Event Sourcing: concurrently creating conflicting events - concurrency

I am trying to implement an Event Sourcing system using Kafka and have run into the following issue. During a new user sign-up I want to check if the username the user provided is already taken. However, consider the case where 2 users are trying to sign-up at the same time providing the same username.
In my understanding of how ES works the controller that processes the sign-up request will check if the request is valid, it will then send a new event (e.g. NewUser) to Kafka, and finally that event will be picked up by another controller which will persist it in a materialized view (e.g. Postgres DB). The problem is that the validation of the request is done against the materialized view but the actual persistence to it happens later. So because the 2 requests are being processed in parallel (by different service instances) they might both pass the validation, resulting in 2 NewUser messages. However, when the second controller tries to persist those 2 NewUser messages in the database saving the second event will fail because of the violation of the uniqueness constraint for the username.
Any ideas on how to address this?
Thanks.
UPDATE:
In particular, I would like to verify whether the following are accepted approaches to the problem:
use the username as the userId (restrictive)
send an event to a topic partitioned by username and when validation
is done send an event to another topic

Initial validation against the materialized view won't be enough in most scenarios where you have constraints. There can always be some relevant events haven't been materialized yet. There are two main concurrency control approaches to ensure that correct results are generated:
1. Pessimistic approach:
If you want to validate constraints before you publish an event, you need to lock relevant resources (entity, aggregate or data set). The locking means your services must not be able to publish events on these resources. After this point, to get the current state of your data:
You can wait until all events published before locking are materialized.
You can read current state from the database and apply events on it in a separate process.
2. Optimistic approach:
In this approach, you perform your validations after publishing events. To achieve this, you need to implement a feedback mechanism. The process which consumes events and performs validations should be able to publish validation results. You can perform the validations in-memory when possible. Otherwise, you can rely on your materialized data store.
Martin Kleppman talks about a two-step solution for exactly the same problem here and in his book. In this solution, there are two topics: "claims" and "registrations". First, you publish a claim to take the username, then try to write it to the database, and finally publish the result to the registrations topic. At conceptual level, it follows the same steps in the second approach you have mentioned. In validation step, it avoids implementing validation logic and keeping secondary indexes in memory by relying on the database.

During a new user sign-up I want to check if the username the user provided is already taken.
You may want to review Greg Young's essay on Set Validation.
In my understanding of how ES works the controller that processes the sign-up request will check if the request is valid, it will then send a new event (e.g. NewUser) to Kafka, and finally that event will be picked up by another controller which will persist it in a materialized view (e.g. Postgres DB).
That's a little bit different from the usual arrangement. (You may also want to review Greg's talk on polyglot data.)
Suppose we begin with two writers; that's fine, but if there is going to be a single point of truth, then you are going to need synchronization somewhere.
The usual arrangement is to use a form of optimistic concurrency; when processing a request, you reserve a copy of your original state, then you do your calculation, and finally you send the book of record a `replace(originalState,newState)'.
So at this point, we have two writes racing toward the book of record
replace(red,green)
replace(red,blue)
At the book of record, the writes are processed in series.
[...,replace(red,blue)...,replace(red,green)]
So when the book of record processes replace(red,blue), it performs a check that yes, the state is currently red, and swaps in blue. Later, when the book of record tries to process replace(red,green), the book of record performs the check, which fails because the state is no longer red.
So one of the writes has succeeded, and the other fails; the latter can propagate the failure outwards, or retry, or..., precisely what depends on the specific mechanics in question. A retry should mean, of course, reload the "original state", at which point the model would discover that some previous edit already claimed the username.
Any ideas on how to address this?
Single writer per stream makes the rest of the problem pretty simple, by eliminating the ambiguity introduced by having multiple in memory copies of the model.
Multiple writers using a synchronous write to the durable store is probably the most common design. It requires an event store that understands the idea of writing to a specific location in a stream -- aka "expected version".
You can perform an asynchronous write, and then start doing other work until you get an acknowledgement that the write succeeded (or not, or until you time out, or)....
There's no magic -- if you want uniqueness (or any other sort of invariant enforcement, for that matter), then everybody needs to agree on a single authority, and anybody else who wants to propose a change won't know if it has been accepted without getting word back from the authority, and needs to be prepared for a rejected proposal.
(Note: this shouldn't be a surprise -- if you were using a traditional design with current state stored in a RDBMS, then your authority would be a user table in the database, with a uniqueness constraint on the username column, and the race would be between the two insert statements trying to finish their transaction first....)

Related

Abort or terminate the Request which takes long time to respond back

I have an application developed using SmartGWT,Jaxrs,ejb &jpa.
I have one scenario where user wants to extract the data(called Search Screen) by entering either firstname,lastname or middlebane,ssn,email,etc
Database contains the huge number of records in millions, which takes lot of time to respond back.
for example, user search with firstname which takes lot of time to respond, in that case user wants to cancel/terminate/abort the request.
Is it possible either in smartgwt or jaxrs(web api) to terminate the request.
So that user can terminate the request and move further
PS:: i tried lot of option,but i didn't get the proper solution.
One solution is to put the business logic in stateful bean and put the bean in the http session ... now you have access to the currently used persistence context and the open transaction so you can call Session.cancelQuery() .... but this method has some limitation .. It works only if Result set is not yet returned , if this limitation harms you, check this answer please
There are other workarounds to synchronize the web client with the business method but this is the one I like most
One more thing you need to consider as this is your use case is to introduce a new lexical search engine like solr or elasticsearch which can be updated frequently with data from the database ... It fits perfectly in lexical search, gives the ability to stand typo mistakes and returns result very quickly

WS2ESB: Store state between sequence invocations

I was wondering about the proper way to store state between sequence invocations in WSO2ESB. In other words, if I have a scheduled task that invokes sequence S, at the end of iteration 0 I want to store some String variable (lets' call it ID), and then I want to read this ID at the start (or in the middle) of iteration 1, and so on.
To be more precise, I want to get a list of new SMS messages from an existing service, Twilio to be exact. However, Twilio only lets me get messages for selected days, i.e. there's no way for me to say give me only new messages (since I last checked / newer than certain message ID). Therefore, I'd like to create a scheduled task that will query Twilio and pass only new messages via REST call to my service. In order to do this, my sequence needs to query Twilio and then go through the returned list of messages, and discard messages that were already reported in the previous invocation. Now, to do this I need to store some state between different task/sequence invocations, i.e. at the end of the sequence I need to store the ID of the newest message in the current batch. This ID can then be used in subsequent invocation to determine which messages were already reported in the previous invocation.
I could use DBLookup and DB Report mediators, but it seems like an overkill (using a database to store a single string) and not very performance friendly. On the other hand, as far as I can see Class mediators are instantiated as singletons, therefore I could create a custom Class mediator that would manage this state and filter the list of messages to be sent to my service. I am quite sure that this will work, but I was wondering if this is the way to go, or there might be a more elegant solution that I missed.
We can think of 3 options here.
Using DBLookup/Report as you've suggested
Using the Carbon registry to store the values (this again uses DBs in the back end)
Using a Custom mediator to hold the state and read/write it from/to properties
Out of these three, obviously the third one will deliver the best performance since everything will be in-memory. It's also quite simple to implement and sometime back I did something similar and wrote a blog post here.
But on the other hand, the first two options can keep the state even when the server crashes, if it's a concern for your use case.
Since esb 490 you can persist and read properties from registry using property mediator.
https://docs.wso2.com/display/ESB490/Property+Mediator

REST API - Update of single resource changes multiple others

I'm looking for a way how to deal with a following problem:
Imagine you modify a resource and that subsequently causes update of other resources.
E.g. you issue a PUT to, say /api/orders/1234, which by definition changes state of all other Orders of given user. There may be UI clients that display the table of Orders and they should know that not only single item in the table was updated, but eventually other as well.
Now, is there any standard way how inform a clients about such a situation?
So far I can only think of sending back the 205 Reset Content HTTP status code to inform the client that he should refresh the state, as not just a single thing was changed.
There are multiple solutions.
You can define specific resources as non-cacheable, so the client does not cache them at all. (no-store)
You can try giving a max-age of 0, so the client will have to re-validate those resources always. In this case you might have to implement ETags and conditional GETs, but it will be easier on the server than option 1.
Some push method like WebSockets.
If you really want to "notify" potentially multiple clients of a change, then it sounds like you would need option 3.
However, correctly configured caching is normally good enough. For example you could mark not-yet-executed orders as not cached (max-age=0), but as soon as it is executed, you might mark it to be cached indefinitely, since it can not change anymore.

How do you perform service-oriented parent-child transactions?

Example:
A SalesOrder is composed of a SalesOrderHeader and one or more SalesOrderItems. When editing an existing SalesOrder, the SalesOrderHeader can be modified and SalesOrderItems can be added, modified and deleted. All changes must be saved in a single transaction. Multiple users may edit the SalesOrder at the same time with optimistic concurrency.
I believe that the requirement to have the save done in a single transaction encourages us to communicate both the SaleOrderHeader and the SalesOrderItems in a single service call. The implication of packaging up the child data with its parent is that there will need to be some understanding as to whether the child data is added, modified or deleted.
Change tracking of the child entities can happen either on the server or on the client.
Change tracking on the server
The idea with this strategy is that the client can modify the SalesOrder to its will without tracking which SalesOrderItems are added, modified or deleted. The state of the SalesOrderItems will be determined on the server when the save service is called.
The server should remain stateless between service calls. This means that the server can’t retain any information about the state of the SalesOrder between its retrieval and its eventual save. The only option left if for the server to determine the state of its entities by comparing the modified object graph to the database object graph.
With nHibernate, there is a merge function to accomplish this. With Entity framework, the highest voted feature request is to have this added. There’s also an open source implementation of this for EF called GraphDiff.
This sounds great in theory because it makes the services very easy to design and use. However, I see two major issues with this strategy. The first is performance. The entire object graph must be sent back on every save. Whether or not a SalesOrderItem was modified, it must be sent back or the server will assume it’s been deleted. The second problem is even more critical and it has to do with concurrency. If User 1 adds a SalesOrderItem to a SalesOrder and User 2 makes a change to the same SalesOrder, when User 2 saves the server will assume that the SalesOrderItem added by User 1 should be deleted because it was not included in User 2’s object graph. I don’t see a way this can be prevented in any implementation of server side change tracking.
Change tracking on the client
The alternative is to have the client track changes to its entities and communicate that state when calling the save service. One benefit is that the client does not need to send its unchanged child entities. This helps with performance. A downside is that all entities will need an additional property named something along the lines of “ObjectState” to track whether it’s added, modified or deleted. This makes the entity models on the server quite messy and filled with concerns unrelated to the business domain. This also puts onus on the different consumers of the service to maintain this state. Another problem is that it becomes difficult to deal with deleted entities. Should the SalesOrderHeader maintain a list of deleted SalesOrderItems? or should the SalesOrderItems get assigned a state of deleted which must be filtered out by the client UI?
I know that breeze javascript library has its own implementation of client-side entity tracking but my concern is that its implementation requires both client-side and server-side components. Shouldn't the service layer isolate which technology we use on either side? What if non-javascript clients want to use my services?
Question
I would think this is a common scenario that should be addressed by the majority of service implementations. Have I made any incorrect assumptions or am I doing anything out or the ordinary? What strategy have you implemented? Are there any reasonable alternatives?
Full disclosure: I work with Breeze, and I think change tracking on the client is the way to go. Change tracking on the client allows stateless servers, reduces traffic between the client and server, and allows offline use.
In Breeze, the "ObjectState" that you mention is called the EntityAspect, and each entity has one, but it is not part of the domain model. The server-side entities don't need an EntityAspect, but the server-side service has to know how to handle the entity state information that comes from the client.
Basically, the service needs to create, update, or delete entities based on the information coming from the client. There are existing server-side backends for Breeze that do all this already (in .NET (EF and NHibernate), Java, PHP, Node, and Ruby), but you can also write your own. Your server just needs to know how to talk to the client.
Let's say we've updated a SalesOrder and added a new SalesOrderItem. The Breeze client sends a save bundle that looks something like this:
{
"entities": [
{
"Id": 123,
"Title": "My Updated Title",
"OrderDate": "2014-08-03T07:00:00.000Z",
"entityAspect": {
"entityTypeName": "SalesOrder:#My.DomainModel",
"entityState": "Modified",
"originalValuesMap": {
"Title": "My Original Title"
},
"autoGeneratedKey": {
"propertyName": "Id",
"autoGeneratedKeyType": "Identity"
}
}
},
{
"Id": -1,
"SalesOrderId": 123,
"ProductId": 456,
"Quantity": 11,
"entityAspect": {
"entityTypeName": "SalesOrderItem:#My.DomainModel",
"entityState": "Added",
"originalValuesMap": {
},
"autoGeneratedKey": {
"propertyName": "Id",
"autoGeneratedKeyType": "Identity"
}
}
}
]
}
Here, SalesOrder with Id# 123 has been modified (its Title has been changed). The entityAspect includes the originalValuesMap which shows what the previous Title was.
The server would need to update the existing SalesOrder with the new value. Whether the server needs to query the existing SalesOrder from the database before applying the changes is implementation-dependent.
A new SalesOrderItem has been added. A temporary Id, -1, was created for it on the client. The server needs to create and persist a new SalesOrderItem and generate a real Id for it.
The response from the server should contain the entities that were created and updated, and KeyMapping information that shows what server-generated keys map to the temporary client-side keys, so that the client can replace them.
Change tracking is not a simple problem, but Breeze tries to do the hard parts for you.
I'd like to piggy back on Steve's answer.
We should be clear: the onus for implementing the Order-graph (AKA "Order aggregate") transaction in a relational data model falls on the developer. BreezeJS (and Breeze helpers for .NET servers) can facilitate but you have to make it work.
The key to making this work is including the root element of the aggregate - the Order - in all changes to any entity within the aggregate. If you add, delete, or modify an OrderItem, make sure you modify the Order at the same time .
How? By bumping the Order's concurrency property (e.g, the rowVersion) and making sure that Breeze KNOWS this is your concurrency property.
You must implement root entity optimistic concurrency if you want to ensure Order aggregate consistency.
Now you can detect if someone else has made a change to any part of the Order aggregate. That could be a change to the Order or an add/mod/delete of one of its OrderItems.
You do not have to include all OrderItems in the change-set when you save a changed Order aggregate. You only need to include the OrderItems that are added/modified/deleted.
Of course some other user may make a change to the Order aggregate before you save yours. When you try to save yours, the save will fail with an optimistic concurrency error.
Upon detecting an optimistic concurrency error for an Order, make sure the client removes the entire order aggregate from cache - the Order and all of its OrderItems - and then re-fetch the aggregate Don't just re-fetch the root Order entity and start messing with its items. Make sure you remove the entire aggregate from cache and then re-fetch it (the order and its items).
If everyone follows this protocol you'll be in fine shape on the server.

Django: How can I protect against concurrent modification of database entries

If there a way to protect against concurrent modifications of the same data base entry by two or more users?
It would be acceptable to show an error message to the user performing the second commit/save operation, but data should not be silently overwritten.
I think locking the entry is not an option, as a user might use the "Back" button or simply close his browser, leaving the lock for ever.
This is how I do optimistic locking in Django:
updated = Entry.objects.filter(Q(id=e.id) && Q(version=e.version))\
.update(updated_field=new_value, version=e.version+1)
if not updated:
raise ConcurrentModificationException()
The code listed above can be implemented as a method in Custom Manager.
I am making the following assumptions:
filter().update() will result in a single database query because filter is lazy
a database query is atomic
These assumptions are enough to ensure that no one else has updated the entry before. If multiple rows are updated this way you should use transactions.
WARNING Django Doc:
Be aware that the update() method is
converted directly to an SQL
statement. It is a bulk operation for
direct updates. It doesn't run any
save() methods on your models, or emit
the pre_save or post_save signals
This question is a bit old and my answer a bit late, but after what I understand this has been fixed in Django 1.4 using:
select_for_update(nowait=True)
see the docs
Returns a queryset that will lock rows until the end of the transaction, generating a SELECT ... FOR UPDATE SQL statement on supported databases.
Usually, if another transaction has already acquired a lock on one of the selected rows, the query will block until the lock is released. If this is not the behavior you want, call select_for_update(nowait=True). This will make the call non-blocking. If a conflicting lock is already acquired by another transaction, DatabaseError will be raised when the queryset is evaluated.
Of course this will only work if the back-end support the "select for update" feature, which for example sqlite doesn't. Unfortunately: nowait=True is not supported by MySql, there you have to use: nowait=False, which will only block until the lock is released.
Actually, transactions don't help you much here ... unless you want to have transactions running over multiple HTTP requests (which you most probably don't want).
What we usually use in those cases is "Optimistic Locking". The Django ORM doesn't support that as far as I know. But there has been some discussion about adding this feature.
So you are on your own. Basically, what you should do is add a "version" field to your model and pass it to the user as a hidden field. The normal cycle for an update is :
read the data and show it to the user
user modify data
user post the data
the app saves it back in the database.
To implement optimistic locking, when you save the data, you check if the version that you got back from the user is the same as the one in the database, and then update the database and increment the version. If they are not, it means that there has been a change since the data was loaded.
You can do that with a single SQL call with something like :
UPDATE ... WHERE version = 'version_from_user';
This call will update the database only if the version is still the same.
Django 1.11 has three convenient options to handle this situation depending on your business logic requirements:
Something.objects.select_for_update() will block until the model become free
Something.objects.select_for_update(nowait=True) and catch DatabaseError if the model is currently locked for update
Something.objects.select_for_update(skip_locked=True) will not return the objects that are currently locked
In my application, which has both interactive and batch workflows on various models, I found these three options to solve most of my concurrent processing scenarios.
The "waiting" select_for_update is very convenient in sequential batch processes - I want them all to execute, but let them take their time. The nowait is used when an user wants to modify an object that is currently locked for update - I will just tell them it's being modified at this moment.
The skip_locked is useful for another type of update, when users can trigger a rescan of an object - and I don't care who triggers it, as long as it's triggered, so skip_locked allows me to silently skip the duplicated triggers.
For future reference, check out https://github.com/RobCombs/django-locking. It does locking in a way that doesn't leave everlasting locks, by a mixture of javascript unlocking when the user leaves the page, and lock timeouts (e.g. in case the user's browser crashes). The documentation is pretty complete.
You should probably use the django transaction middleware at least, even regardless of this problem.
As to your actual problem of having multiple users editing the same data... yes, use locking. OR:
Check what version a user is updating against (do this securely, so users can't simply hack the system to say they were updating the latest copy!), and only update if that version is current. Otherwise, send the user back a new page with the original version they were editing, their submitted version, and the new version(s) written by others. Ask them to merge the changes into one, completely up-to-date version. You might try to auto-merge these using a toolset like diff+patch, but you'll need to have the manual merge method working for failure cases anyway, so start with that. Also, you'll need to preserve version history, and allow admins to revert changes, in case someone unintentionally or intentionally messes up the merge. But you should probably have that anyway.
There's very likely a django app/library that does most of this for you.
Another thing to look for is the word "atomic". An atomic operation means that your database change will either happen successfully, or fail obviously. A quick search shows this question asking about atomic operations in Django.
The idea above
updated = Entry.objects.filter(Q(id=e.id) && Q(version=e.version))\
.update(updated_field=new_value, version=e.version+1)
if not updated:
raise ConcurrentModificationException()
looks great and should work fine even without serializable transactions.
The problem is how to augment the deafult .save() behavior as to not have to do manual plumbing to call the .update() method.
I looked at the Custom Manager idea.
My plan is to override the Manager _update method that is called by Model.save_base() to perform the update.
This is the current code in Django 1.3
def _update(self, values, **kwargs):
return self.get_query_set()._update(values, **kwargs)
What needs to be done IMHO is something like:
def _update(self, values, **kwargs):
#TODO Get version field value
v = self.get_version_field_value(values[0])
return self.get_query_set().filter(Q(version=v))._update(values, **kwargs)
Similar thing needs to happen on delete. However delete is a bit more difficult as Django is implementing quite some voodoo in this area through django.db.models.deletion.Collector.
It is weird that modren tool like Django lacks guidance for Optimictic Concurency Control.
I will update this post when I solve the riddle. Hopefully solution will be in a nice pythonic way that does not involve tons of coding, weird views, skipping essential pieces of Django etc.
To be safe the database needs to support transactions.
If the fields is "free-form" e.g. text etc. and you need to allow several users to be able to edit the same fields (you can't have single user ownership to the data), you could store the original data in a variable.
When the user committs, check if the input data has changed from the original data (if not, you don't need to bother the DB by rewriting old data),
if the original data compared to the current data in the db is the same you can save, if it has changed you can show the user the difference and ask the user what to do.
If the fields is numbers e.g. account balance, number of items in a store etc., you can handle it more automatically if you calculate the difference between the original value (stored when the user started filling out the form) and the new value you can start a transaction read the current value and add the difference, then end transaction. If you can't have negative values, you should abort the transaction if the result is negative, and tell the user.
I don't know django, so I can't give you teh cod3s.. ;)
From here:
How to prevent overwriting an object someone else has modified
I'm assuming that the timestamp will be held as a hidden field in the form you're trying to save the details of.
def save(self):
if(self.id):
foo = Foo.objects.get(pk=self.id)
if(foo.timestamp > self.timestamp):
raise Exception, "trying to save outdated Foo"
super(Foo, self).save()