameterType;
Type value;
constexpr Any(Type value) noexcept : value(value) {}
constexpr virtual bool equal(const BasePointerType& other) const noexcept final
{
if(other->typeHash() == typeHash()) {
const auto unwrapped = dynamic_cast<const Any<Type>*>(other.get());
return unwrapped->value == value;
}
return false;
}
constexpr virtual const int* typeHash() const noexcept final {
return type_hash_v<Type>;
}
};
using AnyType = std::unique_ptr<AnyBase>;
template<typename ParameterType>
AnyType makeAny(auto... initializationValues) {
return static_cast<AnyType>(std::make_unique<Any<ParameterType>>(initializationValues...));
}
int main()
{
AnyType any0 = makeAny<int>(4);
AnyType any1 = makeAny<int>(2);
AnyType any2 = makeAny<int>(4);
AnyType any3 = makeAny<char>('A');
std::cout << "Hash Codes: "
<< any0->typeHash() << "\n"
<< any1->typeHash() << "\n"
<< any2->typeHash() << "\n"
<< any3->typeHash() << "\n";
std::cout
<< "any0 == any1? " << any0->equal(any1) << "\n" // False within translation unit
<< "any0 == any2? " << any0->equal(any2) << "\n" // True within translation unit
<< "any0 == any3? " << any0->equal(any3) << "\n"; // False within translation unit
return 0;
}
If I instantiate two Any<int>'s in two different translation units, they may have two different hashes, because i is static and is likely to have a different addresses across the translation units, therefore when I try to compare Any<int>'s it will fail even if they have the same type and value.
I learned from Daisy Hollman's presentation at CppNow (slides here) that the C++ standard guarantees a single persistent instantiation of an object across translation units
Unfortunately the way she does type registration at the beginning of the presentation is not constexprable because it relies on a static mutable variable within a function. However using this knowledge we can tweak max66's approach, lets modify the code from before
#include <iostream>
#include <type_traits>
#include <memory>
#include <bit>
template<typename ParameterType>
struct Registrar
{
constexpr inline static const uintptr_t getHash() { // ACCORDING TOO C++ STANDARD INLINE GUARANTEES ONE COPY ACROSS ALL TRANSLATION UNITS
return std::bit_cast<uintptr_t>(&hashObject);
}
protected:
constinit inline static const size_t hashObject = 0; // ACCORDING TOO C++ STANDARD INLINE GUARANTEES ONE COPY ACROSS ALL TRANSLATION UNITS
};
struct AnyBase {
using PointerType = std::unique_ptr<AnyBase>;
constexpr virtual bool equal(const PointerType& other) const noexcept = 0;
constexpr virtual const uintptr_t typeHash() const noexcept = 0;
};
template<typename ParameterType>
struct Any : public AnyBase
{
using BasePointerType = std::unique_ptr<AnyBase>;
using Type = ParameterType;
Type value;
constexpr Any(Type value) noexcept : value(value) {}
constexpr virtual bool equal(const BasePointerType& other) const noexcept final
{
if(other->typeHash() == typeHash()) {
const auto unwrapped = dynamic_cast<const Any<Type>*>(other.get());
return unwrapped->value == value;
}
return false;
}
constexpr virtual const uintptr_t typeHash() const noexcept final {
return Registrar<Type>::getHash();
}
};
using AnyType = std::unique_ptr<AnyBase>;
template<typename ParameterType>
AnyType makeAny(auto... initializationValues) {
return static_cast<AnyType>(std::make_unique<Any<ParameterType>>(initializationValues...));
}
int main()
{
AnyType any0 = makeAny<int>(4);
AnyType any1 = makeAny<int>(2);
AnyType any2 = makeAny<int>(4);
AnyType any3 = makeAny<char>('A');
std::cout << "Hash Codes: "
<< any0->typeHash() << "\n"
<< any1->typeHash() << "\n"
<< any2->typeHash() << "\n"
<< any3->typeHash() << "\n";
std::cout
<< "any0 == any1? " << any0->equal(any1) << "\n" // False GUARANTEED across translation units
<< "any0 == any2? " << any0->equal(any2) << "\n" // True GUARANTEED across translation units
<< "any0 == any3? " << any0->equal(any3) << "\n"; // False GUARANTEED across translation units
return 0;
}
Now our hash is guaranteed across translation units (as I stated in all caps :) )
Thanks to #max66 and Daisy Hollman
And a note, I think you could further static_cast to size_t or something if you want from uintptr_t, both examples compile with gcc 12.2 with -std=c++23

C++ check if statement can be evaluated constexpr

Is there a method to decide whether something can be constexpr evaluated, and use the result as a constexpr boolean? My simplified use case is as follows:
template <typename base>
class derived
{
template<size_t size>
void do_stuff() { (...) }
void do_stuff(size_t size) { (...) }
public:
void execute()
{
if constexpr(is_constexpr(base::get_data())
{
do_stuff<base::get_data()>();
}
else
{
do_stuff(base::get_data());
}
}
}
My target is C++2a.
I found the following reddit thread, but I'm not a big fan of the macros. https://www.reddit.com/r/cpp/comments/7c208c/is_constexpr_a_macro_that_check_if_an_expression/
Here's another solution, which is more generic (applicable to any expression, without defining a separate template each time).
This solution leverages that (1) lambda expressions can be constexpr as of C++17 (2) the type of a captureless lambda is default constructible as of C++20.
The idea is, the overload that returns true is selected when and only when Lambda{}() can appear within a template argument, which effectively requires the lambda invocation to be a constant expression.
template<class Lambda, int=(Lambda{}(), 0)>
constexpr bool is_constexpr(Lambda) { return true; }
constexpr bool is_constexpr(...) { return false; }
template <typename base>
class derived
{
// ...
void execute()
{
if constexpr(is_constexpr([]{ base::get_data(); }))
do_stuff<base::get_data()>();
else
do_stuff(base::get_data());
}
}
Not exactly what you asked (I've developer a custom type trait specific for a get_value() static method... maybe it's possible to generalize it but, at the moment, I don't know how) but I suppose you can use SFINAE and make something as follows
#include <iostream>
#include <type_traits>
template <typename T>
constexpr auto icee_helper (int)
-> decltype( std::integral_constant<decltype(T::get_data()), T::get_data()>{},
std::true_type{} );
template <typename>
constexpr auto icee_helper (long)
-> std::false_type;
template <typename T>
using isConstExprEval = decltype(icee_helper<T>(0));
template <typename base>
struct derived
{
template <std::size_t I>
void do_stuff()
{ std::cout << "constexpr case (" << I << ')' << std::endl; }
void do_stuff (std::size_t i)
{ std::cout << "not constexpr case (" << i << ')' << std::endl; }
void execute ()
{
if constexpr ( isConstExprEval<base>::value )
do_stuff<base::get_data()>();
else
do_stuff(base::get_data());
}
};
struct foo
{ static constexpr std::size_t get_data () { return 1u; } };
struct bar
{ static std::size_t get_data () { return 2u; } };
int main ()
{
derived<foo>{}.execute(); // print "constexpr case (1)"
derived<bar>{}.execute(); // print "not constexpr case (2)"
}
template<auto> struct require_constant;
template<class T>
concept has_constexpr_data = requires { typename require_constant<T::get_data()>; };
This is basically what's used by std::ranges::split_view.