Template specialization for fundamental types - c++

Is there any way to make a template specialization for fundamental types only?
I have tried to do the following:
template<typename T, typename = typename std::enable_if<!std::is_fundamental<T>::value>::type>
class foo
{
}
template<typename T, typename = typename std::enable_if<std::is_fundamental<T>::value>::type>
class foo
{
}
But I'm getting an error that the template is already defined.

Here you are creating two templated classes with the same name, not specializations.
You need to create a generic one and then specialize it:
// not specialized template (for non-fundamental types), Enabler will
// be used to specialize for fundamental types
template <class T, class Enabler = void>
class foo { };
// specialization for fundamental types
template <class T>
class foo<T, std::enable_if_t<std::is_fundamental<T>::value>> { };

Related

What is wrong with my application of SFINAE when trying to implement a type trait?

I needed a type trait that decays enums to their underlying type, and works the same as decay_t for all other types. I've written the following code, and apparently this is not how SFINAE works. But it is how I thought it should work, so what exactly is the problem with this code and what's the gap in my understanding of C++?
namespace detail {
template <typename T, std::enable_if_t<!std::is_enum_v<T>>* = nullptr>
struct BaseType {
using Type = std::decay_t<T>;
};
template <typename T, std::enable_if_t<std::is_enum_v<T>>* = nullptr>
struct BaseType {
using Type = std::underlying_type_t<T>;
};
}
template <class T>
using base_type_t = typename detail::BaseType<T>::Type;
The error in MSVC is completely unintelligible:
'detail::BaseType': template parameter '__formal' is incompatible with
the declaration
In GCC it's a bit better - says that declarations of the second template parameter are incompatible between the two BaseType templates. But according to my understanding of SFINAE, only one should be visible at all for any given T and the other one should be malformed thanks to enable_if.
Godbolt link
SFINAE applied to class templates is primarily about choosing between partial specialisations of the template. The problem in your snippet is that there are no partial specialisations in sight. You define two primary class templates, with the same template name. That's a redefinition error.
To make it work, we should restructure the relationship between the trait implementations in such as way that they specialise the same template.
namespace detail {
template <typename T, typename = void> // Non specialised case
struct BaseType {
using Type = std::decay_t<T>;
};
template <typename T>
struct BaseType<T, std::enable_if_t<std::is_enum_v<T>>> {
using Type = std::underlying_type_t<T>;
};
}
template <class T>
using base_type_t = typename detail::BaseType<T>::Type;
The specialisation provides a void type for the second argument (just like the primary would be instantiated with). But because it does so in a "special way", partial ordering considers it more specialised. When substitution fails (we don't pass an enum), the primary becomes the fallback.
You can provide as many such specialisation as you want, so long as the second template argument is always void, and all specialisations have mutually exclusive conditions.
BaseType isn't being partial-specialized, you're just redeclaring it, and since the non-type parameter has a different type, the compilation fails. you might want to do
#include <type_traits>
namespace detail {
template <typename T, bool = std::is_enum_v<T>>
struct BaseType;
template <typename T>
struct BaseType<T, false> {
using Type = std::decay_t<T>;
};
template <typename T>
struct BaseType<T, true> {
using Type = std::underlying_type_t<T>;
};
}
You declare the same struct with different parameter, which is forbidden.
You can do it with partial specialization:
namespace detail {
template <typename T, typename Enabler = void>
struct BaseType {
using Type = std::decay_t<T>;
};
template <typename E>
struct BaseType<E, std::enable_if_t<std::is_enum_v<E>>>
{
using Type = std::underlying_type_t<E>;
};
}
Demo

C++20 Template Template Concept Syntax

With concepts, C++20 provides nice syntax like
template<typename T>
concept SomeConcept = true; // stuff here
template<typename T>
requires SomeConcept<T>
class Foo;
template<SomeConcept T>
class Foo;
where the two ways of concept restricting the class are equivalent, but the latter is just more concise.
If i now have some template template concept like
template<template<typename> typename T>
concept SomeOtherConcept = true; // stuff here
template<template<typename> typename T>
requires SomeOtherConcept<T>
class Foo;
i do not know the non-verbose (concise / short) syntax for this without an requirement clause, as things like
template<template<typename> SomeotherConcept T>
class Foo;
template<template<SomeOtherConcept> typename T>
class Foo;
did not work, so
What is the correct syntax for declaring such a template template class with a concept restriction to the template template parameter?
What is the correct syntax for declaring such a template template class with a concept restriction to the template template parameter?
The only way to write a constraint that depends on a template template parameter or a non-type template parameter is with a requires-clause. The shorter type-constraint syntax is only available for concepts that constrain types (hence the name type-constraint):
template <typename T> concept Type = true;
template <template <typename...> class Z> concept Template = true;
template <auto V> concept Value = true;
// requires-clause always works
template <typename T> requires Type<T> struct A { };
template <template <typename...> class Z> requires Template<Z> struct B { };
template <auto V> requires Value<V> struct C { };
// type-constraint only for type concepts
template <Type T> struct D { };
// abbreviated function template definitely only for type concepts
void e(Type auto x);
This is a trick that I have used before.
Define a lambda in the primary expression using a noop-like function as shown:
void noop(auto) {}
//...
template<typename T>
concept SomeConcept = true;
/*
template <template<typename>SomeConcept T>
struct Example {};
*/ //does not work
template <template<typename>typename T>
requires requires() {
{
noop(
[]<typename TArg> requires SomeConcept<typename T<TArg>> (){}
)
};
}
struct Example {};

Is this partial template specialization?

I am trying to understand type function in template metaprogramming trough some examples.
I have created one example that removes the reference from a type.
template <class T>
struct remove_reference
{ using type = T; };
template <class T>
struct remove_reference<T&>
{ using type = T; };
int main(){
typename remove_reference<int&>::type a;
}
My question is if this is implemented using partial template specialization of if we call it something else?
I feel it is partial because we have not defined it for a specific type but I also feel it isn't because we have just as many template arguments.
The naming may not be important to understanding type functions but I don't want to teach other people the wrong names if I explain it.
Yes, it is partial specialisation, because you have restricted to just things that match the pattern T&.
You don't need to have fewer template parameters, you can even have more. E.g.
template <typename Callable>
struct function_something { ... }; // Any functor type
template <typename Ret, typename Args...>
struct function_something<Ret(Args...)> { ... }; // Specialises free functions
template <typename Class, typename Ret, typename Args...>
struct function_something<Ret(Class::*)(Args...)> { ... }; // Specialises member functions

Difference between Class and Typename for C++ template

I am slightly confused about c++ template.
Considering the template below
template<class TYPE>
void function(TYPE data)
and
template<typename TYPE>
void function(TYPE data)
My confusion is exactly what is the difference between typename and class used as variable identify or type.
For designating (type) template parameters, the two are exactly identical, just like int/signed int, or &&/and: template <typename>/template <class>.
A curious restriction applies to template template parameters up to C++14:
template <template <typename> class Tmpl> struct Foo;
// ^^^^^
Here only the keyword class is allowed to designate the template template parameter.
After C++14, you will be able to consistently use either class or typename everywhere:
template <template <typename> typename Tmpl> struct Foo;
There IS a difference between the two.
class defines a class, so if you want to define a templated class as a template parameter, you have to use that.
For example you can define a template that receives a templated class type:
template <class A>
class Blah
{
};
template <template <class , class> class T, class A, class B>
class Blah<T<A,B>>
{
};
int _tmain(int argc, _TCHAR* argv[])
{
Blah<std::vector<int>> a;
return 0;
}
You can't declare a templated class like that with typename.
Also typename is used as a keyword to access dependent template names.

C++ template partial specialization

I cant figure out how to specialize partially this template. compiler complains that template parameter N is not used in partial specialization
#include <boost/multi_array.hpp>
template<typename T, class A>
struct adaptable;
template<typename T, size_t N>
struct adaptable<T,
// line below is the problem
typename boost::multi_array<T,N>::template array_view<2>::type>
{
typedef typename boost::multi_array<T,N>::template array_view<2>::type type;
};
I can add dummy template parameter just to silence compiler.
template<typename T, class A, class A0 = A>
struct adaptable;
template<typename T, size_t N>
struct adaptable<T,
typename boost::multi_array<T,N>::template array_view<2>::type,
boost::multi_array<T,N> >
{
typedef typename boost::multi_array<T,N>::template array_view<2>::type type;
};
is there more straightforward way?
I don't see anything in your example that looks like partial specialization. A partial specialization is a specialization that specifies exact types for some if the base template parameters, but leaves others open. For example:
template <class T, class U>
struct my_template {
// the base template where both T and U are generic
};
template <class T>
struct my_template<int> {
// A partial specialization where T is still generic, but U == int
};
To support partial specialization, the base template has to have at least two template parameters (call the number N). The partially specialized template can have 1..N-1 template parameters. The partial specialization must be located where the compiler will already have "seen" the base template before attempting to compile the partial specialization. The partial specialization is written as a completely separate template from the base template (though the base template and all specializations must have the same name, of course).