Written code to find and remove the largest word in a string without the using of library functions. Everything works fine. But when I want to free memory, the result is negative (displays an empty line). If you remove the call to the memory release function, everything will work correctly, but there will be a leak of memory.
How do I fix it? Please help me.
#include <iostream>
using namespace std;
int length(char *text) // string length
{
char *begin = text;
while(*text++);
return text - begin - 1;
}
int size(char **text) // size of two-dimensional array
{
int i = 0;
while(text[i]) i++;
return i;
}
void free_memory(char **text)
{
for(int i=0; i<size(text); i++)
delete text[i];
delete [] text;
}
char **split(char *text, char delim)
{
int words = 1;
int len = length(text);
for(int i=0; i<len; i++)
if(text[i] == delim) words++;
char **result = new char*[words + 1];
int j = 0, t = 0;
for(int i=0; i<words; i++)
{
result[i] = new char[len];
while(text[j] != delim && text[j] != '\0') result[i][t++] = text[j++];
j++;
t = 0;
}
result[words + 1] = nullptr;
return result;
}
char *strcat(char *source, char *destination)
{
char *begin = destination;
while(*destination) destination++;
*destination++ = ' ';
while(*source) *destination++ = *source++;
return begin;
}
char *removeWord(char *in_string)
{
char **words = split(in_string, ' ');
int max = length(words[0]);
int j = 0;
for(int i=0; i<size(words); i++)
if(max < length(words[i]))
{
max = length(words[i]);
j = i;
}
int index;
char *result;
if(!j) index = 1;
else index = 0;
result = words[index];
for(int i=0; i<size(words); i++)
if(i != j && i != index)
result = strcat(words[i], result);
free_memory(words); // I want free memory here
return result;
}
int main()
{
char text[] = "audi and volkswagen are the best car";
cout << removeWord(text) << endl;
return 0;
}
In fact, this is C style programming - not C++. I see that your aim is to implement everything from scratch, possibly for practicing. But even then, your code is not designed/structured properly.
Besides that, you also have several bugs in your code:
result[words + 1] = nullptr; must be result[words] = nullptr;
You need result[i][t] = '\0'; after the while loop in split
delete text[i] must be delete [] text[i]
You cannot assign to your result pointer memory from words, then free it and then return it for use by the caller.
There is at least one further bug in the second half of removeWord. It would be tedious to try to understand what you are trying to do there.
You might want to start with a simpler task. You also should proceed step-by-step and check each function for correctness independently first and not implement everything and then test. Also take a look at the tool valgrind for memory checking - if you use Linux.
The way you free memory correctly is to use RAII:
Only use new and new[] in constructors
Pair those with delete and delete[] in the corresponding destructor
Use automatic storage duration objects as much as possible
If you are specifically not using std::string and std::vector etc, for reasons of learning pointers, you will end up writing some small number of classes that resemble string and vector and unique_ptr, and then you go about programming as if you were using the std versions.
You have two issues. First is that result is assigned to a memory location in words. Second, is that you're storing the result of strcat in words[i] which will likely not have enough room (see strcat documentation).
result = new char[len(in_string)+1]; // +1 for space for null char
// the old loop reversed the word order -- if you want to keep doing
// that, make this a descending loop
for(int i=0; i<size(words); i++)
if(i != j && i != index)
strcat(result, words[i]);
free_memory(words);
return result;
So that when you free words, what result points to is also free'd. You would then need to free your result in main().
int main()
{
char text[] = "audi and volkswagen are the best car";
char * result = removeWord(text);
cout << result << endl;
delete[] result;
return 0;
}
Related
I've been running into this weird issue where the split code returns correctly when I printf output inside the function, but will incorrectly return output upon calling it as an instance.
Question: How do I get the correct ouput when calling it as an instance?(see useage bellow)
Here is the code:
typedef struct SplitText
{
int splitLen;
char* splitTxt[100];
char* subTxt(char* text, int index, int len)
{
char subTxt_[1000];
int count = 0;
for (int i = 0; i < 1000; i++)
subTxt_[i] = '\0';
for (int i = index; i < index + len; i++)
subTxt_[count++] = text[i];
return subTxt_;
}
void split(char* text, char sep)
{
char separator[3] = { '<', sep, '>' };
int textLen = strlen(text);
int splitIndex = 0;
int splitCount = 0;
for (int t = 0; t < textLen; t++)
{
if (text[t] == separator[0] && text[t + 1] == separator[1] && text[t + 2] == separator[2])
{
if (splitIndex != 0)
splitIndex += 3;
splitTxt[splitCount] = subTxt(text, splitIndex, t - splitIndex);
splitIndex = t;
//correct output
printf(splitTxt[splitCount]);
printf("\n");
splitCount++;
}
}
splitLen = splitCount;
}
}SplitText;
Useage:
SplitText st;
st.split("testing<=>split<=>function<=>", '=');
for (int i = 0; i < st.splitLen; i++)
{
//incorrect output
printf(st.splitTxt[i]);
printf("\n");
}
printf("--------\n");
This:
char* subTxt(char* text, int index, int len)
{
char subTxt_[1000];
...
return subTxt_;
}
Is undefined behavior. Returning a pointer to a local stack variable (or local array var) is going to result in weird stuff like this happening.
The typical thing that corrupts the contens of that returned pointer is when another function is invoked, the memory occupied by subTxt_ is going to get overwritten with the stack variables of the next function invoked.
Better:
char* subTxt(char* text, int index, int len)
{
char *subTxt = new char[1000];
...
return subTxt_;
}
And then make sure whoever invokes subTxt remembers to delete [] on the returned pointer.
Or just use std::string and be done with it (unless this is an academic exercise).
Also, this is undefined behavior:
for (int t = 0; t < textLen; t++)
{
if (text[t] == separator[0] && text[t + 1] == separator[1] && text[t + 2] == separator[2])
when t == textLen-1, then referencing text[t+2] and text[t+1] is an out of bounds access. Change it to be:
for (int t = 2; t < textLen; t++)
{
if (text[t-2] == separator[0] && text[t -1] == separator[1] && text[t] == separator[2])
And do similar fixups with t within the block as well.
Well you can create a splitstring function instead of a struct/class.
Anyway your code still looks quite "C" like with its fixed size char arrays. This will limit the usability and stability (out-of-bound array bugs).
Strings in C++ are usually of type std::string.
and then C++ has string_view to make views on that string (so no data gets copied, but it also means your string_view is only valid for as long as the string it is viewing lives).
If you don't know the number of substrings in a string up-front, you should not use a fixed size array, but a std::vector (which can resize internally if needed)
This is what a split_string function would look like in current C++, note that the code also shows better what it is doing compared to "C" style programming that show more what you are doing.
std::vector<std::string_view> split_string(std::string_view string, std::string_view delimiters)
{
std::vector<std::string_view> substrings;
if(delimiters.size() == 0ul)
{
substrings.emplace_back(string);
return substrings;
}
auto start_pos = string.find_first_not_of(delimiters);
auto end_pos = start_pos;
auto max_length = string.length();
while(start_pos < max_length)
{
end_pos = std::min(max_length, string.find_first_of(delimiters, start_pos));
if(end_pos != start_pos)
{
substrings.emplace_back(&string[start_pos], end_pos - start_pos);
start_pos = string.find_first_not_of(delimiters, end_pos);
}
}
return substrings;
}
Take a look at std::string_view.
You can avoid allocating memory and it has a built-in substring function.
Just be careful when using printf for printing to console as "%s" will
print the whole string.
See printf documentation.
for(auto view : container_with_string_views)
printf("%.*s, (int)view.size(), view.data());
I have a problem that my code
char* strdup(const char* s)
{
int n = 0;
for(; *s != 0; s++)
{
n++;
}
char* p = new char[n+1];
for(int i = 0; i < n; i++)
{
p[i] = s[i];
}
p[n] = 0;
return p;
}
int main()
{
const char* p = "testing";
char* p_copy = strdup(p);
std::cout << p << '\n' << p_copy << std::endl;
return 0;
}
doesn't work as intended.
I want to write a function which takes in const char* and copies it to a new allocated char memory. When it is done it should return a pointer to the char.
Now when I try it out my output is simply:
testing
thanks for any help in advance
Try not incrementing s before you start copying it to p. I notice that in your first for loop you increment s until it points at a null, and then later use that pointer value to start your string copy. No wonder you are getting a null string.
Here:
for(; *s != 0; s++)
You increment s. So it no longer points to the beginning of the input string. It points to the null terminator of the string. Then, here:
for(int i = 0; i < n; i++)
{
p[i] = s[i];
You try to copy n characters starting from the null terminator, and you end up reading past the end of the array which has undefined behaviour.
Solution: Make a copy of s for counting the characters:
const char* s2 = s;
for(; *s2 != 0; s2++)
Even better, you could refactor the length counting part into a reusable function called strlen.
I want to remove double-quotes from a string, for example 13.3" Rentina becomes 13.3 Rentina
const char* s = sheet->readStr(row, col);
int ii = strlen(s);
char* b;
b=(char*)s;
char ch;
for (int i = 0; i < ii ;++i) {
strncpy(&ch, b+ii, 1);
if(ch == '\"'){
ch = '\"';
memcpy(b+i, &ch, 1);
}
}
myfile << b;
If you deal with strings in C++, you should use character arrays and functions like strncpy only when you have a strong reason to use them. By default you should use standard string, which makes e.g. memory management much easier. The solution to your problem with std::string is
std::string s = sheet->readStr(row, col);
size_t pos = 0;
while ((pos = s.find('"', pos)) != std::string::npos)
s = s.erase(pos, 1);
myfile << s;
You cannot do b=(char*)s!!!
The compiler lets you in on this one, but you will get a runtime exception as soon as you attempt to write into the memory address space pointed by b.
The variable s is possibly pointing to an address in the code-section, which is a read-only memory address space within your program ("possibly", because perhaps that const declaration of s is just something you added on your own initiative).
You should allocate a new char array, and copy the output string into that array instead.
So first of all, change the above statement to b = (char*)malloc(strlen(s)).
In addition, do not pass to strncpy (or any other str function for that matter) an address of a char variable. These functions operate on char arrays, and either assume that the array ends with a 0 character, or set the character at the end of the array to 0.
You can try the following piece of code (assuming that your purpose is to remove the '"'):
const char* s = sheet->readStr(row, col);
int ii = strlen(s);
char* b = (char*)malloc(ii+1);
if (b != NULL)
{
int i,j;
for(i=0,j=0; i<ii; i++)
{
if (s[i] != '"')
b[j++] = s[i];
}
b[j] = 0;
// Add your code here (do whatever you wanna do with 'b')
free(b);
}
else
{
printf("Out of memory\n");
}
It must be pretty simple but i am so numb right now to think clearly.
So this is a small part of my code everything works fine except this.
What i actually wanted to do is infile1.open(temp2->path); but it's not possible since temp2 is a string. So i want to put this string into a char array like char p[100] to use infile1.open(p). It compiles but after some seconds boom: Stack around p was corrupted
char p[100];
while( temp2 != 0)
{
stringToCharArray(temp2->path, p);
infile1.open(p);
checkingWords(infile1, stopWords, invertedIndex);
infile1.close();
temp2 = temp2->next;
}
void stringToCharArray(string s, char *c)
{
int i;
int size = s.size();
for( i=0; i<=size ; i++)
{
c[i] = s[i];
}
}
I believe you want std::string::c_str.
infile1.open(temp2->path.c_str());
(Be careful, this const char * is only valid until the next time you change something in the std::string you get it from, in this case temp2->path).
It looks like the main error with your existing code is for( i=0; i<=size ; i++) should be i<size. But let's not go into that in too much detail, as you shouldn't really do it this way anyway.
You can do it the easy way
infile1.open(temp2->path.c_str());
But your hard way should look like this
void stringToCharArray(string s, char *c)
{
int i;
int size = s.size();
for( i=0; i<size ; i++) // < not <=
{
c[i] = s[i];
}
c[size] = '\0';
}
Of course the hard way is going to fail if your string happens to be 100 characters or more.
You can simply do:
infile1.open(temp2->path.c_str());
The stack corruption occurs inside your stringToCharArray function.
for( i=0; i<=size ; i++)
//^^^should not reach size-1, equal redundant
I am fairly new to C++, and this problem I am having has had me stumped for like the last 2 hours. What I am trying to do is create an array of pointers to my class Word objects, so a 2 dimensional array, which is **wordPtrList. Then I need to delete the memory of certain objects in the array and set their pointers to null. I have written a smaller version of what I am trying to accomplish below.
int main()
{
char *cArray;
cArray = new char[4];
int i;
for (i = 0; i < 3; i++)
cArray[i] = 'a';
cArray[i + 1] = '\0'; //cArray is a null terminated string
Word **wordPtrList;
wordPtrList = new Word* [3];
for (i = 0; i < 3; i++)
{
wordPtrList[i] = new Word(cArray);
}
wordPtrList[1]->del();
delete wordPtrList[1];
wordPtrList[1] = '\0';
return 0;
}
class Word
{
private:
char* ptr_;
int len_;
public:
Word(const char* word)
{
len_ = strlen(word);
ptr_ = new char[len_];
strcpy(ptr_, word);
}
~Word()
{
delete [] ptr_;
ptr_ = 0;
}
void del()
{
delete [] ptr_;
ptr_ = 0;
return;
}
};
When I do this however, I get:
Debug Error Heap Corruption Detected after normal block
This is in VS 2010 on Windows 7.
So what I am asking is, how do I delete the memory of my object so that I can set wordPtrList[1] to Null?
You are allocating 4 bytes to cArray (meaning you have access to write to bytes 0 through 3), and then writing to cArray[4]. You also allocate one byte too small in the Word constructor.
char *cArray;
cArray = new char[4];
int i;
for (i = 0; i < 3; i++)
cArray[i] = 'a';
cArray[i] = '\0'; //cArray is a null terminated string - i is now 3
and
Word(const char* word)
{
len_ = strlen(word);
ptr_ = new char[len_ + 1];
strcpy(ptr_, word);
}
should do the trick.
Look at this code:
for (i = 0; i < 3; i++)
cArray[i] = 'a';
cArray[i + 1] = '\0'; //cArray is a null terminated string
The problem is at the last line which is using i+1 as index, which is going out of range, as by the time the loop exits, the value of i is already 3; that means i+1 will become 4 which cannot be a valid index when you've allocated cArray as:
cArray = new char[4]; //taken from your code
The solution is this:
cArray[i] = '\0'; //Now, it is correct. Here i is equal to 3
That is, use i instead of i+1; Or simply use 3.
In C++, you could std::fill instead of manual loop, as:
std::fill(cArray, cArray + 4, 'a'); //done
Even better avoid using char* with new as much as possible, and prefer using std::string instead.
There are two obvious off-by-one errors in the code (when you get out of the first loop what is the value of the variable i? when calling strlen did you remember to consider the space needed by the null terminator?).
Also please note that c strings are not "null terminated", they are "NUL terminated" with uppercase letters and only one "L". NUL is the name of the ASCII control character with all bits set to zero and is represented in C++ with '\0'.
In one place you used NUL character as a null pointer, and while this is technically correct (because of a design bug of the C++ language) it's better to understand that the two concepts are quite different.
As others have said, you're basically accessing an array index which is out of bounds of the array.
I would go with Nathan Wiebe's solution.
In the future, when you have the option to do this, it's recommended to use std::vector<T> as that will allow you to store any type you wish in a dynamically resizeble array. In other words, providing you don't access an index which is outside of the vector's bounds, you could do something like this:
std::vector< char* > str;
for( size_t i = 0; i < str.size(); ++i )
{
str.push_back( 'a pointer to a block of memory consisting of characters' );
}
class Word
{
public:
Word( const char* str )
{
mStrs.push_back( str );
}
~Word( void )
{
for( size_t i = 0; i < mStrs.size(); ++i )
{
if( mStrs[ i ] )
{
delete mStrs[ i ];
mStrs[ i ] = NULL;
}
}
mStrs.clear();
}
private:
void del( size_t index )
{
if( index > mStrs.size() )
{
//error - throw new exception or something
}
delete mStrs[ index ];
}
std::vector< const char* > mStrs;
};