Including c++ lib to xcode cocoa project - c++

I am trying to include a C++ library to my Cocoa app.
I added a Bridging-Header.h to my app. It has
#import FooLib/Foo.h
FooLib/Foo.h has
#if defined (__cplusplus)
extern "C" {
#endif
#include "base/bar.h"
#if defined (__cplusplus)
}
#endif
base/bar.h has
#include <stdint.h>
#include <set>
#include <string>
...
xcode errors says: 'set' file not found
I am on 10.12 with xcode 8.
Build Settings has
> Apple LLVM 8.0 - Language - C++ C++ Language Dialect
> GNU++11[-std=gnu++11] C++ Standard Library libc++
Did I forget to load something?
Maybe because xcode is not using a C++ compiler? Any clue where I can verify/setup that?

Related

How to include C11 headers when compiling C++ with GCC?

In a C++ project, I'm using a C library which includes some C11 headers. It won't compile with GCC. See this simple code:
// main.cc
#include <stdatomic.h>
int main()
{
return 0;
}
Running gcc main.cc -lstdc++, it complains: error: ‘_Atomic’ does not name a type. However, clang main.cc -lstdc++ works like a charm.
I'm wondering what makes the difference, and how can I compile it with gcc?
To wrap C headers that use atomics, you may use the other spelling of _Atomic and define a macro that transforms this to valid C++:
#ifndef __cplusplus
# include <stdatomic.h>
#else
# include <atomic>
# define _Atomic(X) std::atomic< X >
#endif
int foo(_Atomic(unsigned)* toto);
Both atomics interfaces have been developed in sync between the two committees, so besides syntax problems these should be binary compatible on any reasonable platform that provides C and C++.

OpenCV3.10 core.hpp must be compiled in C++

i have installed OpenCV 3.10 and the linked the opencv_world310.lib to release and opencv_world310d.lib to debug.
Moreover I put the compiler options in search directory to ...opencv\build\include. I got a undefined reference error when i left out #include <opencv2/highgui.hpp. Now that i have included it my code looks like this:
#include <stdio.h>
#include "opencv/cv.h"
#include "opencv/highgui.h"
#include <opencv2/highgui.hpp>
int main(void){
printf("HALLO!");
return 0;
}
When i try to build it core.hpp opens and the error: core.hpp must be compiled in C++ occurs.
I am using the GNU GCC Compiler in Codeblocks.
What should i do to solve the problem?
Check you compiler options. Open CV 3.10 C++ API requires code to be compiled as C++, but not C. You can use answer to "CodeBlocks: change project language c and c++" question to change the options.
Also use the new Open CV 3.10 API
#include <opencv2/opencv.hpp>`
instead of all the other Open CV header files. This header includes core functionality. To enable highgui module you need to define HAVE_OPENCV_HIGHGUI in your project settings.

Chain of C libraries into C++

I have a very trivial problem including a chain of C libraries into a C++ main project. I've experience with C but it's the first time that I'm programming in C++.
The structure of the project is a single folder with inside:
main.cpp
Mylib_1.c
Mylib_1.h
Mylib_2.c
Mylib_2.h
main calls -> Mylib_1.h that calls -> My_lib2.h
//main.cpp
#include "Mylib_1.h"
//Mylib_1.h
#include "Mylib_2.h"
main contains both Mylib_1 and Mylib_2 functions and typedef structs
Mylib_1 uses typedef structs and functions of Mylib_2
Everything inside each Mylib_x.h is wrapped between extern "C", like this:
#ifndef __MYLIB_X_H
#define __MYLIB_X_H
#ifdef __cplusplus
extern "C" {
#endif
mycode
#ifdef __cplusplus
}
#endif
#endif
But when I try to compile it with eclipse kepler on Ubuntu 12.04 x64, I get:
Mylib_1.h error: Mylib_2_type_t does not name a type
main.cpp error: Mylib_2_function1 was not declared in this scope
...
Only the above sections are marked as error in eclipse, the header looks included fine.
Furthermore according to eclipse, the __cplusplus flag is false into Mylib_2.h but true into Mylib_1.h
Thinking of some eclipse error, I've tried to manually build the project via g++ (v4.6.3) but I got the same exact problem when I've tried to link the libraries .o with the main.cpp
Seems stupid but I can't figure out what could it be. Any suggestion?
Thank you
Have you checked that your lines
#ifndef __MYLIB_X_H
#define __MYLIB_X_H
are really different for the two files,
e.g. _MYLIB1_H and _MYLIB2_H?

XCode 4.5 'tr1/type_traits' file not found

I use the wxwidget library and I have the following problem:
#if defined(HAVE_TYPE_TRAITS)
#include <type_traits>
#elif defined(HAVE_TR1_TYPE_TRAITS)
#ifdef __VISUALC__
#include <type_traits>
#else
#include <tr1/type_traits>
#endif
#endif
here the #include isn't found. I use the Apple LLVM compiler 4.1. (with the c++11 dialect).
If I switch to the LLVM GCC 4.2 compiler I have no error there, but the main problem is that all the c++11 inclusions won't work.
How can I either use the GCC compiler, but with the c++11 standard or make it that the LLVM can find the ?
any help would be really appreciated.
I'm guessing you have "C++ Standard Library" set to "libc++". If this is the case, you want <type_traits>, not <tr1/type_traits>. libc++ gives you a C++11 library, whereas libstdc++ (which is also the default in Xcode 4.5) gives you a C++03 library with tr1 support.
If you want, you can auto-detect which library you're using with:
#include <ciso646> // detect std::lib
#ifdef _LIBCPP_VERSION
// using libc++
#include <type_traits>
#else
// using libstdc++
#include <tr1/type_traits>
#endif
Or in your case perhaps:
#include <ciso646> // detect std::lib
#ifdef _LIBCPP_VERSION
// using libc++
#define HAVE_TYPE_TRAITS
#else
// using libstdc++
#define HAVE_TR1_TYPE_TRAITS
#endif
This is the command I used to build wxWidgets against libc++ (LLVM C++ Standard Library). Should work on Yosemite and later (at least until Apple breaks everything again):
mkdir build-cocoa-debug
cd build-cocoa-debug
../configure --enable-debug --with-macosx-version-min=10.10
make -j8 #This allows make to use 8 parallel jobs
Slightly modified the code above, to avoid compiler complaints:
Paste the following into strvararg.h just before #ifdefined (HAVE_TYPE_TRAITS)
#include <ciso646> // detect std::lib
#ifdef _LIBCPP_VERSION
// using libc++
#ifndef HAVE_TYPE_TRAITS
#define HAVE_TYPE_TRAITS 1
#endif
#else
// using libstdc++
#ifndef HAVE_TR1_TYPE_TRAITS
#define HAVE_TR1_TYPE_TRAITS 1
#endif
#endif

#import <string> in ios? Protobuf c++ in ios

I am trying to get protobuf into xcode 4 and work with ios 5. I've done other tutorials none have worked. I have used a script to compile the libraries into arm 7 architecture and then added them to my project. This is the only thing that has worked so far.
My issue now is that I am trying to use the c++ generated files; however, I am getting an error saying #include -> lexical or preprocessor issue.
Any tips? It only showed this when I tried to run my project on the ipad. Before, it was fine with it.
Thanks. :)
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: addressbook.proto
#ifndef PROTOBUF_addressbook_2eproto__INCLUDED
#define PROTOBUF_addressbook_2eproto__INCLUDED
#include <string>
#include <google/protobuf/stubs/common.h>
//#include "google/protobuf/stubs/common.h"
#if GOOGLE_PROTOBUF_VERSION < 2004000
#error This file was generated by a newer version of protoc which is
#error incompatible with your Protocol Buffer headers. Please update
#error your headers.
#endif
#if 2004001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
#error This file was generated by an older version of protoc which is
#error incompatible with your Protocol Buffer headers. Please
#error regenerate this file with a newer version of protoc.
#endif
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_message_reflection.h>
Update: This only breaks when I include it in an obj c file. I can make a Demo.h and include addressbook. Why can't I include addressbook.pb.h into an obj c file? Am I missing a setting somewhere? Which one?