Using declaration contains unexpanded parameter pack - c++

How do I get this code to compile?
struct type1 {};
struct type2 {};
struct handler1
{
void handle(type1){}
};
struct handler2
{
void handle(type2){}
};
template <typename... Handlers>
struct TheHandler : Handlers...
{
using Handlers::handle...; // DOESN'T COMPILE
};
TheHandler<handler1, handler2> handler;
handler.handle(type1());

using with parameter packs was added in C++17, so your code would just work in C++17.
As a workaround for C++14, you can use recursion. The proposal for using... shows how to do this:
template <typename Handler0, typename... Handlers>
struct TheHandler : Handler0, TheHandler<Handlers...>
{
using Handler0::handle;
using TheHandler<Handlers...>::handle;
};
template <typename Handler>
struct TheHandler<Handler> : Handler
{
using Handler::handle;
};
On Godbolt
It is possible to achieve logarithmic recursion depth, if you wish to do so.

Related

Avoiding template parameter substitution completely

I have a class that can accept arithmetic types and std::complex. A simplified code of the class is
#include <complex>
template<typename T> struct is_complex : std::false_type {};
template<typename T> struct is_complex<std::complex<T>> : std::true_type {};
template<class T>
struct Foo {
void foo(typename T::value_type t)
requires (is_complex<T>::value) {
}
};
Now, I would like to take the internal type of std::complex and use it as the type of the parameters in the foo function.For example, if T is std::complex<double>, then I want the parameter types to be double.
This function should only be available when T is indeed std::complex.
I thought I could use typename T::value_type as the parameter type, since std::complex has a typedef value_type. Plus, I thought using requires here would avoid T to be substitued in this function in case T wasn't std::complex. Silly me.
The issue is that whenever I create a Foo<FundamentalType> the code breaks, since fundamentals don't have ::value_type.
int main() {
Foo<int> obj; // Breaks the code.
//obj.foo(4); // Function shouldn't be considered in overload resolution ideally...
Foo<std::complex<int>> obj2; // Works
obj2.foo(4); // Works as expected
}
Ideally, I would like the substitution of T to be ignored for this function in case T is not std::complex. Is that possible? If not, how can I circumvent this?
You're on the right track with is_complex: you'd like the same here, but with a different body of the type. For example,
template<typename T> struct complex_value_type {};
template<typename T> struct complex_value_type<std::complex<T>> { using type = T; };
template<typename T>
using complex_value_type_t = typename complex_value_type<T>::type;
Then, at any point, you can call it as complex_value_type_t<T>:
template<class T>
struct Foo {
template<typename T_ = T>
void foo(complex_value_type_t<T_> t)
requires (is_complex<T_>::value) {
}
};
The requires is not absolutely necessary then; it's already covered by complex_value_type_t<T> being defined only for complex<T>.
You just need some type to put in there, until requires can disable the function.
I would do this:
struct nullptr_value_type {using value_type = std::nullptr_t;};
using elem_or_null_t = typename std::conditional_t<is_complex<T>::value, T, nullptr_value_type>::value_type;
void foo(elem_or_null_t t)
requires (is_complex<T>::value)
{}
Use a template class as a template parameter.
#include <complex>
template<template<class> class T> struct is_complex : std::false_type {};
template<> struct is_complex<std::complex> : std::true_type {};
template<template<class> class T>
struct Foo {
void foo(typename T<double>::value_type t)//could be typename<T<TT>> if you made foo a templated function
requires (is_complex<T>::value) {
}
};
int main(){
Foo<std::complex> f;
};
But you will need what to put into it when used. I just hard-coded double but you have to add a new template parameter to Foo or make foo a templated member function

template parameter pack in using

How i can use "using" keyword in multiple inheritance when parameter pack is template parameter of base class?
Code below compiles just fine
struct A
{
void foo(int) {}
};
struct B
{
void foo(int) {}
};
template<typename ...Types>
struct C : public Types...
{
using Types::foo...;
};
int main()
{
C<A,B> c;
}
But if i use template instead of A and B - I've got compile error
template<typename T>
struct TA {};
template<>
struct TA<int>
{
void foo(int) {}
};
template<>
struct TA<double>
{
void foo(int) {}
};
template<typename ...Types>
struct TC : public TA<Types>...
{
using TA<Types>::foo...; // ERROR C3520
};
Error:
error C3520: 'Types': parameter pack must be expanded in this context
How to rewrite second piece of code to get it work?
PS
I tried this code with gcc and it's compiles without errors. But now I am using msvc...
Since it's a known MSVC bug, if you still want to make this work with MSVC you'll have to do it the (not very) hard way:
template <typename ...Types>
struct TC;
template <typename T>
struct TC<T> : TA<T>
{
using TA<T>::foo;
};
template <typename T, typename ...Types>
struct TC<T, Types...> : public TC<T>, public TC<Types...>
{
using TC<T>::foo;
using TC<Types...>::foo;
};

Is there a way to disable member function in a template class in c++ for visual studio 2010 ( no default function template params )

For example
#include "boost/type_traits.hpp"
template <bool enable>
struct Foo {
template <bool e = enable>
typename boost::enable_if_c<e,void>::type DoStuff(){}
};
int main(){
// Compiles
Foo<true>().DoStuff();
// Fails
Foo<false>().DoStuff();
}
will work in modern compilers but not with visual studio 2010 which does not allow default template params for functions / methods. Is there another way to formulate the same task that will work with VS2010?
You could specialize the entire class like
template <bool enable>
struct Foo {};
template <>
struct Foo<true> {
void DoStuff(){}
};
template <>
struct Foo<false> {
};
And then
int main(){
// Compiles
Foo<true>().DoStuff();
// Fails
Foo<false>().DoStuff();
}
You could discard DoStuff via SFINAE:
template<bool enable>
struct Foo {
private:
static void SFINAE_Helper(std::true_type);
typedef std::integral_constant<bool, enable> tag;
public:
decltype(SFINAE_Helper(tag())) DoStuff() { }
};
Besides the fact that this code is quite unreadable it has the advantage, that you do not need to make extra specializations but can have all your code in one class template.
EDIT
An alternative could look like that:
template<bool enable>
struct Foo {
private:
typedef std::enable_if<enable> enable_tag;
public:
typename enable_tag::type DoStuff() {}
};

C++: Partially specializing template's type parameter as another template class's member-type

I have a template struct SFoo that contains a member struct SZug:
template <typename tTYPE>
struct SFoo
{
struct SZug {};
};
I have another struct SBar that takes a type parameter:
template <typename tTYPE>
struct SBar
{ /* stuff */ };
I would like to specialize SBar using SZug for the type parameter, like so:
template <typename tTYPE>
struct SBar<typename SFoo<tTYPE>::SZug>
{ /* different stuff */ };
This doesn't compile - LLVM outputs:
non-deducible template parameter 'tTYPE'
While a compiler could easily deduce this if it wished, I'm guessing it's just that the C++ spec would need to specifically cover this case.
Is there any way to achieve this?
(note: I'm currently working around it by moving SZug outside of SFoo and using a using declaration, but it's ugly.)
I am not sure I fully understood what you want to do, but you could try the following (it only requires adding a specific attributes to SZug:
template <typename tTYPE>
struct SFoo {
struct SZug {
// Add this to be able to obtain SFoo<T> from SFoo<T>::SZug
using type = tTYPE;
};
};
Then a small template to check if a type is a SFoo<T>::SZug:
template <typename tTYPE, typename Enabler = void>
struct is_SZug: public std::false_type { };
template <typename tTYPE>
struct is_SZug<tTYPE, typename std::enable_if<
std::is_same<tTYPE, typename SFoo<typename tTYPE::type>::SZug>{}
>::type>: public std::true_type { };
And a slight modification to the SBar template to enable the "specialization" if the type is a SZug:
template <typename tTYPE, typename Enabler = void>
struct SBar
{ static void g(); };
template <typename tTYPE>
struct SBar<tTYPE, typename std::enable_if<is_SZug<tTYPE>{}>::type>
{ static void f(); };
A little check:
void f () {
SBar<int>::g();
SBar<SFoo<int>::SZug>::f();
}
Note: You could also directly set SFoo<T> as the type attribute in SFoo<T>::SZug, you would simply need to change the second argument of std::is_same a little.
You can get the effect for which you're looking through the following (which prints out 0 1, BTW):
#include <type_traits>
#include <iostream>
namespace detail
{
struct SZugBase{};
}
template <typename tTYPE>
struct SFoo
{
struct SZug : public detail::SZugBase {};
};
template<typename tType, bool IsFoo>
struct SBarBase
{
int value = 0;
};
template<typename tType>
struct SBarBase<tType, true>
{
int value = 1;
};
template <typename tTYPE>
struct SBar : public SBarBase<tTYPE, std::is_convertible<tTYPE, detail::SZugBase>::value>
{ /* stuff */ };
int main()
{
SBar<int> b0;
SBar<SFoo<int>::SZug> b1;
std::cout << b0.value << " " << b1.value << std::endl;
}
Explanation
First, we give SZug a regular-class base:
namespace detail
{
struct SZugBase{};
}
template <typename tTYPE>
struct SFoo
{
struct SZug : public detail::SZugBase {};
};
Note the following:
SZugBase is not parameterized by anything, so it is easy to refer to it independently of the parameter of SFoo
SZugBase is in a detail namespace, so, by common C++ conventions, you're telling clients of your code to ignore it.
Now we give SBar two base classes, specialized on whether something is convertible to the non-template base of SZug:
template<typename tType, bool IsFoo>
struct SBarBase
{
int value = 0;
};
template<typename tType>
struct SBarBase<tType, true>
{
int value = 1;
};
Finally, we just need to make SBar a subclass of these bases (depending on the specialization):
template <typename tTYPE>
struct SBar : public SBarBase<tTYPE, std::is_convertible<tTYPE, detail::SZugBase>::value>
{ /* stuff */ };
Note that you don't specialize SBar here, you rather specialize the base classes. This effectively gives the same effect, though.

C++11 variadic template template parameters

Keeping the old question. See below for resolution.
It is probably something simple, but still. I have the following C++11 code fragment:
#include <vector>
template <typename... Ts>
struct typelist
{
};
template <typename T>
struct EventContainer
{
typedef T Type;
/// TODO. Ring buffer
std::vector<T> container;
void push(const T& t)
{
EventContainer<T>::container.push_back(t);
}
virtual ~EventContainer()
{
}
};
template <template <typename...> class TL>
class EventStorage:
public EventContainer<Ts>...
{
};
class Event1
{
};
class Event2
{
};
typedef typelist<Event1,Event2> Events12;
int main()
{
EventStorage<Events12> ev;
return 0;
}
How can I make EventStorage inherit EventContainer templeted with each of the types in the typelist. I could do it with Loki:: library, but I want to use C++11 with variadic templates.
Thank you.
Resolution1: Fixing EventStorage template template issue. This will make EventStorage, multiple inherit all EventContainer templated with each type of Ts.
template <typename...>
class EventStorage
{
};
template <typename... Ts>
class EventStorage < typelist<Ts...> >:
public EventContainer<Ts>...
{
};
Now I have compile time error, on the following main():
int main()
{
EventStorage<Events12> ev;
Event1 ev1;
ev.push(ev1);
return 0;
}
In function ‘int main()’:
error: request for member ‘push’ is ambiguous
error: candidates are: void EventContainer<T>::push(const T&) [with T = Event2]
error: void EventContainer<T>::push(const T&) [with T = Event1]
Why the compiler is confused? After all I push with specific type.
GCC 4.6.1 here.
Resolution2:
As #Matthieu M. suggested I can present a forwarding method int EventStorage, but at a cost of one extra functin call:
template <typename T>
void push(const T& t)
{
EventContainer<T>::push(t);
}
According to Alexandrescu, the compiler will optimize this forward call as long as parameters are references.
Now the question is officially closed :)
Is there any reason for introducing the typelist in the first place ?
template <typename T> struct Template { void push(T) {} };
template <typename... Args>
class Storage: public Template<Args>...
{
public:
// forwarding...
template <typename T>
void push(T t) {
Template<T>& me = *this;
me.push(t);
}
};
int main() {
Storage< int, char > storage;
}
This works and you can typedef the whole Storage<...> bit.
EDIT: Following on comments regarding the possibility to "combine" types.
There are two solutions:
template <typename...> struct CombineStorage;
template <typename... A, typename... B>
struct CombineStorage<Storage<A...>, Storage<B...>> {
typedef Storage<A..., B...> type;
};
Or simply provide a typelist adapter:
template <typename... Args>
class Storage<typelist<Args...>>: public Storage<Args...> {};
At the moment, you're never even passing a typelist instantiation to the EventStorage, just the typelist template. So currently, there is no type pack to expand.
However, you should be able to unpack the typelist with a specialization and work with type packs otherwise:
template <typename...> class EventStorage;
template <typename Head, typename... Tail> class EventStorage<Head, Tail...>
: public EventContainer<Head>, EventStorage<Tail...>
{
using EventContainer<Head>::push;
using EventStorage<Tail...>::push;
};
// allows you to pass typelists for convenience
template <typename... TL> class EventStorage<typelist<TL...>>
: public EventStorage<TL...>
{
using EventStorage<TL...>::push;
};
The using declarations just pull all the push methods into the same overload set, which seems to work for me.
The alternative would be to add a template method (maybe just to the toplevel typelist specialization) which explicitly forwards to this->EventContainer<T>::push, but it would require an exact type match.