QTableView does not update the data - c++

I'm using a QTableView to view some data from sql database.
the structure is as follows :
QSqlQueryModel
subclass of QSortFilterProxyModel that's used to filter data through search box
QTableView and it's model is the proxy model.
Sometimes when I search and the FilterAcceptsRow is called, the view doesn't load the data, surprisingly when I resize the window or click on the header to sort it, the data gets loaded !
bool ProxyModel::filterAcceptsRow(int source_row,
const QModelIndex &source_parent) const
{
QModelIndex indName = sourceModel()->index(source_row,
7, source_parent);
QModelIndex indNumber= sourceModel()->index(source_row,
6, source_parent);
QModelIndex indAgency = sourceModel()->index(source_row,
0, source_parent);
QModelIndex indStartDate = sourceModel()->index(source_row,2,source_parent);
QModelIndex indEndDate = sourceModel()->index(source_row,1,source_parent);
if (searchBy == 0) // search by name
{
if(sourceModel()->data(indName).toString().contains(name_))
return true;
else
return false;
}
else if( searchBy == 1) // search by number
{
if(sourceModel()->data(indNumber).toString().toLower().contains(number_.toLower()))
return true;
else
return false;
}
else if (searchBy == 2) // search by agency
{
return agencyList.indexOf(sourceModel()->data(indAgency).toString()) == agency_ ;
}
else if (searchBy == 3) // search By date
{
if (sourceModel()->data(indStartDate).toDate() >= start_ &&
sourceModel()->data(indEndDate).toDate() <= end_)
return true;
}
return false;
}
Is there someway to get this working properly ?

I found the fix for that issue, It turns out that the QSortFilterProxyModel does not load all the data until you scroll the QTableView down, then it starts to load the rest of the data.
and that might be a good thing if there is a lot of data, so it's on by default.
I got it working the way i needed by using
bool QAbstractItemModel::canFetchMore(const QModelIndex &parent) const
and
void QAbstractItemModel::fetchMore(const QModelIndex &parent)
after each call for invalidateFilter();
I call them to fetch all the data
while (canFetchMore(sourceModel()->index(rowCount()-1,0)))
{
fetchMore(sourceModel()->index(rowCount()-1,0));
}

Here is a working snippet from my project
#include "qqmlsortfilterproxymodel.h"
#include <QtQml>
#include <algorithm>
#include "filter.h"
#include "sorter.h"
QQmlSortFilterProxyModel::QQmlSortFilterProxyModel(QObject *parent) :
QSortFilterProxyModel(parent)
{
connect(this, &QAbstractProxyModel::sourceModelChanged, this, &QQmlSortFilterProxyModel::updateRoles);
connect(this, &QAbstractItemModel::modelReset, this, &QQmlSortFilterProxyModel::updateRoles);
connect(this, &QAbstractItemModel::rowsInserted, this, &QQmlSortFilterProxyModel::countChanged);
connect(this, &QAbstractItemModel::rowsRemoved, this, &QQmlSortFilterProxyModel::countChanged);
connect(this, &QAbstractItemModel::modelReset, this, &QQmlSortFilterProxyModel::countChanged);
connect(this, &QAbstractItemModel::layoutChanged, this, &QQmlSortFilterProxyModel::countChanged);
setDynamicSortFilter(true);
}
int QQmlSortFilterProxyModel::count() const
{
return rowCount();
}
const QString& QQmlSortFilterProxyModel::filterRoleName() const
{
return m_filterRoleName;
}
void QQmlSortFilterProxyModel::setFilterRoleName(const QString& filterRoleName)
{
if (m_filterRoleName == filterRoleName)
return;
m_filterRoleName = filterRoleName;
updateFilterRole();
Q_EMIT filterRoleNameChanged();
}
QString QQmlSortFilterProxyModel::filterPattern() const
{
return filterRegExp().pattern();
}
void QQmlSortFilterProxyModel::setFilterPattern(const QString& filterPattern)
{
QRegExp regExp = filterRegExp();
if (regExp.pattern() == filterPattern)
return;
regExp.setPattern(filterPattern);
QSortFilterProxyModel::setFilterRegExp(regExp);
Q_EMIT filterPatternChanged();
}
QQmlSortFilterProxyModel::PatternSyntax QQmlSortFilterProxyModel::filterPatternSyntax() const
{
return static_cast<PatternSyntax>(filterRegExp().patternSyntax());
}
void QQmlSortFilterProxyModel::setFilterPatternSyntax(QQmlSortFilterProxyModel::PatternSyntax patternSyntax)
{
QRegExp regExp = filterRegExp();
QRegExp::PatternSyntax patternSyntaxTmp = static_cast<QRegExp::PatternSyntax>(patternSyntax);
if (regExp.patternSyntax() == patternSyntaxTmp)
return;
regExp.setPatternSyntax(patternSyntaxTmp);
QSortFilterProxyModel::setFilterRegExp(regExp);
Q_EMIT filterPatternSyntaxChanged();
}
const QVariant& QQmlSortFilterProxyModel::filterValue() const
{
return m_filterValue;
}
void QQmlSortFilterProxyModel::setFilterValue(const QVariant& filterValue)
{
if (m_filterValue == filterValue)
return;
m_filterValue = filterValue;
invalidateFilter();
Q_EMIT filterValueChanged();
}
const QString& QQmlSortFilterProxyModel::sortRoleName() const
{
return m_sortRoleName;
}
void QQmlSortFilterProxyModel::setSortRoleName(const QString& sortRoleName)
{
if (m_sortRoleName == sortRoleName)
return;
m_sortRoleName = sortRoleName;
updateSortRole();
Q_EMIT sortRoleNameChanged();
}
bool QQmlSortFilterProxyModel::ascendingSortOrder() const
{
return m_ascendingSortOrder;
}
void QQmlSortFilterProxyModel::setAscendingSortOrder(bool ascendingSortOrder)
{
if (m_ascendingSortOrder == ascendingSortOrder)
return;
m_ascendingSortOrder = ascendingSortOrder;
Q_EMIT ascendingSortOrderChanged();
invalidate();
}
QQmlListProperty<Filter> QQmlSortFilterProxyModel::filters()
{
return QQmlListProperty<Filter>(this, &m_filters,
&QQmlSortFilterProxyModel::append_filter,
&QQmlSortFilterProxyModel::count_filter,
&QQmlSortFilterProxyModel::at_filter,
&QQmlSortFilterProxyModel::clear_filters);
}
QQmlListProperty<Sorter> QQmlSortFilterProxyModel::sorters()
{
return QQmlListProperty<Sorter>(this, &m_sorters,
&QQmlSortFilterProxyModel::append_sorter,
&QQmlSortFilterProxyModel::count_sorter,
&QQmlSortFilterProxyModel::at_sorter,
&QQmlSortFilterProxyModel::clear_sorters);
}
void QQmlSortFilterProxyModel::classBegin()
{
}
void QQmlSortFilterProxyModel::componentComplete()
{
m_completed = true;
for (const auto& filter : m_filters)
filter->proxyModelCompleted();
invalidate();
sort(0);
}
QVariant QQmlSortFilterProxyModel::sourceData(const QModelIndex& sourceIndex, const QString& roleName) const
{
int role = sourceModel()->roleNames().key(roleName.toUtf8());
return sourceData(sourceIndex, role);
}
QVariant QQmlSortFilterProxyModel::sourceData(const QModelIndex &sourceIndex, int role) const
{
return sourceModel()->data(sourceIndex, role);
}
int QQmlSortFilterProxyModel::roleForName(const QString& roleName) const
{
return roleNames().key(roleName.toUtf8(), -1);
}
QVariantMap QQmlSortFilterProxyModel::get(int row) const
{
QVariantMap map;
QModelIndex modelIndex = index(row, 0);
QHash<int, QByteArray> roles = roleNames();
for (QHash<int, QByteArray>::const_iterator it = roles.begin(); it != roles.end(); ++it)
map.insert(it.value(), data(modelIndex, it.key()));
return map;
}
QVariant QQmlSortFilterProxyModel::get(int row, const QString& roleName) const
{
return data(index(row, 0), roleForName(roleName));
}
QModelIndex QQmlSortFilterProxyModel::mapToSource(const QModelIndex& proxyIndex) const
{
return QSortFilterProxyModel::mapToSource(proxyIndex);
}
int QQmlSortFilterProxyModel::mapToSource(int proxyRow) const
{
QModelIndex proxyIndex = index(proxyRow, 0);
QModelIndex sourceIndex = mapToSource(proxyIndex);
return sourceIndex.isValid() ? sourceIndex.row() : -1;
}
QModelIndex QQmlSortFilterProxyModel::mapFromSource(const QModelIndex& sourceIndex) const
{
return QSortFilterProxyModel::mapFromSource(sourceIndex);
}
int QQmlSortFilterProxyModel::mapFromSource(int sourceRow) const
{
QModelIndex proxyIndex;
if (QAbstractItemModel* source = sourceModel()) {
QModelIndex sourceIndex = source->index(sourceRow, 0);
proxyIndex = mapFromSource(sourceIndex);
}
return proxyIndex.isValid() ? proxyIndex.row() : -1;
}
bool QQmlSortFilterProxyModel::filterAcceptsRow(int source_row, const QModelIndex& source_parent) const
{
if (!m_completed)
return true;
QModelIndex sourceIndex = sourceModel()->index(source_row, 0, source_parent);
bool valueAccepted = !m_filterValue.isValid() || ( m_filterValue == sourceModel()->data(sourceIndex, filterRole()) );
bool baseAcceptsRow = valueAccepted && QSortFilterProxyModel::filterAcceptsRow(source_row, source_parent);
baseAcceptsRow = baseAcceptsRow && std::all_of(m_filters.begin(), m_filters.end(),
[=, &source_parent] (Filter* filter) {
return filter->filterAcceptsRow(sourceIndex);
}
);
return baseAcceptsRow;
}
bool QQmlSortFilterProxyModel::lessThan(const QModelIndex& source_left, const QModelIndex& source_right) const
{
if (m_completed) {
if (!m_sortRoleName.isEmpty()) {
if (QSortFilterProxyModel::lessThan(source_left, source_right))
return m_ascendingSortOrder;
if (QSortFilterProxyModel::lessThan(source_right, source_left))
return !m_ascendingSortOrder;
}
for(auto sorter : m_sorters) {
if (sorter->enabled()) {
int comparison = sorter->compareRows(source_left, source_right);
if (comparison != 0)
return comparison < 0;
}
}
}
return source_left.row() < source_right.row();
}
void QQmlSortFilterProxyModel::resetInternalData()
{
QSortFilterProxyModel::resetInternalData();
if (sourceModel() && QSortFilterProxyModel::roleNames().isEmpty()) { // workaround for when a model has no roles and roles are added when the model is populated (ListModel)
// QTBUG-57971
connect(sourceModel(), &QAbstractItemModel::rowsInserted, this, &QQmlSortFilterProxyModel::initRoles);
connect(this, &QAbstractItemModel::rowsAboutToBeInserted, this, &QQmlSortFilterProxyModel::initRoles);
}
}
void QQmlSortFilterProxyModel::invalidateFilter()
{
if (m_completed)
QSortFilterProxyModel::invalidateFilter();
}
void QQmlSortFilterProxyModel::invalidate()
{
if (m_completed)
QSortFilterProxyModel::invalidate();
}
void QQmlSortFilterProxyModel::updateFilterRole()
{
QList<int> filterRoles = roleNames().keys(m_filterRoleName.toUtf8());
if (!filterRoles.empty())
{
setFilterRole(filterRoles.first());
}
}
void QQmlSortFilterProxyModel::updateSortRole()
{
QList<int> sortRoles = roleNames().keys(m_sortRoleName.toUtf8());
if (!sortRoles.empty())
{
setSortRole(sortRoles.first());
invalidate();
}
}
void QQmlSortFilterProxyModel::updateRoles()
{
updateFilterRole();
updateSortRole();
}
void QQmlSortFilterProxyModel::initRoles()
{
disconnect(sourceModel(), &QAbstractItemModel::rowsInserted, this, &QQmlSortFilterProxyModel::initRoles);
disconnect(this, &QAbstractItemModel::rowsAboutToBeInserted, this , &QQmlSortFilterProxyModel::initRoles);
resetInternalData();
updateRoles();
}
QVariantMap QQmlSortFilterProxyModel::modelDataMap(const QModelIndex& modelIndex) const
{
QVariantMap map;
QHash<int, QByteArray> roles = roleNames();
for (QHash<int, QByteArray>::const_iterator it = roles.begin(); it != roles.end(); ++it)
map.insert(it.value(), sourceModel()->data(modelIndex, it.key()));
return map;
}
void QQmlSortFilterProxyModel::append_filter(QQmlListProperty<Filter>* list, Filter* filter)
{
if (!filter)
return;
QQmlSortFilterProxyModel* that = static_cast<QQmlSortFilterProxyModel*>(list->object);
that->m_filters.append(filter);
connect(filter, &Filter::invalidate, that, &QQmlSortFilterProxyModel::invalidateFilter);
filter->m_proxyModel = that;
that->invalidateFilter();
}
int QQmlSortFilterProxyModel::count_filter(QQmlListProperty<Filter>* list)
{
QList<Filter*>* filters = static_cast<QList<Filter*>*>(list->data);
return filters->count();
}
Filter* QQmlSortFilterProxyModel::at_filter(QQmlListProperty<Filter>* list, int index)
{
QList<Filter*>* filters = static_cast<QList<Filter*>*>(list->data);
return filters->at(index);
}
void QQmlSortFilterProxyModel::clear_filters(QQmlListProperty<Filter> *list)
{
QQmlSortFilterProxyModel* that = static_cast<QQmlSortFilterProxyModel*>(list->object);
that->m_filters.clear();
that->invalidateFilter();
}
void QQmlSortFilterProxyModel::append_sorter(QQmlListProperty<Sorter>* list, Sorter* sorter)
{
if (!sorter)
return;
auto that = static_cast<QQmlSortFilterProxyModel*>(list->object);
that->m_sorters.append(sorter);
connect(sorter, &Sorter::invalidate, that, &QQmlSortFilterProxyModel::invalidate);
sorter->m_proxyModel = that;
that->invalidate();
}
int QQmlSortFilterProxyModel::count_sorter(QQmlListProperty<Sorter>* list)
{
auto sorters = static_cast<QList<Sorter*>*>(list->data);
return sorters->count();
}
Sorter* QQmlSortFilterProxyModel::at_sorter(QQmlListProperty<Sorter>* list, int index)
{
auto sorters = static_cast<QList<Sorter*>*>(list->data);
return sorters->at(index);
}
void QQmlSortFilterProxyModel::clear_sorters(QQmlListProperty<Sorter>* list)
{
auto that = static_cast<QQmlSortFilterProxyModel*>(list->object);
that->m_sorters.clear();
that->invalidate();
}
int QQmlSortFilterProxyModel::getRowCount() const
{
return rowCount();
}
void registerQQmlSortFilterProxyModelTypes() {
qmlRegisterType<QQmlSortFilterProxyModel>("SortFilterProxyModel", 0, 2, "SortFilterProxyModel");
}
Q_COREAPP_STARTUP_FUNCTION(registerQQmlSortFilterProxyModelTypes)

Related

Adding data throught QIdentityProxyModel to QSqlTableModel fails

I have a model based on QSqlTableModel :
class QuestionSqlTableModel : public QSqlTableModel
{
Q_OBJECT
public:
explicit QuestionSqlTableModel(QObject *parent = nullptr,
const QSqlDatabase &db = QSqlDatabase());
};
QuestionSqlTableModel::QuestionSqlTableModel(
QObject *parent, const QSqlDatabase &db)
: QSqlTableModel{parent, db}
{
setEditStrategy(EditStrategy::OnFieldChange);
}
Now to map columns to roles to use in qml I install this model into a model derrived from QIdentityProxyModel.
Everything seems to work fine. I can read the data from an existing database and display it in qml through the QIdentityProxyModel.
Now from QML I want to add a new row with data. For that I added a method in the child of QIdentityProxyModel.
The whole code for this model:
#include <QObject>
#include <QIdentityProxyModel>
class QuestionsProxyModel : public QIdentityProxyModel
{
Q_OBJECT
enum questionRoles {
idRole = Qt::UserRole + 1,
askedQuestionRole,
answer1Role,
answer2Role,
answer3Role,
answer4Role,
correctAnswerRole,
pictureRole
};
public:
QuestionsProxyModel(QObject* parent = nullptr);
QHash<int, QByteArray> roleNames() const override;
Q_INVOKABLE QVariant data(const QModelIndex &index, int role) const override;
Q_INVOKABLE bool addNewEntry(const QString& askedQuestion,
const QString& answer1,
const QString& answer2,
const QString& answer3,
const QString& answer4,
int correctAnswer,
const QString& picturePath);
private:
QModelIndex mapIndex(const QModelIndex &index, int role) const;
};
#include <QDebug>
#include <QPixmap>
#include <QBuffer>
#include <QByteArray>
namespace QuestionColumn
{
static constexpr auto id = 0;
static constexpr auto askedQuestion = 1;
static constexpr auto answer1 = 2;
static constexpr auto answer2 = 3;
static constexpr auto answer3 = 4;
static constexpr auto answer4 = 5;
static constexpr auto correct_answer = 6;
static constexpr auto picture = 7;
}
QuestionsProxyModel::QuestionsProxyModel(QObject* parent)
:QIdentityProxyModel(parent)
{
}
QHash<int, QByteArray> QuestionsProxyModel::roleNames() const
{
QHash <int,QByteArray> roles;
roles[idRole] = "id";
roles[askedQuestionRole] = "askedQuestion";
roles[answer1Role] = "answer1";
roles[answer2Role] = "answer2";
roles[answer3Role] = "answer3";
roles[answer4Role] = "answer4";
roles[correctAnswerRole] = "correctAnswer";
roles[pictureRole] = "picture";
return roles;
}
QVariant QuestionsProxyModel::data(const QModelIndex &index, int role) const
{
QModelIndex newIndex = mapIndex(index, role);
if (role == idRole
|| role == askedQuestionRole
|| role == answer1Role
|| role == answer2Role
|| role == answer3Role
|| role == answer4Role
|| role == correctAnswerRole
|| role == pictureRole) {
return QIdentityProxyModel::data(newIndex, Qt::DisplayRole);
}
return QIdentityProxyModel::data(newIndex, role);
}
bool QuestionsProxyModel::addNewEntry(const QString &askedQuestion,
const QString &answer1,
const QString &answer2,
const QString &answer3,
const QString &answer4,
int correctAnswer,
const QString &picturePath)
{
Q_ASSERT(!askedQuestion.isEmpty());
Q_ASSERT(!answer1.isEmpty());
Q_ASSERT(!answer2.isEmpty());
Q_ASSERT(!answer3.isEmpty());
Q_ASSERT(!answer4.isEmpty());
Q_ASSERT(correctAnswer >= 1 && correctAnswer <= 4);
auto newRow = rowCount();
if(!insertRow(newRow, QModelIndex{})) {
return false;
}
if(!setData(index(newRow, QuestionColumn::id), newRow + 1)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::askedQuestion),
askedQuestion)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::answer1), answer1)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::answer2), answer2)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::answer3), answer3)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::answer4), answer4)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::correct_answer), correctAnswer)) {
removeRow(newRow);
return false;
}
if(!setData(index(newRow, QuestionColumn::picture), picturePath)) {
removeRow(newRow);
return false;
}
return true;
}
QModelIndex QuestionsProxyModel::mapIndex(const QModelIndex &source, int role) const
{
switch(role) {
case idRole:
return createIndex(source.row(), QuestionColumn::id);
case askedQuestionRole:
return createIndex(source.row(), QuestionColumn::askedQuestion);
case answer1Role:
return createIndex(source.row(), QuestionColumn::answer1);
case answer2Role:
return createIndex(source.row(), QuestionColumn::answer2);
case answer3Role:
return createIndex(source.row(), QuestionColumn::answer3);
case answer4Role:
return createIndex(source.row(), QuestionColumn::answer4);
case correctAnswerRole:
return createIndex(source.row(), QuestionColumn::correct_answer);
case pictureRole:
return createIndex(source.row(), QuestionColumn::picture);
}
return source;
}
Now if I use the method QuestionsProxyModel::addNewEntry I would expect that all this data does get added to the SQL database but it doesn't.
The strange thing is in the View in QML I can see the added data but on closing the application It is not stored in the database. Do I have to do something in addion of of using insertRow and setData to save to the database?
Also addNewEntry only works the first time. The second time insertRow simply returns false.
I found that the data is only saved to the database of QSqlTableModel when submit is called.
So I added to the end of addNewEntry of QuestionsProxyModel:
auto sqlModel = qobject_cast<QSqlTableModel*>(sourceModel());
if(sqlModel) {
sqlModel->submit();
}
I find this solution a bit hacky. At least if the underlying model is not a QSqlTableModel the QuestionsProxyModel would still work correct.

QTableView and ItemDelegate for showing a progress bar

I have a QTableView connected to my custom Model:
class QueueItem {
public:
enum QueueStatus { PENDING = 0, INPROGRESS, FINISHED, FAILED };
private:
QueueStatus status_;
QString filename_;
QString localPath_;
long long filesize_;
int progress_;
public:
QueueItem(const QString & file, const QString & localPath) :
filename_(file), localPath_(localPath)
{
filesize_ = 0;
progress_ = 0;
status_ = PENDING;
}
QString getFilename() const
{
return filename_;
}
QString getLocalPath() const
{
return localPath_;
}
long long getFilesize() const
{
return filesize_;
}
int getProgess() const
{
return progress_;
}
QueueStatus getStatus() const
{
return status_;
}
void setProgress(unsigned int prg){
progress_ = prg;
}
void setStatus(QueueItem::QueueStatus status){
status_ = status;
}
};
class QueueModel : public QAbstractTableModel {
private:
QList<QueueItem> data_;
public:
QueueModel(QObject * parent = 0) : QAbstractTableModel(parent) {}
int rowCount(const QModelIndex &) const { return data_.count(); }
int columnCount(const QModelIndex &) const { return 4; }
QVariant data(const QModelIndex &index, int role) const {
if (role != Qt::DisplayRole && role != Qt::EditRole) return QVariant();
const QueueItem & queueItem = data_[index.row()];
switch (index.column()) {
case 0: return queueItem.getFilename();
case 1: return queueItem.getFilesize() + " bytes";
case 2: return queueItem.getProgess() + "%";
case 3: {
std::string str;
switch (queueItem.getStatus()){
case QueueItem::PENDING :
str = "Pending";
break;
case QueueItem::INPROGRESS:
str = "In Progress";
break;
case QueueItem::FINISHED:
str = "Finished";
break;
case QueueItem::FAILED:
str = "Failed";
break;
default:
str = "Unkown";
}
return QString::fromStdString(str);
}
default: return QVariant();
};
}
QVariant headerData(int section, Qt::Orientation orientation, int role) const {
if (orientation != Qt::Horizontal) return QVariant();
if (role != Qt::DisplayRole) return QVariant();
switch (section) {
case 0: return "Filename";
case 1: return "Filesize";
case 2: return "Progress";
case 3: return "Status";
default: return QVariant();
}
}
void refresh(){
emit dataChanged(index(0, 0), index(data_.count()-1, 5));
}
void append(const QueueItem & queueItem) {
beginInsertRows(QModelIndex(), data_.count(), data_.count());
data_.append(queueItem);
endInsertRows();
}
};
That's how it's used:
// Queue Table
ui.tvQueue->setModel(&queueModel_);
ui.tvQueue->setItemDelegateForColumn(2,new ProgressBarDelegate(this));
So I created the following ItemDelegate:
class ProgressBarDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
ProgressBarDelegate::ProgressBarDelegate(QObject *parent = 0)
: QStyledItemDelegate(parent)
{
}
void ProgressBarDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option,
const QModelIndex &index) const
{
int progress = index.model()->data().toInt(); // How do I access my models .progress_ property?
QStyleOptionProgressBar progressBarOption;
progressBarOption.rect = option.rect;
progressBarOption.minimum = 0;
progressBarOption.maximum = 100;
progressBarOption.progress = progress;
progressBarOption.text = QString::number(progress) + "%";
progressBarOption.textVisible = true;
QApplication::style()->drawControl(QStyle::CE_ProgressBar,
&progressBarOption, painter);
}
};
The progressbar is correctly shown, but it is always at position 0. I expect the problem to be located in the last section at the line int progress = index.model()->data().toInt();
I'm not getting the correct progress_ value of the model, but always 0. How do I access my models progress_ property?
You can't convert a string containing other than numeric characters to the number. Your column 2 data contain a % character, so remove it before conversion:
int progress = index.model()->data().toString().replace("%", "").toInt();

How to get first item as default item in combo box delegate?

I am using QAbstractTableModel and ComboBoxItemDelegate which inherits QStyledItemDelegate. I am able to populate my data in combo boxes in table view but by default nothing is displayed but after clicking correct data is visible in dropdown. How can i set first item as a default item and display it?
My Combox delegate:
class ComboBoxItemDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
ComboBoxItemDelegate(QObject* parent = 0);
~ComboBoxItemDelegate();
virtual QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const;
virtual void setEditorData(QWidget* editor, const QModelIndex& index) const;
virtual void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const;
virtual void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const;
};
Create editor function:
QWidget* ComboBoxItemDelegate::createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const
{
QComboBox* cb = new QComboBox(parent);
QStringList destList = SFilterEditorData::instance().getDestinationList();
cb->addItem(QString("All"));
for (int i = 0; i < destList.size(); i++)
{
cb->addItem(destList.at(i));
}
cb->setEditable(true);
return cb;
}
set Editor function:
void ComboBoxItemDelegate::setEditorData(QWidget* editor, const QModelIndex& index) const
{
if (QComboBox* cb = qobject_cast<QComboBox*>(editor)) {
//QString currentText = index.data(Qt::EditRole).toString();
QString currentText = index.model()->data(index, Qt::DisplayRole).toString();
int cbIndex = cb->findText(currentText);
// if it is valid, adjust the combobox
if (cbIndex >= 0)
cb->setCurrentIndex(cbIndex);
}
else {
QStyledItemDelegate::setEditorData(editor, index);
}
}
Inserting rows in my model:
bool STableModel::insertRows(int position, int rows, const QModelIndex &parent)
{
int columns = columnCount();
beginInsertRows(parent, position, position + rows - 1);
for (int row = 0; row < rows; ++row) {
QStringList items;
for (int column = 0; column < columns; ++column)
{
items.append(""); // This might be the reason for this issue.
}
rowList.insert(position, items);
}
endInsertRows();
return true;
}
Setting data in model:
QVariant STableModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (role == Qt::DisplayRole)
return rowList[index.row()][index.column()];
else if (role == Qt::CheckStateRole && index.column() == 0)
{
int status = SFilterEditorData::instance().getStatus(index.row());
if (status)
return Qt::Checked;
else
return Qt::Unchecked;
}
else
return QVariant();
}
bool STableModel::setData(const QModelIndex &index,
const QVariant &value, int role)
{
if (!index.isValid() /*|| role != Qt::EditRole*/)
return false;
if (role == Qt::CheckStateRole)
{
if ((Qt::CheckState)value.toInt() == Qt::Checked)
{
SFilterEditorData::instance().setStatus(index.row(),1);
return true;
}
else
{
SFilterEditorData::instance().setStatus(index.row(), 0);
return true;
}
}
i have referred this link: http://www.qtcentre.org/threads/39194-setEditorData()-for-QComboBox-Delegate

QAbstractItemModel data() is NEVER called

I'm attempting to create a QTreeView and use a custom model for it. I have placed qDebug() statements at various places, and I have determined that data() is never being called. How can I fix this problem?
The model's code is below
#include "ModelItemNeural.h"
ModelItemNeural::ModelItemNeural(QObject *parent, NeuralNode *rootNode)
: QAbstractItemModel(parent)
{
this->rootNode = 0;
}
QModelIndex ModelItemNeural::index(int row, int column, const QModelIndex &parent) const
{
// Out of bounds and null rootNode check.
if (rootNode == 0 || row < 0 || column < 0)
{
return QModelIndex();
}
NeuralNode* parentNode = nodeFromIndex(parent);
NeuralNode* childNode = parentNode->getInputs().value(row);
if (childNode == 0)
{
return QModelIndex();
}
return createIndex(row, column, childNode);
}
QModelIndex ModelItemNeural::parent(const QModelIndex &child) const
{
NeuralNode* node = nodeFromIndex(child);
if (node == 0)
{
return QModelIndex();
}
NeuralNode* parentNode = node->getParent();
if (parentNode == 0)
{
return QModelIndex();
}
NeuralNode* grandParentNode = parentNode->getParent();
if (grandParentNode == 0)
{
return QModelIndex();
}
int row = grandParentNode->getInputs().indexOf(parentNode);
return createIndex(row, 0, parentNode);
}
int ModelItemNeural::rowCount(const QModelIndex& parent) const
{
if (parent.isValid() == false)
{
return 0;
}
if (parent.column() > 0)
{
return 0;
}
NeuralNode* parentNode = nodeFromIndex(parent);
if (parentNode == 0)
{
return 0;
}
return parentNode->getInputs().length();
}
int ModelItemNeural::columnCount(const QModelIndex &parent) const
{
return 2;
}
QVariant ModelItemNeural::data(const QModelIndex &index, int role) const
{
qDebug() << "Data";
if (index.isValid() == false)
{
return QVariant();
}
if (role != Qt::DisplayRole)
{
return QVariant();
}
NeuralNode* node = nodeFromIndex(index);
if (node == 0)
{
return QVariant();
}
switch (index.column())
{
case 0:
{
// Stripping the name of the NeuralNode type.
QString name = typeid(node).name();
int index = name.indexOf(" ");
if (index >= 0)
{
name = name.remove(0, index + 1);
}
qDebug() << "Name Column";
return "Test";
return name;
}
case 1:
{
qDebug() << "Value Column";
return node->getWeight();
}
}
return QVariant();
}
QVariant ModelItemNeural::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Horizontal && role == Qt::DisplayRole)
{
switch (section)
{
case 0:
{
return "Node";
}
case 1:
{
return "Weight";
}
}
}
return QVariant();
}
NeuralNode * ModelItemNeural::nodeFromIndex(const QModelIndex &index) const
{
if (index.isValid() == true)
{
//return (NeuralNode*)(index.internalPointer());
return static_cast<NeuralNode *>(index.internalPointer());
}
else
{
return rootNode;
}
}
void ModelItemNeural::setRootNode(NeuralNode *rootNode)
{
delete this->rootNode;
this->rootNode = rootNode;
reset();
}
The code from the MainWindow where the view is located is below.
#include "MainWindow.h"
#include "ui_MainWindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
NeuralNetwork* network = new NeuralNetwork();
modelNeural = new ModelItemNeural();
modelNeural->setRootNode(network);
ui->treeView->setModel(modelNeural);
update();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_actionNew_triggered()
{
NeuralNetwork* network = new NeuralNetwork();
modelNeural->setRootNode(network);
ui->treeView->update();
}
I should mention that the header does display for this model. However, even when I set an item, nothing is displayed in the widget save the header.
Oh and NeuralNetwork is a sub of NeuralNode.
The problem is this fragment:
int ModelItemNeural::rowCount(const QModelIndex& parent) const
{
if (parent.isValid() == false)
{
return 0;
}
You're basically saying that the root node (indicated by invalid parent index) has zero children i.e. the model has zero top-level rows. So the view queries no further.
Just drop this check and it should work. nodeFromIndex seems to handle root node correctly.
Did you add the model (not the item) to the treeview control?
Did you create items of your derived type and add them to the model?
data() should be called if your model is being accessed.
You have to override the following method in your QAbstractItemModel inherited class:
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
Then write this within:
return createIndex(row, column, nullptr);
Something like this:
QModelIndex index(int row, int column, const QModelIndex &parent) const {
return createIndex(row, column, nullptr);
}

QTreeView children are always pointer to the first top level node

I have followed the editableTreeView example provided with Qt and I'm having an interesting problem. Top level items can be added correctly but if I am to give one of them a child, its a pointer to the first top level item.
My code for the QAbstractItemModel is below.
#include "ModelItemNeural.h"
ModelItemNeural::ModelItemNeural(QObject *parent)
: QAbstractItemModel(parent)
{
counta = 0;
rootNode = new NeuralNode();
addNeuralNode(NeuralNode::NEURAL_NETWORK, 0, 0);
}
QModelIndex ModelItemNeural::index(int row, int column, const QModelIndex &parent) const
{
// Out of bounds and null rootNode check.
// if (rootNode == 0 || row < 0 || column < 0)
// {
// return QModelIndex();
// }
if (parent.isValid() && parent.column() != 0)
{
return QModelIndex();
}
NeuralNode* parentNode = nodeFromIndex(parent);
NeuralNode* childNode = parentNode->getInputs().value(row);
if (childNode == 0)
{
return QModelIndex();
}
return createIndex(row, column, childNode);
}
QModelIndex ModelItemNeural::parent(const QModelIndex &child) const
{
NeuralNode* node = nodeFromIndex(child);
if (node == 0)
{
return QModelIndex();
}
NeuralNode* parentNode = node->getParent();
if (parentNode == 0)
{
return QModelIndex();
}
NeuralNode* grandParentNode = parentNode->getParent();
if (grandParentNode == 0)
{
return QModelIndex();
}
int row = grandParentNode->getInputs().indexOf(parentNode);
return createIndex(row, 0, parentNode);
}
QVariant ModelItemNeural::data(const QModelIndex &index, int role) const
{
if (index.isValid() == false)
{
return QVariant();
}
if (role != Qt::DisplayRole)
{
return QVariant();
}
NeuralNode* node = nodeFromIndex(index);
if (node == 0)
{
return QVariant();
}
switch (index.column())
{
case 0:
{
// Stripping the name of the NeuralNode type.
QString name = typeid(node).name();
int index = name.indexOf(" ");
if (index >= 0)
{
name = name.remove(0, index + 1);
}
//return "Test";
return node->getId();
return name;
}
case 1:
{
return node->getWeight();
}
}
return QVariant();
}
QVariant ModelItemNeural::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Horizontal && role == Qt::DisplayRole)
{
switch (section)
{
case 0:
{
return "Node";
}
case 1:
{
return "Weight";
}
}
}
return QVariant();
}
int ModelItemNeural::rowCount(const QModelIndex &parent) const
{
NeuralNode *parentItem = nodeFromIndex(parent);
return parentItem->childCount();
}
int ModelItemNeural::columnCount(const QModelIndex &parent) const
{
return rootNode->columnCount();
}
NeuralNode * ModelItemNeural::nodeFromIndex(const QModelIndex &index) const
{
if (index.isValid() == true)
{
return static_cast<NeuralNode *>(index.internalPointer());
}
else
{
return rootNode;
}
}
void ModelItemNeural::setRootNode(NeuralNode *rootNode)
{
delete this->rootNode;
this->rootNode = rootNode;
reset();
}
Qt::ItemFlags ModelItemNeural::flags(const QModelIndex &index) const
{
if (!index.isValid())
{
return 0;
}
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}
bool ModelItemNeural::insertColumns(int position, int columns, const QModelIndex &parent)
{
bool success;
beginInsertColumns(parent, position, position + columns - 1);
success = rootNode->insertColumns(position, columns);
endInsertColumns();
return success;
}
bool ModelItemNeural::removeColumns(int position, int columns, const QModelIndex &parent)
{
bool success;
beginRemoveColumns(parent, position, position + columns - 1);
success = rootNode->removeColumns(position, columns);
endRemoveColumns();
if (rootNode->columnCount() == 0)
{
removeRows(0, rowCount());
}
return success;
}
bool ModelItemNeural::insertRows(int position, int rows, const QModelIndex &parent)
{
NeuralNode *parentItem = nodeFromIndex(parent);
counta++;
bool success;
beginInsertRows(parent, position, position + rows - 1);
switch (addedNode)
{
case NeuralNode::NEURALNODE:
{
default:
break;
}
case NeuralNode::NEURON:
{
success = parentItem->insertChildren(position, rows, new Neuron(NeuralNode::NEURON, counta + 100, counta));
break;
}
case NeuralNode::NEURAL_NETWORK:
{
success = parentItem->insertChildren(position, rows, new NeuralNetwork());
break;
}
case NeuralNode::SENSOR_INT:
{
success = parentItem->insertChildren(position, rows, new SensorInt());
break;
}
case NeuralNode::SENSOR_DOUBLE:
{
success = parentItem->insertChildren(position, rows, new SensorDouble());
break;
}
}
endInsertRows();
return success;
}
bool ModelItemNeural::removeRows(int position, int rows, const QModelIndex &parent)
{
NeuralNode *parentItem = nodeFromIndex(parent);
bool success = true;
beginRemoveRows(parent, position, position + rows - 1);
success = parentItem->removeChildren(position, rows);
endRemoveRows();
return success;
}
void ModelItemNeural::addNeuralNode(const NeuralNode::NeuralType& type, int position, int columns, const QModelIndex &parent)
{
addedNode = type;
if (columnCount(parent) == 0)
{
if (insertColumn(0, parent) == false)
{
return;
}
}
if (insertRow(0, parent) == false)
{
return;
}
//insertRows(position, columns, parent);
}
void ModelItemNeural::removeNeuralNode(const NeuralNode::NeuralType& type, int position, int columns, const QModelIndex &parent)
{
}
The code for the NeuralNode (items for the tree) is shown below
#include "NeuralNode.h"
NeuralNode::NeuralNode(NeuralNode *parent)
: id(0), type(NeuralNode::NEURALNODE), weight(0), parent(parent)
{
}
NeuralNode::NeuralNode(const NeuralType &type, NeuralNode *parent)
: id(id), type(type), weight(0), parent(parent)
{
}
NeuralNode::NeuralNode(const NeuralType &type, const int &id, NeuralNode *parent)
: id(id), type(type), weight(weight), parent(parent)
{
}
NeuralNode::NeuralNode(const NeuralType &type, const int &id, const double &weight, NeuralNode *parent)
: id(id), type(type), weight(weight), parent(parent)
{
}
bool NeuralNode::operator ==(const NeuralNode &node) const
{
if (this->id != node.id) // The id of this Neuron.
{
return false;
}
else if (weight != node.weight) // The weight of this Neuron.
{
return false;
}
else if (inputs != node.inputs) // The inputs to this NeuralNode.
{
return false;
}
else if (parent != node.parent) // The parent of the NeuralNode.
{
return false;
}
else
{
return true;
}
}
NeuralNode * NeuralNode::getParent() const
{
return parent;
}
void NeuralNode::setParent(NeuralNode *parent)
{
this->parent = parent;
}
QList<NeuralNode*> NeuralNode::getInputs() const
{
return inputs;
}
void NeuralNode::setInputs(const QList<NeuralNode*> &inputs)
{
this->inputs = inputs;
}
NeuralNode * NeuralNode::child(int number)
{
return inputs.value(number);
}
int NeuralNode::childCount() const
{
return inputs.count();
}
int NeuralNode::columnCount() const
{
return 2;
}
bool NeuralNode::insertChildren(int position, int count, NeuralNode* node)
{
if (position < 0 || position > inputs.length())
{
return false;
}
for (int row = 0; row < count; ++row)
{
inputs.insert(position, node);
}
return true;
}
bool NeuralNode::removeChildren(int position, int count)
{
if (position < 0 || position + count > inputs.length())
{
return false;
}
for (int row = 0; row < count; ++row)
{
delete inputs.takeAt(position);
}
return true;
}
int NeuralNode::childNumber() const
{
return inputs.length();
}
bool NeuralNode::insertColumns(int position, int columns)
{
if (position < 0)
{
return false;
}
for (int a = 0; a < inputs.length(); ++a)
{
inputs.at(a)->insertColumns(position, columns);
}
return true;
}
bool NeuralNode::removeColumns(int position, int columns)
{
if (position < 0)
{
return false;
}
for (int a = 0; inputs.length(); ++a)
{
inputs.at(a)->removeColumns(position, columns);
}
return true;
}
Here is what i've noticed.
Tracing through the index() call from my model does return indices for children of top level nodes.
calling ui->treeView->selectedModel()->currentIndex() always returns a invalid index (root). The same is true for ui->treeView->currentIndex().
I smell a problem with a pointer somewhere but I can't find it. Any help will be greatly appreciated.
Jec
Edit: Here is a crude graphic of the problem
Currently:
Root->A
B
C->A
What I Want:
Root->A
B
C->D
Where A, B, C and D are unique NeuralNodes. I should have no duplicates in the tree.
Thanks again.
it turns out of I forgot to link the children to their parents. Without a valid parent() the top level nodes are always added.