I have a program I am trying to gut the UI from and just let it manipulate data and store it on a harddrive. The program is written using MFC. Can windows 10 IoT run MFC applications?
There are two editions of Windows 10 IoT: Windows 10 IoT core and Windows 10 IoT Enterprise.
Windows 10 IoT Core is a mini version of Windows 10 that is optimized for smaller devices. Its mainly supported app type is UWP and there is some limitation of the traditional Win32 app because there is no Win32 UI stack on IoT Core. More information is here.
Windows 10 IoT Enterprise is a full version of Windows 10 that delivers enterprise manageability and security to IoT solutions.
For your use case, you can choose Windows 10 IoT Enterprise.
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We have created a SPPoverBLE profile in PAN1760a BLE module. We need to develop a PC application (for Windows 10) using C++. Are there any libraries available for Windows BLE communication in C++
Hello guys I am stuck at a point and really appreciate help, I have to keep my app running in the background continuously as it is listening to sockets and servicing them!
My app is targeted for WP8.1 using C++.
Does any one have any idea to achieve this scenario.
I have tries location tracking as suggested but no use, because as the app goes into background the app gets suspended.
There's no way to do that on Windows Phone 8.1
The ControlChannelTrigger is designed for this connected scenario, but it isn't available on Windows Phone 8.1. It is available on Windows 8.1 and is part of the Universal API Contract so will be available on Windows 10 Mobile.
I've successfully ported my Qt-based C++ application to my girlfriend's Windows Mobile device. (A Samsung Omnia 2.)
However, it seems that the Qt Mobility Sensors API is not supported on Windows Mobile, so the application's specific features that would require the accelerometer are not working.
The question is, how to access the accelerometer of a Windows Mobile device from a C++ application?
If your Omnia 2 has WM 6.5 Update you may use the unified sensor API here
I need to develop an iPhone/iPod Touch application that creates a server to send some data stream (characters or bytes) to a Windows C++ application via Bluetooth. I'm thinking of creating a TCP connection, but don't know where to start.
What iPhone API should I use do to something like this? Does anyone knows some code examples that i can use to do this?
And in Windows, what should I use to support this kind of communication?
Thanks
Yes. From what it looks like you can use the PAN bluetooth profile (the same profile used for tethering) with everything except the original iPhone.
Here's an article doing bluetooth over iPhone/iPad using GameKit. The article notes that you would need at least 2 iPhone/iPad devices running iPhone OS 3.0, but I wouldn't take that as an impossibility to talk to any other bluetooth capable device.
Update
This forum indicates that the iPhone is only capable of headset pairing. It could be that the iPhone is "picky" about what you can pair it with.
"The iPhone only recognizes the "headset" profile. Another well thought out idea from Apple. No A2DP profiles, no OBEX."
-sapporobaby
Update 2
As jamone as indicated iPhone 3.0 supports A2DP. How nice is that?
Here's a table listing of iPhone/iPad bluetooth supported profiles
I'm pretty sure third-party developers don't have sufficient access to the Bluetooth stack to do this via published APIs (i.e. via an app you publish to the App Store).
Is using WiFi an option? That's what most developers seem to be using for client/server communications. If that's the case, see if you can distribute Apple's Bonjour runtime with your app. If you search the developer site for Bonjour, they have code samples (though probably no Windows examples).
I'm trying to write an application that connects to my company's wireless network automatically on windows XP.
I've found the Wireless LAN API but it requires me to have some hotfix installed on the machine, and you need to have sp2 or higher(There are machines with SP1, and I'm required to support any XP machine).
I've tried to find some samples about Wireless Zero Configuration on MSDN but with no luck, only samples I've found are for WinCE, I think Microsoft stopped supporting it. In addition I couldn't find where to download the dll and header file for working with the WZC.
There must be a way to do it and work on any service pack because I've found Zwlancfg by ENGL
Point out that any change you'll have to introduce to these old XP machines will be similar in magnitude to the SP2 update, except that (1) you don't have the insight into the network stack that Microsoft has, (2) you don't have the experience in Windows development that Microsoft collectively has and (3) you don't have the testing resources (including beta testers) that Microsoft has. So your change will be more risky and less stable than the SP2 update.
Couldn't you just setup the wireless password and tell XP to auto-join when it sees the network?
Maybe I'm missing something but it happens automatically, so I don't see why you need to code an app to do this.
I would encourage you to advocate for upgrading those XP machines at least to Service Pack 2 as it was a major upgrade in terms of functionality and security. It's also been at least 5 years since it was rolled out so I can't imagine you'd have compatibility issues with 3rd party software.
That being said.
Wireless for XP was seriously reworked with Service Pack 2 and the Wireless Network Policy was created that allows you to push out policy to all machines on your network via the Group Policy MMC.
You should try native wifi api but it will work with XP SP2
There is one WLANCONNECT() methos try that one
with that you will be able to connect to network with your program