QCompleter::activated disconnected after losing and gaining focus - c++

I found a strange case which I do not understand. Maybe it is a Qt bug, maybe I am doing something wrong.
A header:
// File mylineedit.h
#pragma once
#include <QLineEdit>
#include <QDebug>
class MyLineEdit : public QLineEdit
{
Q_OBJECT
public:
explicit MyLineEdit(QWidget *parent = nullptr) : QLineEdit(parent) { }
public slots:
void onCompleterActivated(const QString& text) { qDebug() << "MyLineEdit" << text; }
};
And the main source file:
// File main.cpp
#include <QApplication>
#include <QWidget>
#include <QStringListModel>
#include <QCompleter>
#include <QVBoxLayout>
#include "mylineedit.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget w;
QLineEdit* lineEdit1 = new MyLineEdit();
QLineEdit* lineEdit2 = new MyLineEdit();
auto layout = new QVBoxLayout(&w);
layout->addWidget(lineEdit1);
layout->addWidget(lineEdit2);
lineEdit1->setCompleter(new QCompleter());
auto model = new QStringListModel(QStringList() << "A" << "B" << "C");
lineEdit1->completer()->setModel(model);
QObject::connect(lineEdit1->completer(), SIGNAL(activated(QString)), lineEdit1, SLOT(onCompleterActivated(QString)));
w.show();
return a.exec();
}
Once you run this, you can get a completer with values "A", "B", "C" in the first line edit. When you select any of these values, it will print the message to the console. This is correct. But then change focus to the other line edit and then back. Try picking "A", "B", "C" again. No message is printed out, the signal/slot seems disconnected. Any ideas?
Tested with MinGW 5.3.0 and MSVC 2015 using with Qt 5.9.2.

I modified your sample slightly and tried to reproduce the behavior you described but I couldn't:
#include <QtWidgets>
int main(int argc, char **argv)
{
qDebug() << "Qt Version: " << QT_VERSION_STR;
// main application
QApplication app(argc, argv);
// setup GUI
QWidget qWin;
QVBoxLayout qVBox;
QLineEdit qEdit1;
qVBox.addWidget(&qEdit1);
QCompleter qCompl1;
QStringListModel qComplModel(QStringList() << "A" << "B" << "C");
qCompl1.setModel(&qComplModel);
qEdit1.setCompleter(&qCompl1);
QLineEdit qEdit2;
qVBox.addWidget(&qEdit2);
qWin.setLayout(&qVBox);
qWin.show();
// install signal handlers
QObject::connect(&qCompl1,
static_cast<void(QCompleter::*)(const QString&)>(
&QCompleter::activated),
[](const QString &text)
{
qDebug() << "Activated: " << text;
});
// run-time loop
return app.exec();
}
The significant differences in my sample:
I used Qt5 style signal handlers (as I'm used to).
I didn't new the Qt widgets (as I'm used to when I write minimal samples).
For me, it's hard to believe that one of these changes makes your described issue unbroken.
I compiled and tested with VS2013, Qt 5.9.2 on Windows 10 (64 bit):
I did the following interactions:
click in qEdit1
type A and click on item A in the popup menu
Output:
Activated: "A"
I continued with:
click in qEdit2
type B
click in qEdit1
erase text, type B, and click on item B in the popup menu
Output:
Activated: "B"
It works like expected.
After some conversation, I had a look at woboq.org in the source code of QLineEdit:
The interesting part is in QLineEdit::focusOutEvent:
if (d->control->completer()) {
QObject::disconnect(d->control->completer(), 0, this, 0);
}
If I read this right, all signal handlers of QLineEdit (emitted by the set completer) are disconnected. I believe this is the reason for the observed issue. (Therefore, it works for lambdas and methods of other classes.)

Related

how to translate key shortcut

I cannot force QKeySequence::toString() to return translated shortcut representation despite the fact that it documentation suggests it should work. The docs say: "The strings, "Ctrl", "Shift", etc. are translated using QObject::tr() in the "QShortcut" context." but I am not completely sure what it means by shortcut context. I am probably doing something wrong...
Here is my example. To make it work, I need to copy qtbase_es.qm from Qt installation directory to my project build directory. When the translation is correctly loaded, the action in the menu correctly shows "Action Control+Intro" which is Spanish translation of the shortcut for "Action Ctrl+Enter". But the tooltip on the main window is still "Action (Ctrl+Enter)". I would expect it to be "Action (Control+Intro)", like in the menu. What am I doing wrong?
#include <QAction>
#include <QApplication>
#include <QDebug>
#include <QMainWindow>
#include <QMenuBar>
#include <QTranslator>
int main(int argc, char *argv[])
{
QTranslator spanish;
qDebug() << spanish.load("qtbase_es.qm"); // should return true if correctly loaded
QApplication a(argc, argv);
QApplication::installTranslator(&spanish);
QMainWindow w;
auto menu = new QMenu("Menu");
auto action = menu->addAction("Action");
action->setShortcutContext(Qt::ApplicationShortcut);
action->setShortcut(Qt::CTRL | Qt::Key_Enter);
w.menuBar()->addMenu(menu);
w.show();
QApplication::processEvents(); // I also tried this line but it is useless...
w.setToolTip(QString("%1 (%2)").arg(action->text(), action->shortcut().toString()));
qDebug() << action->shortcut().toString(); // WRONG: returns Ctrl+Enter but I expect Control+Intro
return a.exec();
}
The QShortcut::toString has a SequenceFormat parameter, defaulted to ProtableText. The documentation of the format states, that portable format is intended for e.g. writing to a file.
The native format is intended for displaying to the user, and only this format performs translations.
Try:
qDebug() << action->shortcut().toString(QKeySequence::NativeText);

running draw_polygon example in CGAl package in qt widget application

I try to following CGAL example in Qt widget application :
example
main.ccp:
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
mainwindow.ccp :
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/draw_polyhedron.h>
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
typedef CGAL::Polyhedron_3<Kernel> Polyhedron;
void MainWindow::on_pushButton_clicked()
{
QString fileName = QFileDialog::getOpenFileName(this,tr("Open .off model"), "/home", tr("*.off"));
draw_poly(fileName);
}
void MainWindow::draw_poly(QString fileName)
{
QByteArray inBytes;
const char *c;
inBytes = fileName.toUtf8();
c = inBytes.constData();
std::ifstream input(c);
if (!input || !(input >> mesh) || mesh.is_empty()) {
std::cerr << "Not a valid off file." << std::endl;
// return 1;
}
input >> mesh;
CGAL::draw(mesh);
}
when I ran it , it open dialog file to select .off file ,then it shows the following error:
QCoreApplication::exec: The event loop is already running
any help ,please ?
I'm using Qt5 in daily business, and once considered CGAL as possible application base (without going further into this direction – not yet). Hence, this question made me curious.
I digged through the source code of CGAL on github and found out why the error message
QCoreApplication::exec: The event loop is already running
occurs.
For this, I copied the relevant lines from CGAL on github: Polyhedron/include/CGAL/draw_polyhedron.h:
template<class Polyhedron, class ColorFunctor>
void draw(const Polyhedron& apoly,
const char* title,
bool nofill,
const ColorFunctor& fcolor)
{
#if defined(CGAL_TEST_SUITE)
bool cgal_test_suite=true;
#else
bool cgal_test_suite=false;
#endif
if (!cgal_test_suite)
{
int argc=1;
const char* argv[2]={"polyhedron_viewer","\0"};
QApplication app(argc,const_cast<char**>(argv));
SimplePolyhedronViewerQt<Polyhedron, ColorFunctor>
mainwindow(app.activeWindow(), apoly, title, nofill, fcolor);
mainwindow.show();
app.exec();
}
}
Looking at this source code, it becomes obvious that CGAL::draw() is a small ful-featured Qt application in itself which establishs its own QApplication instance. The OP in turn tried to embed the CGAL::draw() in her/his own Qt application. It is not allowed to instance any derivates of QCoreApplication more than once (according to Qt doc. of QApplication):
For any GUI application using Qt, there is precisely one QApplication object, no matter whether the application has 0, 1, 2 or more windows at any given time.
(Emphasizing not mine.)
The CGAL doc. provides an (even shorter) example in Polyhedron/draw_polyhedron.cpp to do this right:
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/draw_polyhedron.h>
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
typedef CGAL::Polyhedron_3<Kernel> Polyhedron;
int main(int argc, char* argv[])
{
Polyhedron P;
std::ifstream in1((argc>1)?argv[1]:"data/cross.off");
in1 >> P;
CGAL::draw(P);
return EXIT_SUCCESS;
}
but there is no place to insert the QFileDialog at the right point.
Hence, CGAL::draw() is the wrong tool for what OP (probably) intends to do – embed CGAL polyhedron rendering into a Qt application. For this, it is necessary to use the things directly which are called somewhere inside of CGAL::draw().
So, this is what seems appropriate to me:
making SimplePolyhedronViewerQt<Polyhedron, ColorFunctor> a (main or child) widget in OPs Qt application.
I then walked a bit through the github repo to find out from which Qt widget CGAL::SimplePolyhedronViewerQt<Polyhedron, ColorFunctor> is actually derived from and found the following inheritance:
CGAL::SimplePolyhedronViewerQt<Polyhedron, ColorFunctor>
|
V
CGAL::Basic_viewer_qt
|
V
CGAL::QGLViewer
|
+--------------+--------------+
| |
V V
QOpenGLWidget QOpenGLFunctions
So, CGAL::SimplePolyhedronViewerQt<Polyhedron, ColorFunctor> can be used like any QWidget (which involves making it the main window). It can become as well the center widget of a QMainWindow which gets a menu bar/tool bar with the QAction to open the QFileDialog, request a file path, open a file stream with this file path, and load a mesh from this file stream.
There is another minor detail where I stumbled over: The CGAL::Polyhedron has to be given to the CGAL::SimplePolyhedronViewerQt in the constructor and by const reference. To consider this, it's IMHO necessary (after successful loading of mesh) to construct the CGAL::SimplePolyhedronViewerQt instance by new and set/add it to parent widget afterwards. If this is not acceptable it's probably necessary to go even deeper and replace the CGAL::SimplePolyhedronViewerQt by an own implementation, using the source code of the former as “cheat-sheet”.
This is how such an application could look like:
#include <fstream>
#include <QtWidgets>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/draw_polyhedron.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
typedef CGAL::Polyhedron_3<Kernel> Polyhedron;
int main(int argc, char **argv)
{
qDebug() << "Qt Version:" << QT_VERSION_STR;
QApplication app(argc, argv);
CGAL::DefaultColorFunctorPolyhedron fColor;
Polyhedron mesh;
// setup UI
QMainWindow qWin;
QToolBar qToolbar;
QAction qCmdLoad(QString::fromUtf8("Load File..."));
qToolbar.addAction(&qCmdLoad);
qWin.addToolBar(&qToolbar);
qWin.show();
// install signal handlers
QObject::connect(&qCmdLoad, &QAction::triggered,
[&qWin, &mesh, &fColor]() {
const QString filePath = QFileDialog::getOpenFileName(
&qWin,
QString::fromUtf8("Open .off model"),
QString::fromUtf8("/home"),
QString::fromUtf8("*.off"));
if (filePath.isEmpty()) return;
std::ifstream fIn(filePath.toUtf8().data());
if (!(fIn >> mesh) || mesh.is_empty()) {
qDebug() << "Loading of" << filePath << "failed!";
return;
}
qWin.setCentralWidget(
new CGAL::SimplePolyhedronViewerQt<Polyhedron, CGAL::DefaultColorFunctorPolyhedron>(
&qWin, mesh, "Basic Polyhedron Viewer", false, fColor));
qWin.centralWidget()->show();
});
// runtime loop
return app.exec();
}
Please, take this with a “grain of salt” – I've no CGAL at hand and couldn't compile/test the above code.
CGAL::draw() already handles the Qt stuff. You are trying to open a mainwindow in another one. Just call CGAL::draw(mesh) in your main() function without anything else and it will work.
EDIT: Which is exactly what Sheff explained in a much more detailed way.

c++ gui button output

i have a few questions regarding the gui of cplusplus using Qt creator
well i output an array using a forloop when user's choice is for example "1"
so in qt i created a button for that and i linked it with another window
so when i press on the button it opens another window
now i want to add the output of the forloop into this window
should i include iostream in the new window's .cpp file?
or what should i enter exactly?
in the mainwindow.cpp file here is the code i used to open a new window
void MainWindow::on_pushButton_clicked()
{
movies movies;
movies.setModal(true);
movies.exec();
}
thanks.
You should add a QTextEdit to your window (can be done via Qdesigner). And give this object a name e.g. Textout. Then in the code you should get a pointer to this object through your ui object. And you can use one of many methods to set the text of this object. setText is one option
ui->Textout->setText(Your_output_as_qstring)
Your can use QTextStream to format your text if necessary. Formating can be done with QString as well.
example:
#include <sstream>
#include <QLabel>
#include <QApplication>
int main(int argc, char *argv[])
{
std::stringstream ss;
for (auto s: {"first line", "second line"})
ss << s << std::endl;
QApplication a(argc, argv);
QLabel l;
l.setText(ss.str().c_str());
l.show();
return a.exec();
}

Translation not working in Qt

I have been all day long googling for a solution and changing my code, but no luck.
Basically, I have added translation to my app. It is working fine except here:
QString MainWindow::getMessage(Messages msg) {
static const char* const messages[] = {
QT_TR_NOOP("Setting power on"),
QT_TR_NOOP("Reading ID..."),
QT_TR_NOOP("Programming..."),
QT_TR_NOOP("Setting write-protect"),
QT_TR_NOOP("Finished ok"),
QT_TR_NOOP("PROGRAMMED OK"),
QT_TR_NOOP("ERROR!"),
QT_TR_NOOP("OK"),
QT_TR_NOOP("The programmer is not connected.\nPlease check the connection."),
QT_TR_NOOP("Disconnect the board, it is in short!!"),
QT_TR_NOOP("ERROR: Supply voltage too low (1 Volt is required, Measured: 0.0 Volt)."),
QT_TR_NOOP("Board is already programmed and write protected."),
QT_TR_NOOP("Check device connection or there is short."),
QT_TR_NOOP("Unknown error.")
};
return tr(messages[msg]);
}
However, I don't get the translation. The files for translation seems to be ok, the UI translations are applied fine.
I also tried this:
static const char* const messages[] = {
QT_TRANSLATE_NOOP("test", "Setting power on"),
QT_TRANSLATE_NOOP("test", "Reading ID..."),
QT_TRANSLATE_NOOP("test", "Programming..."),
QT_TRANSLATE_NOOP("test", "Setting write-protect"),
QT_TRANSLATE_NOOP("test", "Finished ok"),
QT_TRANSLATE_NOOP("test", "PROGRAMMED OK"),
QT_TRANSLATE_NOOP("test", "ERROR!"),
QT_TRANSLATE_NOOP("test", "OK"),
QT_TRANSLATE_NOOP("test", "The programmer is not connected.\nPlease check the connection."),
QT_TRANSLATE_NOOP("test", "Disconnect the board, it is in short!!"),
QT_TRANSLATE_NOOP("test", "ERROR: Supply voltage too low (1 Volt is required, Measured: 0.0 Volt)."),
QT_TRANSLATE_NOOP("test", "Board is already programmed and write protected."),
QT_TRANSLATE_NOOP("test", "Check device connection or there is short."),
QT_TRANSLATE_NOOP("test", "Unknown error.")
};
Then, I have a method to get the message:
QString MainWindow::getMessage(Messages msg) {
return qApp->translate("test", messages[msg]);
}
But it doesn't work either.
Any tips or suggestions?
I have found the real issue here.
Usually translators are installed at main.cpp, so the translator object remains in memory.
However, in my case, I was switching the translator after the user changes the language at settings dialog, using a local variable but void QCoreApplication::installTranslator ( QTranslator * translationFile ) [static] needs a pointer. That local variable is removed as soon as the function exits.
So, I declared a QTranslator object on my class, so it keeps in memory.
Maybe not applicable in this situation, but often people forget to place the Q_OBJECT macro in the class declaration. Resulting in (amongst others) tr() not working.
I was preparing a simpler source to upload here but now it is working fine! I rebooted my PC yesterday, you know, sometimes a reboot fixes everything (?).
Anyway, here is some source as it was requested. And by the way, I'm doing the translation on the fly, and by letting the user to choose the language (not by detecting locales):
This is main.cpp (nothing was added by me):
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
This is mainwindow.cpp:
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDir>
#include <QTranslator>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
QDir d(":/translations/");
QStringList files = d.entryList(QStringList("*.qm"));
qDebug("There are %d files for translation", files.count());
// Now let's fill the combobox
this->ui->comboBox->clear();
for (int i = 0; i < files.count(); ++i) {
QTranslator translator;
translator.load(files[i], ":/translations/");
QString language = translator.translate("MainWindow",
"English");
this->ui->comboBox->addItem(language);
}
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_comboBox_currentIndexChanged(int index)
{
// Now, based on the new itemindex, let's change the translator
QString selectedLang = this->ui->comboBox->itemText(index);
QString language;
QDir d(":/translations/");
QStringList files = d.entryList(QStringList("*.qm"));
for (int i = 0; i < files.count(); ++i) {
QTranslator translator;
translator.load(files[i], ":/translations/");
language = translator.translate("MainWindow",
"English");
if (language == selectedLang) {
if (!qApp->installTranslator(&translator)) {
qDebug("ERROR INSTALLING TRANSLATOR !!!");
}
this->uiTranslate();
break;
}
}
}
/// This function translates all the UI texts:
void MainWindow::uiTranslate(void) {
this->setWindowTitle(tr("MainWindow"));
// Just for testing, also show all the messages
for (int i = 0; i < MSG_LAST; ++i) {
this->ui->textBrowser->append(this->getMessage((Messages)i));
}
}
QString MainWindow::getMessage(Messages idx) {
static const char* const messagesText[MSG_LAST] = {
QT_TR_NOOP("Hello!"),
QT_TR_NOOP("Bye bye"),
QT_TR_NOOP("Nice to meet you")
};
return (tr(messagesText[idx]));
}
in this test app, the UI just has a combobox and a text browser.
The combobox is filled with the languages included on the resource file.
When I change the combobox, the mainwindow title is changed and the messages are printed in the right language.
Thanks anyway!
Best regards,

QTextObjectInterface with Qml TextEdit (QQuickTextEdit)

I registred handler for simple QTextObjectInterface, that draws just 10x10 red rectangle.
When i used QTextEdit in normal QWidget app, it worked.
When i used QQuickTextEdit (TextEdit qml component) in Qt Quick app, it doesn't worked (nothing is drawed, but the rectangle in TextEdit is reserved, because when i change cursor position, i notice that there is something, but just empty space, nothing is drawed.
The QTextObjectInterface intrinsicSize method is called (that explains why i see there is empty space 10x10), but the drawObject method isn't.
I did some research and i found that actually the problem is probably here:
QQuickTextEdit.cpp from Qt 5.3.0 sources (line 1821)
QSGNode *QQuickTextEdit::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) {
.
.
.
if (textFrame->firstPosition() > textFrame->lastPosition()
&& textFrame->frameFormat().position() != QTextFrameFormat::InFlow) {
updateNodeTransform(node, d->document->documentLayout()->frameBoundingRect(textFrame).topLeft());
const int pos = textFrame->firstPosition() - 1;
ProtectedLayoutAccessor *a = static_cast<ProtectedLayoutAccessor *>(d->document->documentLayout());
QTextCharFormat format = a->formatAccessor(pos);
QTextBlock block = textFrame->firstCursorPosition().block();
node->m_engine->setCurrentLine(block.layout()->lineForTextPosition(pos - block.position()));
node->m_engine->addTextObject(QPointF(0, 0), format, QQuickTextNodeEngine::Unselected, d->document,
pos, textFrame->frameFormat().position());
nodeStart = pos;
}
it never reaches the point where node->m_engine->addTextObject is called.
It is because
this part of if condition textFrame->firstPosition() > textFrame->lastPosition() is evaluated to false.
I tried std::cout the firstPostion and the lastPosition when i established the context and firstPosition is 0, lastPosition is 1.
#include <QApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QTextDocument>
#include <QQuickTextDocument>
#include <iostream>
#include <QTextCursor>
#include <QTextBlock>
#include <QPainter>
#include <QAbstractTextDocumentLayout>
#include <QTextCharFormat>
#include "qmlcomponentspace.h"
#include <QTextEdit>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
QTextDocument * doc = engine.rootObjects().first()->findChild<QObject *>("editor")->property("textDocument").value<QQuickTextDocument *>()->textDocument();
QTextCursor cur(doc);
int objectType = QTextFormat::UserObject + 1000;
QmlComponentSpace * component = new QmlComponentSpace();
doc->documentLayout()->registerHandler(objectType, component);
QTextCharFormat fmt;
fmt.setObjectType(objectType);
fmt.setForeground(Qt::red);
fmt.setBackground(Qt::red);
cur.movePosition(QTextCursor::End);
cur.insertText(QString(QChar::ObjectReplacementCharacter), fmt);
std::cout << "FIRST:" << doc->rootFrame()->firstPosition() << std::endl;
std::cout << "END:" << doc->rootFrame()->lastPosition() << std::endl;
return app.exec();
}
What i am missing?
The documentation says at
http://doc.qt.io/qt-5/qquicktextdocument.html#details
Warning: The QTextDocument provided is used internally by Qt Quick elements to provide text manipulation primitives. You are not allowed to perform any modification of the internal state of the QTextDocument. If you do, the element in question may stop functioning or crash.