MinGW, how to avoid linking statically full libstdc++ - c++

I am using mingw 64 bit with cygwin.
I know that if I compile using
x86_64-w64-mingw32-g++.exe -std=c++11 hello.cpp
the output .exe does not run unless the library path to libstdc++ and other libraries is specified in the Path environment variable.
An alternative is to link statically
x86_64-w64-mingw32-g++.exe -std=c++11 hello.cpp -static-libgcc -Wl,-Bstatic -lstdc++ -lpthread
Since I want a single .exe that I can easily copy on different machines, the second solution is better for me. My only problem is that, since I link statically, even for a simple helloworld program, the size of the executable rises to more than 10 Mb. So my question is: is it possible to link statically only the library parts that are actually used by the program?

The binutils linker on Windows, ld, does not support the --gc-sections argument properly, which in combination with compiler flags -ffunction-sections and -fdata-sections, allow the linker to throw away blocks of unused code.
You are straight out of luck. The only thing you can do is the usual: strip the executable (by running the strip command on it after it is linked) and compile your code optimising for size with -Os.
Keeping in mind these options do not work on Windows (which for the purpose of this answer, includes the Cygwin platform), this is generally how you can do this:
g++ -c -Os -ffunction-sections -fdata-sections some_file.cpp -o some_file.o
g++ -c -Os -ffunction-sections -fdata-sections main.cpp -o main.o
g++ -Wl,--gc-sections main.o some_file.p -o my_executable

Related

Debian gcc undesirable behaviour

I am creating a gcc shared library having a static library dependency.
I compile the parts for static library as following:
gcc -c -m64 -O2 -fPIC -std=c99 -Wall ms*.c //there are 10 C files, no warnings
Next I create a static library with:
ar rc static_lib.a ms*.o
Next I compile the parts for my program as following:
g++ -c -m64 -O2 -fPIC -std=c++14 -Wall ab*.cpp //there are 5 C++ files, just -Wunused-variable warnings
Then I create a shared library as following:
g++ -shared -g -Wall ab*.o static_lib.a -o shared_lib.so
in the normal case, this shared_lib.so will be called by a Ruby program using a foreign function interface. There is no problem if I do it on ubuntu or mac(.dylib), but if I try this on debian stretch I get an error related to the static library as if the configurations are not set properly. If I run the application without foreign function interface, such as creating a tester and running with the cpp file main function as following:
> g++ -o library_test ab*.o static_lib.a
> ./library_test
There is no problem!
My question is what kind of configuration for creating a shared library may be missing here to not get that undesirable behaviour. Especially on debian stretch 9.5!
Or is there a way that I can understand if there is a problem in the shared library.
From the comments, you indicate the problem is with a #define. Those are preprocessor directives. Libraries are for the linker.
You might be confused because g++ does include the preprocessor phase, and might call the linker depending on the requested output. Still, g++ follows the C++ language rules.

Setting Up CPLEX in Eclipse C++ on Linux

I have installed CPLEX 12.6.3 (CPLEX_Studio_Community1263) and I want to integrate CPLEX in my Eclipse C++ project (on Linux). But I don't know which steps I have to follow to include CPLEX in my project.
Even by following exactly the steps shown at this link, it still not working for me (I can't import cpelx.jar in my project). The path of my cplex.jar is
/opt/ibm/ILOG/CPLEX_Studio_Community1263/cplex/lib/cpelx.jar
When I right-click on my project and go to
Properties --> Settings --> GCC C++ Linker --> Libraries
to add the cplex.jar in my project, it is impossible to add the .jar because I can't select it (it is deselected and impossible to select it).
Can some one explain me how I can include CPLEX in my project?
The link you reference is for setting up a Java program. This will not help you.
Instead, you should try running one of the C++ examples shipped with CPLEX. Try the following (assuming your path is correct from above):
$ cd /opt/ibm/ILOG/CPLEX_Studio_Community1263/cplex/examples/x86-64_linux/static_pic
$ make ilolpex1 2>&1 | tee output.txt
This will save the output in output.txt so that you can look at it later. It should give you an idea of what the required command line arguments are.
For example, on my system (x86-64_linux), I see this in the output:
$ make ilolpex1
g++ -O0 -c -m64 -O -fPIC -fno-strict-aliasing -fexceptions -DNDEBUG -DIL_STD -I../../../include -I../../../../concert/include ../../../examples/src/cpp/ilolpex1.cpp -o ilolpex1.o
g++ -O0 -m64 -O -fPIC -fno-strict-aliasing -fexceptions -DNDEBUG -DIL_STD -I../../../include -I../../../../concert/include -L../../../lib/x86-64_linux/static_pic -L../../../../concert/lib/x86-64_linux/static_pic -o ilolpex1 ilolpex1.o -lconcert -lilocplex -lcplex -lm -lpthread
This tells you everything you need to know to compile and link your program. You'll just need to figure out where to enter this information in Eclipse.

How to statically link libmvec?

I'm trying to build a self contained executable, which I can run on any/most linux host.
I know I can do that with containers, but for now I'm trying to just statically link my exe.
I compile with:
g++ -std=c++1y -fopenmp -Ofast -g -march=x86-64 -mtune=generic -m64 -c <source>.cpp -MMD -MP -o <object>.o
And link with:
g++ -std=c++1y -fopenmp -Ofast -g -march=x86-64 -mtune=generic -m64 <list of object files> <list of absolute path to static libs .a> -lpthread -static-libgcc -static-libstdc++ -o exe
It used to work just fine, but I just discovered it now breaks on some hosts with
error while loading shared libraries: libmvec.so.1: cannot open shared object file: No such file or directory
I don't know if it's something in the code or system libraries update. I have tried (to no avail):
removing -fopenmp
adding -lmvec -lm to the linker
My exe is indeed statically linked: ldd exe says not a dynamic executable. But it insists on loading libmvec.so at runtime: strace exe says:
execv
a bunch of mmap
open(ld-linux-x86-64.so), read it and close it
open(ld.so.cache), stat, mmap, and close it
open(libpthread.so), read, stat, mmap and close it
open(libmvec.so) => fail on hosts where it doesn't exist
[...]
As I understand libmvec is an extension of libm, dealing with x86 vectorization, used by OpenMP.
So basically, I'm asking if there is a way to make it work statically - I see at least 3 solutions:
disable its use - but that would probably mean performance loss, plus it is used even when I disable OpenMP
statically link it, and somehow explain to the runtime that it then doesn't have to dynamically link to it since it's already linked.
make it optional, i.e. dynamically select a slower code path if it's not available. This sounds complex but could in theory be possible.

Armadillo issue in ubuntu

I have been writing a c++ program in Ubuntu and window8 using armadillo. Under Windows8 the program compiles without problems.
The program is just using the linear systems solver.
Under Ubuntu the compiler says
"reference to `wrapper_dgels_' not defined"
The compiler line I use is:
mpic++ -O2 -std=c++11 -Wall -fexceptions -O2 -larmadillo -llapack -lblas program.o
However, right before the error I see:
g++ module_of_the_error.o
Which is something I haven't set.
I am using code blocks in Ubuntu, and I compiled armadillo with all the libraries that cmake asked. (BLAS< LAPACK, OpenBLAS, HDF5, ARPACK, etc)
I have no clue what might be causing the problem, since the exact same code compiles in visual studio.I have tried the compiler line modifications suggested but it does not seem to work.
Any help is appreciated.
This is one trap I fell into myself one time. You will not like the likely cause of your error.
The order of the arguments to the linker matters.
Instead of
mpic++ -O2 -std=c++11 -Wall -fexceptions -O2 -larmadillo -llapack -lblas program.o
try:
mpic++ -O2 -std=c++11 -Wall -fexceptions -O2 program.o -larmadillo -llapack -lblas
I.e., put the object files to be linked into the executable before the libraries.
By the way, at this stage you are only linking files that have already been compiled. It is not necessary to repeat command line options that are only relevant for compiling. So this will be equivalent:
mpic++ program.o -larmadillo -llapack -lblas
Moreover, depending on how you installed Armadillo, you are adding either one or two superfluous libraries in that line. One of the following should be enough:
mpic++ program.o -larmadillo
or
mpic++ program.o -llapack -lblas
EDIT: as the answer by rerx states, the problem is probably just a simple ordering of the switches/arguments supplied to g++. All the -l switches need to be after the -o switch. Or in other words, put the -o switch before any -l switches. For example:
g++ prog.cpp -o prog -O3 -larmadillo
original answer:
Looks like your compiler can't find the Armadillo run-time library. The proper solution is to specify the path for armadillo run-time library using the -L switch. For example, g++ -O2 blah.cpp -o blah -L /usr/local/lib/ -larmadillo
Another possible solution is to define ARMA_DONT_USE_WRAPPER before including the armadillo header, and then directly link with LAPACK and BLAS. For example:
#define ARMA_DONT_USE_WRAPPER
#include <armadillo>
More details are available at the Armadillo frequently asked questions page.

how to run two executable generated with different gcc version in same system

I have two Executable generated with different gcc version
One is using gcc 3.4.2 and other using gcc 4.3.2 in my Linux box
Both has to be run in same environment i.e. having same LD_LIBRARY_PATH.
Currently path of 4.3.2 is placed before the 3.4.2 the 3.4.2 is giving error.
libstdc++.so.6: version 'GLIBCXX_3.4.9' not found (required by../../src/hello)
I am thinking about the solution where I can store the information in the exe where to find the
loadtime files needed.
I created below build scripts which are giving problem:
Basically O3 option is doing optimization.
/opt/gcc-4.3.2/bin/g++ -pipe -O3 -c hello4_3_2.cpp
/opt/gcc-4.3.2/bin/g++ -o hello4_3_2 hello4_3_2.o -L$/opt/gcc-4.3.2/lib64/libstdc++
/opt/gcc-3.4.2/bin/g++ -pipe -O3 -c hello3_4_2.cpp
/opt/gcc-3.4.2/bin/g++ -o hello3_4_2 hello3_4_2.o -L$/opt/gcc-3.4.2/lib64/libstdc++
Below script works for me:(With out O3 option)
/opt/gcc-4.3.2/bin/g++ -pipe -c hello4_3_2.cpp
/opt/gcc-4.3.2/bin/g++ -o hello4_3_2 hello4_3_2.o -L$/opt/gcc-4.3.2/lib64/libstdc++
/opt/gcc-3.4.2/bin/g++ -pipe -c hello3_4_2.cpp
/opt/gcc-3.4.2/bin/g++ -o hello3_4_2 hello3_4_2.o -L$/opt/gcc-3.4.2/lib64/libstdc++
Now:
I wanted to know if there is any other way to achieve it.
Is there is any draw back of doing in this way.
Specify an rpath when linking:
/opt/gcc-4.3.2/bin/g++ -o hello4_3_2 hello4_3_2.o -Wl,-rpath,/opt/gcc-4.3.2/lib64
# ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This will hardcode a library search path into the executable.
You can use ldd ./hello4_3_2 to check without running whether the correct libraries are being found.
The libstdc++ manual lists several options