uWSGI downtime when restart - django

I have a problem with uwsgi everytime I restart the server when I have a code updates.
When I restart the uwsgi using "sudo restart accounting", there's a small gap between stop and start instance that results to downtime and stops all the current request.
When I try "sudo reload accounting", it works but my memory goes up (double). When I run the command "ps aux | grep accounting", it shows that I have 10 running processes (accounting.ini) instead of 5 and it freezes up my server when the memory hits the limit.
accounting.ini
I am running
Ubuntu 14.04
Django 1.9
nginx 1.4.6
uwsgi 2.0.12

This is how uwsgi does graceful reload. Keeps old processes until requests are served and creates new ones that will take over incoming requests.
Read Things that could go wrong
Do not forget, your workers/threads that are still running requests
could block the reload (for various reasons) for more seconds than
your proxy server could tolerate.
And this
Another important step of graceful reload is to avoid destroying
workers/threads that are still managing requests. Obviously requests
could be stuck, so you should have a timeout for running workers (in
uWSGI it is called the “worker’s mercy” and it has a default value of
60 seconds).
So i would recommend trying worker-reload-mercy
Default value is to wait 60 seconds, just lower it to something that your server can handle.
Tell me if it worked.
Uwsgi chain reload
This is another try to fix your issue. As you mentioned your uwsgi workers are restarting in a manner described below:
send SIGHUP signal to the master
Wait for running workers.
Close all of the file descriptors except the ones mapped to sockets.
Call exec() on itself.
One of the cons of this kind of reload might be stuck workers.
Additionaly you report that your server crashes when uwsgi maintains 10 proceses (5 old and 5 new ones).
I propose trying chain reload. DIrect quote from documentation explains this kind of reload best:
When triggered, it will restart one worker at time, and the following worker is not reloaded until the previous one is ready to accept new requests.
It means that you will not have 10 processes on your server but only 5.
Config that should work:
# your .ini file
lazy-apps = true
touch-chain-reload = /path/to/reloadFile
Some resources on chain reload and other kinds are in links below:
Chain reloading uwsgi docs
uWSGI graceful Python code deploy

Related

Wsgi number of process and threads setting in AWS Beanstalk

I have an AWS beanstalk env and have old setting of wsgi (given below), I do not have idea how does this work internally, can anybody guide me?
NumProcesses:7 -- number of process
NumThreads:5 -- number of thread in each process
How memory and cpu are being used with this configuration because there is no memory and cpu settings in AWS beanstalk level.
These parameters are part of configuration option for Python environment:
aws:elasticbeanstalk:application:environment.
They mean (from docs):
NumProcesses: The number of daemon processes that should be started for the process group when running WSGI applications (default value 1).
NumThreads: The number of threads to be created to handle requests in each daemon process within the process group when running WSGI applications (default value 15).
Internally, these values map to uwsgi or gunicorn configuration options in your EB environment. For example:
uwsgi --http :8000 --wsgi-file application.py --master --processes 4 --threads 2
Their impact on memory and cpu usage of your instance(s) is based on your application and how resource intensive it is. If you are not sure how to set them up, maybe keeping them at default values would be a good start.
The settings are also available in the EB console, under Software category:
To add on to #Marcin
Amazon linux 2 uses gunicorn
workers are processes in gunicorn
Gunicorn should only need 4-12 worker processes to handle hundreds or thousands of requests per second.
Gunicorn relies on the operating system to provide all of the load balancing when handling requests. Generally, we (gunicorn creators) recommend (2 x $num_cores) + 1 as the number of workers to start off with. While not overly scientific, the formula is based on the assumption that for a given core, one worker will be reading or writing from the socket while the other worker is processing a request.
To see how the settings in the option settings map to gunicorn you can ssh into your eb instance, go
$ eb ssh
$ cd cd /var/app/current/
$ cat Procfile
web: gunicorn --bind 127.0.0.1:8000 --workers=3 --threads=20 api.wsgi:application
--threads
A positive integer generally in the 2-4 x $(NUM_CORES) range. You’ll want to vary this a bit to find the best for your particular application’s work load.
The threads option only applies to gthread worker type. gunicons default worker class is sync, If you try to use the sync worker type and set the threads setting to more than 1, the gthread worker type will be used instead automatically
based on all the above I would personally choose
workers = (2 x $NUM_CORES ) + 1
threads = 4 x $NUM_CORES
for a t3.medum instance that has 2 cores that translates to
workers = 5
threads = 8
obviously, you need to tweak this for your use case, and treat these as defaults that could very well not be right for your particular application use case, read the refs below to see how to choose the right setup for you use case
References:
REF: Gunicorn Workers and Threads
REF: https://medium.com/building-the-system/gunicorn-3-means-of-concurrency-efbb547674b7
REF: https://docs.gunicorn.org/en/stable/settings.html#worker-class

uwsgi listen queue fills on reload

I'm running a Django app on uwsgi with an average of 110 concurrent users and 5 requests per second during peak hours. I'm finding that when I deploy with uwsgi reload during these peak hours I am starting to run into an issue where workers keep getting slowly killed and restarted, and then the uwsgi logs begin to throw an error:
Gracefully killing worker 1 (pid: 25145)...
Gracefully killing worker 2 (pid: 25147)...
... a few minutes go by ...
worker 2 killed successfully (pid: 25147)
Respawned uWSGI worker 2 (new pid: 727)
... a few minutes go by ...
worker 2 killed successfully (pid: 727)
Respawned uWSGI worker 2 (new pid: 896)
... this continues gradually for 25 minutes until:
*** listen queue of socket "127.0.0.1:8001" (fd: 3) full !!! (101/100) ***
At this point my app rapidly slows to a crawl and I can only recover with a hard uwsgi stop followed by a uwsgi start. There are some relevant details which make this situation kind of peculiar:
This only occurs when I uwsgi reload, otherwise the listen queue never fills up on its own
The error messages and slowdown only start to occur about 25 minutes after the reload
Even during the moment of crisis, memory and CPU resources on the machine seem fine
If I deploy during lighter traffic times, this issue does not seem to pop up
I realize that I can increase the listen queue size, but that seems like a band-aid more than an actual solution. And the fact that it only fills up during reload (and takes 25 minutes to do so) leads me to believe that it will fill up eventually regardless of the size. I would like to figure out the mechanism that is causing the queue to fill up and address that at the source.
Relevant uwsgi config:
[uwsgi]
socket = 127.0.0.1:8001
processes = 4
threads = 2
max-requests = 300
reload-on-rss = 800
vacuum = True
touch-reload = foo/uwsgi/reload.txt
memory-report = true
Relevant software version numbers:
uwsgi 2.0.14
Ubuntu 14.04.1
Django 1.11.13
Python 2.7.6
It appears that our touch reload is not graceful when we have slight traffic, is this to be expected or do we have a more fundamental issue?
On uwsgi there is a harakiri mode that will periodically kill long running processes to prevent unreliable code from hanging (and effectively taking down the app). I would suggest looking there for why your processes are being killed.
As to why a hard stop works and a graceful stop does not -- it seems to further indicate your application code is hanging. A graceful stop will send SIGHUP, which allows resources to be cleaned up in the application. SIGINT and SIGTERM follow the harsher guidelines of "stop what you are doing right now and exit".
Anyway, it boils down to this not being a uwsgi issue, but an issue in your application code. Find what is hanging and why. Since you are not noticing CPU spikes; some probable places to look are...
blocking connections
locks
a long sleep
Good luck!
The key thing you need to look is "listen queue of socket "127.0.0.1:8001" (fd: 3) full !!! (101/100)"
Default listen queue size is 100. Increase the queue size by adding the option "listen" in uwsgi.ini.
"listen = 4096"

504 gateway timeout flask socketio

I am working on a flask-socketio server which is getting stuck in a state where only 504s (gateway timeout) are returned. We are using AWS ELB in front of the server. I was wondering if anyone wouldn't mind giving some tips as to how to debug this issue.
Other symptoms:
This problem does not occur consistently, but once it begins happening, only 504s are received from requests. Restarting the process seems to fix the issue.
When I run netstat -nt on the server, I see many entries with rec-q's of over 100 stuck in the CLOSE_WAIT state
When I run strace on the process, I only see select and clock_gettime
When I run tcpdump on the server, I can see the valid requests coming into the server
AWS health checks are coming back succesfully
EDIT:
I should also add two things:
flask-socketio's server is used for production (not gunicorn or uWSGI)
Python's daemonize function is used for daemonizing the app
It seemed that switching to gunicorn as the wsgi server fixed the problem. This legitimately might be an issue with the flask-socketio wsgi server.

Nginx "Broken pipe" When Debugging Django?

I have a Django site that uses Gunicorn and Nginx. Occasionally, I'll have a problem that I need to debug. In the past, I would shut down Gunicorn and Nginx, go to my Django project directory and start the Django development server ("python ./manage.py runserver 0:8000"), and then restart Nginx. I could then insert set_trace() commands and do my debugging. When I fixed the problem I'd shut down Nginx and then restart Gunicorn and Nginx. I'm pretty sure this was working.
Recently, though, I've begun having problems. What happens now is that when I've stopped at a breakpoint, after a couple of minutes the web page that I've stopped on will change and display "404 Not Found" and if I take another step in the debugger, I'll see this error:
- Broken pipe from ('127.0.0.1', 43742)
This happens on my development, staging, and production servers which I'm accessing via their domain names, e.g. "web01.example.com" (not really example).
What is the correct way to debug my Django application on my remote servers?
Thanks.
I figured out the problem. First I observed that when I stopped at a breakpoint, the page always timed out after exactly one minute which suggested that the Nginx connection to the web server was timing out if the web server took more than 60 seconds to respond. I then found an Nginx proxy_read_timeout directive which defines this timeout. Then it was merely a matter of changing the length of the timeout in my Nginx config file:
# /etc/nginx/sites-enabled/example.conf
http {
server {
...
location #django {
...
# Set timeout to 1 hour
proxy_read_timeout 3600s;
...
}
...
}
}
Once you've made this change you need to reload Nginx, not restart it, in order to this change to take effect. Then you start Django as I indicated above and you can now debug your Django application without it timing out. Just be sure to remove the timeout setting when you're done debugging, reload Nginx again, and restart Gunicorn.

How to gracefully restart django running fcgi behind nginx?

I'm running a django instance behind nginx connected using fcgi (by using the manage.py runfcgi command). Since the code is loaded into memory I can't reload new code without killing and restarting the django fcgi processes, thus interrupting the live website. The restarting itself is very fast. But by killing the fcgi processes first some users' actions will get interrupted which is not good.
I'm wondering how can I reload new code without ever causing any interruption. Advices will be highly appreciated!
I would start a new fcgi process on a new port, change the nginx configuration to use the new port, have nginx reload configuration (which in itself is graceful), then eventually stop the old process (you can use netstat to find out when the last connection to the old port is closed).
Alternatively, you can change the fcgi implementation to fork a new process, close all sockets in the child except for the fcgi server socket, close the fcgi server socket in parent, exec a new django process in the child (making it use the fcgi server socket), and terminate the parent process once all fcgi connections are closed. IOW, implement graceful restart for runfcgi.
So I went ahead and implemented Martin's suggestion. Here is the bash script I came up with.
pid_file=/path/to/pidfile
port_file=/path/to/port_file
old_pid=`cat $pid_file`
if [[ -f $port_file ]]; then
last_port=`cat $port_file`
port_to_use=$(($last_port + 1))
else
port_to_use=8000
fi
# Reset so me don't go up forever
if [[ $port_to_use -gt 8999 ]]; then
port_to_use=8000
fi
sed -i "s/$old_port/$port_to_use/g" /path/to/nginx.conf
python manage.py runfcgi host=127.0.0.1 port=$port_to_use maxchildren=5 maxspare=5 minspare=2 method=prefork pidfile=$pid_file
echo $port_to_use > $port_file
kill -HUP `cat /var/run/nginx.pid`
echo "Sleeping for 5 seconds"
sleep 5s
echo "Killing old processes on $last_port, pid $old_pid"
kill $old_pid
I came across this page while looking for a solution for this problem. Everything else failed, so I looked in to the source code :)
The solution seems to be much simpler. Django fcgi server uses flup, which handles the HUP signal the proper way: it shuts down, gracefully. So all you have to do is to:
send the HUP signal to the fcgi server (the pidfile= argument of runserver will come in handy)
wait a bit (flup allows children processes 10 seconds, so wait a couple more; 15 looks like a good number)
sent the KILL signal to the fcgi server, just in case something blocked it
start the server again
That's it.
You can use spawning instead of FastCGI
http://www.eflorenzano.com/blog/post/spawning-django/
We finally found the proper solution to this!
http://rambleon.usebox.net/post/3279121000/how-to-gracefully-restart-django-running-fastcgi
First send flup a HUP signal to signal a restart. Flup will then do this to all of its children:
closes the socket which will stop inactive children
sends a INT signal
waits 10 seconds
sends a KILL signal
When all the children are gone it will start new ones.
This works almost all of the time, except that if a child is handling a request when flup executes step 2 then your server will die with KeyboardInterrupt, giving the user a 500 error.
The solution is to install a SIGINT handler - see the page above for details. Even just ignoring SIGINT gives your process 10 seconds to exit which is enough for most requests.