Mac override window maximize button c++ - c++

I am writing an application, and I want to change the default behavior of the Window Maximize button on Mac.
Since few latest versions of MacOS it defaults to putting the app in fullscreen mode, however it's not what I want.
I want the same behavior as in Windows OS.
I'm using C++.
Ideally what I want is to intercept some window function callback, disable entering fullscreen and instead just maximize the window to entire desktop working area.
How to do this?
Thanks

It's going to be difficult to help you since there's no native C++ binding for Cocoa. If you're programming using C++, you must be using some third-party library like Qt or SDL or something like that, but you neglect to tell us what that is.
Also, macOS doesn't have and never has had a "maximize" feature, let alone one like Windows. It has a zoom operation on windows, but that's not the same thing. It's simply an automated resize, it doesn't put the window into a mode where it's locked to the new size until it's restored.
Anyway, to achieve what you want, you should set the window's collectionBehavior property to include NSWindowCollectionBehaviorFullScreenNone and not NSWindowCollectionBehaviorFullScreenPrimary or NSWindowCollectionBehaviorFullScreenAuxiliary. So, in Objective-C(++):
window.collectionBehavior &= ~(NSWindowCollectionBehaviorFullScreenPrimary | NSWindowCollectionBehaviorFullScreenAuxiliary);
window.collectionBehavior |= NSWindowCollectionBehaviorFullScreenNone;
If your window is defined in a NIB, you can set its Full Screen behavior to None in the Attributes inspector.

Setting this for NSWindow did the trick:
self.collectionBehavior|=NSWindowCollectionBehaviorFullScreenNone;

Related

Set mouse cursor image with C/C++ in macOS

Is it possible to change the mouse cursor image in macOS from a C/C++ program? Or does it have to be done from a full-on Objective-C/Swift app? Is there a way to use this in C/C++?
Cocoa only sets the calling application's cursor. An application's cursor is only used when that application is the current active application. If a different app is active, then that app's cursor is shown.
So, you do need a "full-on … app" to affect the cursor. If you were hoping to do this from a command-line program, that won't work.
However, you don't necessarily need to code an app in Objective-C or Swift. You could use a C++ framework like Qt or WxWidgets. (Those will use Objective-C or Swift under the hood because it's not really feasible to avoid that.)

Prevent a Windows app from stealing the focus

I have created a windows application in C++ and I want to make so whenever I run it, it doesn't steal focus from whichever window is currently focused(or maybe steal the focus and give it back right away). I'm not creating any window so i'm not sure how to change the window style, my program runs in the background.
I couldn't find any answer that worked for C++, is there any way I can do this?
When you start your application by clicking on the EXE or shortcut, Windows Explorer takes focus, not your app. The only way to start your app and not let Windows Explorer take focus is to start your program when Windows starts, via registry key.
Make sure you use the extended style WS_EX_NOACTIVATE when using CreateWindowEx().
See the Microsoft Docs for CreateWindowEx.

What would be the equivalent to SetForegroundWindow with X11?

I'm part of the SFML Team and we're currently looking into a feature to "request" window focus. The goal is to get very similar behavior across Windows, OS X and Linux.
For Windows one gets the rather simple SetForegroundWindow function via the WinAPI, which has a few condition as to how the window actually gets focus. The most important part to notice here is, that it only gets focus if it's from the same foreground process.
On OS X it's possible to get the focus for the active app only and otherwise let the icon bounce, i.e. notification.
Here comes the problem now, we'd like to get the same behavior on Linux as well, meaning the window should get focus if the window belongs to the active/foreground process and otherwise it should generate a notification. What would be the closest thing to that with X11?
There are already a few suggestions on the issue tracker of SFML, but none of them are actually implementing this behavior.
"User Story"
I guess developers can think of different things when being confronted with different technical names, as such here's the issue from a user perspective.
There are mainly two situations in which requesting focus is needed:
Sometimes when starting an application that uses a console window in the background, it can happen that the console window gets the focus instead of the actual GUI window. When this happens it's rather annoying for the user having to click on the window first. Since the console window and the GUI window are from the same application there's no harm done in switching the focus to the GUI window.
When one is writing an application that supports multiple windows, there might be situations where the application should decide which window gets the focus and again since the window belong to the same application there's no harm done in switching the focus from one GUI window to the other GUI window.
Further more if a different application has the focus/is being used then it's not okay to steal the focus and as such we just want to get the user's attention. For Windows that might be a blinking taskbar or for OS X that might be a jumping icon.
The current implementation seems to work fine on OS X and Windows, butwe're unsure about the X11 implementation. Thus the question is: How would one go about switching the window focus if the currently focussed window has been created by the same application that makes the focus request and otherwise create some kind of notification. For the notification we're/I'm not even sure if there's some generic way of doing it with X11.
In X11, "focus" means "the keyboard focus", that is, the window that gets the keyboard input. The window that has the focus is not necessarily in the foreground. This depends on your window manager focus policy. Most can be configured to have "click-to-focus" or "point-to-focus" policy. If you are interested in the keyboard focus, use XSetInputFocus. If you want to bring your window to the foreground, use XRaiseWindow.
It is OK to call RaiseWindow and XSetInputFocus once, when the application starts. It is also OK to bring a window to the foreground/set focus as a response to a user interaction with that or some other window of the same application. But it's not OK to do so as a response to some background event (time passed, file downloaded etc).
The standard X11 method of drawing attention to a window is setting the urgency hint. This will normally flash or bounce the icon, depending on your window manager. Do not forget to unset the hint when the user finally interacts with the window.
I think all of this has been discussed in the thread you have linked. I'm not quite sure which concerns are still left unanswered. Nothing can implement the exact same behaviour as with the other windowing systems, simply because X11 is not those windowing systems, and it's totally OK. X11, Mac OS X and Windows all behave differently and the users know and expect that. It would annoy me to no end if some application on X11 decided to behave exactly like it does on Windows, instead of toeing the X11 party line.

QT How to embed an application into QT widget

In our project we have three independent applications, and we have to develop a QT control application that controls these three applications. The main window will be seperated to three sub windows - each one display another one application.
I thought to use QX11EmbedWidget and QX11EmbedContainer widgets, but two problems with that:
The QX11Embed* is based on X11 protocol and I dont know if it's supported on non-x11 systems like Windows OS.
Since QT 5 these classes are not existing, and the QT documentation doesn't mention why.
So that I dont know whether to use it or not - I'll be happy to get an answers.
In addition, I see that the QT 5.1 contains QWidget::createWindowContainer(); function that in some posts it looks like this should be the replacement to the X11Embed. Can anyone please explian me more how can I use this function to create a QT widget that will run another application (a Calculator for example) inside its?
I have searched a lot in Google, and didn't find answers to my Qs.
Can anyone please help me? Am I on the right way?
Thanks!
If all three independent applications are written with Qt, and you have their source, you should be able to unify them just through the parenting of GUI objects in Qt.
http://qt-project.org/doc/qt-4.8/objecttrees.html
http://qt-project.org/doc/qt-4.8/widgets-and-layouts.html
http://qt-project.org/doc/qt-4.8/mainwindows-mdi.html
If you don't have access to them in that way, what you are talking about is like 3rd party window management. It is kind of like writing a shell, like Windows Explorer, that manipulates the state and the size of other window applications.
Use a program like Spy++ or AutoIt Spy for Windows and the similar ones for other OS's, and learn the identifying markings of your windows you want to control, like the class, the window title, etc. Or you can launch the exe yourself in a QProcess::startDetached() sort of thing.
http://qt-project.org/doc/qt-5.1/qtcore/qprocess.html#startDetached
Then using the OS dependent calls control the windows. The Qt library doesn't have this stuff built in for third party windows, only for ones under the QApplication that you launched. There are a lot of examples of doing things like this by AutoHotKey, or AHK. It is a scripting language that is made for automating a lot of things in the windows environment, and there is port for Mac as well (though I haven't tried the mac port myself).
So in the end you are looking at finding your window probably with a call like this:
#include <windows.h>
HWND hwnd_1 = ::FindWindow("Window_Class", "Window Name");
LONG retVal = GetWindowLongA(hwnd_1, GWL_STYLE); // to query the state of the window
Then manipulate the position and state of the window like so:
::MoveWindow(hwnd_1, x, y, width, height, TRUE);
::ShowWindow(hwnd_1, SW_SHOWMAXIMIZED);
You can even draw widgets on top of the windows you are controlling if you set your window flags correctly for the windows you are manipulating.
transparent QLabel with a pixmap
Cannot get QSystemTrayIcon to work correctly with activation reason
Some gotchas that come up in Windows when doing all of this, is finding out the quirks of the Windows UI when they set the Display scaling different from what you expect, and if you want to play nice with the Task bar, and handling all the modal windows of your programs you are manipulating.
So overall, it is do-able. Qt will make a nice interface for performing these commands, but in the end you are looking at a lot of work and debugging to get it in a beautiful, reliable, window manager.
Hope that helps.
I never tried it myself, but from the docs in Qt 5.1 I would try QWindow::fromId(WId id), which gives you a QWindow, which should be embeddable with createWindowContainer:
QWindow * QWindow::fromWinId(WId id) [static] Creates a local
representation of a window created by another process or by using
native libraries below Qt.
Given the handle id to a native window, this method creates a QWindow
object which can be used to represent the window when invoking methods
like setParent() and setTransientParent(). This can be used, on
platforms which support it, to embed a window inside a container or to
make a window stick on top of a window created by another process.
But no guarantee. :-)

On Windows Mobile device, what is the best way to display an OK button instead of the X button?

I have a C++ program that when run, by default, displays the X in the upper right corner. Clicking X, minimizes the program. I've added code using the SHInitDialog function to change the X to OK, so that clicking OK exits the program.
My question: Is there a better method that applies to the window, since SHInitDialog works best with Dialog Boxes?
Take a look at SHDoneButton API.
With Windows Mobile 5.0 and higher, using the CreateWindowEx function passing it WS_EX_CAPTIONOKBTN for the extended style works.
#ctacke SHDoneButton may have also worked but I wanted to change the main window without handling it like a dialogbox, which is basically what SHInitDialog is doing.
Not sure how it's done in C++, but in .NET if you set the MinimizeBox property to false, you get an OK button. Since .NET Windows code is fancy wrapper code, there should be a C++ equivalent